- fixed: special 2D palettes do not have brightmaps so any such texture must be completely excluded from being checked.

This commit is contained in:
Christoph Oelckers 2020-02-26 18:10:06 +01:00
parent bf4ac0a5c0
commit 7533fbaa8e

View file

@ -280,7 +280,7 @@ bool GLInstance::SetTextureInternal(int picnum, FTexture* tex, int palette, int
}
}
#if 1
if (!(tex->PicAnim.sf & PICANM_NOFULLBRIGHT_BIT) && !(globalflags & GLOBAL_NO_GL_FULLBRIGHT) && !tex->NoBrightmapFlag[usepalswap])
if (!(tex->PicAnim.sf & PICANM_NOFULLBRIGHT_BIT) && !(globalflags & GLOBAL_NO_GL_FULLBRIGHT) && !tex->NoBrightmapFlag[usepalswap] && !(curpaletteflags & (Pal_Fullscreen|Pal_2D)))
{
if (TextureType == TT_HICREPLACE)
{