raze-gles/source
Christoph Oelckers dc5b8d27f8 - infrastructure for savegame pics.
Savepic generation implemented for Duke 3D, but results in a black image.
2020-01-12 23:16:21 +01:00
..
blood - infrastructure for savegame pics. 2020-01-12 23:16:21 +01:00
build - infrastructure for savegame pics. 2020-01-12 23:16:21 +01:00
common - infrastructure for savegame pics. 2020-01-12 23:16:21 +01:00
duke3d - infrastructure for savegame pics. 2020-01-12 23:16:21 +01:00
exhumed - infrastructure for savegame pics. 2020-01-12 23:16:21 +01:00
glbackend - hooked up the high color texture colorization code. 2020-01-11 22:18:06 +01:00
libsmackerdec - fixed Blood cutscene playback. 2019-12-30 21:36:08 +01:00
platform - added support for ZDoom-style GAMEINFO. 2020-01-11 17:05:25 +01:00
rr - infrastructure for savegame pics. 2020-01-12 23:16:21 +01:00
sw - infrastructure for savegame pics. 2020-01-12 23:16:21 +01:00
thirdparty - fix macOS compile error. 2020-01-07 20:06:56 +01:00
CMakeLists.txt - added the main vertex buffer and some code to maintain it on systems where persistent mapping is not possible. 2020-01-12 20:28:07 +01:00
g_pch.h
gitinfo.cpp