raze-gles/source
2020-03-01 09:18:23 +01:00
..
blood Blood: disable TROR in map v7 2020-02-27 19:55:42 +01:00
build Add mhkreset maphack command 2020-02-29 10:05:47 +01:00
common - fixed bad vector comparison in SW's sound code. 2020-03-01 09:18:23 +01:00
duke3d - Duke: Do not let the max kill counter underflow. 2020-03-01 08:35:05 +01:00
exhumed - disabled help screen in Exhumed and save menus in Deer Huntin'. 2020-02-29 12:55:12 +01:00
glbackend - fixed: special 2D palettes do not have brightmaps so any such texture must be completely excluded from being checked. 2020-02-26 18:10:06 +01:00
libsmackerdec - fixed Blood cutscene playback. 2019-12-30 21:36:08 +01:00
platform - Replicate commit from: 5ee864ab5b 2020-02-21 07:55:11 -05:00
rr - disabled help screen in Exhumed and save menus in Deer Huntin'. 2020-02-29 12:55:12 +01:00
sw - fixed bad vector comparison in SW's sound code. 2020-03-01 09:18:23 +01:00
thirdparty - transitioned all JSON-based savegame code to FSerializer and removed sjson. 2020-02-23 14:03:03 +01:00
CMakeLists.txt - transitioned all JSON-based savegame code to FSerializer and removed sjson. 2020-02-23 14:03:03 +01:00
g_pch.h - cleaned up the remaining dependencies on windows.h 2020-02-03 21:30:57 +01:00
gitinfo.cpp - rewrote the screenshot code to use m_png as its backend. 2019-11-02 12:59:59 +01:00