mirror of
https://github.com/ZDoom/raze-gles.git
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a58e1ff580
consolidate all multivoc invalid file errors into MV_InvalidFile renamed FX_PlayLooped to FX_Play and removed original FX_Play removed device type parameter from FX_Init moved several FX_ multivoc wrapper functions to the header and made them FORCE_INLINE git-svn-id: https://svn.eduke32.com/eduke32@5814 1a8010ca-5511-0410-912e-c29ae57300e0
121 lines
4.4 KiB
C
121 lines
4.4 KiB
C
/*
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Copyright (C) 1994-1995 Apogee Software, Ltd.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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/**********************************************************************
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module: FX_MAN.H
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author: James R. Dose
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date: March 17, 1994
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Public header for FX_MAN.C
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(c) Copyright 1994 James R. Dose. All Rights Reserved.
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**********************************************************************/
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#ifndef FX_MAN_H_
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#define FX_MAN_H_
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#include "inttypes.h"
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#include "limits.h"
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#include "drivers.h"
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#include "multivoc.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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enum FX_ERRORS
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{
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FX_Warning = -2,
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FX_Error = -1,
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FX_Ok = 0,
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FX_InvalidCard,
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FX_MultiVocError,
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};
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enum FX_LOOP_HOW
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{
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FX_ONESHOT = -1,
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FX_LOOP = 0,
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};
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#define FX_MUSIC_PRIORITY INT_MAX
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const char *FX_ErrorString(int32_t ErrorNumber);
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int32_t FX_Init(int32_t numvoices, int32_t numchannels, unsigned mixrate, void *initdata);
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int32_t FX_Shutdown(void);
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int32_t FX_Play(char *ptr, uint32_t ptrlength, int32_t loopstart, int32_t loopend, int32_t pitchoffset,
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int32_t vol, int32_t left, int32_t right, int32_t priority, uint32_t callbackval);
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int32_t FX_Play3D(char *ptr, uint32_t ptrlength, int32_t loophow, int32_t pitchoffset, int32_t angle,
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int32_t distance, int32_t priority, uint32_t callbackval);
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int32_t FX_SetPrintf(void(*function)(const char *, ...));
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extern int32_t FX_ErrorCode;
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#define FX_SetErrorCode(status) FX_ErrorCode = (status);
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FORCE_INLINE int FX_CheckMVErr(int32_t status)
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{
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if (status != MV_Ok)
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{
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FX_SetErrorCode(FX_MultiVocError);
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status = FX_Warning;
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}
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return status;
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}
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FORCE_INLINE void FX_SetCallBack(void(*function)(uint32_t)) { MV_SetCallBack(function); }
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FORCE_INLINE void FX_SetVolume(int32_t volume) { MV_SetVolume(volume); }
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FORCE_INLINE int32_t FX_GetVolume(void) { return MV_GetVolume(); }
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FORCE_INLINE void FX_SetReverseStereo(int32_t setting) { MV_SetReverseStereo(setting); }
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FORCE_INLINE int32_t FX_GetReverseStereo(void) { return MV_GetReverseStereo(); }
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FORCE_INLINE void FX_SetReverb(int32_t reverb) { MV_SetReverb(reverb); }
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FORCE_INLINE int32_t FX_GetMaxReverbDelay(void) { return MV_GetMaxReverbDelay(); }
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FORCE_INLINE int32_t FX_GetReverbDelay(void) { return MV_GetReverbDelay(); }
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FORCE_INLINE void FX_SetReverbDelay(int32_t delay) { MV_SetReverbDelay(delay); }
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FORCE_INLINE int32_t FX_VoiceAvailable(int32_t priority) { return MV_VoiceAvailable(priority); }
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FORCE_INLINE int32_t FX_PauseVoice(int32_t handle, int32_t pause) { return FX_CheckMVErr(MV_PauseVoice(handle, pause)); }
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FORCE_INLINE int32_t FX_GetPosition(int32_t handle, int32_t *position) { return FX_CheckMVErr(MV_GetPosition(handle, position)); }
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FORCE_INLINE int32_t FX_SetPosition(int32_t handle, int32_t position) { return FX_CheckMVErr(MV_SetPosition(handle, position)); }
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FORCE_INLINE int32_t FX_EndLooping(int32_t handle) { return FX_CheckMVErr(MV_EndLooping(handle)); }
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FORCE_INLINE int32_t FX_SetPan(int32_t handle, int32_t vol, int32_t left, int32_t right)
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{
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return FX_CheckMVErr(MV_SetPan(handle, vol, left, right));
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}
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FORCE_INLINE int32_t FX_SetPitch(int32_t handle, int32_t pitchoffset) { return FX_CheckMVErr(MV_SetPitch(handle, pitchoffset)); }
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FORCE_INLINE int32_t FX_SetFrequency(int32_t handle, int32_t frequency) { return FX_CheckMVErr(MV_SetFrequency(handle, frequency)); }
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FORCE_INLINE int32_t FX_Pan3D(int32_t handle, int32_t angle, int32_t distance)
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{
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return FX_CheckMVErr(MV_Pan3D(handle, angle, distance));
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}
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FORCE_INLINE int32_t FX_SoundActive(int32_t handle) { return MV_VoicePlaying(handle); }
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FORCE_INLINE int32_t FX_SoundsPlaying(void) { return MV_VoicesPlaying(); }
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FORCE_INLINE int32_t FX_StopSound(int32_t handle) { return FX_CheckMVErr(MV_Kill(handle)); }
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FORCE_INLINE int32_t FX_StopAllSounds(void) { return FX_CheckMVErr(MV_KillAllVoices()); }
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#ifdef __cplusplus
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}
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#endif
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#endif
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