raze-gles/wadsrc/static/engine
Christoph Oelckers c70d3b5b79 - fixed bad text macros. 2020-05-22 18:55:23 +02:00
..
graphics - renamed the internal resource directory to "engine" and routed most literal mentions of the engine name through version.h 2019-12-26 14:04:53 +01:00
shaders - handle RRRA E1L2's fog in the shader instead of hacking the shade tables. 2020-04-12 08:30:43 +02:00
Roboto-Regular.ttf - renamed the internal resource directory to "engine" and routed most literal mentions of the engine name through version.h 2019-12-26 14:04:53 +01:00
commonbinds.txt - fix keybind for 'TurnAround' (Turn_Around > TurnAround) in line with recent changes. 2020-04-13 23:59:46 +02:00
confont.lmp - renamed the internal resource directory to "engine" and routed most literal mentions of the engine name through version.h 2019-12-26 14:04:53 +01:00
defbinds.txt - renamed the internal resource directory to "engine" and routed most literal mentions of the engine name through version.h 2019-12-26 14:04:53 +01:00
dsempty.lmp - renamed the internal resource directory to "engine" and routed most literal mentions of the engine name through version.h 2019-12-26 14:04:53 +01:00
grpinfo.txt - manually added the RRDH menu stuff. 2020-02-26 20:31:49 +01:00
leftbinds.txt - renamed the internal resource directory to "engine" and routed most literal mentions of the engine name through version.h 2019-12-26 14:04:53 +01:00
menudef.txt - fixed bad text macros. 2020-05-22 18:55:23 +02:00
newconsolefont.hex - renamed the internal resource directory to "engine" and routed most literal mentions of the engine name through version.h 2019-12-26 14:04:53 +01:00
origbinds.txt - renamed the internal resource directory to "engine" and routed most literal mentions of the engine name through version.h 2019-12-26 14:04:53 +01:00
textcolors.txt - renamed the internal resource directory to "engine" and routed most literal mentions of the engine name through version.h 2019-12-26 14:04:53 +01:00