mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-11-11 15:21:48 +00:00
1416 lines
29 KiB
C++
1416 lines
29 KiB
C++
/*
|
||
** zstring.cpp
|
||
** A dynamically-allocated string class.
|
||
**
|
||
**---------------------------------------------------------------------------
|
||
** Copyright 2005-2008 Randy Heit
|
||
** All rights reserved.
|
||
**
|
||
** Redistribution and use in source and binary forms, with or without
|
||
** modification, are permitted provided that the following conditions
|
||
** are met:
|
||
**
|
||
** 1. Redistributions of source code must retain the above copyright
|
||
** notice, this list of conditions and the following disclaimer.
|
||
** 2. Redistributions in binary form must reproduce the above copyright
|
||
** notice, this list of conditions and the following disclaimer in the
|
||
** documentation and/or other materials provided with the distribution.
|
||
** 3. The name of the author may not be used to endorse or promote products
|
||
** derived from this software without specific prior written permission.
|
||
**
|
||
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
|
||
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
|
||
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
|
||
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
|
||
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
|
||
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||
**---------------------------------------------------------------------------
|
||
**
|
||
*/
|
||
|
||
#include <stdlib.h>
|
||
#include <ctype.h>
|
||
#include <string.h>
|
||
#include <new> // for bad_alloc
|
||
|
||
#include "zstring.h"
|
||
#include "utf8.h"
|
||
|
||
extern uint16_t lowerforupper[65536];
|
||
extern uint16_t upperforlower[65536];
|
||
|
||
FNullStringData FString::NullString =
|
||
{
|
||
0, // Length of string
|
||
2, // Size of character buffer
|
||
2, // RefCount; it must never be modified, so keep it above 1 user at all times
|
||
"\0"
|
||
};
|
||
|
||
void FString::AttachToOther (const FString &other)
|
||
{
|
||
assert (other.Chars != NULL);
|
||
|
||
if (other.Data()->RefCount < 0)
|
||
{
|
||
AllocBuffer (other.Data()->Len);
|
||
StrCopy (Chars, other.Chars, other.Data()->Len);
|
||
}
|
||
else
|
||
{
|
||
Chars = const_cast<FString &>(other).Data()->AddRef();
|
||
}
|
||
}
|
||
|
||
FString::FString (const char *copyStr)
|
||
{
|
||
if (copyStr == NULL || *copyStr == '\0')
|
||
{
|
||
ResetToNull();
|
||
}
|
||
else
|
||
{
|
||
size_t len = strlen (copyStr);
|
||
AllocBuffer (len);
|
||
StrCopy (Chars, copyStr, len);
|
||
}
|
||
}
|
||
|
||
FString::FString (const char *copyStr, size_t len)
|
||
{
|
||
AllocBuffer (len);
|
||
StrCopy (Chars, copyStr, len);
|
||
}
|
||
|
||
FString::FString (char oneChar)
|
||
{
|
||
if (oneChar == '\0')
|
||
{
|
||
ResetToNull();
|
||
}
|
||
else
|
||
{
|
||
AllocBuffer (1);
|
||
Chars[0] = oneChar;
|
||
Chars[1] = '\0';
|
||
}
|
||
}
|
||
|
||
FString::FString (const FString &head, const FString &tail)
|
||
{
|
||
size_t len1 = head.Len();
|
||
size_t len2 = tail.Len();
|
||
AllocBuffer (len1 + len2);
|
||
StrCopy (Chars, head);
|
||
StrCopy (Chars + len1, tail);
|
||
}
|
||
|
||
FString::FString (const FString &head, const char *tail)
|
||
{
|
||
size_t len1 = head.Len();
|
||
size_t len2 = strlen (tail);
|
||
AllocBuffer (len1 + len2);
|
||
StrCopy (Chars, head);
|
||
StrCopy (Chars + len1, tail, len2);
|
||
}
|
||
|
||
FString::FString (const FString &head, char tail)
|
||
{
|
||
size_t len1 = head.Len();
|
||
AllocBuffer (len1 + 1);
|
||
StrCopy (Chars, head);
|
||
Chars[len1] = tail;
|
||
Chars[len1+1] = '\0';
|
||
}
|
||
|
||
FString::FString (const char *head, const FString &tail)
|
||
{
|
||
size_t len1 = strlen (head);
|
||
size_t len2 = tail.Len();
|
||
AllocBuffer (len1 + len2);
|
||
StrCopy (Chars, head, len1);
|
||
StrCopy (Chars + len1, tail);
|
||
}
|
||
|
||
FString::FString (const char *head, const char *tail)
|
||
{
|
||
size_t len1 = strlen (head);
|
||
size_t len2 = strlen (tail);
|
||
AllocBuffer (len1 + len2);
|
||
StrCopy (Chars, head, len1);
|
||
StrCopy (Chars + len1, tail, len2);
|
||
}
|
||
|
||
FString::FString (char head, const FString &tail)
|
||
{
|
||
size_t len2 = tail.Len();
|
||
AllocBuffer (1 + len2);
|
||
Chars[0] = head;
|
||
StrCopy (Chars + 1, tail);
|
||
}
|
||
|
||
FString::~FString ()
|
||
{
|
||
Data()->Release();
|
||
}
|
||
|
||
char *FString::LockNewBuffer(size_t len)
|
||
{
|
||
Data()->Release();
|
||
AllocBuffer(len);
|
||
assert(Data()->RefCount == 1);
|
||
Data()->RefCount = -1;
|
||
return Chars;
|
||
}
|
||
|
||
char *FString::LockBuffer()
|
||
{
|
||
if (Data()->RefCount == 1)
|
||
{ // We're the only user, so we can lock it straight away
|
||
Data()->RefCount = -1;
|
||
}
|
||
else if (Data()->RefCount < -1)
|
||
{ // Already locked; just add to the lock count
|
||
Data()->RefCount--;
|
||
}
|
||
else
|
||
{ // Somebody else is also using this character buffer, so create a copy
|
||
FStringData *old = Data();
|
||
AllocBuffer (old->Len);
|
||
StrCopy (Chars, old->Chars(), old->Len);
|
||
old->Release();
|
||
Data()->RefCount = -1;
|
||
}
|
||
return Chars;
|
||
}
|
||
|
||
void FString::UnlockBuffer()
|
||
{
|
||
assert (Data()->RefCount < 0);
|
||
|
||
if (++Data()->RefCount == 0)
|
||
{
|
||
Data()->RefCount = 1;
|
||
}
|
||
}
|
||
|
||
FString &FString::operator = (const FString &other)
|
||
{
|
||
assert (Chars != NULL);
|
||
|
||
if (&other != this)
|
||
{
|
||
int oldrefcount = Data()->RefCount < 0;
|
||
Data()->Release();
|
||
AttachToOther(other);
|
||
if (oldrefcount < 0)
|
||
{
|
||
LockBuffer();
|
||
Data()->RefCount = oldrefcount;
|
||
}
|
||
}
|
||
return *this;
|
||
}
|
||
|
||
FString &FString::operator = (FString &&other)
|
||
{
|
||
assert (Chars != NULL);
|
||
|
||
if (&other != this)
|
||
{
|
||
Data()->Release();
|
||
Chars = other.Chars;
|
||
other.ResetToNull();
|
||
}
|
||
|
||
return *this;
|
||
}
|
||
|
||
FString &FString::operator = (const char *copyStr)
|
||
{
|
||
if (copyStr != Chars)
|
||
{
|
||
if (copyStr == NULL || *copyStr == '\0')
|
||
{
|
||
Data()->Release();
|
||
ResetToNull();
|
||
}
|
||
else
|
||
{
|
||
// In case copyStr is inside us, we can't release it until
|
||
// we've finished the copy.
|
||
FStringData *old = Data();
|
||
|
||
if (copyStr < Chars || copyStr >= Chars + old->Len)
|
||
{
|
||
// We know the string isn't in our buffer, so release it now
|
||
// to reduce the potential for needless memory fragmentation.
|
||
old->Release();
|
||
old = NULL;
|
||
}
|
||
size_t len = strlen (copyStr);
|
||
AllocBuffer (len);
|
||
StrCopy (Chars, copyStr, len);
|
||
if (old != NULL)
|
||
{
|
||
old->Release();
|
||
}
|
||
}
|
||
}
|
||
return *this;
|
||
}
|
||
|
||
void FString::Format (const char *fmt, ...)
|
||
{
|
||
va_list arglist;
|
||
va_start (arglist, fmt);
|
||
VFormat (fmt, arglist);
|
||
va_end (arglist);
|
||
}
|
||
|
||
void FString::AppendFormat (const char *fmt, ...)
|
||
{
|
||
va_list arglist;
|
||
va_start (arglist, fmt);
|
||
StringFormat::VWorker (FormatHelper, this, fmt, arglist);
|
||
va_end (arglist);
|
||
}
|
||
|
||
void FString::VFormat (const char *fmt, va_list arglist)
|
||
{
|
||
Data()->Release();
|
||
Chars = (char *)(FStringData::Alloc(128) + 1);
|
||
StringFormat::VWorker (FormatHelper, this, fmt, arglist);
|
||
}
|
||
|
||
void FString::VAppendFormat (const char *fmt, va_list arglist)
|
||
{
|
||
StringFormat::VWorker (FormatHelper, this, fmt, arglist);
|
||
}
|
||
|
||
int FString::FormatHelper (void *data, const char *cstr, int len)
|
||
{
|
||
FString *str = (FString *)data;
|
||
size_t len1 = str->Len();
|
||
if (len1 + len > str->Data()->AllocLen || str->Chars == &NullString.Nothing[0])
|
||
{
|
||
str->ReallocBuffer((len1 + len + 127) & ~127);
|
||
}
|
||
StrCopy (str->Chars + len1, cstr, len);
|
||
str->Data()->Len = (unsigned int)(len1 + len);
|
||
return len;
|
||
}
|
||
|
||
FString FString::operator + (const FString &tail) const
|
||
{
|
||
return FString (*this, tail);
|
||
}
|
||
|
||
FString FString::operator + (const char *tail) const
|
||
{
|
||
return FString (*this, tail);
|
||
}
|
||
|
||
FString operator + (const char *head, const FString &tail)
|
||
{
|
||
return FString (head, tail);
|
||
}
|
||
|
||
FString FString::operator + (char tail) const
|
||
{
|
||
return FString (*this, tail);
|
||
}
|
||
|
||
FString operator + (char head, const FString &tail)
|
||
{
|
||
return FString (head, tail);
|
||
}
|
||
|
||
FString &FString::operator += (const FString &tail)
|
||
{
|
||
size_t len1 = Len();
|
||
size_t len2 = tail.Len();
|
||
ReallocBuffer (len1 + len2);
|
||
StrCopy (Chars + len1, tail);
|
||
return *this;
|
||
}
|
||
|
||
FString &FString::operator += (const char *tail)
|
||
{
|
||
size_t len1 = Len();
|
||
size_t len2 = strlen(tail);
|
||
ReallocBuffer (len1 + len2);
|
||
StrCopy (Chars + len1, tail, len2);
|
||
return *this;
|
||
}
|
||
|
||
FString &FString::operator += (char tail)
|
||
{
|
||
size_t len1 = Len();
|
||
ReallocBuffer (len1 + 1);
|
||
Chars[len1] = tail;
|
||
Chars[len1+1] = '\0';
|
||
return *this;
|
||
}
|
||
|
||
FString &FString::AppendCStrPart (const char *tail, size_t tailLen)
|
||
{
|
||
if (tailLen > 0)
|
||
{
|
||
size_t len1 = Len();
|
||
ReallocBuffer(len1 + tailLen);
|
||
StrCopy(Chars + len1, tail, tailLen);
|
||
}
|
||
return *this;
|
||
}
|
||
|
||
FString &FString::CopyCStrPart(const char *tail, size_t tailLen)
|
||
{
|
||
if (tailLen > 0)
|
||
{
|
||
ReallocBuffer(tailLen);
|
||
StrCopy(Chars, tail, tailLen);
|
||
}
|
||
else
|
||
{
|
||
Data()->Release();
|
||
ResetToNull();
|
||
}
|
||
return *this;
|
||
}
|
||
|
||
size_t FString::CharacterCount() const
|
||
{
|
||
// Counts string length in Unicode code points.
|
||
size_t len = 0;
|
||
const uint8_t *cp = (const uint8_t*)Chars;
|
||
while (GetCharFromString(cp)) len++;
|
||
return len;
|
||
}
|
||
|
||
|
||
int FString::GetNextCharacter(int &position) const
|
||
{
|
||
const uint8_t *cp = (const uint8_t*)Chars + position;
|
||
const uint8_t *cpread = cp;
|
||
int chr = GetCharFromString(cpread);
|
||
position += int(cpread - cp);
|
||
return chr;
|
||
}
|
||
|
||
void FString::Truncate(size_t newlen)
|
||
{
|
||
if (newlen == 0)
|
||
{
|
||
Data()->Release();
|
||
ResetToNull();
|
||
}
|
||
else if (newlen < Len())
|
||
{
|
||
ReallocBuffer (newlen);
|
||
Chars[newlen] = '\0';
|
||
}
|
||
}
|
||
|
||
void FString::Remove(size_t index, size_t remlen)
|
||
{
|
||
if (index < Len())
|
||
{
|
||
if (index + remlen >= Len())
|
||
{
|
||
Truncate((long)index);
|
||
}
|
||
else
|
||
{
|
||
if (Data()->RefCount == 1)
|
||
{ // Can do this in place
|
||
memmove(Chars + index, Chars + index + remlen, Len() - index - remlen);
|
||
memset(Chars + Len() - remlen, 0, remlen);
|
||
Data()->Len -= (unsigned)remlen;
|
||
}
|
||
else
|
||
{ // Must do it in a copy
|
||
FStringData *old = Data();
|
||
AllocBuffer(old->Len - remlen);
|
||
StrCopy(Chars, old->Chars(), index);
|
||
StrCopy(Chars + index, old->Chars() + index + remlen, old->Len - index - remlen);
|
||
old->Release();
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
FString FString::Left (size_t numChars) const
|
||
{
|
||
size_t len = Len();
|
||
if (len < numChars)
|
||
{
|
||
numChars = len;
|
||
}
|
||
return FString (Chars, numChars);
|
||
}
|
||
|
||
FString FString::Right (size_t numChars) const
|
||
{
|
||
size_t len = Len();
|
||
if (len < numChars)
|
||
{
|
||
numChars = len;
|
||
}
|
||
return FString (Chars + len - numChars, numChars);
|
||
}
|
||
|
||
FString FString::Mid (size_t pos, size_t numChars) const
|
||
{
|
||
size_t len = Len();
|
||
if (pos >= len)
|
||
{
|
||
return FString();
|
||
}
|
||
if (pos + numChars > len || pos + numChars < pos)
|
||
{
|
||
numChars = len - pos;
|
||
}
|
||
return FString (Chars + pos, numChars);
|
||
}
|
||
|
||
void FString::AppendCharacter(int codepoint)
|
||
{
|
||
(*this) << MakeUTF8(codepoint);
|
||
}
|
||
|
||
void FString::DeleteLastCharacter()
|
||
{
|
||
if (Len() == 0) return;
|
||
auto pos = Len() - 1;
|
||
while (pos > 0 && uint8_t(Chars[pos]) >= 0x80 && uint8_t(Chars[pos]) < 0xc0) pos--;
|
||
if (pos <= 0)
|
||
{
|
||
Data()->Release();
|
||
ResetToNull();
|
||
}
|
||
else
|
||
{
|
||
Truncate(pos);
|
||
}
|
||
}
|
||
|
||
|
||
long FString::IndexOf (const FString &substr, long startIndex) const
|
||
{
|
||
return IndexOf (substr.Chars, startIndex);
|
||
}
|
||
|
||
long FString::IndexOf (const char *substr, long startIndex) const
|
||
{
|
||
if (startIndex > 0 && Len() <= (size_t)startIndex)
|
||
{
|
||
return -1;
|
||
}
|
||
char *str = strstr (Chars + startIndex, substr);
|
||
if (str == NULL)
|
||
{
|
||
return -1;
|
||
}
|
||
return long(str - Chars);
|
||
}
|
||
|
||
long FString::IndexOf (char subchar, long startIndex) const
|
||
{
|
||
if (startIndex > 0 && Len() <= (size_t)startIndex)
|
||
{
|
||
return -1;
|
||
}
|
||
char *str = strchr (Chars + startIndex, subchar);
|
||
if (str == NULL)
|
||
{
|
||
return -1;
|
||
}
|
||
return long(str - Chars);
|
||
}
|
||
|
||
long FString::IndexOfAny (const FString &charset, long startIndex) const
|
||
{
|
||
return IndexOfAny (charset.Chars, startIndex);
|
||
}
|
||
|
||
long FString::IndexOfAny (const char *charset, long startIndex) const
|
||
{
|
||
if (startIndex > 0 && Len() <= (size_t)startIndex)
|
||
{
|
||
return -1;
|
||
}
|
||
char *brk = strpbrk (Chars + startIndex, charset);
|
||
if (brk == NULL)
|
||
{
|
||
return -1;
|
||
}
|
||
return long(brk - Chars);
|
||
}
|
||
|
||
long FString::LastIndexOf (char subchar) const
|
||
{
|
||
return LastIndexOf (subchar, long(Len()));
|
||
}
|
||
|
||
long FString::LastIndexOf (char subchar, long endIndex) const
|
||
{
|
||
if ((size_t)endIndex > Len())
|
||
{
|
||
endIndex = long(Len());
|
||
}
|
||
while (--endIndex >= 0)
|
||
{
|
||
if (Chars[endIndex] == subchar)
|
||
{
|
||
return endIndex;
|
||
}
|
||
}
|
||
return -1;
|
||
}
|
||
|
||
long FString::LastIndexOfBroken (const FString &_substr, long endIndex) const
|
||
{
|
||
const char *substr = _substr.GetChars();
|
||
size_t substrlen = _substr.Len();
|
||
if ((size_t)endIndex > Len())
|
||
{
|
||
endIndex = long(Len());
|
||
}
|
||
substrlen--;
|
||
while (--endIndex >= long(substrlen))
|
||
{
|
||
if (strncmp (substr, Chars + endIndex - substrlen, substrlen + 1) == 0)
|
||
{
|
||
return endIndex;
|
||
}
|
||
}
|
||
return -1;
|
||
}
|
||
|
||
long FString::LastIndexOfAny (const FString &charset) const
|
||
{
|
||
return LastIndexOfAny (charset.Chars, long(Len()));
|
||
}
|
||
|
||
long FString::LastIndexOfAny (const char *charset) const
|
||
{
|
||
return LastIndexOfAny (charset, long(Len()));
|
||
}
|
||
|
||
long FString::LastIndexOfAny (const FString &charset, long endIndex) const
|
||
{
|
||
return LastIndexOfAny (charset.Chars, endIndex);
|
||
}
|
||
|
||
long FString::LastIndexOfAny (const char *charset, long endIndex) const
|
||
{
|
||
if ((size_t)endIndex > Len())
|
||
{
|
||
endIndex = long(Len());
|
||
}
|
||
while (--endIndex >= 0)
|
||
{
|
||
if (strchr (charset, Chars[endIndex]) != NULL)
|
||
{
|
||
return endIndex;
|
||
}
|
||
}
|
||
return -1;
|
||
}
|
||
|
||
long FString::LastIndexOf (const FString &substr) const
|
||
{
|
||
return LastIndexOf(substr.Chars, long(Len() - substr.Len()), substr.Len());
|
||
}
|
||
|
||
long FString::LastIndexOf (const FString &substr, long endIndex) const
|
||
{
|
||
return LastIndexOf(substr.Chars, endIndex, substr.Len());
|
||
}
|
||
|
||
long FString::LastIndexOf (const char *substr) const
|
||
{
|
||
return LastIndexOf(substr, long(Len() - strlen(substr)), strlen(substr));
|
||
}
|
||
|
||
long FString::LastIndexOf (const char *substr, long endIndex) const
|
||
{
|
||
return LastIndexOf(substr, endIndex, strlen(substr));
|
||
}
|
||
|
||
long FString::LastIndexOf (const char *substr, long endIndex, size_t substrlen) const
|
||
{
|
||
if ((size_t)endIndex + substrlen > Len())
|
||
{
|
||
endIndex = long(Len() - substrlen);
|
||
}
|
||
while (endIndex >= 0)
|
||
{
|
||
if (strncmp (substr, Chars + endIndex, substrlen) == 0)
|
||
{
|
||
return endIndex;
|
||
}
|
||
endIndex--;
|
||
}
|
||
return -1;
|
||
}
|
||
|
||
void FString::ToUpper ()
|
||
{
|
||
LockBuffer();
|
||
size_t max = Len();
|
||
for (size_t i = 0; i < max; ++i)
|
||
{
|
||
Chars[i] = (char)toupper(Chars[i]);
|
||
}
|
||
UnlockBuffer();
|
||
}
|
||
|
||
void FString::ToLower ()
|
||
{
|
||
LockBuffer();
|
||
size_t max = Len();
|
||
for (size_t i = 0; i < max; ++i)
|
||
{
|
||
Chars[i] = (char)tolower(Chars[i]);
|
||
}
|
||
UnlockBuffer();
|
||
}
|
||
|
||
FString FString::MakeLower() const
|
||
{
|
||
TArray<uint8_t> builder(Len());
|
||
int pos = 0;
|
||
while (int c = GetNextCharacter(pos))
|
||
{
|
||
if (c < 65536) c = lowerforupper[c];
|
||
auto cp = MakeUTF8(c);
|
||
while (auto uc = *cp++) builder.Push(uc);
|
||
}
|
||
return FString(builder);
|
||
}
|
||
|
||
FString FString::MakeUpper() const
|
||
{
|
||
TArray<uint8_t> builder(Len());
|
||
int pos = 0;
|
||
while (int c = GetNextCharacter(pos))
|
||
{
|
||
if (c < 65536) c = upperforlower[c];
|
||
auto cp = MakeUTF8(c);
|
||
while (auto uc = *cp++) builder.Push(uc);
|
||
}
|
||
return FString(builder);
|
||
}
|
||
|
||
void FString::StripLeft ()
|
||
{
|
||
size_t max = Len(), i, j;
|
||
if (max == 0) return;
|
||
for (i = 0; i < max; ++i)
|
||
{
|
||
if (!isspace((unsigned char)Chars[i]))
|
||
break;
|
||
}
|
||
if (i == 0)
|
||
{ // Nothing to strip.
|
||
return;
|
||
}
|
||
if (Data()->RefCount <= 1)
|
||
{
|
||
for (j = 0; i <= max; ++j, ++i)
|
||
{
|
||
Chars[j] = Chars[i];
|
||
}
|
||
ReallocBuffer (j-1);
|
||
}
|
||
else
|
||
{
|
||
FStringData *old = Data();
|
||
AllocBuffer (max - i);
|
||
StrCopy (Chars, old->Chars() + i, max - i);
|
||
old->Release();
|
||
}
|
||
}
|
||
|
||
void FString::StripLeft (const FString &charset)
|
||
{
|
||
return StripLeft (charset.Chars);
|
||
}
|
||
|
||
void FString::StripLeft (const char *charset)
|
||
{
|
||
size_t max = Len(), i, j;
|
||
if (max == 0) return;
|
||
for (i = 0; i < max; ++i)
|
||
{
|
||
if (!strchr (charset, Chars[i]))
|
||
break;
|
||
}
|
||
if (i == 0)
|
||
{ // Nothing to strip.
|
||
return;
|
||
}
|
||
if (Data()->RefCount <= 1)
|
||
{
|
||
for (j = 0; i <= max; ++j, ++i)
|
||
{
|
||
Chars[j] = Chars[i];
|
||
}
|
||
ReallocBuffer (j-1);
|
||
}
|
||
else
|
||
{
|
||
FStringData *old = Data();
|
||
AllocBuffer (max - i);
|
||
StrCopy (Chars, old->Chars() + i, max - i);
|
||
old->Release();
|
||
}
|
||
}
|
||
|
||
void FString::StripRight ()
|
||
{
|
||
size_t max = Len(), i;
|
||
if (max == 0) return;
|
||
for (i = --max; i > 0; i--)
|
||
{
|
||
if (!isspace((unsigned char)Chars[i]))
|
||
break;
|
||
}
|
||
if (i == max)
|
||
{ // Nothing to strip.
|
||
return;
|
||
}
|
||
if (Data()->RefCount <= 1)
|
||
{
|
||
Chars[i+1] = '\0';
|
||
ReallocBuffer (i+1);
|
||
}
|
||
else
|
||
{
|
||
FStringData *old = Data();
|
||
AllocBuffer (i+1);
|
||
StrCopy (Chars, old->Chars(), i+1);
|
||
old->Release();
|
||
}
|
||
}
|
||
|
||
void FString::StripRight (const FString &charset)
|
||
{
|
||
return StripRight (charset.Chars);
|
||
}
|
||
|
||
void FString::StripRight (const char *charset)
|
||
{
|
||
size_t max = Len(), i;
|
||
if (max == 0) return;
|
||
for (i = --max; i > 0; i--)
|
||
{
|
||
if (!strchr (charset, Chars[i]))
|
||
break;
|
||
}
|
||
if (i == max)
|
||
{ // Nothing to strip.
|
||
return;
|
||
}
|
||
if (Data()->RefCount <= 1)
|
||
{
|
||
Chars[i+1] = '\0';
|
||
ReallocBuffer (i+1);
|
||
}
|
||
else
|
||
{
|
||
FStringData *old = Data();
|
||
AllocBuffer (i+1);
|
||
StrCopy (Chars, old->Chars(), i+1);
|
||
old->Release();
|
||
}
|
||
}
|
||
|
||
void FString::StripLeftRight ()
|
||
{
|
||
size_t max = Len(), i, j, k;
|
||
if (max == 0) return;
|
||
for (i = 0; i < max; ++i)
|
||
{
|
||
if (Chars[i] < 0 || !isspace((unsigned char)Chars[i]))
|
||
break;
|
||
}
|
||
for (j = max - 1; j >= i; --j)
|
||
{
|
||
if (Chars[i] < 0 || !isspace((unsigned char)Chars[j]))
|
||
break;
|
||
}
|
||
if (i == 0 && j == max - 1)
|
||
{ // Nothing to strip.
|
||
return;
|
||
}
|
||
if (Data()->RefCount <= 1)
|
||
{
|
||
for (k = 0; i <= j; ++i, ++k)
|
||
{
|
||
Chars[k] = Chars[i];
|
||
}
|
||
Chars[k] = '\0';
|
||
ReallocBuffer (k);
|
||
}
|
||
else
|
||
{
|
||
FStringData *old = Data();
|
||
AllocBuffer(j - i + 1);
|
||
StrCopy(Chars, old->Chars(), j - i + 1);
|
||
old->Release();
|
||
}
|
||
}
|
||
|
||
void FString::StripLeftRight (const FString &charset)
|
||
{
|
||
return StripLeftRight (charset.Chars);
|
||
}
|
||
|
||
void FString::StripLeftRight (const char *charset)
|
||
{
|
||
size_t max = Len(), i, j, k;
|
||
if (max == 0) return;
|
||
for (i = 0; i < max; ++i)
|
||
{
|
||
if (!strchr (charset, Chars[i]))
|
||
break;
|
||
}
|
||
for (j = max - 1; j >= i; --j)
|
||
{
|
||
if (!strchr (charset, Chars[j]))
|
||
break;
|
||
}
|
||
if (Data()->RefCount <= 1)
|
||
{
|
||
for (k = 0; i <= j; ++i, ++k)
|
||
{
|
||
Chars[k] = Chars[i];
|
||
}
|
||
Chars[k] = '\0';
|
||
ReallocBuffer (k);
|
||
}
|
||
else
|
||
{
|
||
FStringData *old = Data();
|
||
AllocBuffer (j - i);
|
||
StrCopy (Chars, old->Chars(), j - i);
|
||
old->Release();
|
||
}
|
||
}
|
||
|
||
void FString::Insert (size_t index, const FString &instr)
|
||
{
|
||
Insert (index, instr.Chars, instr.Len());
|
||
}
|
||
|
||
void FString::Insert (size_t index, const char *instr)
|
||
{
|
||
Insert (index, instr, strlen(instr));
|
||
}
|
||
|
||
void FString::Insert (size_t index, const char *instr, size_t instrlen)
|
||
{
|
||
if (instrlen > 0)
|
||
{
|
||
size_t mylen = Len();
|
||
if (index >= mylen)
|
||
{
|
||
AppendCStrPart(instr, instrlen);
|
||
}
|
||
else if (Data()->RefCount <= 1)
|
||
{
|
||
ReallocBuffer(mylen + instrlen);
|
||
memmove(Chars + index + instrlen, Chars + index, (mylen - index + 1) * sizeof(char));
|
||
memcpy(Chars + index, instr, instrlen * sizeof(char));
|
||
}
|
||
else
|
||
{
|
||
FStringData *old = Data();
|
||
AllocBuffer(mylen + instrlen);
|
||
StrCopy(Chars, old->Chars(), index);
|
||
StrCopy(Chars + index, instr, instrlen);
|
||
StrCopy(Chars + index + instrlen, old->Chars() + index, mylen - index);
|
||
old->Release();
|
||
}
|
||
}
|
||
}
|
||
|
||
void FString::ReplaceChars (char oldchar, char newchar)
|
||
{
|
||
if (oldchar == '\0')
|
||
return;
|
||
|
||
ReplaceChars([&oldchar](char c){ return c == oldchar; }, newchar);
|
||
}
|
||
|
||
void FString::ReplaceChars (const char *oldcharset, char newchar)
|
||
{
|
||
if (oldcharset == NULL || oldcharset[0] == '\0')
|
||
return;
|
||
|
||
ReplaceChars([&oldcharset](char c){ return strchr(oldcharset, c) != NULL; }, newchar);
|
||
}
|
||
|
||
void FString::StripChars (char killchar)
|
||
{
|
||
if (killchar == '\0')
|
||
return;
|
||
|
||
StripChars([&killchar](char c){ return c == killchar; });
|
||
}
|
||
|
||
void FString::StripChars (const char *killcharset)
|
||
{
|
||
if (killcharset == NULL || killcharset[0] == '\0')
|
||
return;
|
||
|
||
StripChars([&killcharset](char c){ return strchr(killcharset, c) != NULL; });
|
||
}
|
||
|
||
void FString::MergeChars (char merger)
|
||
{
|
||
MergeChars (merger, merger);
|
||
}
|
||
|
||
void FString::MergeChars (char merger, char newchar)
|
||
{
|
||
size_t read, write, mylen;
|
||
|
||
LockBuffer();
|
||
for (read = write = 0, mylen = Len(); read < mylen; )
|
||
{
|
||
if (Chars[read] == merger)
|
||
{
|
||
while (Chars[++read] == merger)
|
||
{
|
||
}
|
||
Chars[write++] = newchar;
|
||
}
|
||
else
|
||
{
|
||
Chars[write++] = Chars[read++];
|
||
}
|
||
}
|
||
Chars[write] = '\0';
|
||
ReallocBuffer (write);
|
||
UnlockBuffer();
|
||
}
|
||
|
||
void FString::MergeChars (const char *charset, char newchar)
|
||
{
|
||
size_t read, write, mylen;
|
||
|
||
LockBuffer();
|
||
for (read = write = 0, mylen = Len(); read < mylen; )
|
||
{
|
||
if (strchr (charset, Chars[read]) != NULL)
|
||
{
|
||
while (strchr (charset, Chars[++read]) != NULL)
|
||
{
|
||
}
|
||
Chars[write++] = newchar;
|
||
}
|
||
else
|
||
{
|
||
Chars[write++] = Chars[read++];
|
||
}
|
||
}
|
||
Chars[write] = '\0';
|
||
ReallocBuffer (write);
|
||
UnlockBuffer();
|
||
}
|
||
|
||
void FString::Substitute (const FString &oldstr, const FString &newstr)
|
||
{
|
||
return Substitute (oldstr.Chars, newstr.Chars, oldstr.Len(), newstr.Len());
|
||
}
|
||
|
||
void FString::Substitute (const char *oldstr, const FString &newstr)
|
||
{
|
||
return Substitute (oldstr, newstr.Chars, strlen(oldstr), newstr.Len());
|
||
}
|
||
|
||
void FString::Substitute (const FString &oldstr, const char *newstr)
|
||
{
|
||
return Substitute (oldstr.Chars, newstr, oldstr.Len(), strlen(newstr));
|
||
}
|
||
|
||
void FString::Substitute (const char *oldstr, const char *newstr)
|
||
{
|
||
return Substitute (oldstr, newstr, strlen(oldstr), strlen(newstr));
|
||
}
|
||
|
||
void FString::Substitute (const char *oldstr, const char *newstr, size_t oldstrlen, size_t newstrlen)
|
||
{
|
||
if (oldstr == nullptr || newstr == nullptr || *oldstr == 0) return;
|
||
LockBuffer();
|
||
for (size_t checkpt = 0; checkpt < Len(); )
|
||
{
|
||
char *match = strstr (Chars + checkpt, oldstr);
|
||
size_t len = Len();
|
||
if (match != NULL)
|
||
{
|
||
size_t matchpt = match - Chars;
|
||
if (oldstrlen != newstrlen)
|
||
{
|
||
ReallocBuffer (len + newstrlen - oldstrlen);
|
||
memmove (Chars + matchpt + newstrlen, Chars + matchpt + oldstrlen, (len + 1 - matchpt - oldstrlen)*sizeof(char));
|
||
}
|
||
memcpy (Chars + matchpt, newstr, newstrlen);
|
||
checkpt = matchpt + newstrlen;
|
||
}
|
||
else
|
||
{
|
||
break;
|
||
}
|
||
}
|
||
UnlockBuffer();
|
||
}
|
||
|
||
bool FString::IsInt () const
|
||
{
|
||
// String must match: [whitespace] [{+ | <20>}] [0 [{ x | X }]] [digits] [whitespace]
|
||
|
||
/* This state machine is based on a simplification of re2c's output for this input:
|
||
digits = [0-9];
|
||
hexdigits = [0-9a-fA-F];
|
||
octdigits = [0-7];
|
||
|
||
("0" octdigits+ | "0" [xX] hexdigits+ | (digits \ '0') digits*) { return true; }
|
||
[\000-\377] { return false; }*/
|
||
const char *YYCURSOR = Chars;
|
||
char yych;
|
||
|
||
yych = *YYCURSOR;
|
||
|
||
// Skip preceding whitespace
|
||
while (yych != '\0' && isspace((unsigned char)yych)) { yych = *++YYCURSOR; }
|
||
|
||
// Check for sign
|
||
if (yych == '+' || yych == '-') { yych = *++YYCURSOR; }
|
||
|
||
if (yych == '0')
|
||
{
|
||
yych = *++YYCURSOR;
|
||
if (yych >= '0' && yych <= '7')
|
||
{
|
||
do { yych = *++YYCURSOR; } while (yych >= '0' && yych <= '7');
|
||
}
|
||
else if (yych == 'X' || yych == 'x')
|
||
{
|
||
bool gothex = false;
|
||
yych = *++YYCURSOR;
|
||
while ((yych >= '0' && yych <= '9') || (yych >= 'A' && yych <= 'F') || (yych >= 'a' && yych <= 'f'))
|
||
{
|
||
gothex = true;
|
||
yych = *++YYCURSOR;
|
||
}
|
||
if (!gothex) return false;
|
||
}
|
||
else
|
||
{
|
||
return false;
|
||
}
|
||
}
|
||
else if (yych >= '1' && yych <= '9')
|
||
{
|
||
do { yych = *++YYCURSOR; } while (yych >= '0' && yych <= '9');
|
||
}
|
||
else
|
||
{
|
||
return false;
|
||
}
|
||
|
||
// The rest should all be whitespace
|
||
while (yych != '\0' && isspace((unsigned char)yych)) { yych = *++YYCURSOR; }
|
||
return yych == '\0';
|
||
}
|
||
|
||
bool FString::IsFloat () const
|
||
{
|
||
// String must match: [whitespace] [sign] [digits] [.digits] [ {d | D | e | E}[sign]digits] [whitespace]
|
||
/* This state machine is based on a simplification of re2c's output for this input:
|
||
digits = [0-9];
|
||
|
||
(digits+ | digits* "." digits+) ([dDeE] [+-]? digits+)? { return true; }
|
||
[\000-\377] { return false; }
|
||
*/
|
||
const char *YYCURSOR = Chars;
|
||
char yych;
|
||
bool gotdig = false;
|
||
|
||
yych = *YYCURSOR;
|
||
|
||
// Skip preceding whitespace
|
||
while (yych != '\0' && isspace((unsigned char)yych)) { yych = *++YYCURSOR; }
|
||
|
||
// Check for sign
|
||
if (yych == '+' || yych == '-') { yych = *++YYCURSOR; }
|
||
|
||
while (yych >= '0' && yych <= '9')
|
||
{
|
||
gotdig = true;
|
||
yych = *++YYCURSOR;
|
||
}
|
||
if (yych == '.')
|
||
{
|
||
yych = *++YYCURSOR;
|
||
if (yych >= '0' && yych <= '9')
|
||
{
|
||
gotdig = true;
|
||
do { yych = *++YYCURSOR; } while (yych >= '0' && yych <= '9');
|
||
}
|
||
else return false;
|
||
}
|
||
if (gotdig)
|
||
{
|
||
if (yych == 'D' || yych == 'd' || yych == 'E' || yych == 'e')
|
||
{
|
||
yych = *++YYCURSOR;
|
||
if (yych == '+' || yych == '-') yych = *++YYCURSOR;
|
||
while (yych >= '0' && yych <= '9') { yych = *++YYCURSOR; }
|
||
}
|
||
}
|
||
|
||
// The rest should all be whitespace
|
||
while (yych != '\0' && isspace((unsigned char)yych)) { yych = *++YYCURSOR; }
|
||
return yych == '\0';
|
||
}
|
||
|
||
int64_t FString::ToLong (int base) const
|
||
{
|
||
return strtoll (Chars, NULL, base);
|
||
}
|
||
|
||
uint64_t FString::ToULong (int base) const
|
||
{
|
||
return strtoull (Chars, NULL, base);
|
||
}
|
||
|
||
double FString::ToDouble () const
|
||
{
|
||
return strtod (Chars, NULL);
|
||
}
|
||
|
||
void FString::StrCopy (char *to, const char *from, size_t len)
|
||
{
|
||
memcpy (to, from, len*sizeof(char));
|
||
to[len] = 0;
|
||
}
|
||
|
||
void FString::StrCopy (char *to, const FString &from)
|
||
{
|
||
StrCopy (to, from.Chars, from.Len());
|
||
}
|
||
|
||
void FString::AllocBuffer (size_t len)
|
||
{
|
||
Chars = (char *)(FStringData::Alloc(len) + 1);
|
||
Data()->Len = (unsigned int)len;
|
||
}
|
||
|
||
void FString::ReallocBuffer (size_t newlen)
|
||
{
|
||
if (Data()->RefCount > 1)
|
||
{ // If more than one reference, we must use a new copy
|
||
FStringData *old = Data();
|
||
AllocBuffer (newlen);
|
||
StrCopy (Chars, old->Chars(), newlen < old->Len ? newlen : old->Len);
|
||
old->Release();
|
||
}
|
||
else
|
||
{
|
||
if (newlen > Data()->AllocLen)
|
||
{
|
||
Chars = (char *)(Data()->Realloc(newlen) + 1);
|
||
}
|
||
Data()->Len = (unsigned int)newlen;
|
||
}
|
||
}
|
||
|
||
TArray<FString> FString::Split(const FString &delimiter, const EmptyTokenType keepEmpty) const
|
||
{
|
||
return Split(delimiter.GetChars(), keepEmpty);
|
||
}
|
||
|
||
TArray<FString> FString::Split(const char *const delimiter, const EmptyTokenType keepEmpty) const
|
||
{
|
||
TArray<FString> tokens;
|
||
Split(tokens, delimiter, keepEmpty);
|
||
return tokens;
|
||
}
|
||
|
||
void FString::Split(TArray<FString>& tokens, const FString &delimiter, EmptyTokenType keepEmpty) const
|
||
{
|
||
Split(tokens, delimiter.GetChars(), keepEmpty);
|
||
}
|
||
|
||
void FString::Split(TArray<FString>& tokens, const char *delimiter, EmptyTokenType keepEmpty) const
|
||
{
|
||
assert(nullptr != delimiter);
|
||
|
||
const long selfLen = static_cast<long>(Len());
|
||
const long delimLen = static_cast<long>(strlen(delimiter));
|
||
long lastPos = 0;
|
||
|
||
if (selfLen == 0) return; // Empty strings do not contain tokens, even with TOK_KEEPEMPTY.
|
||
|
||
while (lastPos <= selfLen)
|
||
{
|
||
long pos = IndexOf(delimiter, lastPos);
|
||
|
||
if (-1 == pos)
|
||
{
|
||
pos = selfLen;
|
||
}
|
||
|
||
if (pos != lastPos || TOK_KEEPEMPTY == keepEmpty)
|
||
{
|
||
tokens.Push(FString(GetChars() + lastPos, pos - lastPos));
|
||
}
|
||
|
||
lastPos = pos + delimLen;
|
||
}
|
||
}
|
||
|
||
// Under Windows, use the system heap functions for managing string memory.
|
||
// Under other OSs, use ordinary memory management instead.
|
||
|
||
#ifdef _WIN32
|
||
#define WIN32_LEAN_AND_MEAN
|
||
#include <windows.h>
|
||
|
||
// Convert from and to Windows wide strings so that we can interface with the Unicode version of the Windows API.
|
||
FString::FString(const wchar_t *copyStr)
|
||
{
|
||
if (copyStr == NULL || *copyStr == '\0')
|
||
{
|
||
ResetToNull();
|
||
}
|
||
else
|
||
{
|
||
auto len = wcslen(copyStr);
|
||
int size_needed = WideCharToMultiByte(CP_UTF8, 0, copyStr, (int)len, nullptr, 0, nullptr, nullptr);
|
||
AllocBuffer(size_needed);
|
||
WideCharToMultiByte(CP_UTF8, 0, copyStr, (int)len, Chars, size_needed, nullptr, nullptr);
|
||
Chars[size_needed] = 0;
|
||
}
|
||
}
|
||
|
||
FString &FString::operator=(const wchar_t *copyStr)
|
||
{
|
||
if (copyStr == NULL || *copyStr == '\0')
|
||
{
|
||
Data()->Release();
|
||
ResetToNull();
|
||
}
|
||
else
|
||
{
|
||
auto len = wcslen(copyStr);
|
||
int size_needed = WideCharToMultiByte(CP_UTF8, 0, copyStr, (int)len, nullptr, 0, nullptr, nullptr);
|
||
ReallocBuffer(size_needed);
|
||
WideCharToMultiByte(CP_UTF8, 0, copyStr, (int)len, Chars, size_needed, nullptr, nullptr);
|
||
Chars[size_needed] = 0;
|
||
}
|
||
return *this;
|
||
}
|
||
|
||
std::wstring WideString(const char *cin)
|
||
{
|
||
if (!cin) return L"";
|
||
const uint8_t *in = (const uint8_t*)cin;
|
||
// This is a bit tricky because we need to support both UTF-8 and legacy content in ISO-8859-1
|
||
// and thanks to user-side string manipulation it can be that a text mixes both.
|
||
// To convert the string this uses the same function as all text printing in the engine.
|
||
TArray<wchar_t> buildbuffer;
|
||
while (*in) buildbuffer.Push((wchar_t)GetCharFromString(in));
|
||
buildbuffer.Push(0);
|
||
return std::wstring(buildbuffer.Data());
|
||
}
|
||
|
||
static HANDLE StringHeap;
|
||
const SIZE_T STRING_HEAP_SIZE = 64*1024;
|
||
#endif
|
||
|
||
FStringData *FStringData::Alloc (size_t strlen)
|
||
{
|
||
strlen += 1 + sizeof(FStringData); // Add space for header and terminating null
|
||
strlen = (strlen + 7) & ~7; // Pad length up
|
||
|
||
#ifdef _WIN32
|
||
if (StringHeap == NULL)
|
||
{
|
||
StringHeap = HeapCreate (0, STRING_HEAP_SIZE, 0);
|
||
if (StringHeap == NULL)
|
||
{
|
||
throw std::bad_alloc();
|
||
}
|
||
}
|
||
|
||
FStringData *block = (FStringData *)HeapAlloc (StringHeap, 0, strlen);
|
||
#else
|
||
FStringData *block = (FStringData *)malloc (strlen);
|
||
#endif
|
||
if (block == NULL)
|
||
{
|
||
throw std::bad_alloc();
|
||
}
|
||
block->Len = 0;
|
||
block->AllocLen = (unsigned int)strlen - sizeof(FStringData) - 1;
|
||
block->RefCount = 1;
|
||
return block;
|
||
}
|
||
|
||
FStringData *FStringData::Realloc (size_t newstrlen)
|
||
{
|
||
assert (RefCount <= 1);
|
||
|
||
newstrlen += 1 + sizeof(FStringData); // Add space for header and terminating null
|
||
newstrlen = (newstrlen + 7) & ~7; // Pad length up
|
||
|
||
#ifdef _WIN32
|
||
FStringData *block = (FStringData *)HeapReAlloc (StringHeap, 0, this, newstrlen);
|
||
#else
|
||
FStringData *block = (FStringData *)realloc (this, newstrlen);
|
||
#endif
|
||
if (block == NULL)
|
||
{
|
||
throw std::bad_alloc();
|
||
}
|
||
block->AllocLen = (unsigned int)newstrlen - sizeof(FStringData) - 1;
|
||
return block;
|
||
}
|
||
|
||
void FStringData::Dealloc ()
|
||
{
|
||
assert (RefCount <= 0);
|
||
|
||
#ifdef _WIN32
|
||
HeapFree (StringHeap, 0, this);
|
||
#else
|
||
free (this);
|
||
#endif
|
||
}
|
||
|
||
FStringData *FStringData::MakeCopy ()
|
||
{
|
||
FStringData *copy = Alloc (Len);
|
||
copy->Len = Len;
|
||
FString::StrCopy (copy->Chars(), Chars(), Len);
|
||
return copy;
|
||
}
|
||
|
||
FStringf::FStringf(const char *fmt, ...)
|
||
{
|
||
va_list ap;
|
||
va_start(ap, fmt);
|
||
VFormat(fmt, ap);
|
||
va_end(ap);
|
||
}
|