mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-11-11 15:21:48 +00:00
8248ef8446
Each scene is disabled in its entirety, there's no way to disable only a particular part. DONT_BUILD. git-svn-id: https://svn.eduke32.com/eduke32@4109 1a8010ca-5511-0410-912e-c29ae57300e0
44 lines
1.1 KiB
Text
44 lines
1.1 KiB
Text
// Use as root file, not as additional CON module.
|
|
|
|
// Test dynamic tile remapping.
|
|
dynamicremap
|
|
// Make MASKWALL2 (fence in E1L1 rooftop) execute the C side code of DUKECAR.
|
|
// This must be before the original DUKECAR definition, because label
|
|
// redefinitions are ignored in CON.
|
|
// XXX: Does MASKWALL2's code get executed, too?
|
|
define DUKECAR 913
|
|
|
|
include GAME.CON
|
|
// NOTE:
|
|
// DEFS.CON 520:6: warning: label "DUKECAR" not redefined with new value 2491 (old: 913)
|
|
|
|
gamevar LOGO_FLAGS 6399 0 // 255+2048+4096, test "no E4 intro", "no E1 bonus" bits
|
|
|
|
useractor 4 58 1 NO NO 0
|
|
// usertype 4 is "rotation-fixed actor"
|
|
// tile 58 is the space suit
|
|
|
|
state killme
|
|
enda
|
|
|
|
// Test useractor type "enemy"
|
|
define CYCLOIDHEAD 490
|
|
// Will have a flat-sprite-on-floor shadow and be an autoaim target.
|
|
useractor 1 CYCLOIDHEAD 10
|
|
ifpdistl 1024 tip
|
|
state killme
|
|
enda
|
|
|
|
onevent EVENT_JUMP
|
|
mail 2
|
|
money 5
|
|
paper 3
|
|
endevent
|
|
|
|
// Speed up sector effects a little 8-)
|
|
gamevar ra_temp 0 0
|
|
eventloadactor GPSPEED
|
|
getactor[THISACTOR].lotag ra_temp
|
|
mulvar ra_temp 4
|
|
setactor[THISACTOR].lotag ra_temp
|
|
enda
|