raze-gles/polymer/eduke32
2015-01-12 09:28:41 +00:00
..
build Make dist() and ldist() take void pointers so we can compare spritetype with tspritetype without inserting casts everywhere. 2015-01-12 09:28:41 +00:00
jit Bump jit/bcsave.lua to the one from LuaJIT 2.0.3. 2014-04-05 11:28:02 +00:00
package Mapster32: make sprite duplication examples in m32script_ex.map work again. 2015-01-06 19:56:41 +00:00
platform Wii: Output and package the binary as .dol instead of .elf. 2014-12-18 18:15:05 +00:00
rsrc Identify Windows 10 in the startup window/log. DONT_BUILD. 2015-01-11 04:52:45 +00:00
source Make dist() and ldist() take void pointers so we can compare spritetype with tspritetype without inserting casts everywhere. 2015-01-12 09:28:41 +00:00
_clang-format Add my _clang-format file to the repository. These options are pretty close to what most of our code already looks like, the primary difference being that it enforces spaces between operators and operands. I was initially opposed to the spaces, but I would be lying if I said they didn't increase legibility of much of our code, in addition to making it a lot easier to identify the specific intent in cases where we have a lot of expressions nested within one another. DONT_BUILD. 2014-11-22 12:28:21 +00:00
Android.mk Get rid of -Wdeclaration-after-statement as we're only targeting C99 and C++ now. DONT_BUILD. 2014-11-22 12:29:38 +00:00
eduke32.sln MSVC: Set up support for SDL2. DONT_BUILD. 2014-02-11 07:39:09 +00:00
eduke32.vcxproj Fix Mapster32 sector copying 2015-01-12 08:44:46 +00:00
eduke32.vcxproj.filters Fix Mapster32 sector copying 2015-01-12 08:44:46 +00:00
Makefile Reinstate MD4. 2015-01-08 15:13:28 +00:00
Makefile.common Wii: Output and package the binary as .dol instead of .elf. 2014-12-18 18:15:05 +00:00
Makefile.deps Mapster32: prototypical checker for wall loops, enabled partially. 2014-08-08 20:02:54 +00:00
Makefile.msvc Reinstate MD4. 2015-01-08 15:13:28 +00:00