raze-gles/polymer/eduke32/source/astub.c
2016-11-01 01:35:41 +00:00

11774 lines
360 KiB
C

//-------------------------------------------------------------------------
/*
Copyright (C) 2010 EDuke32 developers and contributors
This file is part of EDuke32.
EDuke32 is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License version 2
as published by the Free Software Foundation.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
//-------------------------------------------------------------------------
#include "compat.h"
#include "build.h"
#include "editor.h"
#include "pragmas.h"
#include "baselayer.h"
#include "renderlayer.h"
#include "osd.h"
#include "cache1d.h"
#include "osdfuncs.h"
#include "names.h"
#include "grpscan.h"
#include "common.h"
#include "common_game.h"
#include "mapster32.h"
#include "keys.h"
#include "keyboard.h"
#include "scriptfile.h"
#include "xxhash.h"
#include "sounds_mapster32.h"
#include "fx_man.h"
#include "macros.h"
#include "lz4.h"
#include "colmatch.h"
#include "palette.h"
#include "m32script.h"
#include "m32def.h"
#ifdef LUNATIC
# include "lunatic_m32.h"
#endif
extern const char *s_buildRev;
extern const char *s_buildTimestamp;
extern const char *s_buildInfo;
#ifdef _WIN32
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <shellapi.h>
#endif
#include <signal.h>
// Workaround for namespace pollution in <sys/stat.h> introduced in MinGW 4.8.
#ifdef stat
# undef stat
#endif
const char* AppProperName = "Mapster32";
const char* AppTechnicalName = "mapster32";
#if defined(_WIN32)
#define DEFAULT_GAME_EXEC "eduke32.exe"
#define DEFAULT_GAME_LOCAL_EXEC "eduke32.exe"
#elif defined(__APPLE__)
#define DEFAULT_GAME_EXEC "EDuke32.app/Contents/MacOS/eduke32"
#define DEFAULT_GAME_LOCAL_EXEC "EDuke32.app/Contents/MacOS/eduke32"
#else
#define DEFAULT_GAME_EXEC "eduke32"
#define DEFAULT_GAME_LOCAL_EXEC "./eduke32"
#endif
const char* DefaultGameExec = DEFAULT_GAME_EXEC;
const char* DefaultGameLocalExec = DEFAULT_GAME_LOCAL_EXEC;
static int32_t floor_over_floor;
static int32_t g_fillCurSector = 0;
const char* defaultsetupfilename = SETUPFILENAME;
char setupfilename[BMAX_PATH] = SETUPFILENAME;
static int32_t fixmaponsave_walls = 0;
static int32_t lastsave = -180*60;
static int32_t NoAutoLoad = 0;
static int32_t spnoclip=1;
static char const *default_tiles_cfg = "tiles.cfg";
static int32_t pathsearchmode_oninit;
#ifdef LUNATIC
static L_State g_EmState;
#endif
#pragma pack(push,1)
sound_t g_sounds[MAXSOUNDS];
#pragma pack(pop)
static int16_t g_definedsndnum[MAXSOUNDS]; // maps parse order index to g_sounds index
static int16_t g_sndnum[MAXSOUNDS]; // maps current order index to g_sounds index
int32_t g_numsounds = 0;
static int32_t mousecol, bstatus;
static int32_t corruptchecktimer;
static int32_t curcorruptthing=-1;
static uint32_t templenrepquot=1;
static int32_t duke3d_m32_globalflags;
// KEEPINSYNC global.h (used values only)
enum DUKE3D_GLOBALFLAGS {
DUKE3D_NO_HARDCODED_FOGPALS = 1<<1,
DUKE3D_NO_PALETTE_CHANGES = 1<<2,
};
//////////////////// Key stuff ////////////////////
#define eitherALT (keystatus[KEYSC_LALT] || keystatus[KEYSC_RALT])
#define eitherCTRL (keystatus[KEYSC_LCTRL] || keystatus[KEYSC_RCTRL])
#define eitherSHIFT (keystatus[KEYSC_LSHIFT] || keystatus[KEYSC_RSHIFT])
#define PRESSED_KEYSC(Key) (keystatus[KEYSC_##Key] && !(keystatus[KEYSC_##Key]=0))
//////////////////// Aiming ////////////////////
static const char *Typestr[] = { "Wall", "Ceiling", "Floor", "Sprite", "Wall" };
static const char *typestr[] = { "wall", "ceiling", "floor", "sprite", "wall" };
static const char *Typestr_wss[] = { "Wall", "Sector", "Sector", "Sprite", "Wall" };
/*static const char *typestr_wss[] = { "wall", "sector", "sector", "sprite", "wall" };*/
/** The following macros multiplex between identically named fields of sector/wall/sprite,
* based on a macro parameter or the currently aimed at object (AIMED_ versions).
* They can be used on either side of an assignment. */
// select wall, only makes a difference with walls that have 'swap bottom of walls' bit set
#define SELECT_WALL() (AIMING_AT_WALL ? searchbottomwall : searchwall)
#define SECFLD(i, Field) (sector[i].Field)
#define WALFLD(i, Field) (wall[i].Field)
#define SPRFLD(i, Field) (sprite[i].Field)
// valid fields: z, stat, picnum, heinum, shade, pal, xpanning, ypanning
#define CEILINGFLOOR(iSec, Field) (*(AIMING_AT_CEILING ? &(sector[iSec].ceiling##Field) : &(sector[iSec].floor##Field)))
#define AIMED_CEILINGFLOOR(Field) CEILINGFLOOR(searchsector, Field)
#define AIMED_SEL_WALL(Field) WALFLD(SELECT_WALL(), Field)
// selects from wall proper or its mask
#define OVR_WALL(iWal, Field) (*(AIMING_AT_WALL ? &WALFLD(iWal, Field) : &(wall[iWal].over##Field)))
#define AIMED_SELOVR_WALL(Field) OVR_WALL(SELECT_WALL(), Field)
// the base macro to construct field multiplexing macros: wall and sector cases undetermined
#define MUXBASE(Field, SectorCase, WallCase) (*(AIMING_AT_CEILING_OR_FLOOR ? (SectorCase) : \
(AIMING_AT_WALL_OR_MASK ? (WallCase) : \
&SPRFLD(searchwall, Field))))
#define SFBASE_CF(Field, WallCase) MUXBASE(Field, &AIMED_CEILINGFLOOR(Field), WallCase)
#define SFBASE_(Field, WallCase) MUXBASE(Field, &SECFLD(searchsector,Field), WallCase)
#define AIMED(Field) SFBASE_(Field, &WALFLD(searchwall, Field))
#define AIMED_SEL(Field) SFBASE_(Field, &AIMED_SEL_WALL(Field))
//#define AIMED_CF(Field) SFBASE_CF(Field, &WALFLD(searchwall,Field))
#define AIMED_CF_SEL(Field) SFBASE_CF(Field, &AIMED_SEL_WALL(Field))
// OVR makes sense only with picnum
//#define AIMED_OVR_PICNUM SFBASE_CF(picnum, &OVR_WALL(searchwall, picnum))
#define AIMED_SELOVR_PICNUM SFBASE_CF(picnum, &AIMED_SELOVR_WALL(picnum))
static const char *ONOFF_[] = {"OFF","ON"};
#define ONOFF(b) (ONOFF_[!!(b)])
static int32_t tsign, mouseax=0, mouseay=0;
static int32_t repeatcountx, repeatcounty;
static int32_t infobox=3; // bit0: current window, bit1: mouse pointer, the variable should be renamed
static char wallshades[MAXWALLS];
static char sectorshades[MAXSECTORS][2];
static char spriteshades[MAXSPRITES];
static char wallpals[MAXWALLS];
static char sectorpals[MAXSECTORS][2];
static char spritepals[MAXSPRITES];
static uint8_t wallflag[MAXWALLS>>3];
#ifdef YAX_ENABLE
static uint8_t havebunch[YAX_MAXBUNCHES];
static int32_t *tempzar[YAX_MAXBUNCHES];
static int32_t yax_invalidop()
{
silentmessage("Operation forbidden on extended sector.");
return 0;
}
static int32_t yax_invalidslope()
{
silentmessage("Firstwalls must coincide for changing slope.");
return 0;
}
// 1: ok
static int32_t yax_checkslope(int16_t sectnum, int32_t othersectnum)
{
int16_t w1 = sector[sectnum].wallptr, w2 = wall[w1].point2;
int16_t nw1 = sector[othersectnum].wallptr, nw2 = wall[nw1].point2;
if (nw1 < 0)
return 0; // error
nw2 = wall[nw1].point2;
if (wall[w1].x != wall[nw1].x || wall[w1].y != wall[nw1].y ||
wall[w2].x != wall[nw2].x || wall[w2].y != wall[nw2].y)
return 0;
return 1;
}
# define YAXSLOPECHK(s,os) (yax_checkslope(s,os) || yax_invalidslope())
# define YAXCHK(p) ((p) || yax_invalidop())
#endif
// tile marking in tile selector for custom creation of tile groups
static uint8_t tilemarked[(MAXTILES+7)>>3];
#ifdef POLYMER
static int16_t spritelightid[MAXSPRITES];
_prlight *spritelightptr[MAXSPRITES];
static int32_t check_prlight_colors(int32_t i)
{
return (sprite[i].xvel != spritelightptr[i]->color[0]) ||
(sprite[i].yvel != spritelightptr[i]->color[1]) ||
(sprite[i].zvel != spritelightptr[i]->color[2]);
}
static void copy_prlight_colors(_prlight *mylightptr, int32_t i)
{
mylightptr->color[0] = sprite[i].xvel;
mylightptr->color[1] = sprite[i].yvel;
mylightptr->color[2] = sprite[i].zvel;
}
static void addprlight_common1(_prlight *mylightptr, int32_t i)
{
mylightptr->sector = SECT(i);
Bmemcpy(mylightptr, &sprite[i], sizeof(vec3_t));
mylightptr->range = SHT(i);
copy_prlight_colors(mylightptr, i);
mylightptr->angle = SA(i);
mylightptr->horiz = SH(i);
mylightptr->minshade = sprite[i].xoffset;
mylightptr->maxshade = sprite[i].yoffset;
// overridden for spot lights
mylightptr->radius = mylightptr->faderadius = mylightptr->tilenum = 0;
if (CS(i) & 2)
{
if (CS(i) & 512)
mylightptr->priority = PR_LIGHT_PRIO_LOW;
else
mylightptr->priority = PR_LIGHT_PRIO_HIGH;
}
else
mylightptr->priority = PR_LIGHT_PRIO_MAX;
mylightptr->publicflags.negative = !!(CS(i) & 128);
spritelightid[i] = polymer_addlight(mylightptr);
if (spritelightid[i] >= 0)
spritelightptr[i] = &prlights[spritelightid[i]];
}
static void DeletePolymerLights(void)
{
int32_t i;
for (i=0; i<MAXSPRITES; i++)
if (spritelightptr[i] != NULL)
{
polymer_deletelight(spritelightid[i]);
spritelightid[i] = -1;
spritelightptr[i] = NULL;
}
}
void G_Polymer_UnInit(void)
{
DeletePolymerLights();
}
#endif
extern int32_t mskip;
//extern int32_t fillsector(int16_t sectnum, char fillcolor);
static int32_t osdcmd_quit(const osdfuncparm_t *parm);
#define M32_NUM_SPRITE_MODES (signed)ARRAY_SIZE(SpriteMode)
static const char *SpriteMode[]=
{
"NONE",
"SECTORS",
"WALLS",
"SPRITES",
"ALL",
"ITEMS ONLY",
"CURRENT SPRITE ONLY",
"ONLY SECTOREFFECTORS AND SECTORS",
"NO SECTOREFFECTORS OR SECTORS"
};
#define MAXSKILL 5
static const char *SKILLMODE[MAXSKILL]=
{
"Actor skill display: PIECE OF CAKE",
"Actor skill display: LET'S ROCK",
"Actor skill display: COME GET SOME",
"Actor skill display: DAMN I'M GOOD",
"Actor skill display: ALL SKILL LEVELS"
};
#define MAXNOSPRITES 4
static const char *SPRDSPMODE[MAXNOSPRITES]=
{
"Sprite display: DISPLAY ALL SPRITES",
"Sprite display: NO EFFECTORS",
"Sprite display: NO ACTORS",
"Sprite display: NO EFFECTORS OR ACTORS"
};
#define MAXHELP3D (signed)ARRAY_SIZE(Help3d)
static const char *Help3d[]=
{
"Mapster32 3D mode help",
" ",
" F2 = TOGGLE CLIPBOARD",
" F3 = TOGGLE MOUSELOOK",
" F4 = TOGGLE AMBIENT SOUNDS",
" F6 = AUTOMATIC SECTOREFFECTOR HELP",
" F7 = AUTOMATIC SECTOR TAG HELP",
"",
" ' A = TOGGLE AUTOSAVE",
" ' D = CYCLE SPRITE SKILL DISPLAY",
" ' R = TOGGLE FRAMERATE DISPLAY",
" ' W = TOGGLE SPRITE DISPLAY",
" ' X = MAP SHADE PREVIEW",
" ' I = TOGGLE INVISIBLE SPRITES",
"",
" ' T = CHANGE LOTAG",
" ' H = CHANGE HITAG",
" ' S = CHANGE SHADE",
" ' M = CHANGE EXTRA",
" ' V = CHANGE VISIBILITY",
" ' L = CHANGE OBJECT COORDINATES",
" ' C = CHANGE GLOBAL SHADE",
"",
" ' ENTER = PASTE GRAPHIC ONLY",
" ' P & ; P = PASTE PALETTE TO ALL SELECTED SECTORS",
" ; V = SET VISIBILITY ON ALL SELECTED SECTORS",
" ' DEL = CSTAT=0",
" CTRL-S = SAVE BOARD",
" HOME = PGUP/PGDN MODIFIER (256 UNITS)",
" END = PGUP/PGDN MODIFIER (512 UNITS)",
};
const char *ExtGetVer(void)
{
return s_buildRev;
}
void ExtSetupMapFilename(const char *mapname)
{
UNREFERENCED_PARAMETER(mapname);
}
void ExtLoadMap(const char *mapname)
{
UNREFERENCED_PARAMETER(mapname);
getmessageleng = 0;
getmessagetimeoff = 0;
// Old-fashioned multi-psky handling setup.
G_SetupGlobalPsky();
parallaxtype = 0;
//////////
#if M32_UNDO
map_undoredo_free();
#endif
}
void ExtSaveMap(const char *mapname)
{
UNREFERENCED_PARAMETER(mapname);
}
////////// tag labeling system //////////
#define TLCHAR "+"
#define TLCHR(Cond) ((Cond)?TLCHAR:"")
static uint64_t taglab_nolink_SEs = (1ull<<10)|(1ull<<27)|(1ull<<28)|(1ull<<29)|
(1ull<<31)|(1ull<<32)|(1ull<<49)|(1ull<<50);
//// Case lists of switch picnums. Pretty much CODEDUP from sector.c.
// List of switches that function like dip (combination lock) switches.
#define DIPSWITCH_LIKE_CASES \
DIPSWITCH: \
case TECHSWITCH: \
case ALIENSWITCH
// List of access switches.
#define ACCESS_SWITCH_CASES \
ACCESSSWITCH: \
case ACCESSSWITCH2
// List of switches that don't fit the two preceding categories, and are not
// the MULTISWITCH. 13 cases.
#define REST_SWITCH_CASES \
DIPSWITCH2: \
case DIPSWITCH3: \
case FRANKENSTINESWITCH: \
case HANDSWITCH: \
case LIGHTSWITCH2: \
case LIGHTSWITCH: \
case LOCKSWITCH1: \
case POWERSWITCH1: \
case POWERSWITCH2: \
case PULLSWITCH: \
case SLOTDOOR: \
case SPACEDOORSWITCH: \
case SPACELIGHTSWITCH
// Whether the individual tags have linking semantics. Based on
// http://infosuite.duke4.net/index.php?page=references_special_textures
// The return value is an OR of the following:
// 1: lotag has linking semantics
// 2: hitag
// 4: extra
// 8: xvel
// 16: yvel
// 32: zvel
// 64: owner
// This function is only supposed to say something about the potential of a tag:
// it will also 'say yes' if a particular tag is zero.
int32_t taglab_linktags(int32_t spritep, int32_t num)
{
int32_t picnum;
int32_t l, link = 0;
if (spritep)
picnum = sprite[num].picnum;
else
picnum = wall[num].picnum;
if (spritep)
{
switch (picnum)
{
case SECTOREFFECTOR:
// SEs potentially link by their hitag
l = sprite[num].lotag;
if (l>=0 && l<=63 && (taglab_nolink_SEs&(1ull<<l)))
break;
link = 2;
break;
// various lotag-linkers
// NOTE: switch picnums are handled together with walls below.
case ACTIVATOR: case TOUCHPLATE: case ACTIVATORLOCKED: case MASTERSWITCH:
case RESPAWN: // ---
case MULTISWITCH: // *
case TARGET: case DUCK:
case REACTOR:
case CAMERA1:
link = 1;
break;
// various hitag-linkers
case VIEWSCREEN2: case VIEWSCREEN:
case CRACK1: case CRACK2: case CRACK3: case CRACK4: case FIREEXT:
case FEM1: case FEM2: case FEM3: case FEM4: case FEM5: case FEM6:
case FEM7: case FEM8: case FEM9: case FEM10: case PODFEM1: case NAKED1: //case STATUE: //?
case SEENINE: case OOZFILTER:
case CRANEPOLE: case CRANE:
case NATURALLIGHTNING:
link = 2;
break;
}
}
else // walls
{
#ifdef YAX_ENABLE
// XXX: only for non-VX map versions.
if (yax_getnextwall(num, YAX_CEILING) < 0)
#endif
switch (picnum)
{
case TECHLIGHT2: case TECHLIGHT4: case WALLLIGHT4:
case WALLLIGHT3: case WALLLIGHT1: case WALLLIGHT2:
case BIGFORCE: case W_FORCEFIELD:
link = 1;
break;
}
}
if (!link)
#ifdef YAX_ENABLE
if (spritep || yax_getnextwall(num, YAX_CEILING) < 0)
#endif
{
// try a few that work both as sprites and as walls
switch (picnum)
{
case ACCESS_SWITCH_CASES:
case DIPSWITCH_LIKE_CASES:
case REST_SWITCH_CASES:
case DOORTILE5: case DOORTILE6: case DOORTILE1: case DOORTILE2: case DOORTILE3:
case DOORTILE4: case DOORTILE7: case DOORTILE8: case DOORTILE9: case DOORTILE10:
case DOORTILE22: case DOORTILE18: case DOORTILE19: case DOORTILE20:
case DOORTILE14: case DOORTILE16: case DOORTILE15: case DOORTILE21:
case DOORTILE17: case DOORTILE11: case DOORTILE12: case DOORTILE23: // ---
link = 1;
break;
}
// handle 'on' positions of non-access switches
switch (picnum - 1)
{
case DIPSWITCH_LIKE_CASES:
case REST_SWITCH_CASES:
link = 1;
break;
}
// handle all positions of the multiswitch
if (picnum >= MULTISWITCH && picnum <= MULTISWITCH+3)
link = 1;
}
g_iReturnVar = link;
VM_OnEvent(EVENT_LINKTAGS, spritep?num:-1);
link = g_iReturnVar;
return link;
}
// <duetoptr>: if non-NULL, a value will be written denoting the object with
// the currently greatest tag:
// 32768 + spritenum, or
// wallnum, or
// -1 (the return value i.e. no more tags left OR there are no tagged objects)
int32_t taglab_getnextfreetag(int32_t *duetoptr)
{
int32_t i, nextfreetag=1;
int32_t obj = -1;
for (i=0; i<MAXSPRITES; i++)
{
int32_t tag;
if (sprite[i].statnum == MAXSTATUS)
continue;
if (sprite[i].picnum==MULTISWITCH)
{
// MULTISWITCH needs special care
int32_t endtag = sprite[i].lotag+3;
if (nextfreetag <= endtag)
{
nextfreetag = endtag+1;
obj = 32768 + i;
}
continue;
}
tag = select_sprite_tag(i);
if (tag != INT32_MIN && nextfreetag <= tag)
{
nextfreetag = tag+1;
obj = 32768 + i;
}
}
for (i=0; i<numwalls; i++)
{
int32_t lt = taglab_linktags(0, i);
if ((lt&1) && nextfreetag <= wall[i].lotag)
nextfreetag = wall[i].lotag+1, obj = i;
if ((lt&2) && nextfreetag <= wall[i].hitag)
nextfreetag = wall[i].hitag+1, obj = i;
}
if (duetoptr != NULL)
*duetoptr = obj;
if (nextfreetag < 32768)
return nextfreetag;
return 0;
}
static void taglab_handle1(int32_t linktagp, int32_t tagnum, char *buf)
{
char const * const label = (linktagp && showtags==2) ? taglab_getlabel(tagnum) : NULL;
if (label)
Bsprintf(buf, "%d<%s>", tagnum, label);
else
Bsprintf(buf, "%d%s", tagnum, TLCHR(linktagp));
}
////////// end tag labeling system //////////
static int32_t getTileGroup(const char *groupName)
{
int32_t temp;
for (temp = 0; temp < MAX_TILE_GROUPS; temp++)
{
if (s_TileGroups[temp].szText == NULL)
return -1;
if (!Bstrcmp(s_TileGroups[temp].szText, groupName))
return temp;
}
return -1;
}
static int32_t tileInGroup(int32_t group, int32_t tilenum)
{
// @todo Make a bitmap instead of doing this slow search..
int32_t temp;
if (group < 0 || group >= MAX_TILE_GROUPS || s_TileGroups[group].szText == NULL)
{
// group isn't valid.
return 0;
}
for (temp=0; temp<s_TileGroups[group].nIds; temp++)
{
if (tilenum == s_TileGroups[group].pIds[temp])
return 1;
}
return 0;
}
const char *ExtGetSectorType(int32_t lotag)
{
switch (lotag)
{
case 1: return "WATER";
case 2: return "UNDERWATER";
case 9: return "STAR TREK DOORS";
case 15: return "ELEVATOR TRANSPORT (SE 17)";
case 16: return "ELEVATOR PLATFORM DOWN";
case 17: return "ELEVATOR PLATFORM UP";
case 18: return "ELEVATOR DOWN";
case 19: return "ELEVATOR UP";
case 20: return "CEILING DOOR";
case 21: return "FLOOR DOOR";
case 22: return "SPLIT DOOR";
case 23: return "SWING DOOR (SE 11)";
case 25: return "SLIDE DOOR (SE 15)";
case 26: return "SPLIT STAR TREK DOOR";
case 27: return "BRIDGE (SE 20)";
case 28: return "DROP FLOOR (SE 21)";
case 29: return "TEETH DOOR (SE 22)";
case 30: return "ROTATE RISE BRIDGE";
case 31: return "2 WAY TRAIN (SE=30)";
case 32767: return "SECRET AREA";
case -1: return "END OF LEVEL";
default:
if (lotag > 10000 && lotag < 32767)
return "1 TIME SOUND";
// else Bsprintf(tempbuf,"%hu",lotag);
}
return "";
}
const char *ExtGetSectorCaption(int16_t sectnum)
{
static char tempbuf[64];
Bmemset(tempbuf, 0, sizeof(tempbuf));
if (!in3dmode() && ((onnames!=1 && onnames!=4 && onnames!=7) || onnames==8))
return tempbuf;
if (in3dmode() || (sector[sectnum].lotag|sector[sectnum].hitag))
{
Bstrcpy(lo, ExtGetSectorType(sector[sectnum].lotag));
if (!in3dmode())
Bsprintf(tempbuf,"%hu,%hu %s", TrackerCast(sector[sectnum].hitag), TrackerCast(sector[sectnum].lotag), lo);
else
Bsprintf(tempbuf,"%hu %s", TrackerCast(sector[sectnum].lotag), lo);
}
return tempbuf;
}
const char *ExtGetWallCaption(int16_t wallnum)
{
static char tempbuf[64];
Bmemset(tempbuf,0,sizeof(tempbuf));
if (wall[wallnum].cstat & (1<<14))
{
Bsprintf(tempbuf,"%d", wallength(wallnum));
wall[wallnum].cstat &= ~(1<<14);
return tempbuf;
}
if (!(onnames==2 || onnames==4))
{
tempbuf[0] = 0;
return tempbuf;
}
// HERE
if ((wall[wallnum].lotag|wall[wallnum].hitag) == 0)
tempbuf[0] = 0;
else
{
int32_t lt = taglab_linktags(0, wallnum);
char histr[TAGLAB_MAX+16], lostr[TAGLAB_MAX+16];
lt &= ~(int)(wall[wallnum].lotag<=0);
lt &= ~(int)((wall[wallnum].hitag<=0)<<1);
taglab_handle1(lt&2, wall[wallnum].hitag, histr);
#ifdef YAX_ENABLE__COMPAT
if (yax_getnextwall(wallnum, YAX_CEILING) >= 0) // ceiling nextwall: lotag
{
if (wall[wallnum].hitag == 0)
tempbuf[0] = 0;
else
Bsprintf(tempbuf, "%s,*", histr);
}
else
#endif
{
taglab_handle1(lt&1, wall[wallnum].lotag, lostr);
Bsprintf(tempbuf, "%s,%s", histr, lostr);
}
}
return tempbuf;
} //end
const char *SectorEffectorTagText(int32_t lotag)
{
static char tempbuf[64];
static const char *tags[] =
{
"ROTATED SECTOR", // 0
"ROTATION PIVOT",
"EARTHQUAKE",
"RANDOM LIGHTS AFTER SHOT OUT",
"RANDOM LIGHTS",
"(UNKNOWN)", // 5
"SUBWAY",
"TRANSPORT",
"RISING DOOR LIGHTS",
"LOWERING DOOR LIGHTS",
"DOOR CLOSE DELAY", // 10
"SWING DOOR PIVOT (ST 23)",
"LIGHT SWITCH",
"EXPLOSIVE",
"SUBWAY CAR",
"SLIDE DOOR (ST 25)", // 15
"ROTATE REACTOR SECTOR",
"ELEVATOR TRANSPORT (ST 15)",
"INCREMENTAL SECTOR RISE/FALL",
"CEILING FALL ON EXPLOSION",
"BRIDGE (ST 27)", // 20
"DROP FLOOR (ST 28)",
"TEETH DOOR (ST 29)",
"1-WAY TRANSPORT DESTINATION",
"CONVEYOR BELT",
"ENGINE", // 25
"(UNKNOWN)",
"DEMO CAMERA",
"LIGHTNING (4890) CONTROLLER",
"FLOAT",
"2 WAY TRAIN (ST 31)", // 30
"FLOOR Z",
"CEILING Z",
"EARTHQUAKE DEBRIS",
};
Bmemset(tempbuf,0,sizeof(tempbuf));
if (lotag>=0 && lotag<(int32_t)ARRAY_SIZE(tags))
Bsprintf(tempbuf, "%s", tags[lotag]);
else
switch (lotag)
{
case 36:
Bsprintf(tempbuf,"SHOOTER");
break;
case 49:
Bsprintf(tempbuf,"POINT LIGHT");
break;
case 50:
Bsprintf(tempbuf,"SPOTLIGHT");
break;
default:
Bsprintf(tempbuf,"%d: (UNKNOWN)",lotag);
break;
}
return tempbuf;
}
const char *MusicAndSFXTagText(int32_t lotag)
{
static char tempbuf[16];
Bmemset(tempbuf, 0, sizeof(tempbuf));
if (g_numsounds <= 0)
return tempbuf;
if (lotag>0 && lotag<999 && g_sounds[lotag].definedname)
return g_sounds[lotag].definedname;
if (lotag>=1000 && lotag<2000)
Bsprintf(tempbuf, "REVERB");
return tempbuf;
}
const char *SectorEffectorText(int32_t spritenum)
{
static char tempbuf[64];
Bmemset(tempbuf, 0, sizeof(tempbuf));
Bmemset(lo, 0, sizeof(lo));
Bstrcpy(lo, SectorEffectorTagText(sprite[spritenum].lotag));
if (!lo[5]) // tags are 5 chars or less
SpriteName(spritenum, tempbuf);
else
{
if (cursprite == spritenum)
Bsprintf(tempbuf, "SE %d %s", TrackerCast(sprite[spritenum].lotag), lo);
else Bstrcpy(tempbuf, lo);
}
return tempbuf;
}
const char *ExtGetSpriteCaption(int16_t spritenum)
{
static char tempbuf[1024];
int32_t retfast = 0, lt;
if (!(onnames>=3 && onnames<=8) || (onnames==7 && sprite[spritenum].picnum!=SECTOREFFECTOR))
retfast = 1;
if (onnames==5 && !tileInGroup(tilegroupItems, sprite[spritenum].picnum))
retfast = 1;
if (onnames==6 && sprite[spritenum].picnum != sprite[cursprite].picnum)
retfast = 1;
tempbuf[0] = 0;
if (retfast)
return tempbuf;
lt = taglab_linktags(1, spritenum);
lt &= ~(int)(sprite[spritenum].lotag<=0);
lt &= ~(int)((sprite[spritenum].hitag<=0)<<1);
if ((sprite[spritenum].lotag|sprite[spritenum].hitag) == 0)
{
Bmemset(tempbuf, 0, sizeof(tempbuf));
SpriteName(spritenum,lo);
if (lo[0]!=0)
{
Bsprintf(tempbuf,"%s",lo);
if (sprite[spritenum].pal==1)
Bstrcat(tempbuf," (MULTIPLAYER)");
}
return tempbuf;
}
char histr[TAGLAB_MAX+16], lostr[TAGLAB_MAX+16];
taglab_handle1(lt&2, sprite[spritenum].hitag, histr);
if (sprite[spritenum].picnum==SECTOREFFECTOR)
{
if (onnames!=8)
{
Bmemset(tempbuf, 0, sizeof(tempbuf));
Bsprintf(lo,"%s",SectorEffectorText(spritenum));
Bsprintf(tempbuf,"%s, %s",lo, histr);
}
}
else
{
Bmemset(tempbuf, 0, sizeof(tempbuf));
taglab_handle1(lt&1, sprite[spritenum].lotag, lostr);
SpriteName(spritenum,lo);
if (sprite[spritenum].extra != -1)
Bsprintf(tempbuf,"%s,%s,%d %s", histr, lostr, TrackerCast(sprite[spritenum].extra), lo);
else
Bsprintf(tempbuf,"%s,%s %s", histr, lostr, lo);
}
return tempbuf;
} //end
//printext16 parameters:
//printext16(int32_t xpos, int32_t ypos, int16_t col, int16_t backcol,
// char name[82], char fontsize)
// xpos 0-639 (top left)
// ypos 0-479 (top left)
// col 0-15
// backcol 0-15, -1 is transparent background
// name
// fontsize 0=8*8, 1=3*5
//drawline16 parameters:
// drawline16(int32_t x1, int32_t y1, int32_t x2, int32_t y2, char col)
// x1, x2 0-639
// y1, y2 0-143 (status bar is 144 high, origin is top-left of STATUS BAR)
// col 0-15
static void PrintStatus(const char *string, int32_t num, int32_t x, int32_t y, int32_t color)
{
Bsprintf(tempbuf, "%s %d", string, num);
printext16(x*8, ydim-STATUS2DSIZ+y*8, editorcolors[color], -1, tempbuf, 0);
}
static void PrintNextTag(void)
{
int32_t obj;
int32_t nexttag = taglab_getnextfreetag(&obj);
if (nexttag >= 1)
{
if (obj == -1)
printmessage16("Level %s next tag %d (no tagged objects)", levelname, nexttag);
else
printmessage16("Level %s next tag %d (%s %d has greatest)", levelname, nexttag,
(obj&32768) ? "sprite" : "wall", obj&32767);
}
}
void ExtShowSectorData(int16_t sectnum) //F5
{
int32_t x,x2,y;
int32_t i,yi;
int32_t secrets=0;
int32_t totalactors1=0,totalactors2=0,totalactors3=0,totalactors4=0;
int32_t totalrespawn=0;
UNREFERENCED_PARAMETER(sectnum);
if (in3dmode())
return;
for (i=0; i<numsectors; i++)
secrets += (sector[i].lotag==32767);
for (i=headspritestat[0]; i != -1; i=nextspritestat[i])
{
// Count all non-player actors.
if (tileInGroup(tilegroupActors, sprite[i].picnum))
{
if (sprite[i].lotag<=1) totalactors1++;
if (sprite[i].lotag<=2) totalactors2++;
if (sprite[i].lotag<=3) totalactors3++;
if (sprite[i].lotag<=4) totalactors4++;
}
if (sprite[i].picnum == RESPAWN)
totalrespawn++;
}
Bmemset(numsprite, 0, sizeof(numsprite));
Bmemset(multisprite, 0, sizeof(numsprite));
for (i=0; i<MAXSPRITES; i++)
{
if (sprite[i].statnum==0 && sprite[i].picnum>=0 && sprite[i].picnum<MAXTILES)
{
if (sprite[i].pal!=0)
multisprite[sprite[i].picnum]++;
else
numsprite[sprite[i].picnum]++;
}
}
clearmidstatbar16(); //Clear middle of status bar
ydim -= 8;
drawgradient();
ydim += 8;
PrintNextTag();
#define PRSTAT(Str, Tiledef) \
PrintStatus(Str, numsprite[Tiledef], x, y+yi, numsprite[Tiledef]?11:7); \
PrintStatus("",multisprite[Tiledef], x2,y+yi, multisprite[Tiledef]?9:7); \
yi++;
ydim -= 8; // vvvvvv reset at end!!
begindrawing(); //{{{
x=1; x2=14;
y=4; yi=2;
printext16(x*8, ydim-STATUS2DSIZ+y*8, editorcolors[11], -1, "Item Count", 0);
PRSTAT("10%health=", COLA);
PRSTAT("30%health=", SIXPAK);
PRSTAT("Med-Kit =", FIRSTAID);
PRSTAT("Atom =", ATOMICHEALTH);
PRSTAT("Shields =", SHIELD);
x=17; x2=30;
y=4; yi=2;
printext16(x*8, ydim-STATUS2DSIZ+y*8, editorcolors[11], -1, "Inventory", 0);
PRSTAT("Steroids =", STEROIDS);
PRSTAT("Airtank =", AIRTANK);
PRSTAT("Jetpack =", JETPACK);
PRSTAT("Goggles =", HEATSENSOR);
PRSTAT("Boots =", BOOTS);
PRSTAT("HoloDuke =", HOLODUKE);
PRSTAT("Multi D =", APLAYER);
x=33; x2=46;
y=4; yi=2;
printext16(x*8, ydim-STATUS2DSIZ+y*8, editorcolors[11], -1, "Weapon Count", 0);
PRSTAT("Pistol =", FIRSTGUNSPRITE);
PRSTAT("Shotgun =", SHOTGUNSPRITE);
PRSTAT("Chaingun =", CHAINGUNSPRITE);
PRSTAT("RPG =", RPGSPRITE);
PRSTAT("Pipe Bomb=", HEAVYHBOMB);
PRSTAT("Shrinker =", SHRINKERSPRITE);
PRSTAT("Devastatr=", DEVISTATORSPRITE);
PRSTAT("Trip mine=", TRIPBOMBSPRITE);
PRSTAT("Freezeray=", FREEZESPRITE);
x=49; x2=62;
y=4; yi=2;
printext16(x*8,ydim-STATUS2DSIZ+y*8,editorcolors[11],-1,"Ammo Count",0);
PRSTAT("Pistol =", AMMO);
PRSTAT("Shot =", SHOTGUNAMMO);
PRSTAT("Chain =", BATTERYAMMO);
PRSTAT("RPG Box =", RPGAMMO);
PRSTAT("Pipe Bomb=", HBOMBAMMO);
PRSTAT("Shrinker =", CRYSTALAMMO);
PRSTAT("Devastatr=", DEVISTATORAMMO);
PRSTAT("Expander =", GROWAMMO);
PRSTAT("Freezeray=", FREEZEAMMO);
printext16(65*8, ydim-STATUS2DSIZ+4*8, editorcolors[11], -1, "MISC", 0);
printext16(65*8, ydim-STATUS2DSIZ+8*8, editorcolors[11], -1, "ACTORS", 0);
#undef PRSTAT
PrintStatus("Secrets =", secrets, 65, 6, 11);
PrintStatus("Skill 1 =", totalactors1, 65, 10, 11);
PrintStatus("Skill 2 =", totalactors2, 65, 11, 11);
PrintStatus("Skill 3 =", totalactors3, 65, 12, 11);
PrintStatus("Skill 4 =", totalactors4, 65, 13, 11);
PrintStatus("Respawn =", totalrespawn, 65, 14, 11);
enddrawing(); //}}}
ydim += 8; // ^^^^^^ see above!
}
void ExtShowWallData(int16_t wallnum) //F6
{
int32_t i, runi, total=0, x, y, yi;
UNREFERENCED_PARAMETER(wallnum);
if (in3dmode())
return;
clearmidstatbar16();
drawgradient();
PrintNextTag();
#define CASES_LIZTROOP \
LIZTROOP: case LIZTROOPRUNNING : case LIZTROOPSTAYPUT: case LIZTROOPSHOOT: \
case LIZTROOPJETPACK: case LIZTROOPONTOILET: case LIZTROOPDUCKING
#define CASES_BOSS1 BOSS1: case BOSS1STAYPUT: case BOSS1SHOOT: case BOSS1LOB: case BOSSTOP
Bmemset(numsprite, 0, sizeof(numsprite));
Bmemset(multisprite, 0, sizeof(multisprite));
for (i=0; i<MAXSPRITES; i++)
{
if (sprite[i].statnum==0 && sprite[i].pal)
switch (sprite[i].picnum)
{
case CASES_LIZTROOP:
numsprite[LIZTROOP]++;
break;
case CASES_BOSS1:
multisprite[BOSS1]++;
break;
case BOSS2:
multisprite[BOSS2]++;
break;
case BOSS3:
multisprite[BOSS3]++;
default:
break;
}
}
// runi==0: Count Normal Actors
// runi==1: Count Respawn Actors
for (runi=0; runi<2; runi++)
{
if (runi==1)
{
Bmemset(numsprite, 0, sizeof(numsprite));
Bmemset(multisprite, 0, sizeof(multisprite));
}
for (i=0; i<MAXSPRITES; i++)
{
int32_t pic;
if (sprite[i].statnum!=0)
continue;
if (runi==0 && sprite[i].pal!=0)
continue;
if (runi==1 && sprite[i].picnum!=RESPAWN)
continue;
pic = (runi==0) ? (int)sprite[i].picnum : (int)sprite[i].hitag;
if (pic<0 || pic>=MAXTILES)
continue;
switch (pic)
{
case CASES_LIZTROOP:
numsprite[LIZTROOP]++;
break;
case PIGCOP: case PIGCOPSTAYPUT: case PIGCOPDIVE:
numsprite[PIGCOP]++;
break;
case LIZMAN: case LIZMANSTAYPUT: case LIZMANSPITTING: case LIZMANFEEDING: case LIZMANJUMP:
numsprite[LIZMAN]++;
break;
case CASES_BOSS1:
if (runi==0 || sprite[i].pal==0)
numsprite[BOSS1]++;
else
multisprite[BOSS1]++;
break;
case COMMANDER:
case COMMANDERSTAYPUT:
numsprite[COMMANDER]++;
break;
case OCTABRAIN:
case OCTABRAINSTAYPUT:
numsprite[OCTABRAIN]++;
break;
case RECON: case DRONE: case ROTATEGUN: case EGG: case ORGANTIC: case GREENSLIME:
case BOSS2: case BOSS3: case TANK: case NEWBEAST: case NEWBEASTSTAYPUT: case BOSS4:
numsprite[pic]++;
break;
default:
break;
}
}
#undef CASES_LIZTROOP
#undef CASES_BOSS1
total=0;
for (i=0; i<MAXTILES; i++)
total += numsprite[i];
for (i=0; i<MAXTILES; i++)
total += multisprite[i];
begindrawing(); //{{{
x=2+runi*34;
y=4;
PrintStatus(runi==0?"Normal actors:":"Respawn actors:", total, x, y, 11);
#define PRSTAT(Str, Tiledef) PrintStatus(Str, numsprite[Tiledef], x, y+(yi++), numsprite[Tiledef]?11:7);
yi=1;
PRSTAT(" Liztroop =", LIZTROOP);
PRSTAT(" Lizman =", LIZMAN);
PRSTAT(" Commander =", COMMANDER);
PRSTAT(" Octabrain =", OCTABRAIN);
PRSTAT(" PigCop =", PIGCOP);
PRSTAT(" Recon Car =", RECON);
PRSTAT(" Drone =", DRONE);
PRSTAT(" Turret =", ROTATEGUN);
PRSTAT(" Egg =", EGG);
x+=17;
yi=1;
PRSTAT("Slimer =", GREENSLIME);
PRSTAT("Boss1 =", BOSS1);
PrintStatus("MiniBoss1 =", multisprite[BOSS1], x, y+(yi++), multisprite[BOSS1]?11:7);
PRSTAT("Boss2 =", BOSS2);
PRSTAT("Boss3 =", BOSS3);
PRSTAT("Riot Tank =", TANK);
PRSTAT("Newbeast =", NEWBEAST);
PRSTAT("Boss4 =", BOSS4);
#undef PRSTAT
enddrawing(); //}}}
}
}
// formerly Show2dText and Show3dText
static void ShowFileText(const char *name)
{
int32_t fp,t;
uint8_t x=0,y=4,xmax=0,xx=0,col=0;
if (!in3dmode())
{
clearmidstatbar16();
drawgradient();
}
if ((fp=kopen4load(name,0)) == -1)
{
Bsprintf(tempbuf, "ERROR: file \"%s\" not found.", name);
if (in3dmode())
printext256(1*4,4*8,whitecol,-1,tempbuf,0);
else
printext16(1*4,ydim-STATUS2DSIZ+4*8,editorcolors[11],-1,tempbuf,0);
return;
}
t=65;
begindrawing();
while (t!=EOF && col<5)
{
t = 0;
if (kread(fp,&t,1)<=0)
t = EOF;
while (t!=EOF && t!='\n' && x<250)
{
tempbuf[x]=t;
t = 0;
if (kread(fp,&t,1)<=0) t = EOF;
x++;
if (x>xmax) xmax=x;
}
tempbuf[x]=0;
if (in3dmode())
printext256(xx*4,(y*6)+2,whitecol,-1,tempbuf,1);
else
printext16(xx*4,ydim-STATUS2DSIZ+(y*6)+2,editorcolors[11],-1,tempbuf,1);
x=0;
y++;
if (y>18)
{
col++;
y=6;
xx+=xmax;
xmax=0;
}
}
enddrawing();
kclose(fp);
}
// PK_ vvvv
typedef struct helppage_
{
int32_t numlines;
char line[1][80]; // C99 flexible array member
} helppage_t;
static helppage_t **helppage=NULL;
static int32_t numhelppages=0;
static int32_t emptyline(const char *start)
{
int32_t i;
for (i=0; i<80; i++)
{
if (start[i]=='\n' || !start[i]) break;
if (start[i]!=' ' && start[i]!='\t' && start[i]!='\r')
return 0;
}
return 1;
}
static int32_t newpage(const char *start)
{
int32_t i;
for (i=80-1; i>=0; i--)
{
if (start[i] == '^' && start[i+1] == 'P')
return 1;
}
return 0;
}
#define IHELP_INITPAGES 32
#define IHELP_INITLINES 16
static void ReadHelpFile(const char *name)
{
BFILE *fp;
int32_t i, j, k, numallocpages;
int32_t pos, charsread=0;
helppage_t *hp;
char skip=0;
initprintf("Loading \"%s\"\n",name);
if ((fp=fopenfrompath(name,"rb")) == NULL)
{
initprintf("Error initializing integrated help: file \"%s\" not found.\n", name);
return;
}
helppage=(helppage_t **)Xmalloc(IHELP_INITPAGES * sizeof(helppage_t *));
numallocpages=IHELP_INITPAGES;
i=0;
while (!Bfeof(fp) && !ferror(fp))
{
while (!Bfeof(fp)) // skip empty lines
{
pos = ftell(fp);
if (Bfgets(tempbuf, 80, fp) == NULL) break;
charsread = ftell(fp)-pos;
if (!newpage(tempbuf))
{
break;
}
}
if (Bfeof(fp) || charsread<=0) break;
hp=(helppage_t *)Xcalloc(1,sizeof(helppage_t) + IHELP_INITLINES*80);
hp->numlines = IHELP_INITLINES;
if (charsread == 79 && tempbuf[78]!='\n') skip=1;
j=0;
do
{
if (j >= hp->numlines)
{
hp=(helppage_t *)Xrealloc(hp, sizeof(helppage_t) + 2*hp->numlines*80);
hp->numlines *= 2;
}
// limit the line length to 78 chars and probably get rid of the CR
if (charsread>0)
{
tempbuf[charsread-1]=0;
if (charsread>=2 && tempbuf[charsread-2]==0x0d)
tempbuf[charsread-2]=0;
}
Bmemcpy(hp->line[j], tempbuf, 80);
for (k=charsread; k<80; k++) hp->line[j][k]=0;
if (skip)
{
while (fgetc(fp)!='\n' && !Bfeof(fp)) /*skip rest of line*/;
skip=0;
}
pos = ftell(fp);
if (Bfgets(tempbuf, 80, fp) == NULL) break;
charsread = ftell(fp)-pos;
if (charsread == 79 && tempbuf[78]!='\n') skip=1;
j++;
}
while (!newpage(tempbuf) && !Bfeof(fp) && charsread>0);
hp=(helppage_t *)Xrealloc(hp, sizeof(helppage_t) + j*80);
hp->numlines=j;
if (i >= numallocpages)
{
helppage = (helppage_t **)Xrealloc(helppage, 2*numallocpages*sizeof(helppage_t *));
numallocpages *= 2;
}
helppage[i] = hp;
i++;
}
helppage =(helppage_t **)Xrealloc(helppage, i*sizeof(helppage_t *));
numhelppages = i;
Bfclose(fp);
return;
}
// why can't MSVC allocate an array of variable size?!
#define IHELP_NUMDISPLINES 110 // ((overridepm16y>>4)+(overridepm16y>>5)+(overridepm16y>>7)-2)
#define IHELP_PATLEN 45
extern int32_t overridepm16y; // influences clearmidstatbar16()
static void IntegratedHelp(void)
{
if (!helppage) return;
overridepm16y = ydim;//3*STATUS2DSIZ;
{
int32_t i, j;
static int32_t curhp=0, curline=0;
int32_t highlighthp=-1, highlightline=-1, lasthighlighttime=0;
char disptext[IHELP_NUMDISPLINES][80];
char oldpattern[IHELP_PATLEN+1];
Bmemset(oldpattern, 0, sizeof(char));
// clearmidstatbar16();
begindrawing();
CLEARLINES2D(0, ydim, 0);
enddrawing();
while (keystatus[KEYSC_ESC]==0 && keystatus[KEYSC_Q]==0 && keystatus[KEYSC_F1]==0)
{
idle_waitevent();
if (handleevents())
quitevent = 0;
// printmessage16("Help mode, press <Esc> to exit");
if (keystatus[KEYSC_S])
{
fade_editor_screen(-1);
}
else
{
begindrawing();
CLEARLINES2D(0, ydim, 0);
enddrawing();
}
// based on 'save as' dialog in overheadeditor()
if (keystatus[KEYSC_S]) // text search
{
char ch, bad=0, pattern[IHELP_PATLEN+1];
for (i=0; i<IHELP_PATLEN+1; i++) pattern[i]=0;
i=0;
bflushchars();
while (bad == 0)
{
_printmessage16("Search: %s_", pattern);
showframe(1);
idle_waitevent();
if (handleevents())
quitevent = 0;
ch = bgetchar();
if (keystatus[1]) bad = 1;
else if (ch == 13) bad = 2;
else if (ch > 0)
{
if (i > 0 && (ch == 8 || ch == 127))
{
i--;
pattern[i] = 0;
}
else if (i < IHELP_PATLEN && ch >= 32 && ch < 128)
{
pattern[i++] = ch;
pattern[i] = 0;
}
}
}
if (bad==1)
{
keystatus[KEYSC_ESC] = keystatus[KEYSC_Q] = keystatus[KEYSC_F1] = 0;
}
if (bad==2)
{
keystatus[KEYSC_ENTER] = 0;
for (i=curhp; i<numhelppages; i++)
{
for (j = (i==curhp)?(curline+1):0; j<helppage[i]->numlines; j++)
{
// entering an empty pattern will search with the last used pattern
if (Bstrstr(helppage[i]->line[j], pattern[0]?pattern:oldpattern))
{
curhp = i;
if ((curline=j) <= helppage[i]->numlines - 32 /*-IHELP_NUMDISPLINES*/) /**/;
else if ((curline=helppage[i]->numlines- 32 /*-IHELP_NUMDISPLINES*/) >= 0) /**/;
else curline=0;
highlighthp = i;
highlightline = j;
lasthighlighttime = totalclock;
goto ENDFOR1;
}
}
}
ENDFOR1:
if (pattern[0])
Bmemcpy(oldpattern, pattern, IHELP_PATLEN+1);
}
}
else if (PRESSED_KEYSC(T)) // goto table of contents
{
curhp=0;
curline=0;
}
else if (PRESSED_KEYSC(G)) // goto arbitrary page
{
curhp=getnumber16("Goto page: ", 0, numhelppages-1, 0);
curline=0;
}
else if (PRESSED_KEYSC(UP)) // scroll up
{
if (curline>0) curline--;
}
else if (PRESSED_KEYSC(DOWN)) // scroll down
{
if (curline + 32/*+IHELP_NUMDISPLINES*/ < helppage[curhp]->numlines) curline++;
}
else if (PRESSED_KEYSC(PGUP)) // scroll one page up
{
i=IHELP_NUMDISPLINES;
while (i>0 && curline>0) i--, curline--;
}
else if (PRESSED_KEYSC(PGDN)) // scroll one page down
{
i=IHELP_NUMDISPLINES;
while (i>0 && curline + 32/*+IHELP_NUMDISPLINES*/ < helppage[curhp]->numlines) i--, curline++;
}
else if (PRESSED_KEYSC(SPACE)) // goto next paragraph
{
for (i=curline, j=0; i < helppage[curhp]->numlines; i++)
{
if (emptyline(helppage[curhp]->line[i])) { j=1; continue; }
if (j==1 && !emptyline(helppage[curhp]->line[i])) { j=2; break; }
}
if (j==2)
{
if (i + 32 /*+IHELP_NUMDISPLINES*/ < helppage[curhp]->numlines)
curline=i;
else if (helppage[curhp]->numlines - 32/*-IHELP_NUMDISPLINES*/ > curline)
curline = helppage[curhp]->numlines - 32/*-IHELP_NUMDISPLINES*/;
}
}
else if (PRESSED_KEYSC(BS)) // goto prev paragraph
{
for (i=curline-1, j=0; i>=0; i--)
{
if (!emptyline(helppage[curhp]->line[i])) { j=1; continue; }
if (j==1 && emptyline(helppage[curhp]->line[i])) { j=2; break; }
}
if (j==2 || i==-1) curline=i+1;
}
else if (PRESSED_KEYSC(HOME)) // goto beginning of page
{
curline=0;
}
else if (PRESSED_KEYSC(END)) // goto end of page
{
if ((curline=helppage[curhp]->numlines - 32/*-IHELP_NUMDISPLINES*/) >= 0) /**/;
else curline=0;
}
else if (PRESSED_KEYSC(LEFT) || PRESSED_KEYSC(LBRACK)) // prev page
{
if (curhp>0)
{
curhp--;
curline=0;
}
}
else if (PRESSED_KEYSC(RIGHT) || PRESSED_KEYSC(RBRACK)) // next page
{
if (curhp<numhelppages-1)
{
curhp++;
curline=0;
}
}
else // '1'-'0' on the upper row
{
for (i=2; i<=11; i++)
if (keystatus[i]) break;
if (i--<12 && i<numhelppages)
{
curhp=i;
curline=0;
}
}
// drawgradient();
begindrawing();
printext16(9, ydim2d-overridepm16y+9, editorcolors[4], -1, "Help Mode", 0);
printext16(8, ydim2d-overridepm16y+8, editorcolors[12], -1, "Help Mode", 0);
printext16(8 + 9*8 + 2*8, ydim2d-overridepm16y+8, editorcolors[15], -1, "(S:search)", 0);
enddrawing();
if (curhp < helppage[0]->numlines)
_printmessage16("%s", helppage[0]->line[curhp]);
else
_printmessage16("%d. (Untitled page)", curhp);
for (i=0; j=(curhp==0)?(i+curline+1):(i+curline),
i<IHELP_NUMDISPLINES && j<helppage[curhp]->numlines; i++)
{
if (ydim-overridepm16y+28+i*9+32 >= ydim)
break;
Bmemcpy(disptext[i], helppage[curhp]->line[j], 80);
printext16(8, ydim-overridepm16y+28+i*9, editorcolors[10],
(j==highlightline && curhp==highlighthp
&& totalclock-lasthighlighttime<120*5) ?
editorcolors[1] : -1,
disptext[i], 0);
}
showframe(1);
}
clearkeys();
}
overridepm16y = -1;
}
#define SOUND_NUMDISPLINES IHELP_NUMDISPLINES
static int32_t compare_sounds_s(int16_t k1, int16_t k2)
{
return (int32_t)k1 - (int32_t)k2;
}
static int32_t compare_sounds_d(int16_t k1, int16_t k2)
{
sound_t *s1 = &g_sounds[k1], *s2 = &g_sounds[k2];
char *n1 = s1->definedname, *n2 = s2->definedname;
if (!n1 && !n2) return 0;
if (!n1) return -1;
if (!n2) return 1;
return Bstrcasecmp(n1, n2);
}
static int32_t compare_sounds_f(int16_t k1, int16_t k2)
{
sound_t *s1 = &g_sounds[k1], *s2 = &g_sounds[k2];
char *n1 = s1->filename, *n2 = s2->filename;
if (!n1 && !n2) return 0;
if (!n1) return -1;
if (!n2) return 1;
return Bstrcasecmp(n1, n2);
}
static int32_t compare_sounds_1(int16_t k1, int16_t k2)
{
return (g_sounds[k2].m&1) - (g_sounds[k1].m&1);
}
static int32_t compare_sounds_2(int16_t k1, int16_t k2)
{
return (g_sounds[k2].m&2) - (g_sounds[k1].m&2);
}
static int32_t compare_sounds_3(int16_t k1, int16_t k2)
{
return (g_sounds[k2].m&4) - (g_sounds[k1].m&4);
}
static int32_t compare_sounds_4(int16_t k1, int16_t k2)
{
return (g_sounds[k2].m&8) - (g_sounds[k1].m&8);
}
static int32_t compare_sounds_5(int16_t k1, int16_t k2)
{
return (g_sounds[k2].m&16) - (g_sounds[k1].m&16);
}
static int32_t sort_sounds(int32_t how)
{
int32_t (*compare_sounds)(int16_t, int16_t) = NULL;
int32_t ms, ofs, l, lb, r, rb, d, n, k1, k2;
int16_t *src, *dst, *source, *dest, *tmp;
n = g_numsounds;
src = source = g_sndnum;
dest = (int16_t *)Xmalloc(sizeof(int16_t) * n);
dst = dest;
switch (how)
{
case 'g': // restore original order
Bmemcpy(g_sndnum, g_definedsndnum, sizeof(int16_t)*n);
return 0;
case 's':
compare_sounds = compare_sounds_s;
break;
case 'd':
compare_sounds = compare_sounds_d;
break;
case 'f':
compare_sounds = compare_sounds_f;
break;
case '1':
compare_sounds = compare_sounds_1;
break;
case '2':
compare_sounds = compare_sounds_2;
break;
case '3':
compare_sounds = compare_sounds_3;
break;
case '4':
compare_sounds = compare_sounds_4;
break;
case '5':
compare_sounds = compare_sounds_5;
break;
default:
return -2;
}
for (ms=1; ms<n; ms*=2)
{
for (ofs=0; ofs<n; ofs+=2*ms)
{
l = ofs;
r = ofs+ms;
d = ofs;
lb = min((l+ms), n);
rb = min((r+ms), n);
while (l < lb || r < rb)
{
if (l >= lb)
{
dst[d++] = src[r++];
continue;
}
if (r >= rb)
{
dst[d++] = src[l++];
continue;
}
k1 = src[l];
k2 = src[r];
if (compare_sounds(k1, k2) <= 0)
{
dst[d++] = src[l++];
continue;
}
dst[d++] = src[r++];
}
}
tmp = src;
src = dst;
dst = tmp;
}
if (src != source)
Bmemcpy(source, src, sizeof(int16_t) * n);
Bfree(dest);
return 0;
}
static void SoundDisplay(void)
{
if (g_numsounds <= 0) return;
overridepm16y = ydim;//3*STATUS2DSIZ;
{
// cursnd is the first displayed line, cursnd+curofs is where the cursor is
static int32_t cursnd=0, curofs=0;
char disptext[80];
int32_t i, j;
const int32_t halfpage = (ydim-64)/(2*9);
while (keystatus[KEYSC_ESC]==0 && keystatus[KEYSC_Q]==0 && keystatus[KEYSC_F2]==0
&& keystatus[buildkeys[BK_MODE2D_3D]]==0) // quickjump to 3d mode
{
begindrawing();
CLEARLINES2D(0, ydim16, 0);
enddrawing();
idle_waitevent();
if (handleevents())
quitevent = 0;
// drawgradient();
begindrawing();
printext16(9, ydim2d-overridepm16y+9, editorcolors[4], -1, "Sound Index", 0);
printext16(8, ydim2d-overridepm16y+8, editorcolors[12], -1, "Sound Index", 0);
printext16(8 + 11*8 + 2*8, ydim2d-overridepm16y+8, editorcolors[15], -1, "(SPACE:play, S:sort)", 0);
enddrawing();
if (PRESSED_KEYSC(G)) // goto specified sound#
{
_printmessage16(" ");
j = getnumber16("Goto sound#: ", 0, g_numsounds-1, 0);
for (i=0; i<g_numsounds; i++)
if (g_sndnum[i]==j)
break;
if (i != g_numsounds)
{
if (i<SOUND_NUMDISPLINES)
cursnd = 0, curofs = i;
else if (i>=g_numsounds-halfpage)
cursnd = g_numsounds-halfpage, curofs = i-cursnd;
else
curofs = halfpage/2, cursnd = i-curofs;
}
}
else if (PRESSED_KEYSC(UP)) // scroll up
{
if (curofs>0) curofs--;
else if (cursnd>0) cursnd--;
}
else if (PRESSED_KEYSC(DOWN)) // scroll down
{
if (curofs < halfpage-1 && cursnd+curofs<g_numsounds-1)
curofs++;
else if (cursnd + halfpage < g_numsounds)
cursnd++;
}
else if (PRESSED_KEYSC(PGUP)) // scroll one page up
{
i = halfpage/2;
while (i>0 && curofs>0)
i--, curofs--;
while (i>0 && cursnd>0)
i--, cursnd--;
}
else if (PRESSED_KEYSC(PGDN)) // scroll one page down
{
i = halfpage/2;
while (i>0 && curofs < halfpage-1 && cursnd+curofs<g_numsounds-1)
i--, curofs++;
while (i>0 && cursnd + halfpage < g_numsounds)
i--, cursnd++;
}
else if (PRESSED_KEYSC(SPACE) || PRESSED_KEYSC(ENTER)) // play/stop sound
{
int32_t j = cursnd+curofs;
int32_t k = g_sndnum[j];
if (S_CheckSoundPlaying(0, k) > 0)
S_StopSound(k);
else
S_PlaySound(k);
}
else if (PRESSED_KEYSC(HOME)) // goto first sound#
{
cursnd = curofs = 0;
}
else if (PRESSED_KEYSC(END)) // goto last sound#
{
if ((cursnd = g_numsounds - halfpage) >= 0)
curofs = halfpage-1;
else
{
cursnd = 0;
curofs = g_numsounds-1;
}
}
_printmessage16(" FILE NAME PITCH RANGE PRI FLAGS VOLUME");
for (i=0; j=cursnd+i, i<SOUND_NUMDISPLINES && j<g_numsounds; i++)
{
int32_t l, m, k=g_sndnum[j];
sound_t *snd=&g_sounds[k];
char *cp;
if (ydim-overridepm16y+28+i*9+32 >= ydim) break;
Bsprintf(disptext,
"%4d .................... ................ %6d:%-6d %3d %c%c%c%c%c %6d",
// 5678901234567890X23456789012345678901234567
k, snd->ps, snd->pe, snd->pr,
snd->m&1 ? 'R':'-', snd->m&2 ? 'M':'-', snd->m&4 ? 'D':'-',
snd->m&8 ? 'P':'-', snd->m&16 ? 'G':'-', snd->vo);
for (l = Bsnprintf(disptext+5, 20, "%s", snd->definedname); l<20; l++)
disptext[5+l] = ' ';
if (snd->filename)
{
l = Bstrlen(snd->filename);
if (l<=16)
cp = snd->filename;
else
cp = snd->filename + l-15;
for (m = Bsnprintf(disptext+26, 16, "%s", cp); m<16; m++)
disptext[26+m] = ' ';
if (l>16)
disptext[26] = disptext[27] = disptext[28] = '.';
}
printext16(8, ydim-overridepm16y+28+i*9,
keystatus[KEYSC_S]?editorcolors[8] : (S_CheckSoundPlaying(-1, k) ? editorcolors[2] : editorcolors[10]),
j==cursnd+curofs ? editorcolors[1] : -1,
disptext, 0);
}
if (keystatus[KEYSC_S]) // sorting
{
char ch, bad=0;
_printmessage16("Sort by: (S)oundnum (D)ef (F)ile ori(g) or flags (12345)");
showframe(1);
i=0;
bflushchars();
while (bad == 0)
{
idle_waitevent();
if (handleevents())
quitevent = 0;
ch = bgetchar();
if (keystatus[1]) bad = 1;
else if (ch == 's' || ch == 'd' || ch == 'f' || ch == 'g' ||
ch == '1' || ch == '2' || ch == '3' || ch == '4' || ch == '5')
{
bad = 2;
sort_sounds(ch);
}
}
clearkeys();
}
else
showframe(1);
}
overridepm16y = -1;
FX_StopAllSounds();
S_ClearSoundLocks();
clearkeys();
}
}
// PK_ ^^^^
int32_t AmbienceToggle = 1;
int32_t ParentalLock = 0;
uint8_t g_ambiencePlaying[MAXSPRITES>>3];
#define testbit(bitarray, i) (bitarray[(i)>>3] & (1<<((i)&7)))
#define setbit(bitarray, i) bitarray[(i)>>3] |= (1<<((i)&7))
#define clearbit(bitarray, i) bitarray[(i)>>3] &= ~(1<<((i)&7))
// adapted from actors.c
static void M32_MoveFX(void)
{
int32_t i, j;
int32_t x, ht;
spritetype *s;
for (i=headspritestat[0]; i>=0; i=nextspritestat[i])
{
s = &sprite[i];
if (s->picnum != MUSICANDSFX)
{
if (testbit(g_ambiencePlaying, i))
{
clearbit(g_ambiencePlaying, i);
S_StopEnvSound(s->lotag, i);
}
}
else if (s->sectnum>=0)
{
ht = s->hitag;
if (s->lotag < 999 && (unsigned)sector[s->sectnum].lotag < 9 &&
AmbienceToggle && sector[s->sectnum].floorz != sector[s->sectnum].ceilingz)
{
if ((g_sounds[s->lotag].m & SF_MSFX))
{
x = dist((spritetype *)&pos,s);
if (x < ht && !testbit(g_ambiencePlaying, i) && FX_VoiceAvailable(g_sounds[s->lotag].pr-1))
{
char om = g_sounds[s->lotag].m;
if (g_numEnvSoundsPlaying == NumVoices)
{
for (j = headspritestat[0]; j >= 0; j = nextspritestat[j])
{
if (s->picnum == MUSICANDSFX && j != i && sprite[j].lotag < 999 &&
testbit(g_ambiencePlaying, j) && dist(&sprite[j],(spritetype *)&pos) > x)
{
S_StopEnvSound(sprite[j].lotag,j);
break;
}
}
if (j == -1) continue;
}
g_sounds[s->lotag].m |= SF_LOOP;
A_PlaySound(s->lotag,i);
g_sounds[s->lotag].m = om;
setbit(g_ambiencePlaying, i);
}
if (x >= ht && testbit(g_ambiencePlaying, i))
{
clearbit(g_ambiencePlaying, i);
S_StopEnvSound(s->lotag,i);
}
}
}
}
}
}
///__ShowHelpText__
void ExtShowSpriteData(int16_t spritenum) //F6
{
UNREFERENCED_PARAMETER(spritenum);
if (!in3dmode())
ShowFileText("sehelp.hlp");
}
// Floor Over Floor (duke3d)
// If standing in sector with SE42 or SE44
// then draw viewing to SE41 and raise all =hi SE43 cielings.
// If standing in sector with SE43 or SE45
// then draw viewing to SE40 and lower all =hi SE42 floors.
static int32_t fofsizex = -1;
static int32_t fofsizey = -1;
#if 0
static void ResetFOFSize(void)
{
if (fofsizex != -1) tilesizx[FOF] = fofsizex;
if (fofsizey != -1) tilesizy[FOF] = fofsizey;
}
#endif
static void ExtSE40Draw(int32_t spnum,int32_t x,int32_t y,int32_t z,int16_t a,int16_t h)
{
static int32_t tempsectorz[MAXSECTORS];
static int32_t tempsectorpicnum[MAXSECTORS];
int32_t j=0,k=0;
int32_t floor1=0,floor2=0,ok=0,fofmode=0,draw_both=0;
int32_t offx,offy,offz;
if (sprite[spnum].ang!=512) return;
// Things are a little different now, as we allow for masked transparent
// floors and ceilings. So the FOF textures is no longer required
// if (!(gotpic[FOF>>3]&(1<<(FOF&7))))
// return;
// gotpic[FOF>>3] &= ~(1<<(FOF&7));
if (tilesiz[562].x)
{
fofsizex = tilesiz[562].x;
tilesiz[562].x = 0;
}
if (tilesiz[562].y)
{
fofsizey = tilesiz[562].y;
tilesiz[562].y = 0;
}
floor1=spnum;
if (sprite[spnum].lotag==42) fofmode=40;
if (sprite[spnum].lotag==43) fofmode=41;
if (sprite[spnum].lotag==44) fofmode=40;
if (sprite[spnum].lotag==45) fofmode=41;
// fofmode=sprite[spnum].lotag-2;
// sectnum=sprite[j].sectnum;
// sectnum=cursectnum;
ok++;
/* recursive?
for(j=0;j<MAXSPRITES;j++)
{
if(
sprite[j].sectnum==sectnum &&
sprite[j].picnum==1 &&
sprite[j].lotag==110
) { DrawFloorOverFloor(j); break;}
}
*/
// if(ok==0) { Message("no fof",RED); return; }
for (j=0; j<MAXSPRITES; j++)
{
if (sprite[j].picnum==1 && sprite[j].lotag==fofmode && sprite[j].hitag==sprite[floor1].hitag)
{
floor1=j;
fofmode=sprite[j].lotag;
ok++;
break;
}
}
// if(ok==1) { Message("no floor1",RED); return; }
if (fofmode==40) k=41;
else k=40;
for (j=0; j<MAXSPRITES; j++)
{
if (sprite[j].picnum==1 && sprite[j].lotag==k && sprite[j].hitag==sprite[floor1].hitag)
{
floor2=j;
ok++;
break;
}
}
// i=floor1;
offx=sprite[floor2].x-sprite[floor1].x;
offy=sprite[floor2].y-sprite[floor1].y;
offz=0;
if (sprite[floor2].ang >= 1024)
offz = sprite[floor2].z;
else if (fofmode==41)
offz = SPRITESEC(floor2).floorz;
else
offz = SPRITESEC(floor2).ceilingz;
if (sprite[floor1].ang >= 1024)
offz -= sprite[floor1].z;
else if (fofmode==40)
offz -= SPRITESEC(floor1).floorz;
else
offz -= SPRITESEC(floor1).ceilingz;
// if(ok==2) { Message("no floor2",RED); return; }
for (j=0; j<MAXSPRITES; j++) // raise ceiling or floor
{
if (sprite[j].picnum==1 && sprite[j].lotag==k+2 && sprite[j].hitag==sprite[floor1].hitag)
{
if (k==40)
{
tempsectorz[sprite[j].sectnum] = SPRITESEC(j).floorz;
SPRITESEC(j).floorz += (((z-SPRITESEC(j).floorz)/32768)+1)*32768;
tempsectorpicnum[sprite[j].sectnum] = SPRITESEC(j).floorpicnum;
SPRITESEC(j).floorpicnum = 562;
}
else
{
tempsectorz[sprite[j].sectnum] = SPRITESEC(j).ceilingz;
SPRITESEC(j).ceilingz += (((z-SPRITESEC(j).ceilingz)/32768)-1)*32768;
tempsectorpicnum[sprite[j].sectnum] = SPRITESEC(j).ceilingpicnum;
SPRITESEC(j).ceilingpicnum = 562;
}
draw_both = 1;
}
}
drawrooms(x+offx,y+offy,z+offz,a,h,sprite[floor2].sectnum);
ExtAnalyzeSprites(0,0,0,0);
drawmasks();
M32_ResetFakeRORTiles();
if (draw_both)
{
for (j=0; j<MAXSPRITES; j++) // restore ceiling or floor for the draw both sectors
{
if (sprite[j].picnum==SECTOREFFECTOR &&
sprite[j].lotag==k+2 && sprite[j].hitag==sprite[floor1].hitag)
{
if (k==40)
{
SPRITESEC(j).floorz = tempsectorz[sprite[j].sectnum];
SPRITESEC(j).floorpicnum = tempsectorpicnum[sprite[j].sectnum];
}
else
{
SPRITESEC(j).ceilingz = tempsectorz[sprite[j].sectnum];
SPRITESEC(j).ceilingpicnum = tempsectorpicnum[sprite[j].sectnum];
}
}// end if
}// end for
// Now re-draw
drawrooms(x+offx,y+offy,z+offz,a,h,sprite[floor2].sectnum);
ExtAnalyzeSprites(0,0,0,0);
drawmasks();
M32_ResetFakeRORTiles();
}
} // end SE40
static void SE40Code(int32_t x,int32_t y,int32_t z,int32_t a,int32_t h)
{
int32_t i;
i = 0;
while (i<MAXSPRITES)
{
int32_t t = sprite[i].lotag;
switch (t)
{
// case 40:
// case 41:
// ExtSE40Draw(i,x,y,z,a,h);
// break;
case 42:
case 43:
case 44:
case 45:
if (cursectnum == sprite[i].sectnum)
ExtSE40Draw(i,x,y,z,a,h);
break;
}
i++;
}
}
void ExtEditSectorData(int16_t sectnum) //F7
{
if (in3dmode())
return;
if (eitherALT) //ALT
{
keystatus[KEYSC_F7] = 0;
wallsprite=0;
curwall = 0;
curwallnum = 0;
cursearchspritenum = 0;
cursectornum=0;
cursector_lotag = sector[sectnum].lotag;
cursector_lotag = getnumber16("Enter search sector lotag : ", cursector_lotag, BTAG_MAX,0);
_printmessage16("Search sector lotag %d",cursector_lotag);
}
else EditSectorData(sectnum);
}// end ExtEditSectorData
void ExtEditWallData(int16_t wallnum) //F8
{
if (in3dmode())
return;
if (eitherALT) //ALT
{
wallsprite=1;
curwall = wallnum;
curwallnum = 0;
cursearchspritenum = 0;
cursectornum = 0;
search_lotag = wall[curwall].lotag;
search_hitag = wall[curwall].hitag;
search_lotag = getnumber16("Enter wall search lotag : ", search_lotag, BTAG_MAX,0);
search_hitag = getnumber16("Enter wall search hitag : ", search_hitag, BTAG_MAX,0);
// Bsprintf(tempbuf,"Current wall %d lo=%d hi=%d",
// curwall,wall[curwall].lotag,wall[curwall].hitag);
_printmessage16("Search wall lo=%d hi=%d",search_lotag,search_hitag);
}
else EditWallData(wallnum);
}
static void GenericSpriteSearch(void);
void ExtEditSpriteData(int16_t spritenum) //F8
{
if (in3dmode())
return;
if (eitherALT) //ALT
GenericSpriteSearch();
else EditSpriteData(spritenum);
}
static inline void SpriteName(int16_t spritenum, char *lo2)
{
Bstrcpy(lo2, names[sprite[spritenum].picnum]);
}// end SpriteName
static void m32_showmouse(void)
{
int32_t i, col;
mousecol = M32_THROB;
if (whitecol > editorcolors[0])
col = whitecol - mousecol;
else col = whitecol + mousecol;
#ifdef USE_OPENGL
if (getrendermode() >= REND_POLYMOST)
{
push_nofog();
bglDisable(GL_TEXTURE_2D);
}
#endif
int const lores = !!(xdim <= 640);
for (i = (3 - lores); i <= (7 >> lores); i++)
{
plotpixel(searchx+i,searchy,col);
plotpixel(searchx-i,searchy,col);
plotpixel(searchx,searchy-i,col);
plotpixel(searchx,searchy+i,col);
}
for (i=1; i<=(2 >> lores); i++)
{
plotpixel(searchx+i,searchy,whitecol);
plotpixel(searchx-i,searchy,whitecol);
plotpixel(searchx,searchy-i,whitecol);
plotpixel(searchx,searchy+i,whitecol);
}
i = (8 >> lores);
plotpixel(searchx+i,searchy,editorcolors[0]);
plotpixel(searchx-i,searchy,editorcolors[0]);
plotpixel(searchx,searchy-i,editorcolors[0]);
plotpixel(searchx,searchy+i,editorcolors[0]);
if (!lores)
{
for (i=1; i<=4; i++)
{
plotpixel(searchx+i,searchy,whitecol);
plotpixel(searchx-i,searchy,whitecol);
plotpixel(searchx,searchy-i,whitecol);
plotpixel(searchx,searchy+i,whitecol);
}
}
#ifdef USE_OPENGL
if (getrendermode() >= REND_POLYMOST)
pop_nofog();
#endif
}
int32_t AskIfSure(const char *text)
{
int32_t retval=1;
if (in3dmode())
{
begindrawing(); //{{{
printext256(0,0,whitecol,0,text?text:"Are you sure you want to proceed?",0);
enddrawing(); //}}}
}
else
{
_printmessage16("%s", text?text:"Are you sure you want to proceed?");
}
showframe(1);
while ((keystatus[KEYSC_ESC]|keystatus[KEYSC_ENTER]|keystatus[KEYSC_SPACE]|keystatus[KEYSC_N]) == 0)
{
idle_waitevent();
if (handleevents())
{
if (quitevent)
{
retval = 1;
break;
}
}
if (PRESSED_KEYSC(Y) || PRESSED_KEYSC(ENTER))
{
retval = 0;
break;
}
}
if (PRESSED_KEYSC(ESC))
retval = 1;
return retval;
}
static int32_t IsValidTile(int32_t idTile)
{
return (idTile>=0 && idTile<MAXTILES) && (tilesiz[idTile].x && tilesiz[idTile].y);
}
static int32_t SelectAllTiles(int32_t iCurrentTile)
{
int32_t i;
if (iCurrentTile < localartlookupnum)
iCurrentTile = localartlookup[iCurrentTile];
else
iCurrentTile = 0;
localartlookupnum = MAXTILES;
for (i = 0; i < MAXTILES; i++)
{
localartlookup[i] = i;
localartfreq[i] = 0;
}
return iCurrentTile;
}
static int32_t OnGotoTile(int32_t tileNum);
static int32_t OnSelectTile(int32_t tileNum);
static int32_t OnSaveTileGroup();
static int32_t loadtilegroups(const char *fn);
static int32_t s_Zoom = INITIAL_ZOOM;
static int32_t s_TileZoom = 1;
static char tilesel_errmsg[128], tilesel_showerr=0;
static int32_t DrawTiles(int32_t iTopLeft, int32_t iSelected, int32_t nXTiles, int32_t nYTiles,
int32_t TileDim, int32_t offset, int32_t showmsg);
#define TMPERRMSG_SHOW(alsoOSD) do { \
printext256(0, 0, whitecol, 0, tilesel_errmsg, 0); \
if (alsoOSD) OSD_Printf("%s\n", tilesel_errmsg); \
} while (0)
#define TMPERRMSG_PRINT(Msg, ...) do { \
Bsprintf(tilesel_errmsg, Msg, ## __VA_ARGS__); \
TMPERRMSG_SHOW(1); \
showframe(1); \
tilesel_showerr = 1; \
} while (0)
#define TMPERRMSG_RETURN(Msg, ...) do \
{ \
TMPERRMSG_PRINT(Msg, ## __VA_ARGS__); \
return 1; \
} while (0)
static inline void pushDisableFog(void)
{
#ifdef USE_OPENGL
bglPushAttrib(GL_ENABLE_BIT);
bglDisable(GL_FOG);
#endif
}
static inline void popDisableFog(void)
{
#ifdef USE_OPENGL
bglPopAttrib();
#endif
}
static int32_t m32gettile(int32_t idInitialTile)
{
int32_t gap, temp, zoomsz;
int32_t nXTiles, nYTiles, nDisplayedTiles;
int32_t i;
int32_t tileNum, iTopLeftTile, iLastTile;
int32_t idSelectedTile;
int32_t scrollmode;
int32_t mousedx, mousedy, mtile, omousex=searchx, omousey=searchy, moffset=0;
int32_t noTilesMarked=1;
int32_t mark_lastk = -1;
pushDisableFog();
// Enable following line for testing. I couldn't work out how to change vidmode on the fly
// s_Zoom = NUM_ZOOMS - 1;
idInitialTile = clamp(idInitialTile, 0, MAXTILES-1);
// Ensure zoom not to big (which can happen if display size
// changes whilst Mapster is running)
do
{
nXTiles = xdim / ZoomToThumbSize[s_Zoom];
nYTiles = ydim / ZoomToThumbSize[s_Zoom];
// Refuse to draw less than half of a row.
if (ZoomToThumbSize[s_Zoom]/2 < 12) nYTiles--;
nDisplayedTiles = nXTiles * nYTiles;
if (!nDisplayedTiles)
{
// Eh-up, resolution changed since we were last displaying tiles.
s_Zoom--;
}
}
while (!nDisplayedTiles);
keystatus[KEYSC_V] = 0;
for (i = 0; i < MAXTILES; i++)
{
localartfreq[i] = 0;
localartlookup[i] = i;
}
iLastTile = tileNum = idSelectedTile = idInitialTile;
switch (searchstat)
{
case SEARCH_WALL:
for (i = 0; i < numwalls; i++)
localartfreq[ wall[i].picnum ]++;
break;
case SEARCH_CEILING:
case SEARCH_FLOOR:
for (i = 0; i < numsectors; i++)
{
localartfreq[ sector[i].ceilingpicnum ]++;
localartfreq[ sector[i].floorpicnum ]++;
}
break;
case SEARCH_SPRITE:
for (i=0; i<MAXSPRITES; i++)
localartfreq[ sprite[i].picnum ] += (sprite[i].statnum < MAXSTATUS);
break;
case SEARCH_MASKWALL:
for (i = 0; i < numwalls; i++)
localartfreq[ wall[i].overpicnum ]++;
break;
default:
break;
}
//
// Sort tiles into frequency order
//
gap = MAXTILES / 2;
do
{
for (i = 0; i < MAXTILES-gap; i++)
{
temp = i;
while (temp >= 0 && localartfreq[temp]<localartfreq[temp+gap])
{
int32_t tempint;
tempint = localartfreq[temp];
localartfreq[temp] = localartfreq[temp+gap];
localartfreq[temp+gap] = tempint;
tempint = localartlookup[temp];
localartlookup[temp] = localartlookup[temp+gap];
localartlookup[temp+gap] = tempint;
if (tileNum == temp)
tileNum = temp + gap;
else if (tileNum == temp + gap)
tileNum = temp;
temp -= gap;
}
}
gap >>= 1;
}
while (gap > 0);
//
// Set up count of number of used tiles
//
localartlookupnum = 0;
while (localartfreq[localartlookupnum] > 0)
localartlookupnum++;
//
// Check : If no tiles used at all then switch to displaying all tiles
//
if (!localartfreq[0])
{
localartlookupnum = MAXTILES;
for (i = 0; i < MAXTILES; i++)
{
localartlookup[i] = i;
localartfreq[i] = 0; // Terrible bodge : zero tilefreq's not displayed in tile view. Still, when in Rome ... :-)
}
tileNum = idInitialTile;
}
//
//
//
iTopLeftTile = tileNum - (tileNum % nXTiles);
iTopLeftTile = clamp(iTopLeftTile, 0, MAXTILES-nDisplayedTiles);
zoomsz = ZoomToThumbSize[s_Zoom];
searchx = ((tileNum-iTopLeftTile)%nXTiles)*zoomsz + zoomsz/2;
searchy = ((tileNum-iTopLeftTile)/nXTiles)*zoomsz + zoomsz/2;
////////////////////////////////
// Start of key handling code //
////////////////////////////////
while ((keystatus[KEYSC_ENTER]|keystatus[KEYSC_ESC]|(bstatus&1)) == 0) // <- Presumably one of these is escape key ??
{
int32_t ret;
zoomsz = ZoomToThumbSize[s_Zoom];
ret = DrawTiles(iTopLeftTile, (tileNum >= localartlookupnum) ? localartlookupnum-1 : tileNum,
nXTiles, nYTiles, zoomsz, moffset,
(tilesel_showerr && (tileNum==iLastTile || (tilesel_showerr=0))));
if (ret==0)
{
idle_waitevent_timeout(500);
// SDL seems to miss mousewheel events when rotated slowly.
if (handleevents())
quitevent = 0;
}
getmousevalues(&mousedx,&mousedy,&bstatus);
iLastTile = tileNum;
searchx += mousedx;
searchy += mousedy;
if (bstatus&2)
{
moffset += mousedy*2;
searchy += mousedy;
searchx -= mousedx;
if ((moffset < 0 && iTopLeftTile > localartlookupnum-nDisplayedTiles-1)
|| (moffset > 0 && iTopLeftTile==0))
{
moffset=0;
searchy -= mousedy*2;
}
while (moffset > zoomsz)
{
iTopLeftTile -= nXTiles;
moffset -= zoomsz;
}
while (moffset < -zoomsz)
{
iTopLeftTile += nXTiles;
moffset += zoomsz;
}
}
// Keep the pointer visible at all times.
temp = min(zoomsz/2, 12);
inpclamp(&searchx, temp, xdim-temp);
inpclamp(&searchy, temp, ydim-temp);
scrollmode = !(eitherCTRL^revertCTRL);
if (bstatus&16 && scrollmode && iTopLeftTile > 0)
{
mouseb &= ~16;
iTopLeftTile -= (nXTiles*scrollamount);
}
else if (bstatus&32 && scrollmode && iTopLeftTile < localartlookupnum-nDisplayedTiles-1)
{
mouseb &= ~32;
iTopLeftTile += (nXTiles*scrollamount);
}
mtile = tileNum = searchx/zoomsz + ((searchy-moffset)/zoomsz)*nXTiles + iTopLeftTile;
while (tileNum >= iTopLeftTile + nDisplayedTiles)
{
tileNum -= nXTiles;
mtile = tileNum;
}
// These two lines are so obvious I don't need to comment them ...;-)
synctics = totalclock-lockclock;
lockclock += synctics;
// Zoom in / out using numeric key pad's / and * keys
if (((keystatus[KEYSC_gSLASH] || (!scrollmode && bstatus&16)) && s_Zoom<(signed)(NUM_ZOOMS-1))
|| ((keystatus[KEYSC_gSTAR] || (!scrollmode && bstatus&32)) && s_Zoom>0))
{
if (PRESSED_KEYSC(gSLASH) || (!scrollmode && bstatus&16))
{
mouseb &= ~16;
bstatus &= ~16;
// Watch out : If editor window is small, then the next zoom level
// might get so large that even one tile might not fit !
if (ZoomToThumbSize[s_Zoom+1]<=xdim && ZoomToThumbSize[s_Zoom+1]<=ydim)
{
// Phew, plenty of room.
s_Zoom++;
}
}
else
{
keystatus[KEYSC_gSTAR] = 0;
mouseb &= ~32;
bstatus &= ~32;
s_Zoom--;
}
zoomsz = ZoomToThumbSize[s_Zoom];
if (tileNum >= localartlookupnum)
tileNum = localartlookupnum-1;
// Calculate new num of tiles to display
nXTiles = xdim / zoomsz;
nYTiles = ydim / zoomsz;
// Refuse to draw less than half of a row.
if (zoomsz/2 < 12)
nYTiles--;
nDisplayedTiles = nXTiles * nYTiles;
// Determine if the top-left displayed tile needs to
// alter in order to display selected tile
iTopLeftTile = tileNum - (tileNum % nXTiles);
iTopLeftTile = clamp(iTopLeftTile, 0, MAXTILES - nDisplayedTiles);
// scroll window so mouse points the same tile as it was before zooming
iTopLeftTile -= searchx/zoomsz + ((searchy-moffset)/zoomsz)*nXTiles + iTopLeftTile-tileNum;
}
if (PRESSED_KEYSC(LEFT))
{
if (eitherCTRL) // same as HOME, for consistency with CTRL-UP/DOWN
tileNum = (tileNum/nXTiles)*nXTiles;
else
tileNum--;
}
if (PRESSED_KEYSC(RIGHT))
{
if (eitherCTRL) // same as END, for consistency with CTRL-UP/DOWN
tileNum = ((tileNum+nXTiles)/nXTiles)*nXTiles - 1;
else
tileNum++;
}
if (PRESSED_KEYSC(UP))
{
if (eitherCTRL)
while (tileNum-nXTiles >= iTopLeftTile)
tileNum -= nXTiles;
else
tileNum -= nXTiles;
}
if (PRESSED_KEYSC(DOWN))
{
if (eitherCTRL)
while (tileNum+nXTiles < iTopLeftTile + nDisplayedTiles)
tileNum += nXTiles;
else
tileNum += nXTiles;
}
if (PRESSED_KEYSC(PGUP))
{
if (eitherCTRL)
tileNum = 0;
else
tileNum -= nDisplayedTiles;
}
if (PRESSED_KEYSC(PGDN))
{
if (eitherCTRL)
tileNum = localartlookupnum-1;
else
tileNum += nDisplayedTiles;
}
if (PRESSED_KEYSC(HOME))
{
if (eitherCTRL)
tileNum = iTopLeftTile;
else
tileNum = (tileNum/nXTiles)*nXTiles;
}
if (PRESSED_KEYSC(END))
{
if (eitherCTRL)
tileNum = iTopLeftTile + nDisplayedTiles - 1;
else
tileNum = ((tileNum+nXTiles)/nXTiles)*nXTiles - 1;
}
// 'V' KEYPRESS
if (PRESSED_KEYSC(V))
tileNum = SelectAllTiles(tileNum);
// 'G' KEYPRESS - Goto frame
if (PRESSED_KEYSC(G))
{
if (eitherCTRL)
{
if (OnSaveTileGroup() == 0)
{
// tileNum = SelectAllTiles(tileNum);
Bmemset(tilemarked, 0, sizeof(tilemarked));
mark_lastk = -1;
noTilesMarked = 1;
}
}
else
tileNum = OnGotoTile(tileNum);
}
// 'U' KEYPRESS : go straight to user defined art
if (PRESSED_KEYSC(U))
{
SelectAllTiles(tileNum);
tileNum = FIRST_USER_ART_TILE;
}
// 'A' KEYPRESS : Go straight to start of Atomic edition's art
if (PRESSED_KEYSC(A))
{
SelectAllTiles(tileNum);
tileNum = FIRST_ATOMIC_TILE;
}
// 'E' KEYPRESS : Go straight to start of extended art
if (PRESSED_KEYSC(E))
{
SelectAllTiles(tileNum);
if (tileNum == FIRST_EXTENDED_TILE)
tileNum = SECOND_EXTENDED_TILE;
else tileNum = FIRST_EXTENDED_TILE;
}
// 'T' KEYPRESS = Select from pre-defined tileset
if (PRESSED_KEYSC(T))
tileNum = OnSelectTile(tileNum);
if (PRESSED_KEYSC(Z))
s_TileZoom = !s_TileZoom;
//
// Ensure tilenum is within valid range
//
tileNum = clamp(tileNum, 0, min(MAXTILES-1, localartlookupnum+nDisplayedTiles-1));
// 'S' KEYPRESS: search for named tile
if (PRESSED_KEYSC(S))
{
static char laststr[25] = "";
const char *searchstr = getstring_simple("Search for tile name: ", laststr, sizeof(names[0])-1, 1);
static char buf[2][25];
if (searchstr && searchstr[0])
{
int32_t i, i0, slen=Bstrlen(searchstr)-1;
Bstrncpyz(laststr, searchstr, 25);
i0 = localartlookup[tileNum];
Bmemcpy(buf[0], laststr, 25);
Bstrupr(buf[0]);
for (i=(i0+1)%MAXTILES; i!=i0; i=(i+1)%MAXTILES)
{
Bmemcpy(buf[1], names[i], 25);
buf[1][24]=0;
Bstrupr(buf[1]);
if ((searchstr[0]=='^' && !Bstrncmp(buf[1], buf[0]+1, slen)) ||
(searchstr[0]!='^' && Bstrstr(buf[1], buf[0])))
{
SelectAllTiles(i);
tileNum = i;
break;
}
}
}
mousex = mousey = mouseb = 0;
}
//
// Adjust top-left to ensure tilenum is within displayed range of tiles
//
while (tileNum < iTopLeftTile - (moffset<0)?nXTiles:0)
iTopLeftTile -= nXTiles;
while (tileNum >= iTopLeftTile + nDisplayedTiles)
iTopLeftTile += nXTiles;
iTopLeftTile = clamp(iTopLeftTile, 0, MAXTILES - nDisplayedTiles);
// SPACE keypress: mark/unmark selected tile
if (PRESSED_KEYSC(SPACE))
{
if (tileNum < localartlookupnum && IsValidTile(localartlookup[tileNum]))
{
if (keystatus[KEYSC_LCTRL] && keystatus[KEYSC_RSHIFT])
{
Bmemset(tilemarked, 0, sizeof(tilemarked));
mark_lastk = -1;
noTilesMarked = 1;
}
else
{
int32_t k=tileNum, kend, dir;
if (noTilesMarked)
{
noTilesMarked = 0;
TMPERRMSG_PRINT("Beginning marking tiles. To group, press Ctrl-G."
" To reset, press LCtrl-RShift-SPACE.");
}
if (mark_lastk>=0 && eitherCTRL)
{
kend = mark_lastk;
dir = ksgn(mark_lastk-k);
}
else
{
kend = k;
dir = 0;
}
mark_lastk = k;
for (; dir==0 || dir*(kend-k)>=1; k+=dir)
{
tilemarked[localartlookup[k]>>3] ^= (1<<(localartlookup[k]&7));
if (dir==0)
break;
}
}
}
}
if ((keystatus[KEYSC_ENTER] || (bstatus&1)) == 0) // uh ? Not escape key ?
{
idSelectedTile = idInitialTile;
}
else
{
if (tileNum < localartlookupnum)
{
// Convert tile num from index to actual tile num
idSelectedTile = localartlookup[tileNum];
// Check : if invalid tile selected, return original tile num
if (!IsValidTile(idSelectedTile))
idSelectedTile = idInitialTile;
}
else
{
idSelectedTile = idInitialTile;
}
}
if (mtile!=tileNum) // if changed by keyboard, update mouse cursor
{
searchx = ((tileNum-iTopLeftTile)%nXTiles) * zoomsz + zoomsz/2;
searchy = ((tileNum-iTopLeftTile)/nXTiles) * zoomsz + zoomsz/2 + moffset;
}
}
searchx=omousex;
searchy=omousey;
keystatus[KEYSC_ESC] = 0;
keystatus[KEYSC_ENTER] = 0;
popDisableFog();
return idSelectedTile;
}
// Dir = 0 (zoom out) or 1 (zoom in)
//void OnZoomInOut( int32_t *pZoom, int32_t Dir /*0*/ )
//{
//}
static int32_t OnSaveTileGroup(void)
{
int32_t i, n=0;
char hotkey;
const char *cp, *name;
if (tile_groups==MAX_TILE_GROUPS)
TMPERRMSG_RETURN("Cannot save tile group: maximum number of groups (%d) exceeded.", MAX_TILE_GROUPS);
for (i=0; i<MAXTILES; i++)
n += !!(tilemarked[i>>3]&(1<<(i&7)));
if (n==0)
TMPERRMSG_RETURN("Cannot save tile group: no tiles marked.");
else if (n > MAX_TILE_GROUP_ENTRIES)
TMPERRMSG_RETURN("Cannot save tile group: too many tiles in group. Have %d, max is %d.",
n, MAX_TILE_GROUP_ENTRIES);
cp = getstring_simple("Hotkey for new group: ", "", 1, 0);
if (!cp || !*cp)
return 1;
hotkey = Btoupper(cp[0]);
if (!isalpha(hotkey))
TMPERRMSG_RETURN("Hotkey must be alphabetic.");
for (i=0; i<tile_groups; i++)
if (s_TileGroups[i].key1==hotkey || s_TileGroups[i].key2==Btolower(hotkey))
TMPERRMSG_RETURN("Hotkey '%c' already in use by tile group `%s'.", hotkey, s_TileGroups[i].szText);
name = getstring_simple("Name for new tile group: ", "", 63, 0);
if (!name || !*name)
return 1;
for (i=0; name[i]; i++)
if (!(isalnum(name[i]) || name[i]==' ' || name[i]==','))
TMPERRMSG_RETURN("Name may only consist of alphabetic, numeric and space characters.");
{
int32_t lasti=-1, col=0, j, k, opathsearchmode=pathsearchmode;
BFILE *fp;
pathsearchmode = pathsearchmode_oninit; // use the same pathsearchmode as on init
fp = fopenfrompath(default_tiles_cfg, "a");
pathsearchmode = opathsearchmode;
if (!fp)
TMPERRMSG_RETURN("Could not open `%s' for writing: %s.", default_tiles_cfg, strerror(errno));
if (fseek(fp, 0, BSEEK_END)) // seems to be necessary even though we fopen with "a"
TMPERRMSG_RETURN("Could not seek to end of file `%s'.", default_tiles_cfg);
#define TTAB "\t"
#define TBITCHK(i) ((i)<MAXTILES && (tilemarked[(i)>>3]&(1<<((i)&7))))
Bfprintf(fp, OURNEWL);
Bfprintf(fp, "tilegroup \"%s\"" OURNEWL"{" OURNEWL, name);
Bfprintf(fp, TTAB "hotkey \"%c\"" OURNEWL OURNEWL, hotkey);
s_TileGroups[tile_groups].pIds = (int32_t *)Xmalloc(n * sizeof(s_TileGroups[tile_groups].pIds[0]));
j = 0;
// tileranges for consecutive runs of 3 or more tiles
for (i=0; i<MAXTILES; i++)
{
if (lasti>=0 && !TBITCHK(i))
{
if (names[lasti][0] && names[i-1][0])
Bfprintf(fp, TTAB "tilerange %s %s" OURNEWL, names[lasti], names[i-1]);
else
Bfprintf(fp, TTAB "tilerange %d %d" OURNEWL, lasti, i-1);
for (k=lasti; k<i; k++)
{
s_TileGroups[tile_groups].pIds[j++] = k;
tilemarked[k>>3] &= ~(1<<(k&7));
}
lasti = -1;
}
else if (lasti==-1 && TBITCHK(i))
{
if (TBITCHK(i+1) && TBITCHK(i+2))
{
lasti = i;
i += 2;
}
}
}
if (lasti>=0 && lasti<=MAXTILES-3)
{
for (k=lasti; k<MAXTILES; k++)
{
s_TileGroups[tile_groups].pIds[j++] = k;
tilemarked[k>>3] &= ~(1<<(k&7));
}
Bfprintf(fp, TTAB "tilerange %d %d" OURNEWL, lasti, MAXTILES-1);
}
Bfprintf(fp, OURNEWL);
k = 0;
for (i=0; i<MAXTILES; i++)
if (tilemarked[i>>3]&(1<<(i&7)))
{
k = 1;
break;
}
if (k)
{
// throw them all in a tiles{...} group else
Bfprintf(fp, TTAB "tiles\n" TTAB "{" OURNEWL);
for (i=0; i<MAXTILES; i++)
{
if (TBITCHK(i))
{
s_TileGroups[tile_groups].pIds[j++] = i;
if (col==0)
Bfprintf(fp, TTAB TTAB), col+=8;
if (names[i][0])
col+=Bfprintf(fp, "%s ", names[i]);
else
col+=Bfprintf(fp, "%d ", i);
if (col>80)
{
Bfprintf(fp, OURNEWL);
col = 0;
}
}
}
if (col>0)
Bfprintf(fp, OURNEWL);
Bfprintf(fp, TTAB "}" OURNEWL);
}
#undef TBITCHK
#undef TTAB
Bfprintf(fp, "}" OURNEWL);
Bfclose(fp);
s_TileGroups[tile_groups].szText = Xstrdup(name);
s_TileGroups[tile_groups].nIds = n;
s_TileGroups[tile_groups].key1 = Btoupper(hotkey);
s_TileGroups[tile_groups].key2 = Btolower(hotkey);
s_TileGroups[tile_groups].color1 = s_TileGroups[tile_groups].color2 = 0;
tile_groups++;
TMPERRMSG_PRINT("Wrote and installed new tile group.");
}
return 0;
}
static int32_t OnGotoTile(int32_t tileNum)
{
//Automatically press 'V'
tileNum = SelectAllTiles(tileNum);
return getnumber256("Goto tile: ", 0, MAXTILES-1, 0+2+16);
}
static int32_t LoadTileSet(const int32_t idCurrentTile, const int32_t *pIds, const int32_t nIds)
{
int32_t iNewTile = 0;
int32_t i;
localartlookupnum = nIds;
for (i = 0; i < localartlookupnum; i++)
{
localartlookup[i] = pIds[i];
// REM : Could we still utilise localartfreq[] to mark
// which tiles are currently used in the map ? Set to 0xFFFF perhaps ?
localartfreq[i] = 0;
if (idCurrentTile == pIds[i])
iNewTile = i;
}
return iNewTile;
}
static int32_t OnSelectTile(int32_t tileNum)
{
int32_t bDone = 0;
int32_t i;
char ch;
if (tile_groups <= 0)
{
TMPERRMSG_PRINT("No tile groups loaded. Check for existence of `%s'.", default_tiles_cfg);
return tileNum;
}
SelectAllTiles(tileNum);
bflushchars();
setpolymost2dview();
#ifdef USE_OPENGL
bglEnable(GL_TEXTURE_2D);
#endif
clearview(-1);
//
// Await appropriate selection keypress.
//
bDone = 0;
while (keystatus[KEYSC_ESC] == 0 && !bDone)
{
if (handleevents())
quitevent = 0;
idle_waitevent();
//
// Display the description strings for each available tile group
//
int32_t j = 0;
for (i = 0; i < tile_groups; i++)
{
if (s_TileGroups[i].szText != NULL)
{
if ((j+2)*16 > ydimgame) break;
if (s_TileGroups[i].key1)
{
Bsprintf(tempbuf, "(%c) %s", s_TileGroups[i].key1, s_TileGroups[i].szText);
printext256(10L, (j+1)*16, whitecol, -1, tempbuf, 0);
j++;
}
}
}
showframe(1);
ch = bgetchar();
for (i = 0; i < tile_groups; i++)
{
if (s_TileGroups[i].pIds != NULL && s_TileGroups[i].key1)
if (ch == s_TileGroups[i].key1 || ch == s_TileGroups[i].key2)
{
tileNum = LoadTileSet(tileNum, s_TileGroups[i].pIds, s_TileGroups[i].nIds);
bDone = 1;
}
}
}
showframe(1);
clearkeys();
return tileNum;
}
static const char *GetTilePixels(int32_t idTile)
{
char *pPixelData = 0;
if (idTile >= 0 && idTile < MAXTILES)
{
if (!waloff[idTile])
loadtile(idTile);
if (IsValidTile(idTile))
pPixelData = (char *)waloff[idTile];
}
return pPixelData;
}
static void classic_drawtilescreen(int32_t x, int32_t y, int32_t idTile, int32_t TileDim,
const char *pRawPixels)
{
int32_t dispxsz = tilesiz[idTile].x, dispysz = tilesiz[idTile].y;
int32_t divinc = 1, mulinc = 1;
int32_t xofs, yofs;
char *pScreen;
while ((dispxsz/divinc > TileDim) || (dispysz/divinc) > TileDim)
{
divinc++;
}
if (divinc == 1 && s_TileZoom)
{
while ((dispxsz*(mulinc+1)) <= TileDim && (dispysz*(mulinc+1)) <= TileDim)
{
mulinc++;
}
}
dispxsz = (dispxsz / divinc) * mulinc;
dispysz = (dispysz / divinc) * mulinc;
for (yofs = 0; yofs < dispysz; yofs++)
{
y += yofs;
if (y>=0 && y<ydim)
{
pScreen = (char *)ylookup[y]+x+frameplace;
for (xofs = 0; xofs < dispxsz; xofs++)
{
pScreen[xofs] = pRawPixels[((yofs*divinc)/mulinc) + (((xofs*divinc)/mulinc)*tilesiz[idTile].y)];
}
}
y -= yofs;
}
}
static void tilescreen_drawbox(int32_t iTopLeft, int32_t iSelected, int32_t nXTiles,
int32_t TileDim, int32_t offset,
int32_t tileNum, int32_t idTile)
{
int32_t marked = (IsValidTile(idTile) && tilemarked[idTile>>3]&(1<<(idTile&7)));
//
// Draw white box around currently selected tile or marked tile
// p1=(x1, y1), p2=(x1+TileDim-1, y1+TileDim-1)
//
if (tileNum == iSelected || marked)
{
int32_t x1 = ((tileNum-iTopLeft) % nXTiles)*TileDim;
int32_t y1 = ((tileNum - ((tileNum-iTopLeft) % nXTiles) - iTopLeft)/nXTiles)*TileDim + offset;
int32_t x2 = x1+TileDim-1;
int32_t y2 = y1+TileDim-1, oydim16=ydim16;
char markedcol = editorcolors[14];
setpolymost2dview();
y1=max(y1, 0);
y2=min(y2, ydim-1);
// plotlines2d uses drawline16, which clips against ydim16...
ydim16 = ydim;
{
// box
int32_t xx[] = {x1, x1, x2, x2, x1};
int32_t yy[] = {y1, y2, y2, y1, y1};
plotlines2d(xx, yy, 5, tileNum==iSelected ? whitecol : markedcol);
}
// cross
if (marked)
{
int32_t xx[] = {x1, x2};
int32_t yy[] = {y1, y2};
plotlines2d(xx, yy, 2, markedcol);
swaplong(&yy[0], &yy[1]);
plotlines2d(xx, yy, 2, markedcol);
}
ydim16 = oydim16;
}
}
static void tilescreen_drawrest(int32_t iSelected, int32_t showmsg)
{
if (iSelected>=0 && iSelected<MAXTILES)
{
int32_t idTile = localartlookup[iSelected];
int32_t i;
char szT[128];
// Draw info bar at bottom.
// Clear out behind the text for improved visibility.
//drawline256(0, (ydim-12)<<12, xdim<<12, (ydim-12)<<12, whitecol);
for (i=ydim-12; i<ydim; i++)
drawline256(0, i<<12, xdim<<12, i<<12, (ydim-i));
// Tile number on left.
Bsprintf(szT, "%d" , idTile);
printext256(1, ydim-10, whitecol, -1, szT, 0);
// Tile name on right.
printext256(xdim-(Bstrlen(names[idTile])<<3)-1,ydim-10,whitecol,-1,names[idTile],0);
// Tile dimensions.
Bsprintf(szT,"%dx%d",tilesiz[idTile].x,tilesiz[idTile].y);
printext256(xdim>>2,ydim-10,whitecol,-1,szT,0);
// EditArt offset flags.
Bsprintf(szT,"%d, %d", picanm[idTile].xofs, picanm[idTile].yofs);
printext256((xdim>>2)+100,ydim-10,whitecol,-1,szT,0);
// EditArt animation flags.
if (picanm[idTile].sf&PICANM_ANIMTYPE_MASK)
{
static const char *anmtype[] = {"", "Osc", "Fwd", "Bck"};
int32_t ii = (picanm[idTile].sf&PICANM_ANIMTYPE_MASK)>>PICANM_ANIMTYPE_SHIFT;
Bsprintf(szT,"%s %d", anmtype[ii], picanm[idTile].num);
printext256((xdim>>2)+100+14*8,ydim-10,whitecol,-1,szT,0);
}
}
if (showmsg)
TMPERRMSG_SHOW(0);
m32_showmouse();
}
////////// main tile drawing function //////////
static int32_t DrawTiles(int32_t iTopLeft, int32_t iSelected, int32_t nXTiles, int32_t nYTiles,
int32_t TileDim, int32_t offset, int32_t showmsg)
{
int32_t XTile, YTile;
int32_t tileNum, idTile;
int32_t i, x, y;
const char *pRawPixels;
char szT[128];
#ifdef USE_OPENGL
int32_t lazyselector = g_lazy_tileselector && usehightile;
int32_t usehitile;
#else
int32_t lazyselector = g_lazy_tileselector;
#endif
int32_t runi=0;
static uint8_t loadedhitile[(MAXTILES+7)>>3];
#ifdef USE_OPENGL
setpolymost2dview();
if (getrendermode() >= REND_POLYMOST)
{
bglEnable(GL_TEXTURE_2D);
if (lazyselector)
bglDrawBuffer(GL_FRONT_AND_BACK);
}
#endif
clearview(-1);
begindrawing();
restart:
for (YTile = 0-(offset>0); YTile < nYTiles+(offset<0)+1; YTile++)
{
for (XTile = 0; XTile < nXTiles; XTile++)
{
tileNum = iTopLeft + XTile + (YTile * nXTiles);
if (tileNum < 0 || tileNum >= localartlookupnum)
continue;
#ifdef USE_OPENGL
usehitile = (runi || !lazyselector);
#endif
idTile = localartlookup[ tileNum ];
if (loadedhitile[idTile>>3]&(1<<(idTile&7)))
{
if (runi==1)
continue;
#ifdef USE_OPENGL
usehitile = 1;
#endif
}
// Get pointer to tile's raw pixel data
pRawPixels = GetTilePixels(idTile);
if (pRawPixels != NULL)
{
x = XTile * TileDim;
y = YTile * TileDim+offset;
#ifdef USE_OPENGL
if (polymost_drawtilescreen(x, y, idTile, TileDim, s_TileZoom,
usehitile, loadedhitile))
#endif
classic_drawtilescreen(x, y, idTile, TileDim, pRawPixels);
if (localartfreq[tileNum] != 0 && y >= 0 && y <= ydim-20)
{
Bsprintf(szT, "%d", localartfreq[tileNum]);
printext256(x, y, whitecol, -1, szT, 1);
}
}
tilescreen_drawbox(iTopLeft, iSelected, nXTiles, TileDim, offset, tileNum, idTile);
if (runi==1 && lazyselector)
{
int32_t k;
if (handleevents())
quitevent=0;
tilescreen_drawrest(iSelected, showmsg);
k = (mousex || mousey || mouseb);
if (!k)
for (i=0; i<(signed)ARRAY_SIZE(keystatus); i++)
if (keystatus[i])
{
k = 1;
break;
}
if (k)
{
enddrawing();
showframe(1);
#ifdef USE_OPENGL
if (getrendermode() >= REND_POLYMOST && lazyselector)
bglDrawBuffer(GL_BACK);
#endif
return 1;
}
enddrawing();
showframe(1);
begindrawing();
}
}
}
tilescreen_drawrest(iSelected, showmsg);
if (getrendermode() >= REND_POLYMOST && in3dmode() && lazyselector)
{
if (runi==0)
{
enddrawing();
showframe(1);
begindrawing();
runi = 1;
goto restart;
}
}
enddrawing();
showframe(1);
#ifdef USE_OPENGL
if (getrendermode() >= REND_POLYMOST && lazyselector)
bglDrawBuffer(GL_BACK);
#endif
return 0;
}
#undef TMPERRMSG_SHOW
#undef TMPERRMSG_PRINT
#undef TMPERRMSG_RETURN
#define WIND1X 3
#define WIND1Y 150
static char const *tileinfo_colorstr = "";
static void tileinfo_doprint(int32_t x, int32_t y, char *buf, const char *label, int32_t value, int32_t value2, int32_t pos)
{
int32_t small = (xdimgame<=640), i = ydimgame>>6;
if (value2)
Bsprintf(buf, "%s:%s%4d, %d", label, tileinfo_colorstr, value, value2);
else Bsprintf(buf,"%s:%s%4d", label, tileinfo_colorstr, value);
printext256(x+2, y+2+i*pos, 0, -1, buf, small);
printext256(x, y+i*pos, whitecol, -1, buf, small);
}
// flags: 1:draw asterisk for lotag
// 2:draw asterisk for extra
// 4:print bottom-swapped wall members colored
static void drawtileinfo(const char *title,int32_t x,int32_t y,int32_t picnum,int32_t shade,int32_t pal,int32_t cstat,
int32_t lotag,int32_t hitag,int32_t extra, int32_t blend, int32_t statnum, uint32_t flags)
{
char buf[64];
int32_t small = (xdimgame<=640);
if (tilesiz[picnum].x>0 && tilesiz[picnum].y>0)
{
int32_t x1 = x+80;
if (small)
x1 /= 2;
x1 = (int32_t)(x1 * 320.0/xdimgame);
const double scalediv = max(tilesiz[picnum].x,tilesiz[picnum].y)/24.0;
const int32_t scale = (int32_t)(65536.0/scalediv);
const int32_t oviewingrange=viewingrange, oyxaspect=yxaspect;
setaspect(65536, divscale16(ydim*320, xdim*200));
// +1024: prevents rotatesprite from setting aspect itself
rotatesprite_fs((x1+13)<<16,(y+11)<<16,scale,0, picnum,shade,pal, 2+1024);
setaspect(oviewingrange, oyxaspect);
}
x = (int32_t)(x * xdimgame/320.0);
y = (int32_t)(y * ydimgame/200.0);
begindrawing();
printext256(x+2,y+2,0,-1,title,small);
printext256(x,y,editorcolors[14],-1,title,small);
if (flags&4)
{
Bsprintf(tempbuf, "^%d", editorcolors[14]);
tileinfo_colorstr = tempbuf;
}
tileinfo_doprint(x, y, buf, "Pic", picnum, 0, 1);
if (blend)
{
Bsprintf(tempbuf, "^%d", editorcolors[14]);
tileinfo_colorstr = tempbuf;
}
tileinfo_doprint(x, y, buf, "Shd", shade, blend, 2);
if (!(flags & 4))
tileinfo_colorstr = "";
tileinfo_doprint(x, y, buf, "Pal", pal, 0, 3);
tileinfo_doprint(x, y, buf, "Cst", cstat, 0, 4);
tileinfo_colorstr = "";
tileinfo_doprint(x, y, buf, (flags&1)?"Lo*":"Lot", lotag, 0, 5);
tileinfo_doprint(x, y, buf, "Hit", hitag, 0, 6);
tileinfo_doprint(x, y, buf, (flags&2)?"Ex*":"Ext", extra, statnum, 7);
enddrawing();
}
//int32_t snap=0;
//int32_t saveval1,saveval2,saveval3;
static inline void getnumber_dochar(char *ptr, int32_t num)
{
*ptr = (char) num;
}
static inline void getnumber_doint16_t(int16_t *ptr, int32_t num)
{
*ptr = (int16_t) num;
}
static inline void getnumber_doint32(int32_t *ptr, int32_t num)
{
*ptr = (int32_t) num;
}
static inline void getnumber_doint64(int64_t *ptr, int32_t num)
{
*ptr = (int64_t) num;
}
static void getnumberptr256(const char *namestart, void *num, int32_t bytes, int32_t maxnumber, char sign, void *(func)(int32_t))
{
char buffer[80], ch;
int32_t danum = 0, oldnum;
uint8_t flags = (sign>>1)&3;
sign &= 1;
switch (bytes)
{
case 1:
danum = sign ? *(int8_t *)num : *(uint8_t *)num;
break;
case 2:
danum = sign ? *(int16_t *)num : *(uint16_t *)num;
break;
case 4:
danum = *(int32_t *)num;
break;
case 8:
danum = *(int64_t *)num;
break;
}
oldnum = danum;
bflushchars();
while (keystatus[0x1] == 0)
{
if (handleevents())
quitevent = 0;
M32_DrawRoomsAndMasks();
ch = bgetchar();
if (keystatus[0x1]) break;
clearkeys();
mouseb = 0;
searchx = osearchx;
searchy = osearchy;
inputchecked = 1;
ExtCheckKeys();
Bsprintf(buffer,"%s%d",namestart,danum);
if (totalclock & 32) Bstrcat(buffer,"_ ");
printmessage256(0, 0, buffer);
if (func != NULL)
{
Bsprintf(buffer,"%s",(char *)func((int32_t)danum));
printmessage256(0, 9, buffer);
}
showframe(1);
if (getnumber_internal1(ch, &danum, maxnumber, sign) ||
getnumber_autocomplete(namestart, ch, &danum, flags))
{
if (danum != oldnum)
asksave = 1;
oldnum = danum;
break;
}
switch (bytes)
{
case 1:
getnumber_dochar((char *)num, danum);
break;
case 2:
getnumber_doint16_t((int16_t *)num, danum);
break;
case 4:
getnumber_doint32((int32_t *)num, danum);
break;
case 8:
getnumber_doint64((int64_t *)num, danum);
break;
}
}
clearkeys();
lockclock = totalclock; //Reset timing
switch (bytes)
{
case 1:
getnumber_dochar((char *)num, oldnum);
break;
case 2:
getnumber_doint16_t((int16_t *)num, oldnum);
break;
case 4:
getnumber_doint32((int32_t *)num, oldnum);
break;
case 8:
getnumber_doint64((int64_t *)num, oldnum);
break;
}
}
#if 0
int64_t ldistsqr(spritetype *s1,spritetype *s2)
{
return (((int64_t)(s2->x - s1->x))*((int64_t)(s2->x - s1->x)) +
((int64_t)(s2->y - s1->y))*((int64_t)(s2->y - s1->y)));
}
#endif
static void TextEntryMode(int16_t startspr)
{
char ch, buffer[80], doingspace=0;
int16_t daang = 0, t, alphidx, basetile, linebegspr, curspr, cursor;
int32_t i, j, k, dax = 0, day = 0;
static uint8_t hgap=0, vgap=4;
static uint8_t spcgap[MAX_ALPHABETS], firstrun=1;
spritetype *sp;
int16_t *spritenums;
int32_t stackallocsize=32, numletters=0;
if (firstrun)
{
firstrun=0;
for (i=0; i<numalphabets; i++)
spcgap[i] = 0;
}
if (startspr<0 || startspr>=MAXSPRITES ||
sprite[startspr].statnum == MAXSTATUS)
return;
if (numalphabets == 0)
{
message("Alphabet configuration not read.");
return;
}
if ((sprite[startspr].cstat&16) == 0)
{
message("Must point at a wall-aligned text sprite.");
return;
}
t = sprite[startspr].picnum;
alphidx = -1;
for (i=0; i<numalphabets; i++)
{
for (j=0; j<NUMPRINTABLES; j++)
if (alphabets[i].pic[j] == t)
{
alphidx = i;
basetile = t;
if (spcgap[i] == 0)
spcgap[i] = 3*tilesiz[t].x/2;
goto ENDFOR1;
}
}
ENDFOR1:
if (alphidx==-1)
{
message("Must point at a text sprite.");
return;
}
curspr = linebegspr = startspr;
t = sprite[startspr].picnum;
sprite[startspr].xoffset = -picanm[t].xofs;
sprite[startspr].yoffset = -picanm[t].yofs;
spritenums = (int16_t *)Xmalloc(stackallocsize * sizeof(int16_t));
cursor = insertsprite(sprite[startspr].sectnum,0);
if (cursor < 0) goto ERROR_TOOMANYSPRITES;
sp = &sprite[cursor];
Bmemcpy(sp, &sprite[startspr], sizeof(spritetype));
sp->yoffset = 0;
sp->picnum = SMALLFNTCURSOR;
sp->xrepeat = clamp(sp->xrepeat/tilesiz[sp->picnum].x, 2, 255);
sp->yrepeat = clamp((sp->yrepeat*tilesiz[sprite[startspr].picnum].y)/tilesiz[sp->picnum].y, 4, 255);
sp->pal = 0;
sp->cstat = 18;
bflushchars();
while (keystatus[0x1] == 0)
{
if (handleevents())
quitevent = 0;
if (PRESSED_KEYSC(UP)) // vertical gap in pixels (32 x-units)
vgap += (vgap<255);
if (PRESSED_KEYSC(DOWN))
vgap -= (vgap>0);
if (PRESSED_KEYSC(RIGHT)) // horizontal gap in half pixels
hgap += (hgap<255);
if (PRESSED_KEYSC(LEFT))
hgap -= (hgap>0);
if (PRESSED_KEYSC(INSERT)) // space gap in half pixels
spcgap[alphidx] += (spcgap[alphidx]<255);
if (PRESSED_KEYSC(DELETE))
spcgap[alphidx] -= (spcgap[alphidx]>1);
if (PRESSED_KEYSC(HOME)) // shade
sprite[linebegspr].shade += (sprite[linebegspr].shade<127);
if (PRESSED_KEYSC(END))
sprite[linebegspr].shade -= (sprite[linebegspr].shade>-128);
if (PRESSED_KEYSC(PGUP)) // pal
sprite[linebegspr].pal += (sprite[linebegspr].pal<255);
if (PRESSED_KEYSC(PGDN))
sprite[linebegspr].pal -= (sprite[linebegspr].pal>0);
M32_DrawRoomsAndMasks();
ch = bgetchar();
if (keystatus[0x1]) break;
clearkeys();
mouseb = 0;
searchx = osearchx;
searchy = osearchy;
inputchecked = 1;
ExtCheckKeys();
Bsprintf(tempbuf, "^%dText entry mode.^%d Navigation keys change vars.", editorcolors[10], whitecol);
printmessage256(0,0,tempbuf);
Bsprintf(buffer, "Hgap=%d, Vgap=%d, SPCgap=%d, Shd=%d, Pal=%d",
hgap, vgap, spcgap[alphidx], TrackerCast(sprite[linebegspr].shade), TrackerCast(sprite[linebegspr].pal));
printmessage256(0, 9, buffer);
showframe(1);
// ---
sp = &sprite[curspr];
if (!doingspace)
{
dax = sp->x; day = sp->y;
daang = sp->ang;
}
j = sp->xrepeat*(hgap+tilesiz[sp->picnum].x+2);
{
vec3_t vect;
vect.x = dax + ((j*sintable[daang])>>17);
vect.y = day - ((j*sintable[(daang+512)&2047])>>17);
vect.z = sp->z;
setsprite(cursor,&vect);
}
if (ch>=33 && ch<=126 && alphabets[alphidx].pic[ch-33] >= 0)
{
int16_t sect;
// mapping char->tilenum
t = alphabets[alphidx].pic[ch-33];
j = sp->xrepeat*(hgap+tilesiz[sp->picnum].x+tilesiz[t].x);
dax += (j*sintable[daang])>>17;
day -= (j*sintable[(daang+512)&2047])>>17;
dax += (j*sintable[(sprite[curspr].ang+2560)&2047])>>17;
day += (j*sintable[(sprite[curspr].ang+2048)&2047])>>17;
sect = sprite[curspr].sectnum;
updatesector(dax,day,&sect);
if (Numsprites < MAXSPRITES && sect >= 0)
{
i = insertsprite(sect,0);
Bmemcpy(&sprite[i], &sprite[linebegspr], sizeof(spritetype));
sprite[i].sectnum = sect;
sprite[i].x = dax, sprite[i].y = day;
sprite[i].picnum = t;
sprite[i].ang = daang;
sprite[i].xoffset = -picanm[t].xofs;
sprite[i].yoffset = -picanm[t].yofs;
sprite[i].xoffset += alphabets[alphidx].xofs[(int32_t)ch-33];
sprite[i].yoffset += alphabets[alphidx].yofs[(int32_t)ch-33];
DoSpriteOrnament(i);
for (k=0; k<MAXTILES; k++)
localartfreq[k] = 0;
for (k=0; k<MAXSPRITES; k++)
if (sprite[k].statnum < MAXSTATUS)
localartfreq[sprite[k].picnum]++;
curspr = i;
doingspace = 0;
asksave = 1;
if (numletters >= stackallocsize)
{
stackallocsize *= 2;
spritenums = (int16_t *)Xrealloc(spritenums, stackallocsize*sizeof(int16_t));
}
spritenums[numletters++] = i;
}
}
else if (ch == 32)
{
dax += ((sp->xrepeat*spcgap[alphidx]*sintable[daang])>>17);
day -= ((sp->xrepeat*spcgap[alphidx]*sintable[(daang+512)&2047])>>17);
doingspace = 1;
}
else if (ch == 8) // backspace
{
if (doingspace)
doingspace = 0;
else if (numletters > 0)
{
int16_t last = spritenums[numletters-1];
if (sprite[last].z != sprite[linebegspr].z) // only "delete" line break
{
sprite[linebegspr].z = sprite[last].z;
curspr = last;
}
else if (numletters > 1)
{
int16_t sectolast = spritenums[numletters-2];
if (sprite[last].z == sprite[sectolast].z)
curspr = sectolast;
else // if we delete the first letter on the line
curspr = linebegspr;
numletters--;
deletesprite(last);
asksave = 1;
}
else
{
numletters--;
deletesprite(last);
curspr = linebegspr;
asksave = 1;
}
}
else
{
sprite[linebegspr].z -= ((sprite[linebegspr].yrepeat*(vgap+tilesiz[basetile].y))<<2);
asksave = 1;
}
}
else if (ch == 13) // enter
{
sprite[linebegspr].z += ((sprite[linebegspr].yrepeat*(vgap+tilesiz[basetile].y))<<2);
curspr = linebegspr;
doingspace = 0;
asksave = 1;
}
}
ERROR_TOOMANYSPRITES:
if (cursor < 0) message("Too many sprites in map!");
else deletesprite(cursor);
Bfree(spritenums);
clearkeys();
lockclock = totalclock; //Reset timing
}
static void mouseaction_movesprites(int32_t *sumxvect, int32_t *sumyvect, int32_t yangofs, int32_t mousexory)
{
int32_t xvect,yvect, daxvect,dayvect, ii, spi;
int32_t units, gridlock = (eitherCTRL && grid > 0 && grid < 9);
spritetype *sp = &sprite[searchwall];
int16_t tsect = sp->sectnum;
vec3_t tvec = { sp->x, sp->y, sp->z };
xvect = -((mousexory*(int32_t)sintable[(ang+yangofs+512)&2047])<<3);
yvect = -((mousexory*(int32_t)sintable[(ang+yangofs)&2047])<<3);
if (gridlock)
{
units = 1<<(11-grid);
if ((tvec.x & (units-1)) || (tvec.y & (units-1)))
{
daxvect = ((tvec.x & ~(units-1)) - tvec.x)<<14;
dayvect = ((tvec.y & ~(units-1)) - tvec.y)<<14;
}
else
{
units <<= 14;
*sumxvect += xvect;
*sumyvect += yvect;
if (klabs(*sumxvect) >= units)
{
daxvect = ((*sumxvect)/units)*units;
*sumxvect %= units;
}
else
daxvect = 0;
if (klabs(*sumyvect) >= units)
{
dayvect = ((*sumyvect)/units)*units;
*sumyvect %= units;
}
else
dayvect = 0;
}
}
else
{
daxvect = xvect;
dayvect = yvect;
}
if (highlightcnt<=0 || (show2dsprite[searchwall>>3] & (1<<(searchwall&7)))==0)
{
clipmove(&tvec, &tsect, daxvect,dayvect, sp->clipdist,64<<4,64<<4, spnoclip?1:CLIPMASK0);
setsprite(searchwall, &tvec);
}
else
{
xvect = daxvect;
yvect = dayvect;
// test run
for (ii=0; ii<highlightcnt; ii++)
if (highlight[ii]&16384)
{
spi = highlight[ii]&16383;
Bmemcpy(&tvec, &sprite[spi], sizeof(vec3_t));
tsect = sprite[spi].sectnum;
clipmove(&tvec, &tsect, xvect,yvect, 128,64<<4,64<<4, spnoclip?1:CLIPMASK0);
xvect = (tvec.x - sprite[spi].x)<<14;
yvect = (tvec.y - sprite[spi].y)<<14;
}
// the real thing
for (ii=0; ii<highlightcnt; ii++)
if (highlight[ii]&16384)
{
spi = highlight[ii]&16383;
Bmemcpy(&tvec, &sprite[spi], sizeof(vec3_t));
tsect = sprite[spi].sectnum;
clipmove(&tvec, &tsect, xvect,yvect, 128,64<<4,64<<4, spnoclip?1:CLIPMASK0);
setsprite(spi, &tvec);
}
}
}
static int32_t addtobyte(int8_t *byte, int32_t num)
{
int32_t onum = *byte, clamped=0;
if (onum + num != (int8_t)(onum + num))
clamped = 1;
if (!clamped)
*byte = (onum + num);
return clamped;
}
static void toggle_sprite_alignment(int32_t spritenum)
{
static const char *aligntype[4] = { "view", "wall", "floor", "???" };
int32_t i = sprite[spritenum].cstat;
if ((i&48) < 32)
i += 16;
else
i &= ~48;
sprite[spritenum].cstat = i;
message("Sprite %d now %s aligned", spritenum, aligntype[(i&48)/16]);
asksave = 1;
}
static void toggle_cf_flipping(int32_t sectnum, int32_t floorp)
{
static const int8_t next3[8] = { 6, 7, 4, 5, 0, 1, 3, 2 }; // 0->6->3->5->1->7->2->4->0
static const int8_t prev3[8] = { 4, 5, 7, 6, 2, 3, 0, 1 }; // 0<-6<-3<-5<-1<-7<-2<-4<-0
static const int16_t orient[8] = { 360, -360, -180, 180, -270, 270, 90, -90 };
const int32_t search = floorp ? SEARCH_FLOOR : SEARCH_CEILING;
uint16_t *const stat = &SECTORFLD(sectnum,stat, floorp);
int32_t i = *stat;
i = (i&0x4)+((i>>4)&3);
i = eitherSHIFT ? prev3[i] : next3[i];
message("Sector %d %s flip %d deg%s", sectnum, typestr[search],
klabs(orient[i])%360, orient[i] < 0 ? " mirrored":"");
i = (i&0x4)+((i&3)<<4);
*stat &= ~0x34;
*stat |= i;
asksave = 1;
}
// vec2_t initializer from a 1st point of wall
#define WALLVEC_INITIALIZER(w) { POINT2(w).x-wall[w].x, POINT2(w).y-wall[w].y }
static int64_t lldotv2(const vec2_t *v1, const vec2_t *v2)
{
return (int64_t)v1->x * v2->x + (int64_t)v1->y * v2->y;
}
#ifdef NEW_MAP_FORMAT
# define YAX_BIT_PROTECT 0
#else
# define YAX_BIT_PROTECT YAX_BIT
#endif
////////// KEY PRESS HANDLER IN 3D MODE //////////
static void Keys3d(void)
{
int32_t i = 0, changedir,tsign; // ,count,nexti
int32_t j, k, tempint = 0, hiz, loz;
int32_t hihit, lohit;
char smooshyalign=0, repeatpanalign=0; //, buffer[80];
int16_t startwall, endwall, dasector; //, statnum=0;
char tempbuf[128];
/* start Mapster32 */
if (g_numsounds > 0 && AmbienceToggle)
{
M32_MoveFX();
S_Update();
}
if (usedcount && !helpon)
{
#if 0
if (!AIMING_AT_SPRITE)
{
count=0;
for (i=0; i<numwalls; i++)
{
if (wall[i].picnum == temppicnum) count++;
if (wall[i].overpicnum == temppicnum) count++;
}
for (i=0; i<numsectors; i++)
{
if (sector[i].ceilingpicnum == temppicnum) count++;
if (sector[i].floorpicnum == temppicnum) count++;
}
}
else
{
count=0;
statnum=0;
i = headspritestat[statnum];
while (i != -1)
{
nexti = nextspritestat[i];
if (sprite[i].picnum == temppicnum) count++;
i = nexti;
}
}
#endif
drawtileinfo("Clipboard",3,124,temppicnum,tempshade,temppal,tempcstat,templotag,temphitag,tempextra,tempblend,tempstatnum,0);
}// end if usedcount
if (searchsector > -1 && searchsector < numsectors)
{
char lines[8][64];
int32_t num=0;
int32_t x,y,flags=0;
if (infobox&1)
{
int32_t height2 = sector[searchsector].floorz - sector[searchsector].ceilingz;
switch (searchstat)
{
case SEARCH_WALL:
case SEARCH_MASKWALL:
{
int32_t dist, height1=0, height3=0;
const int32_t w = SELECT_WALL();
const int32_t swappedbot = (int32_t)(w != searchwall);
flags |= (swappedbot<<2);
#ifdef YAX_ENABLE__COMPAT
flags |= (yax_getnextwall(searchwall, YAX_CEILING)>=0) + 2*(yax_getnextwall(searchwall, YAX_FLOOR)>=0);
#endif
drawtileinfo("Selected", WIND1X,WIND1Y,
AIMING_AT_WALL ? wall[w].picnum : wall[w].overpicnum,
wall[w].shade, wall[w].pal, wall[w].cstat,
wall[searchwall].lotag, wall[searchwall].hitag, wall[searchwall].extra, 0, 0, flags);
dist = wallength(searchwall);
if (wall[searchwall].nextsector >= 0 && wall[searchwall].nextsector < numsectors)
{
int32_t nextsect = wall[searchwall].nextsector;
height1 = sector[searchsector].floorz - sector[nextsect].floorz;
height2 = sector[nextsect].floorz - sector[nextsect].ceilingz;
height3 = sector[nextsect].ceilingz - sector[searchsector].ceilingz;
}
Bsprintf(lines[num++],"Panning:^%d %d, %d", swappedbot?editorcolors[14]:whitecol,
TrackerCast(wall[w].xpanning), TrackerCast(wall[w].ypanning));
Bsprintf(lines[num++],"Repeat: %d, %d", TrackerCast(wall[searchwall].xrepeat), TrackerCast(wall[searchwall].yrepeat));
Bsprintf(lines[num++],"Overpic: %d", TrackerCast(wall[searchwall].overpicnum));
lines[num++][0]=0;
if (getmessageleng)
break;
if (searchwall != searchbottomwall)
Bsprintf(lines[num++],"^%dWall %d ->^%d %d", editorcolors[10], searchwall, editorcolors[14], searchbottomwall);
else
Bsprintf(lines[num++],"^%dWall %d", editorcolors[10], searchwall);
if (wall[searchwall].nextsector!=-1)
Bsprintf(lines[num++],"LoHeight:%d, HiHeight:%d, Length:%d",height1,height3,dist);
else
Bsprintf(lines[num++],"Height:%d, Length:%d",height2,dist);
break;
}
case SEARCH_CEILING:
case SEARCH_FLOOR:
drawtileinfo("Selected", WIND1X, WIND1Y, AIMED_CEILINGFLOOR(picnum), AIMED_CEILINGFLOOR(shade),
AIMED_CEILINGFLOOR(pal), AIMED_CEILINGFLOOR(stat),
sector[searchsector].lotag, sector[searchsector].hitag, sector[searchsector].extra,0,0,0);
{
int32_t xp=AIMED_CEILINGFLOOR(xpanning), yp=AIMED_CEILINGFLOOR(ypanning);
#ifdef YAX_ENABLE__COMPAT
int32_t notextended = 1;
if (yax_getbunch(searchsector, AIMING_AT_FLOOR) >= 0)
notextended = 0;
Bsprintf(lines[num++],"Panning: %d%s, %d", xp, notextended?"":"*", yp);
#else
Bsprintf(lines[num++],"Panning: %d, %d", xp, yp);
#endif
}
Bsprintf(lines[num++],"%sZ: %d", Typestr[searchstat], AIMED_CEILINGFLOOR(z));
Bsprintf(lines[num++],"Slope: %d", AIMED_CEILINGFLOOR(heinum));
lines[num++][0]=0;
if (getmessageleng)
break;
Bsprintf(lines[num++],"^%dSector %d^%d %s, Lotag:%s", editorcolors[10], searchsector, whitecol, typestr[searchstat], ExtGetSectorCaption(searchsector));
Bsprintf(lines[num++],"Height: %d, Visibility:%d", height2, TrackerCast(sector[searchsector].visibility));
break;
case SEARCH_SPRITE:
drawtileinfo("Selected", WIND1X, WIND1Y, sprite[searchwall].picnum, sprite[searchwall].shade,
sprite[searchwall].pal, sprite[searchwall].cstat, sprite[searchwall].lotag,
sprite[searchwall].hitag, sprite[searchwall].extra,sprite[searchwall].blend, sprite[searchwall].statnum, 0);
Bsprintf(lines[num++], "Repeat: %d,%d",
TrackerCast(sprite[searchwall].xrepeat), TrackerCast(sprite[searchwall].yrepeat));
Bsprintf(lines[num++], "PosXY: %d,%d%s",
TrackerCast(sprite[searchwall].x), TrackerCast(sprite[searchwall].y),
sprite[searchwall].xoffset|sprite[searchwall].yoffset ? " ^251*":"");
Bsprintf(lines[num++], "PosZ: "" %d", TrackerCast(sprite[searchwall].z));// prevents tab character
lines[num++][0]=0;
if (getmessageleng)
break;
if (sprite[searchwall].picnum<0 || sprite[searchwall].picnum>=MAXTILES)
break;
if (names[sprite[searchwall].picnum][0])
{
if (sprite[searchwall].picnum==SECTOREFFECTOR)
Bsprintf(lines[num++],"^%dSprite %d^%d %s", editorcolors[10], searchwall, whitecol, SectorEffectorText(searchwall));
else
Bsprintf(lines[num++],"^%dSprite %d^%d %s", editorcolors[10], searchwall, whitecol, names[sprite[searchwall].picnum]);
}
else Bsprintf(lines[num++],"^%dSprite %d^%d, picnum %d", editorcolors[10], searchwall, whitecol, TrackerCast(sprite[searchwall].picnum));
Bsprintf(lines[num++], "Elevation:%d",
getflorzofslope(searchsector, sprite[searchwall].x, sprite[searchwall].y) - sprite[searchwall].z);
break;
}
}
x = (int32_t)(WIND1X*(xdimgame/320.));
y = (int32_t)(WIND1Y*(ydimgame/200.));
y += (ydimgame>>6)*8;
if (getmessageleng && !m32_is2d3dmode())
{
while (num < 4)
lines[num++][0] = 0;
Bsprintf(lines[num++], "^%d%s", editorcolors[10], getmessage);
}
begindrawing();
for (i=0; i<num; i++)
{
printext256(x+2, y+2, 0, -1, lines[i], xdimgame<=640);
printext256(x, y, whitecol, -1, lines[i], xdimgame<=640);
y += ydimgame>>6;
}
enddrawing();
}
VM_OnEvent(EVENT_PREKEYS3D, -1);
if (keystatus[KEYSC_RALT] && keystatus[KEYSC_RCTRL] && AIMING_AT_CEILING_OR_FLOOR && searchsector >= 0)
{
keystatus[KEYSC_RALT] = 0;
if (highlightcnt >= 0)
{
message("WARNING: Cannot select sectors while sprites/walls selected");
}
else
{
const int32_t sub = keystatus[KEYSC_SEMI];
const int32_t add = keystatus[KEYSC_QUOTE];
if (!add && !sub)
reset_highlightsector();
handlesecthighlight1(searchsector, sub, 1);
update_highlightsector();
message("%s sector %d", sub ? "De-selected" : "Selected", searchsector);
}
}
if (keystatus[KEYSC_QUOTE] && PRESSED_KEYSC(V)) // ' V
{
if (AIMING_AT_CEILING_OR_FLOOR)
getnumberptr256("Sector visibility: ", &sector[searchsector].visibility, sizeof(sector[0].visibility), 255, 0, NULL);
}
if (keystatus[KEYSC_SEMI] && PRESSED_KEYSC(V)) // ; V
{
int16_t currsector;
uint8_t visval;
if (highlightsectorcnt == -1)
{
message("You didn't select any sectors!");
return;
}
visval = getnumber256("Visibility of selected sectors: ", sector[searchsector].visibility, 255, 0);
if (AskIfSure("Are you sure to change the visibility of all selected sectors?"))
return;
for (i=0; i<highlightsectorcnt; i++)
{
currsector = highlightsector[i];
sector[currsector].visibility = visval;
}
message("Visibility changed on all selected sectors");
}
if (!keystatus[KEYSC_QUOTE] && PRESSED_KEYSC(L)) // L (grid lock)
{
gridlock = !gridlock;
message("Grid locking %s", gridlock ? "on" : "off");
}
if (PRESSED_KEYSC(V)) //V
{
if (ASSERT_AIMING)
{
int32_t oldtile = AIMED_SELOVR_PICNUM;
tempint = m32gettile(oldtile);
AIMED_SELOVR_PICNUM = tempint;
if (AIMING_AT_MASKWALL && wall[searchwall].nextwall >= 0)
NEXTWALL(searchwall).overpicnum = tempint;
if (AIMING_AT_SPRITE)
correct_sprite_yoffset(searchwall);
if (oldtile != tempint)
asksave = 1;
}
}
if (PRESSED_KEYSC(3)) /* 3 (toggle floor-over-floor (cduke3d only) */
{
floor_over_floor = !floor_over_floor;
// if (!floor_over_floor) ResetFOFSize();
message("Floor-over-floor display %s",floor_over_floor?"enabled":"disabled");
}
if (PRESSED_KEYSC(F3) && !m32_is2d3dmode())
{
mlook = !mlook;
message("Mouselook: %s",mlook?"enabled":"disabled");
}
if (PRESSED_KEYSC(F4))
{
AmbienceToggle = !AmbienceToggle;
message("Ambience sounds: %s",AmbienceToggle?"enabled":"disabled");
if (!AmbienceToggle)
{
FX_StopAllSounds();
S_ClearSoundLocks();
}
}
// PK
if (PRESSED_KEYSC(F5))
{
unrealedlook = !unrealedlook;
message("UnrealEd mouse navigation: %s",unrealedlook?"enabled":"disabled");
}
if (keystatus[KEYSC_QUOTE] && PRESSED_KEYSC(DELETE)) // ' del
{
if (AIMING_AT_WALL_OR_MASK)
{
#ifdef NEW_MAP_FORMAT
wall[searchwall].cstat = 0;
#else
wall[searchwall].cstat &= YAX_NEXTWALLBITS;
#endif
message("Wall %d cstat = %d", searchwall, TrackerCast(wall[searchwall].cstat));
}
else if (AIMING_AT_SPRITE)
{
sprite[searchwall].cstat = 0;
message("Sprite %d cstat = 0", searchwall);
}
}
// 'P and ;P - Will copy palette to all sectors/walls/sprites highlighted with R-Alt key
if ((keystatus[KEYSC_QUOTE] || keystatus[KEYSC_SEMI]) && PRESSED_KEYSC(P)) // ' P ; P
{
int16_t w, start_wall, end_wall, currsector;
int8_t pal[4];
if (highlightsectorcnt == -1)
{
message("You didn't select any sectors!");
return;
}
if (keystatus[KEYSC_QUOTE])
{
pal[0] = getnumber256("Ceiling palette: ", -1, M32_MAXPALOOKUPS, 1);
pal[1] = getnumber256("Floor palette: ", -1, M32_MAXPALOOKUPS, 1);
pal[2] = getnumber256("Wall palette: ", -1, M32_MAXPALOOKUPS, 1);
pal[3] = getnumber256("Sprite palette: ", -1, M32_MAXPALOOKUPS, 1);
}
else
{
pal[0] = getnumber256("Global palette: ", 0, M32_MAXPALOOKUPS, 0);
pal[1] = pal[2] = pal[3] = pal[0];
}
if (AskIfSure(0)) return;
for (i = 0; i < highlightsectorcnt; i++)
{
currsector = highlightsector[i];
if (pal[0] > -1)
sector[currsector].ceilingpal = pal[0];
if (pal[1] > -1)
sector[currsector].floorpal = pal[1];
// Do all the walls in the sector
start_wall = sector[currsector].wallptr;
end_wall = start_wall + sector[currsector].wallnum;
if (pal[2] > -1)
for (w = start_wall; w < end_wall; w++)
wall[w].pal = pal[2];
if (pal[3] > -1)
{
for (k=0; k<highlightsectorcnt; k++)
for (w=headspritesect[highlightsector[k]]; w >= 0; w=nextspritesect[w])
sprite[w].pal = pal[3];
}
}
message("Palettes changed");
}
if (PRESSED_KEYSC(DELETE))
{
if (AIMING_AT_SPRITE)
{
deletesprite(searchwall);
message("Sprite %d deleted",searchwall);
if (AmbienceToggle)
{
clearbit(g_ambiencePlaying, searchwall);
S_StopEnvSound(sprite[searchwall].lotag, searchwall);
}
asksave = 1;
}
}
if (PRESSED_KEYSC(BS)) // backspace
{
if (AIMING_AT_WALL_OR_MASK)
{
#ifdef YAX_ENABLE
int16_t ynw, cf=-1;
if (m32_script_expertmode)
{
if (eitherSHIFT && !eitherCTRL)
cf = 0;
else if (!eitherSHIFT && eitherCTRL)
cf = 1;
}
if (cf >= 0)
{
// clear TROR uplink/downlink
ynw = yax_getnextwall(searchwall, cf);
if (ynw >= 0)
{
yax_setnextwall(ynw, !cf, -1);
yax_setnextwall(searchwall, cf, -1);
}
message("Cleared wall %d's %s link to wall %d", searchwall, yupdownwall[cf], ynw);
}
else
#endif
if (!eitherSHIFT && !eitherCTRL)
{
int32_t nw = wall[searchwall].nextwall;
if ((unsigned)nw < (unsigned)numwalls)
{
wall[nw].nextsector = wall[nw].nextwall = -1;
wall[searchwall].nextsector = wall[searchwall].nextwall = -1;
message("Cleared connection between wall %d and %d", searchwall, nw);
}
}
}
}
if (PRESSED_KEYSC(F6)) //F6
{
autospritehelp = !autospritehelp;
message("Automatic SECTOREFFECTOR help %s", autospritehelp?"enabled":"disabled");
}
if (PRESSED_KEYSC(F7)) //F7
{
autosecthelp = !autosecthelp;
message("Automatic sector tag help %s", autosecthelp?"enabled":"disabled");
}
if (autospritehelp && helpon==0)
{
if (AIMING_AT_SPRITE && sprite[searchwall].picnum==SECTOREFFECTOR)
ShowFileText("sehelp.hlp");
else if (AIMING_AT_CEILING_OR_FLOOR)
ShowFileText("sthelp.hlp");
}
// [.] or [,]: Search & fix panning to the right or left (3D)
if (AIMING_AT_WALL_OR_MASK && ((tsign=PRESSED_KEYSC(PERIOD)) || PRESSED_KEYSC(COMMA)))
{
uint32_t flags = (!eitherSHIFT) | (tsign?0:16) |
((!eitherALT)<<2) | ((!!keystatus[KEYSC_QUOTE])<<3) |
32*(searchwall != searchbottomwall);
int32_t naligned=AutoAlignWalls(searchwall, flags, 0);
// Do it a second time because the first one is wrong. FIXME!!!
AutoAlignWalls(searchwall, flags, 0);
message("Aligned %d wall%s based on wall %d%s%s%s%s", naligned,
naligned==1 ? "" : "s", searchwall,
!eitherSHIFT ? " iteratively" : "",
!eitherALT ? ", aligning xrepeats" : "",
keystatus[KEYSC_QUOTE] ? ", aligning TROR-nextwalls" : "",
(wall[searchbottomwall].cstat&4) ? "" : ". WARNING: top-aligned");
}
tsign = 0;
tsign -= PRESSED_KEYSC(COMMA);
tsign += PRESSED_KEYSC(PERIOD);
if (tsign)
{
if (AIMING_AT_SPRITE)
{
sprite[searchwall].ang += tsign<<(!eitherSHIFT*7);
sprite[searchwall].ang &= 2047;
message("Sprite %d angle: %d", searchwall, TrackerCast(sprite[searchwall].ang));
}
}
if (keystatus[KEYSC_QUOTE] && PRESSED_KEYSC(L)) // ' L
#ifdef YAX_ENABLE
if (YAXCHK(!AIMING_AT_CEILING_OR_FLOOR || yax_getbunch(searchsector, AIMING_AT_FLOOR) < 0))
#endif
{
i = m32_clipping;
m32_clipping = 0;
switch (searchstat)
{
case SEARCH_CEILING:
getnumberptr256("Sector ceilingz: ", &sector[searchsector].ceilingz,
sizeof(sector[0].ceilingz), BZ_MAX, 1, NULL);
if (!(sector[searchsector].ceilingstat&2))
{
sector[searchsector].ceilingstat |= 2;
sector[searchsector].ceilingheinum = 0;
}
getnumberptr256("Sector ceiling slope: ", &sector[searchsector].ceilingheinum,
sizeof(sector[0].ceilingheinum), BHEINUM_MAX, 1, NULL);
break;
case SEARCH_FLOOR:
getnumberptr256("Sector floorz: ", &sector[searchsector].floorz,
sizeof(sector[0].floorz), BZ_MAX, 1, NULL);
if (!(sector[searchsector].floorstat&2))
{
sector[searchsector].floorheinum = 0;
sector[searchsector].floorstat |= 2;
}
getnumberptr256("Sector floor slope: ", &sector[searchsector].floorheinum,
sizeof(sector[0].floorheinum), BHEINUM_MAX, 1, NULL);
break;
case SEARCH_SPRITE:
getnumberptr256("Sprite x: ", &sprite[searchwall].x, sizeof(sprite[0].x), editorgridextent-1, 1, NULL);
getnumberptr256("Sprite y: ", &sprite[searchwall].y, sizeof(sprite[0].y), editorgridextent-1, 1, NULL);
getnumberptr256("Sprite z: ", &sprite[searchwall].z, sizeof(sprite[0].z), BZ_MAX, 1, NULL);
getnumberptr256("Sprite angle: ", &sprite[searchwall].ang, sizeof(sprite[0].ang), 2047, 1, NULL);
sprite[searchwall].ang &= 2047;
break;
}
setslope(searchsector, YAX_CEILING, sector[searchsector].ceilingheinum);
setslope(searchsector, YAX_FLOOR, sector[searchsector].floorheinum);
asksave = 1;
m32_clipping = i;
}
getzrange(&pos, cursectnum, &hiz, &hihit, &loz, &lohit, 128, CLIPMASK0);
if (PRESSED_KEYSC(CAPS) || (keystatus[KEYSC_QUOTE] && PRESSED_KEYSC(Z))) // CAPS LOCK
{
zmode = (zmode+1)%3;
if (zmode == 1)
zlock = (loz-pos.z)&0xfffffc00;
switch (zmode)
{
case 0: message("Zmode = Gravity"); break;
case 1: message("Zmode = Locked/Sector"); break;
case 2: message("Zmode = Locked/Free"); break;
}
}
if (keystatus[KEYSC_QUOTE] && PRESSED_KEYSC(M)) // 'M
{
if (ASSERT_AIMING)
{
#ifdef YAX_ENABLE__COMPAT
if (AIMING_AT_WALL_OR_MASK && yax_getnextwall(searchwall, YAX_FLOOR)>=0)
message("Can't change extra in protected wall");
else
#endif
{
Bsprintf(tempbuf, "%s extra: ", Typestr_wss[searchstat]);
getnumberptr256(tempbuf, &AIMED(extra), sizeof(int16_t), BTAG_MAX, 1, NULL);
asksave = 1;
}
}
}
if (PRESSED_KEYSC(1) && ASSERT_AIMING) // 1 (make 1-way wall)
{
if (!AIMING_AT_SPRITE)
{
wall[searchwall].cstat ^= 32;
message("Wall %d one side masking bit %s", searchwall, ONOFF(wall[searchwall].cstat&32));
}
else
{
i = sprite[searchwall].cstat;
i ^= 64;
if ((i&48) == 32)
{
i &= ~8;
if ((i&64) && pos.z>sprite[searchwall].z)
i |= 8;
}
message("Sprite %d one sided bit %s", searchwall, ONOFF(i&64));
sprite[searchwall].cstat = i;
}
asksave = 1;
}
if (PRESSED_KEYSC(2)) // 2 (bottom wall swapping)
{
if (!AIMING_AT_SPRITE && searchwall>=0)
{
wall[searchwall].cstat ^= 2;
message("Wall %d bottom texture swap bit %s", searchwall, ONOFF(wall[searchwall].cstat&2));
asksave = 1;
}
}
if (PRESSED_KEYSC(O)) // O (top/bottom orientation - for doors)
{
if (AIMING_AT_WALL_OR_MASK)
{
int16_t w = SELECT_WALL();
wall[w].cstat ^= 4;
message("Wall %d %s orientation", w, wall[w].cstat&4?"bottom":"top");
asksave = 1;
}
else if (AIMING_AT_SPRITE) // O (ornament onto wall) (2D)
{
DoSpriteOrnament(searchwall);
message("Sprite %d ornament onto wall", searchwall);
asksave = 1;
}
}
if (PRESSED_KEYSC(M)) // M (masking walls)
{
if (!AIMING_AT_SPRITE && ASSERT_AIMING)
{
int16_t next = wall[searchwall].nextwall;
if (next >= 0)
{
wall[searchwall].cstat ^= 16;
message("Wall %d masking bit %s", searchwall, ONOFF(wall[searchwall].cstat&16));
wall[searchwall].cstat &= ~8;
if (wall[searchwall].cstat&16)
{
if (!eitherSHIFT)
{
wall[next].cstat |= 8; //auto other-side flip
wall[next].cstat |= 16;
wall[next].overpicnum = wall[searchwall].overpicnum;
}
}
else
{
if (!eitherSHIFT)
{
wall[next].cstat &= ~8; //auto other-side unflip
wall[next].cstat &= ~16;
}
}
wall[searchwall].cstat &= ~32;
if (!eitherSHIFT)
wall[next].cstat &= ~32;
asksave = 1;
}
}
}
if (PRESSED_KEYSC(H)) // H (hitscan sensitivity)
{
if (keystatus[KEYSC_QUOTE])
{
if (ASSERT_AIMING)
{
j = 0;
if (AIMING_AT_WALL || AIMING_AT_SPRITE)
{
j = taglab_linktags(AIMING_AT_SPRITE, searchwall);
j = 2*(j&2);
}
Bsprintf(tempbuf, "%s hitag: ", Typestr_wss[searchstat]);
getnumberptr256(tempbuf, &AIMED(hitag), sizeof(int16_t), BTAG_MAX, 0+j, NULL);
}
}
else
{
if (AIMING_AT_SPRITE)
{
sprite[searchwall].cstat ^= 256;
message("Sprite %d hitscan sensitivity bit %s", searchwall, ONOFF(sprite[searchwall].cstat&256));
asksave = 1;
}
else if (AIMING_AT_WALL_OR_MASK || AIMING_AT_CEILING_OR_FLOOR)
{
#ifdef YAX_ENABLE
if (AIMING_AT_CEILING_OR_FLOOR && yax_getbunch(searchsector, AIMING_AT_FLOOR)>=0)
{
SECTORFLD(searchsector,stat, AIMING_AT_FLOOR) ^= 2048;
message("Sector %d's %s hitscan sensitivity bit %s", searchsector, typestr[searchstat],
ONOFF(SECTORFLD(searchsector,stat, AIMING_AT_FLOOR)&2048));
asksave = 1;
}
else
#endif
{
wall[searchwall].cstat ^= 64;
if (wall[searchwall].nextwall >= 0 && !eitherSHIFT)
{
NEXTWALL(searchwall).cstat &= ~64;
NEXTWALL(searchwall).cstat |= (wall[searchwall].cstat&64);
}
message("Wall %d hitscan sensitivity bit %s%s", searchwall,
ONOFF(wall[searchwall].cstat&64), eitherSHIFT?" (one-sided)":"");
asksave = 1;
}
}
}
}
smooshyalign = keystatus[KEYSC_gKP5];
repeatpanalign = eitherSHIFT || eitherALT || (bstatus&2);
{
static int32_t omlook;
if (mlook == 2)
{
mlook = omlook;
}
else if (!unrealedlook && (bstatus&4))
{
omlook = mlook;
mlook = 2;
}
}
// PK: no btn: wheel changes shade
if ((bstatus&(16|32) && !(bstatus&(1|2|4))) || keystatus[KEYSC_gMINUS] || keystatus[KEYSC_gPLUS])
{
// if (bstatus&1)
// mlook = 2;
tsign = 0;
if (bstatus&32 || PRESSED_KEYSC(gMINUS)) // -
tsign = 1;
if (bstatus&16 || PRESSED_KEYSC(gPLUS)) // +
tsign = -1;
if (tsign)
{
mouseb &= ~(16|32);
bstatus &= ~(16|32);
if (eitherALT) //ALT
{
if (eitherCTRL) //CTRL
{
if (tsign==1)
g_visibility <<= (int)(g_visibility < 16384);
else
g_visibility >>= (int)(g_visibility > 32);
silentmessage("Global visibility %d", g_visibility);
}
else
{
k=eitherSHIFT?1:16;
if (highlightsectorcnt > 0 && (hlsectorbitmap[searchsector>>3]&(1<<(searchsector&7))))
{
while (k-- > 0)
{
for (i=0; i<highlightsectorcnt; i++)
{
j = highlightsector[i];
sector[j].visibility += tsign;
if (tsign==1 && sector[j].visibility == 240)
sector[j].visibility = 239;
else if (tsign==-1 && sector[j].visibility == 239)
sector[j].visibility = 240;
}
}
}
else
{
while (k-- > 0)
{
sector[searchsector].visibility += tsign;
if (tsign==1 && sector[searchsector].visibility == 240)
sector[searchsector].visibility = 239;
else if (tsign==-1 && sector[searchsector].visibility == 239)
sector[searchsector].visibility = 240;
}
}
silentmessage("Sector %d visibility %d", searchsector,
TrackerCast(sector[searchsector].visibility));
asksave = 1;
}
}
else // if !eitherALT
{
int32_t clamped=0;
k = (highlightsectorcnt>0 && (hlsectorbitmap[searchsector>>3]&(1<<(searchsector&7))));
tsign *= (1+3*eitherCTRL);
if (k == 0)
{
if (ASSERT_AIMING)
{
if (!eitherSHIFT && AIMING_AT_SPRITE && (show2dsprite[searchwall>>3]&(1<<(searchwall&7))))
{
for (i=0; i<highlightcnt; i++)
if (highlight[i]&16384)
clamped = addtobyte(&sprite[highlight[i]&16383].shade, tsign);
(clamped ? message : silentmessage)
("Highlighted sprite shade changed by %d%s",
tsign, clamped?" (some sprites' shade clamped)":"");
}
else
{
clamped = addtobyte(&AIMED_CF_SEL(shade), tsign);
// TODO: factor formatting stuff out and use elsewhere?
(clamped ? message : silentmessage)
("%s %s%d shade %d%s", Typestr[searchstat],
AIMING_AT_CEILING_OR_FLOOR ? "of sector " : "",
AIMING_AT_WALL_OR_MASK ? SELECT_WALL() :
(AIMING_AT_CEILING_OR_FLOOR ? searchsector : searchwall),
AIMED_CF_SEL(shade), clamped ? " (clamped)":"");
}
}
}
else
{
for (i=0; i<highlightsectorcnt; i++)
{
dasector = highlightsector[i];
// sector shade
clamped |= addtobyte(&sector[dasector].ceilingshade, tsign);
clamped |= addtobyte(&sector[dasector].floorshade, tsign);
// wall shade
for (WALLS_OF_SECTOR(dasector, j))
clamped |= addtobyte(&wall[j].shade, tsign);
// sprite shade
for (j=headspritesect[dasector]; j!=-1; j=nextspritesect[j])
clamped |= addtobyte(&sprite[j].shade, tsign);
}
(clamped ? message : silentmessage)("Highlighted sector shade changed by %d%s", tsign,
clamped?" (some objects' shade clamped)":"");
}
asksave = 1;
}
}
}
// PK: lmb only & mousewheel, -, and +, cycle picnum
if (keystatus[KEYSC_DASH] || keystatus[KEYSC_EQUAL] || (bstatus&(16|32) && (bstatus&1) && !(bstatus&2)))
{
if (ASSERT_AIMING)
{
int32_t pic = AIMED_SELOVR_PICNUM;
int32_t dir = (keystatus[KEYSC_EQUAL] || (bstatus&16)) ? 1 : -1;
do
{
pic += dir + MAXTILES;
pic %= MAXTILES;
}
while (tilesiz[pic].x<=0 || tilesiz[pic].y<=0);
AIMED_SELOVR_PICNUM = pic;
if (AIMING_AT_SPRITE)
correct_sprite_yoffset(searchwall);
asksave = 1;
}
keystatus[KEYSC_DASH] = keystatus[KEYSC_EQUAL] = 0;
mouseb &= ~(16|32);
}
if (PRESSED_KEYSC(E)) // E (expand)
{
if (AIMING_AT_CEILING_OR_FLOOR)
{
AIMED_CEILINGFLOOR(stat) ^= 8;
message("Sector %d %s texture expansion bit %s", searchsector, typestr[searchstat],
ONOFF(AIMED_CEILINGFLOOR(stat)&8));
asksave = 1;
}
}
if (PRESSED_KEYSC(R)) // R (relative alignment, rotation)
{
if (keystatus[KEYSC_QUOTE]) // FRAMERATE TOGGLE
{
framerateon = !framerateon;
message("Show framerate %s", ONOFF(framerateon));
}
else
{
if (AIMING_AT_CEILING_OR_FLOOR)
{
AIMED_CEILINGFLOOR(stat) ^= 64;
message("Sector %d %s texture relativity bit %s", searchsector, typestr[searchstat],
ONOFF(AIMED_CEILINGFLOOR(stat)&64));
asksave = 1;
}
else if (AIMING_AT_SPRITE)
toggle_sprite_alignment(searchwall);
}
}
if (PRESSED_KEYSC(F)) //F (Flip)
{
if (eitherALT) //ALT-F (relative alignmment flip)
{
if (!AIMING_AT_SPRITE && ASSERT_AIMING)
SetFirstWall(searchsector, searchwall, eitherSHIFT);
}
else
{
static const int8_t next2[4] = { 1, 3, 0, 2 }; // 0->1->3->2->0
static const int8_t prev2[4] = { 2, 0, 3, 1 }; // 0<-1<-3<-2<-0
static const char *flip2label[4] = { "none", "X", "Y", "X and Y" };
if (AIMING_AT_WALL_OR_MASK)
{
i = wall[searchbottomwall].cstat;
i = ((i>>3)&1)+((i>>7)&2); //3-x,8-y
i = eitherSHIFT ? prev2[i] : next2[i];
message("Wall %d flip %s", searchwall, flip2label[i]);
i = ((i&1)<<3)+((i&2)<<7);
wall[searchbottomwall].cstat &= ~0x0108;
wall[searchbottomwall].cstat |= i;
asksave = 1;
}
else if (AIMING_AT_CEILING_OR_FLOOR) //8-way ceiling/floor flipping (bits 2,4,5)
toggle_cf_flipping(searchsector, AIMING_AT_FLOOR);
else if (AIMING_AT_SPRITE)
{
i = sprite[searchwall].cstat;
if (((i&48) == 32) && ((i&64) == 0))
{
sprite[searchwall].cstat &= ~0xc;
sprite[searchwall].cstat |= ((i&4)^4);
message("Sprite %d flip bit %s",searchwall, ONOFF(sprite[searchwall].cstat&4));
}
else
{
i = ((i>>2)&3);
i = eitherSHIFT ? prev2[i] : next2[i];
message("Sprite %d flip %s", searchwall, flip2label[i]);
sprite[searchwall].cstat &= ~0xc;
sprite[searchwall].cstat |= (i<<2);
}
asksave = 1;
}
}
}
if (keystatus[KEYSC_HOME] && keystatus[KEYSC_END])
updownunits = 128;
else if (keystatus[KEYSC_HOME])
updownunits = 256;
else if (keystatus[KEYSC_END])
updownunits = 512;
else
updownunits = 1024;
mouseaction=0;
if (eitherALT && (bstatus&1))
{
mousex=0; mskip=1;
if (mousey!=0)
{
updownunits=klabs(mousey*128);
mouseaction=1;
}
}
tsign = 0;
if (ASSERT_AIMING)
{
// PK: PGUP/PGDN, rmb only & mwheel
tsign -= (PRESSED_KEYSC(PGUP) || (mouseaction && mousey<0) || ((bstatus&(16|2|1))==(16|2)));
tsign += (PRESSED_KEYSC(PGDN) || (mouseaction && mousey>0) || ((bstatus&(32|2|1))==(32|2)));
}
if (tsign)
{
int16_t sect0, sect, havebtm=0, havetop=0, moveCeilings, moveFloors;
int32_t cz, fz;
k = 0;
if (highlightsectorcnt > 0 && searchsector>=0 && searchsector<numsectors)
{
if (hlsectorbitmap[searchsector>>3]&(1<<(searchsector&7)))
k = highlightsectorcnt;
}
if (k)
{
sect = highlightsector[0];
havetop = AIMING_AT_WALL_OR_MASK;
}
else
{
if (AIMING_AT_WALL_OR_MASK && wall[searchwall].nextsector>=0
&& eitherALT && !(bstatus&1))
{
sect = wall[searchwall].nextsector;
havebtm = !AIMING_AT_MASKWALL && searchisbottom;
havetop = !havebtm;
}
else
{
sect = searchsector;
havetop = AIMING_AT_WALL_OR_MASK;
}
}
sect0 = sect;
moveCeilings = (AIMING_AT_CEILING || havetop);
moveFloors = (AIMING_AT_FLOOR || havebtm);
if (moveCeilings || moveFloors)
{
int32_t dz = tsign * (updownunits << (eitherCTRL<<1)); // JBF 20031128
static const char *cfs[2] = { "ceiling", "floor" };
#ifdef YAX_ENABLE
int16_t bunchnum=-1, maxbunchnum=-1, cb, fb;
Bmemset(havebunch, 0, sizeof(havebunch));
#endif
for (j=0; j<(k?k:1); j++, sect=highlightsector[j])
{
// stage one: see if we don't move beyond the other side
// (ceiling if floor and vice versa)
if (moveCeilings && (dz > 0) && sector[sect].ceilingz+dz > sector[sect].floorz)
dz = (k > 1) ? 0 : min(sector[sect].floorz - sector[sect].ceilingz, dz);
else if (moveFloors && (dz < 0) && sector[sect].floorz+dz < sector[sect].ceilingz)
dz = (k > 1) ? 0 : max(sector[sect].ceilingz - sector[sect].floorz, dz);
if (dz == 0)
break;
}
if (dz)
{
// now truly move things if we're clear to go!
sect = sect0;
for (j=0; j<(k?k:1); j++, sect=highlightsector[j])
{
for (i=headspritesect[sect]; i!=-1; i=nextspritesect[i])
{
spriteoncfz(i, &cz, &fz);
if ((moveCeilings && sprite[i].z == cz) || (moveFloors && sprite[i].z == fz))
sprite[i].z += dz;
}
SECTORFLD(sect,z, moveFloors) += dz;
#ifdef YAX_ENABLE
bunchnum = yax_getbunch(sect, moveFloors);
if (bunchnum >= 0 && !(havebunch[bunchnum>>3]&(1<<(bunchnum&7))))
{
maxbunchnum = max(maxbunchnum, bunchnum);
havebunch[bunchnum>>3] |= (1<<(bunchnum&7));
tempzar[bunchnum] = &SECTORFLD(sect,z, moveFloors);
}
#endif
}
}
#ifdef YAX_ENABLE
if (dz)
{
// sync z values of extended sectors' ceilings/floors
for (i=0; i<numsectors; i++)
{
yax_getbunches(i, &cb, &fb);
if (cb >= 0 && (havebunch[cb>>3]&(1<<(cb&7))))
sector[i].ceilingz = *tempzar[cb];
if (fb >= 0 && (havebunch[fb>>3]&(1<<(fb&7))))
sector[i].floorz = *tempzar[fb];
}
}
if (!dz)
silentmessage("Didn't move sector %ss", cfs[moveFloors]);
else if (k<=1 && bunchnum>=0)
silentmessage("Bunch %d's ceilings and floors = %d", bunchnum, SECTORFLD(sect0,z, moveFloors));
else
#endif
if (k<=1)
silentmessage("Sector %d %sz = %d", sect0, cfs[moveFloors], SECTORFLD(sect0,z, moveFloors));
else
silentmessage("%s %d sector %ss by %d units", tsign<0 ? "Raised" : "Lowered",
k, cfs[moveFloors], dz*tsign);
}
if (AIMING_AT_SPRITE)
{
int32_t cz, fz;
if (eitherCTRL && !eitherALT) //CTRL - put sprite on ceiling/floor
{
spriteoncfz(searchwall, &cz, &fz);
sprite[searchwall].z = (tsign==1) ? fz : cz;
}
else
{
k = !!(show2dsprite[searchwall>>3]&(1<<(searchwall&7)));
tsign *= (updownunits << ((eitherCTRL && mouseaction)*3));
for (i=0; i<highlightcnt || k==0; i++)
{
if (k==0 || (highlight[i]&0xc000) == 16384)
{
int16_t sp = k==0 ? searchwall : highlight[i]&16383;
sprite[sp].z += tsign;
if (!spnoclip)
{
spriteoncfz(sp, &cz, &fz);
inpclamp(&sprite[sp].z, cz, fz);
}
#ifdef YAX_ENABLE
else if (sprite[sp].sectnum >= 0)
{
int16_t cb, fb;
yax_getbunches(sprite[sp].sectnum, &cb, &fb);
if (cb >= 0 || fb >= 0)
setspritez(sp, (vec3_t *)&sprite[sp]);
}
#endif
if (k==0)
{
silentmessage("Sprite %d z = %d", searchwall, TrackerCast(sprite[searchwall].z));
break;
}
}
if (k==1)
silentmessage("Sprites %s by %d units", tsign<0 ? "raised" : "lowered", tsign);
}
}
}
asksave = 1;
mouseb &= ~(16|32);
}
/* end Mapster32 */
// DoWater(horiz);
if (framerateon)
{
static int32_t FrameCount = 0;
static int32_t LastCount = 0;
static int32_t LastSec = 0;
static int32_t LastMS = 0;
int32_t ms = getticks();
int32_t howlong = ms - LastMS;
if (howlong >= 0)
{
int32_t thisSec = ms/1000;
int32_t x = (xdim <= 640);
int32_t chars = Bsprintf(tempbuf, "%2u ms (%3u fps)", howlong, LastCount);
int32_t const dax = m32_is2d3dmode() ? m32_2d3d.x + XSIZE_2D3D - 3: windowxy2.x;
int32_t const day = m32_is2d3dmode() ? m32_2d3d.y + 4 : windowxy1.y;
if (!x)
{
printext256(dax-(chars<<3)+1, day+2,0,-1,tempbuf,x);
printext256(dax-(chars<<3), day+1,whitecol,-1,tempbuf,x);
}
else
{
printext256(dax-(chars<<2)+1, day+2,0,-1,tempbuf,x);
printext256(dax-(chars<<2), day+1,whitecol,-1,tempbuf,x);
}
if (LastSec < thisSec)
{
LastCount = FrameCount / (thisSec - LastSec);
LastSec = thisSec;
FrameCount = 0;
}
FrameCount++;
}
LastMS = ms;
}
tempbuf[0] = 0;
if ((bstatus&(4|2|1))==4 && !unrealedlook) //PK
Bsprintf(tempbuf,"VIEW");
else if ((bstatus&(2|1))==2)
Bsprintf(tempbuf, "Z%s", keystatus[KEYSC_HOME] && keystatus[KEYSC_END]
? " 128"
: keystatus[KEYSC_HOME]
? " 256"
: keystatus[KEYSC_END]
? " 512"
: "");
if ((bstatus&(2|1))==1 || (keystatus[KEYSC_SPACE]))
Bsprintf(tempbuf,"LOCK");
if (bstatus&1)
{
switch (searchstat)
{
case SEARCH_WALL:
case SEARCH_MASKWALL:
if (eitherALT)
Bsprintf(tempbuf,"CEILING Z %s", eitherCTRL?"512":"");
else if (eitherSHIFT)
Bsprintf(tempbuf,"PAN %s", eitherCTRL?"8":"");
else if (eitherCTRL)
Bsprintf(tempbuf,"SCALE");
break;
case SEARCH_CEILING:
case SEARCH_FLOOR:
if (eitherALT)
Bsprintf(tempbuf,"%s Z %s", AIMING_AT_CEILING?"CEILING":"FLOOR", eitherCTRL?"512":"");
else if (eitherSHIFT)
Bsprintf(tempbuf,"PAN");
else if (eitherCTRL)
Bsprintf(tempbuf,"SLOPE");
break;
case SEARCH_SPRITE:
if (eitherALT)
Bsprintf(tempbuf,"MOVE Z %s", eitherCTRL?"1024":"");
else if (eitherSHIFT)
Bsprintf(tempbuf,"MOVE XY %s", eitherCTRL?"GRID":"");
else if (eitherCTRL)
Bsprintf(tempbuf,"SIZE");
break;
}
}
if (tempbuf[0] != 0)
{
i = (Bstrlen(tempbuf)<<3)+6;
i = max((searchx+i)-(xdim-1), 0);
j = max((searchy+16)-(ydim-1), 0);
printext256(searchx+4+2-i, searchy+4+2-j, 0,-1,tempbuf,!(xdimgame > 640));
printext256(searchx+4-i, searchy+4-j, whitecol,-1,tempbuf,!(xdimgame > 640));
}
if (helpon==1)
{
int32_t small = !(xdimgame > 640);
for (i=0; i<MAXHELP3D; i++)
{
begindrawing();
printext256(2, 8+(i*(8+!small))+2, 0, -1, Help3d[i], small);
printext256(0, 8+(i*(8+!small)), whitecol, -1, Help3d[i], small);
enddrawing();
switch (i)
{
case 8:
Bsprintf(tempbuf,"%d",autosave);
break;
case 9:
Bsprintf(tempbuf,"%s",SKILLMODE[skill]);
break;
case 10:
Bsprintf(tempbuf,"%d",framerateon);
break;
case 11:
Bsprintf(tempbuf,"%s",SPRDSPMODE[nosprites]);
break;
case 12:
Bsprintf(tempbuf,"%d",shadepreview);
break;
case 13:
Bsprintf(tempbuf,"%d",showinvisibility);
break;
default :
Bsprintf(tempbuf," ");
break;
}
begindrawing();
if (!Bstrcmp(tempbuf,"0"))
Bsprintf(tempbuf,"OFF");
else if (!Bstrcmp(tempbuf,"1"))
Bsprintf(tempbuf,"ON");
else if (!Bstrcmp(tempbuf,"2"))
Bsprintf(tempbuf,"ON (2)");
printext256((20+(!small * 20))*8+2, 8+(i*(8+!small))+2, 0, -1, tempbuf, small);
printext256((20+(!small * 20))*8, 8+(i*(8+!small)), whitecol, -1, tempbuf, small);
enddrawing();
}
}
if (keystatus[buildkeys[BK_MODE2D_3D]]) // Enter
{
SetGamePalette(BASEPAL);
FX_StopAllSounds();
S_ClearSoundLocks();
#ifdef POLYMER
DeletePolymerLights();
#endif
}
//Stick this in 3D part of ExtCheckKeys
//Also choose your own key scan codes
if (keystatus[KEYSC_QUOTE] && PRESSED_KEYSC(D)) // ' d
{
skill = (skill+1)%MAXSKILL;
message("%s", SKILLMODE[skill]);
}
if (keystatus[KEYSC_I])
{
keystatus[KEYSC_I] = 0;
if (keystatus[KEYSC_QUOTE]) // ' i
{
if (AIMING_AT_SPRITE)
{
sprite[searchwall].cstat ^= 32768;
message("Sprite %d made %svisible", searchwall, (sprite[searchwall].cstat&32768) ? "in":"");
}
}
else
{
showinvisibility = !showinvisibility;
#if !defined YAX_ENABLE
message("Show invisible sprites %s", showinvisibility?"enabled":"disabled");
#else
message("Show invisible objects %s", showinvisibility?"enabled":"disabled");
#endif
}
}
if (keystatus[KEYSC_QUOTE] && PRESSED_KEYSC(X)) // ' x
{
shadepreview = !shadepreview;
message("Map shade preview %s", shadepreview?"enabled":"disabled");
#ifdef POLYMER
DeletePolymerLights();
#endif
}
///___unused_keys___
if (keystatus[KEYSC_QUOTE] && PRESSED_KEYSC(W)) // ' w
{
nosprites = (nosprites+1)%MAXNOSPRITES;
message("%s", SPRDSPMODE[nosprites]);
}
if (keystatus[KEYSC_QUOTE] && PRESSED_KEYSC(Y)) // ' y
{
purpleon = !purpleon;
if (nosprites>3) nosprites=0;
message("Purple %s", ONOFF(purpleon));
}
if (keystatus[KEYSC_QUOTE] && PRESSED_KEYSC(C)) // ' C
{
if (AIMING_AT_WALL_OR_MASK)
{
for (i=0; i<MAXWALLS; i++)
if (wall[i].picnum==temppicnum)
wall[i].shade=tempshade;
}
else if (AIMING_AT_CEILING_OR_FLOOR)
{
for (i=0; i<MAXSECTORS; i++)
if (CEILINGFLOOR(i, picnum)==temppicnum)
CEILINGFLOOR(i, shade)=tempshade;
}
else if (AIMING_AT_SPRITE)
{
for (i=0; i<MAXSPRITES; i++)
if (sprite[i].picnum==temppicnum)
sprite[i].shade=tempshade;
}
if (ASSERT_AIMING)
{
message("%ss with picnum %d now have shade of %d", Typestr[searchstat], temppicnum, tempshade);
asksave = 1;
}
}
if (keystatus[KEYSC_QUOTE] && PRESSED_KEYSC(T)) // ' T
{
j = 0;
if (AIMING_AT_WALL || AIMING_AT_SPRITE)
{
j = taglab_linktags(AIMING_AT_SPRITE, searchwall);
j = 4*(j&1);
}
if (AIMING_AT_WALL_OR_MASK)
{
#ifdef YAX_ENABLE__COMPAT
if (yax_getnextwall(searchwall, YAX_CEILING)>=0)
message("Can't change lotag in protected wall");
else
#endif
wall[searchwall].lotag = getnumber256("Wall lotag: ", wall[searchwall].lotag, BTAG_MAX, 0+j);
}
else if (AIMING_AT_CEILING_OR_FLOOR)
{
sector[searchsector].lotag =
_getnumber256("Sector lotag: ", sector[searchsector].lotag, BTAG_MAX, 0, &ExtGetSectorType);
}
else if (AIMING_AT_SPRITE)
{
if (sprite[searchwall].picnum == SECTOREFFECTOR)
{
sprite[searchwall].lotag =
_getnumber256("Sprite lotag: ", sprite[searchwall].lotag, BTAG_MAX, 0+j, &SectorEffectorTagText);
}
else if (sprite[searchwall].picnum == MUSICANDSFX)
{
int16_t oldtag = sprite[searchwall].lotag;
sprite[searchwall].lotag =
_getnumber256("Sprite lotag: ", sprite[searchwall].lotag, BTAG_MAX, 0+j, &MusicAndSFXTagText);
if (testbit(g_ambiencePlaying, searchwall) && sprite[searchwall].lotag != oldtag)
{
clearbit(g_ambiencePlaying, searchwall);
S_StopEnvSound(oldtag, searchwall);
}
}
else
sprite[searchwall].lotag = getnumber256("Sprite lotag: ", sprite[searchwall].lotag, BTAG_MAX, 0+j);
}
}
if (keystatus[KEYSC_QUOTE] && PRESSED_KEYSC(S)) // ' S
{
if (ASSERT_AIMING)
{
int8_t oshade = AIMED_CF_SEL(shade);
Bsprintf(tempbuf, "%s shade: ", Typestr[searchstat]);
getnumberptr256(tempbuf, &AIMED_CF_SEL(shade), sizeof(int8_t), 128, 1, NULL);
if (AIMED_CF_SEL(shade) != oshade)
asksave = 1;
}
}
if (PRESSED_KEYSC(F2)) // F2
{
if (eitherCTRL || eitherSHIFT)
infobox ^= (eitherSHIFT | ((eitherCTRL)<<1));
else
usedcount = !usedcount;
}
if (PRESSED_KEYSC(F1)) // F1
{
helpon = !helpon;
// keystatus[KEYSC_H]=0; // delete this line?
}
if (PRESSED_KEYSC(G)) // G
{
if (ASSERT_AIMING)
{
int16_t *const picnumptr = AIMING_AT_WALL_OR_MASK ? &AIMED_SELOVR_PICNUM : &AIMED_CF_SEL(picnum);
const int32_t aiming_at_sprite = AIMING_AT_SPRITE;
const int32_t opicnum = *picnumptr, osearchwall = searchwall;
static const char *Typestr_tmp[5] = { "Wall", "Sector ceiling", "Sector floor", "Sprite", "Masked wall" };
Bsprintf(tempbuf, "%s picnum: ", Typestr_tmp[searchstat]);
getnumberptr256(tempbuf, picnumptr, sizeof(int16_t), MAXTILES-1, 0+2, NULL);
Bassert((unsigned)*picnumptr < MAXTILES);
if (!tile_exists(*picnumptr))
*picnumptr = opicnum;
if (*picnumptr != opicnum)
asksave = 1;
// need to use the old value because aiming might have changed in getnumberptr256
if (aiming_at_sprite)
correct_sprite_yoffset(osearchwall);
}
}
if (PRESSED_KEYSC(B)) // B (clip Blocking xor) (3D)
{
if (AIMING_AT_SPRITE)
{
sprite[searchwall].cstat ^= 1;
// sprite[searchwall].cstat &= ~256;
// sprite[searchwall].cstat |= ((sprite[searchwall].cstat&1)<<8);
message("Sprite %d blocking bit %s", searchwall, ONOFF(sprite[searchwall].cstat&1));
asksave = 1;
}
else if (AIMING_AT_WALL_OR_MASK || AIMING_AT_CEILING_OR_FLOOR)
{
#ifdef YAX_ENABLE
if (AIMING_AT_CEILING_OR_FLOOR && yax_getbunch(searchsector, AIMING_AT_FLOOR)>=0)
{
SECTORFLD(searchsector,stat, AIMING_AT_FLOOR) ^= 512;
message("Sector %d's %s blocking bit %s", searchsector, typestr[searchstat],
ONOFF(SECTORFLD(searchsector,stat, AIMING_AT_FLOOR)&512));
asksave = 1;
}
else
#endif
{
wall[searchwall].cstat ^= 1;
// wall[searchwall].cstat &= ~64;
if ((wall[searchwall].nextwall >= 0) && !eitherSHIFT)
{
NEXTWALL(searchwall).cstat &= ~(1+64);
NEXTWALL(searchwall).cstat |= (wall[searchwall].cstat&1);
}
message("Wall %d blocking bit %s%s", searchwall, ONOFF(wall[searchwall].cstat&1),
eitherSHIFT ? " (one-sided)":"");
asksave = 1;
}
}
}
// N (set "spritenoshade" bit)
if (PRESSED_KEYSC(N) && !eitherCTRL && !keystatus[KEYSC_QUOTE])
{
if (AIMING_AT_SPRITE)
{
sprite[searchwall].cstat ^= CSTAT_SPRITE_NOSHADE;
message("Sprite %d spritenoshade bit: %s", searchwall,
ONOFF(sprite[searchwall].cstat&CSTAT_SPRITE_NOSHADE));
}
}
if (PRESSED_KEYSC(T)) // T (transluscence for sprites/masked walls)
{
if (AIMING_AT_CEILING_OR_FLOOR) //Set masked/transluscent ceilings/floors
{
int32_t nexti[4] = { 128, 256, 384, 0 };
uint16_t *stat = &AIMED_CEILINGFLOOR(stat);
const char *statmsg[4] = {"normal", "masked", "translucent", "translucent (2)"};
i = (*stat&(128+256))>>7;
i = nexti[i];
*stat &= ~(128+256);
*stat |= i;
message("Sector %d's %s made %s.", searchsector, typestr[searchstat], statmsg[i>>7]);
asksave = 1;
}
if (keystatus[KEYSC_QUOTE])
{
if (ASSERT_AIMING)
{
int32_t olotag = AIMED(lotag);
Bsprintf(tempbuf, "%s lotag: ", Typestr_wss[searchstat]);
AIMED(lotag) = getnumber256(tempbuf, AIMED(lotag), BTAG_MAX, 0);
if (olotag != AIMED(lotag))
asksave = 1;
}
}
else if (eitherCTRL)
{
if (AIMING_AT_SPRITE)
TextEntryMode(searchwall);
}
else
{
if (AIMING_AT_SPRITE)
{
if ((sprite[searchwall].cstat&2) == 0)
sprite[searchwall].cstat |= 2;
else if ((sprite[searchwall].cstat&512) == 0)
sprite[searchwall].cstat |= 512;
else
sprite[searchwall].cstat &= ~(2+512);
asksave = 1;
}
else if (AIMING_AT_MASKWALL)
{
if ((wall[searchwall].cstat&128) == 0)
wall[searchwall].cstat |= 128;
else if ((wall[searchwall].cstat&512) == 0)
wall[searchwall].cstat |= 512;
else
wall[searchwall].cstat &= ~(128+512);
if (wall[searchwall].nextwall >= 0)
{
NEXTWALL(searchwall).cstat &= ~(128+512);
NEXTWALL(searchwall).cstat |= (wall[searchwall].cstat&(128+512));
}
asksave = 1;
}
}
}
// ----------
i = 512;
if (keystatus[KEYSC_RSHIFT])
i = 8;
else if (keystatus[KEYSC_LSHIFT])
i = 1;
else if (keystatus[KEYSC_HOME] && keystatus[KEYSC_END])
i = 64;
else if (keystatus[KEYSC_HOME])
i = 128;
else if (keystatus[KEYSC_END])
i = 256;
mouseaction=0;
if (eitherCTRL && !eitherSHIFT && (bstatus&1) && AIMING_AT_CEILING_OR_FLOOR)
{
mousex=0; mskip=1;
if (mousey)
{
i=klabs(mousey*2);
mouseaction=1;
}
}
tsign = 0;
if (ASSERT_AIMING)
{
tsign -= (PRESSED_KEYSC(LBRACK) || (mouseaction && mousey<0)); // [
tsign += (PRESSED_KEYSC(RBRACK) || (mouseaction && mousey>0)); // ]
}
if (tsign)
{
#ifdef YAX_ENABLE
int16_t bunchnum, othersidesect=0;
#endif
if (eitherALT)
{
int32_t ns=wall[searchwall].nextsector, sx=wall[searchwall].x, sy=wall[searchwall].y;
if (ns >= 0 && !mouseaction)
{
if (AIMING_AT_CEILING || (tsign < 0 && AIMING_AT_WALL_OR_MASK))
#ifdef YAX_ENABLE
if (YAXCHK((bunchnum=yax_getbunch(searchsector, YAX_CEILING)) < 0 ||
(othersidesect=yax_is121(bunchnum, 1))>=0) &&
(bunchnum < 0 || YAXSLOPECHK(searchsector, othersidesect)))
#endif
{
alignceilslope(searchsector, sx, sy, getceilzofslope(ns, sx, sy));
#ifdef YAX_ENABLE
if (bunchnum>=0)
setslope(othersidesect, 1, sector[searchsector].ceilingheinum);
#endif
message("Sector %d align ceiling to wall %d", searchsector, searchwall);
}
if (AIMING_AT_FLOOR || (tsign > 0 && AIMING_AT_WALL_OR_MASK))
#ifdef YAX_ENABLE
if (YAXCHK((bunchnum=yax_getbunch(searchsector, YAX_FLOOR)) < 0 ||
(othersidesect=yax_is121(bunchnum, 0))>=0) &&
(bunchnum < 0 || YAXSLOPECHK(searchsector, othersidesect)))
#endif
{
alignflorslope(searchsector, sx, sy, getflorzofslope(ns, sx, sy));
#ifdef YAX_ENABLE
if (bunchnum>=0)
setslope(othersidesect, 0, sector[searchsector].floorheinum);
#endif
message("Sector %d align floor to wall %d", searchsector, searchwall);
}
}
}
else
{
if (AIMING_AT_CEILING_OR_FLOOR)
#ifdef YAX_ENABLE
if (YAXCHK((bunchnum=yax_getbunch(searchsector, AIMING_AT_FLOOR)) < 0 ||
(othersidesect=yax_is121(bunchnum, AIMING_AT_CEILING))>=0) &&
(bunchnum < 0 || YAXSLOPECHK(searchsector, othersidesect)))
#endif
{
int32_t oldslope = (AIMED_CEILINGFLOOR(stat)&2) ? AIMED_CEILINGFLOOR(heinum) : 0;
int32_t newslope = clamp(oldslope + tsign*i, -BHEINUM_MAX, BHEINUM_MAX);
setslope(searchsector, AIMING_AT_FLOOR, newslope);
#ifdef YAX_ENABLE
if (bunchnum >= 0)
setslope(othersidesect, !AIMING_AT_FLOOR, newslope);
#endif
silentmessage("Sector %d %s slope = %d", searchsector,
typestr[searchstat], AIMED_CEILINGFLOOR(heinum));
}
}
asksave = 1;
}
if ((bstatus&1) && eitherSHIFT)
mskip=1;
if ((bstatus&1) && eitherSHIFT && AIMING_AT_CEILING_OR_FLOOR && (mousex|mousey))
{
int32_t fw,x1,y1,x2,y2,stat,ma,a=0;
stat = SECTORFLD(searchsector,stat, AIMING_AT_FLOOR);
if (stat&64) // align to first wall
{
fw=sector[searchsector].wallptr;
x1=wall[fw].x,y1=wall[fw].y;
x2=POINT2(fw).x,y2=POINT2(fw).y;
a=getangle(x1-x2,y1-y2);
}
mouseax+=mousex; mouseay+=mousey;
ma = getangle(mouseax,mouseay);
ma += ang-a;
i = stat;
i = (i&0x4)+((i>>4)&3);
if (stat&64) // align to first wall
switch (i)
{
case 0:break;
case 1:ma=-ma; break;
case 2:ma=1024-ma; break;
case 3:ma+=1024; break;
case 4:ma=-512-ma; break;
case 5:ma+=512; break;
case 6:ma-=512; break;
case 7:ma=512-ma; break;
}
else
switch (i)
{
case 0:ma=-ma; break;
case 1:break;
case 2:ma+=1024; break;
case 3:ma=1024-ma; break;
case 4:ma-=512; break;
case 5:ma=512-ma; break;
case 6:ma=-512-ma; break;
case 7:ma+=512; break;
}
a = ksqrt(uhypsq(mouseax,mouseay));
if (a)
{
int32_t mult = (stat&8) ? 8192 : 8192*2;
x1 = -a*sintable[(ma+2048)&2047]/mult;
y1 = -a*sintable[(ma+1536)&2047]/mult;
if (x1||y1)
{
mouseax=0;
mouseay=0;
if (AIMING_AT_CEILING_OR_FLOOR)
{
changedir = 1-2*(x1<0);
x1 = klabs(x1);
#ifdef YAX_ENABLE__COMPAT
if (yax_getbunch(searchsector, AIMING_AT_FLOOR) < 0)
#endif
while (x1--)
AIMED_CEILINGFLOOR(xpanning) = changechar(AIMED_CEILINGFLOOR(xpanning),changedir,0,0);
changedir = 1-2*(y1<0);
y1 = klabs(y1);
while (y1--)
AIMED_CEILINGFLOOR(ypanning) = changechar(AIMED_CEILINGFLOOR(ypanning),changedir,0,0);
silentmessage("Sector %d %s panning: %d, %d", searchsector, typestr[searchstat],
AIMED_CEILINGFLOOR(xpanning), AIMED_CEILINGFLOOR(ypanning));
asksave=1;
}
}
}
mousex=0;
mousey=0;
}
smooshyalign = keystatus[KEYSC_gKP5];
repeatpanalign = eitherSHIFT || eitherALT;
////////////////////
updownunits=1;
mouseaction=0;
if (!mouseb)
{
mouseax=0;
mouseay=0;
}
if ((bstatus&1) && !AIMING_AT_CEILING_OR_FLOOR)
{
if (eitherSHIFT)
{
mskip=1;
if (mousex)
{
mouseaction = 1;
mouseax += mousex;
updownunits = klabs(mouseax/2);
if (updownunits)
mouseax=0;
}
}
else if (eitherCTRL && !eitherALT)
{
mskip=1;
if (mousex)
{
mouseaction = 2;
repeatpanalign = 0;
updownunits = klabs(mouseax+=mousex)/(16 - 12*AIMING_AT_SPRITE);
if (updownunits)
mouseax=0;
}
}
}
if (keystatus[KEYSC_gLEFT] || keystatus[KEYSC_gRIGHT] || mouseaction) // 4 & 6 (keypad)
{
if (repeatcountx == 0 || repeatcountx > 32 || mouseaction)
{
changedir = 0;
if (keystatus[KEYSC_gLEFT] || mousex>0)
changedir = -1;
if (keystatus[KEYSC_gRIGHT] || mousex<0)
changedir = 1;
if (AIMING_AT_WALL_OR_MASK)
{
if (repeatpanalign == 0)
{
while (updownunits--)
wall[searchwall].xrepeat = changechar(wall[searchwall].xrepeat, changedir, smooshyalign, 1);
silentmessage("Wall %d repeat: %d, %d", searchwall,
TrackerCast(wall[searchwall].xrepeat),
TrackerCast(wall[searchwall].yrepeat));
}
else
{
int16_t w = SELECT_WALL();
if (mouseaction)
{
i = wall[w].cstat;
i &= (8|256);
if (i==8 || i==256)
changedir*=-1;
if (eitherCTRL)
updownunits *= 8;
}
while (updownunits--)
wall[w].xpanning = changechar(wall[w].xpanning, changedir, smooshyalign, 0);
silentmessage("Wall %d panning: %d, %d", w,
TrackerCast(wall[w].xpanning), TrackerCast(wall[w].ypanning));
}
asksave = 1;
}
else if (AIMING_AT_CEILING_OR_FLOOR)
{
#ifdef YAX_ENABLE__COMPAT
if (YAXCHK(yax_getbunch(searchsector, AIMING_AT_FLOOR) < 0))
#endif
{
while (updownunits--)
AIMED_CEILINGFLOOR(xpanning) = changechar(AIMED_CEILINGFLOOR(xpanning), changedir, smooshyalign, 0);
silentmessage("Sector %d %s panning: %d, %d", searchsector, typestr[searchstat],
AIMED_CEILINGFLOOR(xpanning), AIMED_CEILINGFLOOR(ypanning));
asksave = 1;
}
}
else if (AIMING_AT_SPRITE)
{
static int32_t sumxvect=0, sumyvect=0;
if (mouseaction==1)
mouseaction_movesprites(&sumxvect, &sumyvect, 1536, mousex);
else
{
sumxvect = sumyvect = 0;
if (mouseaction==2)
changedir *= -1;
while (updownunits--)
sprite[searchwall].xrepeat = changechar(sprite[searchwall].xrepeat, changedir, smooshyalign, 1);
if (sprite[searchwall].xrepeat < 4)
sprite[searchwall].xrepeat = 4;
silentmessage("Sprite %d repeat: %d, %d", searchwall,
TrackerCast(sprite[searchwall].xrepeat),
TrackerCast(sprite[searchwall].yrepeat));
}
}
asksave = 1;
repeatcountx = max(1,repeatcountx-2);
}
repeatcountx += synctics;
}
else
repeatcountx = 0;
////////////////////
updownunits=1;
mouseaction=0;
if ((bstatus&1) && !AIMING_AT_CEILING_OR_FLOOR)
{
if (eitherSHIFT)
{
mskip=1;
if (mousey)
{
mouseaction = 1;
updownunits = klabs(mousey);
if (!AIMING_AT_SPRITE)
updownunits = klabs((int32_t)(mousey*128./tilesiz[wall[searchwall].picnum].y));
}
}
else if (eitherCTRL && !eitherALT)
{
mskip=1;
if (mousey)
{
mouseaction = 2;
repeatpanalign = 0;
mouseay += mousey;
updownunits = klabs(mouseay)/(32 - 28*AIMING_AT_SPRITE);
if (updownunits)
mouseay=0;
}
}
}
if (!mouseb)
{
mouseax=0;
mouseay=0;
}
if (keystatus[KEYSC_gUP] || keystatus[KEYSC_gDOWN] || mouseaction) // 2 & 8 (keypad)
{
if (repeatcounty == 0 || repeatcounty > 32 || mouseaction)
{
changedir = 0;
if (keystatus[KEYSC_gUP] || mousey>0)
changedir = -1;
if (keystatus[KEYSC_gDOWN] || mousey<0)
changedir = 1;
if (AIMING_AT_WALL_OR_MASK)
{
if (repeatpanalign == 0)
{
while (updownunits--)
wall[searchwall].yrepeat = changechar(wall[searchwall].yrepeat, changedir, smooshyalign, 1);
silentmessage("Wall %d repeat: %d, %d", searchwall,
TrackerCast(wall[searchwall].xrepeat),
TrackerCast(wall[searchwall].yrepeat));
}
else
{
int16_t w = SELECT_WALL();
if (mouseaction && eitherCTRL)
updownunits *= 8;
while (updownunits--)
wall[w].ypanning = changechar(wall[w].ypanning, changedir, smooshyalign, 0);
silentmessage("Wall %d panning: %d, %d", w,
TrackerCast(wall[w].xpanning), TrackerCast(wall[w].ypanning));
}
}
else if (AIMING_AT_CEILING_OR_FLOOR)
{
{
while (updownunits--)
AIMED_CEILINGFLOOR(ypanning) = changechar(AIMED_CEILINGFLOOR(ypanning), changedir, smooshyalign, 0);
silentmessage("Sector %d %s panning: %d, %d", searchsector, typestr[searchstat],
AIMED_CEILINGFLOOR(xpanning), AIMED_CEILINGFLOOR(ypanning));
asksave = 1;
}
}
else if (AIMING_AT_SPRITE)
{
static int32_t sumxvect=0, sumyvect=0;
if (mouseaction==1)
mouseaction_movesprites(&sumxvect, &sumyvect, 2048, mousey);
else
{
sumxvect = sumyvect = 0;
while (updownunits--)
sprite[searchwall].yrepeat = changechar(sprite[searchwall].yrepeat, changedir, smooshyalign, 1);
if (sprite[searchwall].yrepeat < 4)
sprite[searchwall].yrepeat = 4;
silentmessage("Sprite %d repeat: %d, %d", searchwall,
TrackerCast(sprite[searchwall].xrepeat),
TrackerCast(sprite[searchwall].yrepeat));
}
}
asksave = 1;
repeatcounty = max(1,repeatcounty-2);
}
repeatcounty += synctics;
}
else
repeatcounty = 0;
////////////////////
if (PRESSED_KEYSC(F11)) //F11 - brightness
{
static int16_t brightness = -1;
if (brightness==-1)
brightness = ((int16_t)((vid_gamma-1.0)*10.0))&15;
brightness = brightness + (1-2*eitherSHIFT);
brightness &= 15;
vid_gamma = 1.0 + ((float)brightness / 10.0);
setbrightness(brightness, 0, 0);
message("Brightness: %d/16", brightness+1);
}
if (PRESSED_KEYSC(TAB)) //TAB
{
if (ASSERT_AIMING)
{
tempshade = AIMED_CF_SEL(shade);
temppal = AIMED_CF_SEL(pal);
templotag = AIMED_SEL(lotag);
temphitag = AIMED_SEL(hitag);
tempextra = AIMED_SEL(extra);
if (AIMING_AT_WALL_OR_MASK)
{
#ifdef YAX_ENABLE__COMPAT
if (yax_getnextwall(searchwall, YAX_CEILING) >= 0)
templotag = 0;
if (yax_getnextwall(searchwall, YAX_FLOOR) >= 0)
tempextra = -1;
#endif
temppicnum = AIMED_SELOVR_WALL(picnum);
tempxrepeat = AIMED_SEL_WALL(xrepeat);
tempxrepeat = max(1, tempxrepeat);
tempyrepeat = AIMED_SEL_WALL(yrepeat);
tempxpanning = AIMED_SEL_WALL(xpanning);
tempypanning = AIMED_SEL_WALL(ypanning);
#ifdef NEW_MAP_FORMAT
tempcstat = AIMED_SEL_WALL(cstat);
#else
tempcstat = AIMED_SEL_WALL(cstat) & ~YAX_NEXTWALLBITS;
#endif
templenrepquot = getlenbyrep(wallength(searchwall), tempxrepeat);
tempsectornum = sectorofwall(searchwall);
tempstatnum = 0;
tempblend = 0;
}
else if (AIMING_AT_CEILING_OR_FLOOR)
{
temppicnum = AIMED_CEILINGFLOOR(picnum);
tempvis = sector[searchsector].visibility;
tempxrepeat = AIMED_CEILINGFLOOR(xpanning);
tempyrepeat = AIMED_CEILINGFLOOR(ypanning);
#ifdef YAX_ENABLE__COMPAT
if (yax_getbunch(searchsector, AIMING_AT_FLOOR) >= 0)
tempxrepeat = 0;
#endif
#ifdef NEW_MAP_FORMAT
tempcstat = AIMED_CEILINGFLOOR(stat);
#else
tempcstat = AIMED_CEILINGFLOOR(stat) & ~YAX_BIT;
#endif
tempsectornum = searchsector;
tempstatnum = 0;
tempblend = 0;
}
else if (AIMING_AT_SPRITE)
{
temppicnum = sprite[searchwall].picnum;
tempxrepeat = sprite[searchwall].xrepeat;
tempyrepeat = sprite[searchwall].yrepeat;
tempcstat = sprite[searchwall].cstat;
tempxvel = sprite[searchwall].xvel;
tempyvel = sprite[searchwall].yvel;
tempzvel = sprite[searchwall].zvel;
tempstatnum = sprite[searchwall].statnum;
tempblend = sprite[searchwall].blend;
tempsectornum = -1;
}
somethingintab = searchstat;
}
}
if (keystatus[KEYSC_QUOTE] && PRESSED_KEYSC(ENTER)) // ' ENTER
{
if (AIMED_SELOVR_PICNUM != temppicnum)
{
AIMED_SELOVR_PICNUM = temppicnum;
asksave = 1;
}
if (AIMING_AT_SPRITE)
correct_sprite_yoffset(searchwall);
message("Pasted picnum only");
}
else if (keystatus[KEYSC_SEMI] && PRESSED_KEYSC(ENTER) && AIMING_AT_CEILING_OR_FLOOR) // ; ENTER
{
if ((unsigned)tempsectornum >= (unsigned)numsectors)
{
message("Can't align sector %d's %s, have no reference sector",
searchsector, typestr[searchstat]);
}
#ifdef YAX_ENABLE__COMPAT
else if (yax_getbunch(searchsector, AIMING_AT_FLOOR) >= 0)
{
yax_invalidop();
}
#endif
else if (tempsectornum == searchsector)
{
message("Didn't align sector %d with itself as reference", tempsectornum);
}
else
{
// auto-align ceiling/floor
const int32_t refwall = sector[tempsectornum].wallptr;
const int32_t ourwall = sector[searchsector].wallptr;
const vec2_t vecw1 = WALLVEC_INITIALIZER(refwall);
const vec2_t vecw2 = WALLVEC_INITIALIZER(ourwall);
const vec2_t vecw2r90 = { -vecw2.y, vecw2.x }; // v, rotated 90 deg CW
const int32_t bits = CEILINGFLOOR(tempsectornum, stat)&(64+32+16+8+4);
const int32_t tile = CEILINGFLOOR(tempsectornum, picnum);
if ((CEILINGFLOOR(tempsectornum, stat)&64) == 0)
{
// world-aligned texture
if (tilesiz[tile].x<=0 || tilesiz[tile].y<=0)
{
message("Can't align sector %d's %s, reference sector %d's has void tile",
searchsector, typestr[searchstat], tempsectornum);
}
else
{
// non-smooshed: 1 texel corresponds to 16 BUILD units
int32_t dx = (wall[ourwall].x-wall[refwall].x)<<4;
int32_t dy = (wall[ourwall].y-wall[refwall].y)<<4;
dx >>= ((picsiz[tile]&15) - !!(bits&8));
dy >>= ((picsiz[tile]>>4) - !!(bits&8));
CEILINGFLOOR(searchsector, xpanning) = CEILINGFLOOR(tempsectornum, xpanning) + dy;
CEILINGFLOOR(searchsector, ypanning) = CEILINGFLOOR(tempsectornum, ypanning) + dx;
CEILINGFLOOR(searchsector, stat) &= ~(64+32+16+8+4);
CEILINGFLOOR(searchsector, stat) |= bits;
message("Aligned sector %d's %s with sector %d's",
searchsector, typestr[searchstat], tempsectornum);
}
}
else
{
// firstwall-aligned texture
const int64_t a = lldotv2(&vecw1, &vecw2);
const int64_t b = lldotv2(&vecw1, &vecw2r90);
if (a!=0 && b!=0)
{
message("Walls %d and %d are nether parallel nor perpendicular",
refwall, ourwall);
}
else
{
// 0<-6<-3<-5<-0, 1<-7<-2<-4<-1 (mirrored/not mirrored separately)
static const int8_t prev3each[8] = { 5, 4, 7, 6, 2, 3, 0, 1 };
const int32_t degang = 90*(b<0) + 180*(a<0) + 270*(b>0);
int32_t i, tempbits = (bits&4) + ((bits>>4)&3);
//message("Wall %d is rotated %d degrees CW wrt wall %d", ourwall, degang, refwall);
CEILINGFLOOR(searchsector, stat) &= ~(64+32+16+8+4);
for (i=0; i<degang/90; i++)
tempbits = prev3each[tempbits];
tempbits = (tempbits&4) + ((tempbits&3)<<4);
CEILINGFLOOR(searchsector, stat) |= 64 + (bits&8) + tempbits;
{
const walltype *rw = &wall[refwall], *rw2 = &POINT2(refwall);
const walltype *ow = &wall[ourwall], *ow2 = &POINT2(ourwall);
int32_t intx, inty, sign12, sign34;
if (b != 0) // perpendicular
inflineintersect(rw->x,rw->y, rw2->x,rw2->y, ow->x,ow->y, ow2->x,ow2->y,
&intx,&inty, &sign12,&sign34);
else // parallel
inflineintersect(rw->x,rw->y, rw2->x,rw2->y,
ow->x,ow->y, ow->x+vecw2r90.x,ow->y+vecw2r90.y,
&intx,&inty, &sign12,&sign34);
if (sign12 == 0)
{
message("INTERNAL ERROR: Couldn't get intersection"
" of reference and alignee walls");
}
else
{
double dx = (double)(rw->x-intx)*(rw->x-intx) + (double)(rw->y-inty)*(rw->y-inty);
double dy = (double)(ow->x-intx)*(ow->x-intx) + (double)(ow->y-inty)*(ow->y-inty);
dx = -sign12 * sqrt(dx) * 16;
dy = sign34 * sqrt(dy) * 16;
if (a < 0 || b > 0)
dx = -dx;
dx /= 1<<((picsiz[tile]&15) - !!(bits&8));
dy /= 1<<((picsiz[tile]>>4) - !!(bits&8));
//initprintf("int=(%d,%d), dx=%.03f dy=%.03f\n", intx,inty, dx, dy);
CEILINGFLOOR(searchsector, xpanning) =
CEILINGFLOOR(tempsectornum, xpanning) + (int32_t)dx;
CEILINGFLOOR(searchsector, ypanning) =
CEILINGFLOOR(tempsectornum, ypanning) + (int32_t)dy;
message("%sAligned sector %d %s (firstwall-relative) with sector %d's",
(CEILINGFLOOR(tempsectornum, stat)&(32+16+4)) ? "(TODO) ":"",
searchsector, typestr[searchstat], tempsectornum);
}
}
}
}
}
}
if (PRESSED_KEYSC(ENTER)) // ENTER -- paste clipboard contents
{
if (eitherSHIFT)
{
if (AIMING_AT_WALL_OR_MASK && eitherCTRL) //Ctrl-shift Enter (auto-shade)
{
int16_t daang;
int32_t dashade[2] = { 127, -128 };
i = searchwall;
do
{
dashade[0] = min(dashade[0], wall[i].shade);
dashade[1] = max(dashade[1], wall[i].shade);
i = wall[i].point2;
}
while (i != searchwall);
daang = getangle(POINT2(searchwall).x-wall[searchwall].x, POINT2(searchwall).y-wall[searchwall].y);
i = searchwall;
do
{
j = getangle(POINT2(i).x-wall[i].x,POINT2(i).y-wall[i].y);
k = (j+2048-daang)&2047;
if (k > 1024)
k = 2048-k;
wall[i].shade = dashade[0]+mulscale10(k, dashade[1]-dashade[0]);
i = wall[i].point2;
}
while (i != searchwall);
message("Auto-shaded wall %d's loop", searchwall);
asksave = 1;
}
else if (somethingintab < 255)
{
if (ASSERT_AIMING)
{
AIMED_CF_SEL(shade) = tempshade;
AIMED_CF_SEL(pal) = temppal;
k = 0;
if (AIMING_AT_CEILING_OR_FLOOR)
{
if (somethingintab == SEARCH_CEILING || somethingintab == SEARCH_FLOOR)
k=1, sector[searchsector].visibility = tempvis;
}
message("Pasted shade+pal%s", k?"+visibility":"");
asksave = 1;
}
}
}
else if (AIMING_AT_WALL_OR_MASK && eitherCTRL && somethingintab < 255) //Either ctrl key
{
int32_t clipboard_has_wall = (somethingintab == SEARCH_WALL || somethingintab == SEARCH_MASKWALL);
i = searchwall;
do
{
wall[i].picnum = temppicnum;
wall[i].shade = tempshade;
wall[i].pal = temppal;
if (clipboard_has_wall)
{
wall[i].xrepeat = tempxrepeat;
wall[i].yrepeat = tempyrepeat;
wall[i].xpanning = tempxpanning;
wall[i].ypanning = tempypanning;
wall[i].cstat &= ~(4 + 1+64 + 8+256);
wall[i].cstat |= (tempcstat & (4 + 1+64 + 8+256));
fixxrepeat(i, templenrepquot);
}
i = wall[i].point2;
}
while (i != searchwall);
message("Pasted picnum+shade+pal%s to wall %d's loop",
clipboard_has_wall?"+pixelwidth":"", searchwall);
asksave = 1;
}
else if (AIMING_AT_CEILING_OR_FLOOR && eitherCTRL && somethingintab < 255) //Either ctrl key
{
static const char *addnstr[4] = {"", "+stat+panning", "+stat", "+stat + panning (some)"};
static int16_t sectlist[MAXSECTORS];
static uint8_t sectbitmap[MAXSECTORS>>3];
int32_t sectcnt, sectnum;
i = searchsector;
if (CEILINGFLOOR(i, stat)&1)
{
// collect neighboring parallaxed sectors
bfirst_search_init(sectlist, sectbitmap, &sectnum, MAXSECTORS, i);
for (sectcnt=0; sectcnt<sectnum; sectcnt++)
for (WALLS_OF_SECTOR(sectlist[sectcnt], j))
{
k = wall[j].nextsector;
if (k>=0 && (CEILINGFLOOR(k, stat)&1))
bfirst_search_try(sectlist, sectbitmap, &sectnum, wall[j].nextsector);
}
k = 0;
for (sectcnt=0; sectcnt<sectnum; sectcnt++)
{
i = sectlist[sectcnt];
CEILINGFLOOR(i, picnum) = temppicnum;
CEILINGFLOOR(i, shade) = tempshade;
CEILINGFLOOR(i, pal) = temppal;
if (somethingintab == SEARCH_CEILING || somethingintab == SEARCH_FLOOR)
{
#ifdef YAX_ENABLE__COMPAT
if (yax_getbunch(i, AIMING_AT_FLOOR) >= 0)
k |= 2;
else
#endif
{
CEILINGFLOOR(i, xpanning) = tempxrepeat;
CEILINGFLOOR(i, ypanning) = tempyrepeat;
k |= 1;
}
SET_PROTECT_BITS(CEILINGFLOOR(i, stat), tempcstat, YAX_BIT_PROTECT);
}
}
message("Pasted picnum+shade+pal%s to parallaxed sector %ss",
addnstr[k], typestr[searchstat]);
asksave = 1;
}
#ifdef YAX_ENABLE
else
{
k = yax_getbunch(searchsector, AIMING_AT_FLOOR);
if (k < 0)
goto paste_ceiling_or_floor;
j = (somethingintab==SEARCH_CEILING || somethingintab==SEARCH_FLOOR);
for (SECTORS_OF_BUNCH(k,AIMING_AT_FLOOR, i))
{
SECTORFLD(i,picnum, AIMING_AT_FLOOR) = temppicnum;
SECTORFLD(i,shade, AIMING_AT_FLOOR) = tempshade;
SECTORFLD(i,pal, AIMING_AT_FLOOR) = temppal;
if (j)
SET_PROTECT_BITS(SECTORFLD(i,stat, AIMING_AT_FLOOR), tempcstat, YAX_BIT_PROTECT);
}
message("Pasted picnum+shade+pal%s to sector %ss with bunchnum %d",
j?"+stat":"", typestr[searchstat], k);
}
#endif
}
else if (somethingintab < 255)
{
// wall/overwall common:
if (AIMING_AT_WALL_OR_MASK && searchstat==somethingintab &&
(!AIMING_AT_WALL || searchwall==searchbottomwall))
{
wall[searchwall].xrepeat = tempxrepeat;
wall[searchwall].yrepeat = tempyrepeat;
wall[searchwall].xpanning = tempxpanning;
wall[searchwall].ypanning = tempypanning;
SET_PROTECT_BITS(wall[searchwall].cstat, tempcstat, ~(4 + 1+64 + 8+256));
wall[searchwall].hitag = temphitag;
#ifdef YAX_ENABLE
if (yax_getnextwall(searchwall, YAX_CEILING) == -1)
#endif
wall[searchwall].lotag = templotag;
#ifdef YAX_ENABLE
if (yax_getnextwall(searchwall, YAX_FLOOR) == -1)
#endif
wall[searchwall].extra = tempextra;
fixxrepeat(searchwall, templenrepquot);
}
if (AIMING_AT_WALL)
{
if (searchisbottom)
SET_PROTECT_BITS(wall[searchbottomwall].cstat, tempcstat, ~256);
wall[searchbottomwall].picnum = temppicnum;
wall[searchbottomwall].shade = tempshade;
wall[searchbottomwall].pal = temppal;
}
else if (AIMING_AT_MASKWALL)
{
wall[searchwall].overpicnum = temppicnum;
if (wall[searchwall].nextwall >= 0)
NEXTWALL(searchwall).overpicnum = temppicnum;
wall[searchwall].shade = tempshade;
wall[searchwall].pal = temppal;
}
else if (AIMING_AT_CEILING_OR_FLOOR)
{
#ifdef YAX_ENABLE
paste_ceiling_or_floor:
#endif
AIMED_CEILINGFLOOR(picnum) = temppicnum;
AIMED_CEILINGFLOOR(shade) = tempshade;
AIMED_CEILINGFLOOR(pal) = temppal;
if (somethingintab == SEARCH_CEILING || somethingintab == SEARCH_FLOOR)
{
#ifdef YAX_ENABLE
if (yax_getbunch(searchsector, AIMING_AT_FLOOR) < 0)
#endif
AIMED_CEILINGFLOOR(xpanning) = tempxrepeat;
AIMED_CEILINGFLOOR(ypanning) = tempyrepeat;
SET_PROTECT_BITS(AIMED_CEILINGFLOOR(stat), tempcstat, YAX_BIT_PROTECT|2);
sector[searchsector].visibility = tempvis;
sector[searchsector].lotag = templotag;
sector[searchsector].hitag = temphitag;
sector[searchsector].extra = tempextra;
}
}
else if (AIMING_AT_SPRITE)
{
sprite[searchwall].picnum = temppicnum;
if (tilesiz[temppicnum].x <= 0 || tilesiz[temppicnum].y <= 0)
{
j = 0;
for (k=0; k<MAXTILES; k++)
if (tilesiz[k].x > 0 && tilesiz[k].y > 0)
{
j = k;
break;
}
sprite[searchwall].picnum = j;
}
sprite[searchwall].shade = tempshade;
sprite[searchwall].pal = temppal;
if (somethingintab == SEARCH_SPRITE)
{
sprite[searchwall].xrepeat = max(tempxrepeat, 1);
sprite[searchwall].yrepeat = max(tempyrepeat, 1);
sprite[searchwall].cstat = tempcstat;
sprite[searchwall].lotag = templotag;
sprite[searchwall].hitag = temphitag;
sprite[searchwall].extra = tempextra;
sprite[searchwall].xvel = tempxvel;
sprite[searchwall].yvel = tempyvel;
sprite[searchwall].zvel = tempzvel;
changespritestat(searchwall, tempstatnum);
sprite[searchwall].blend = tempblend;
}
else
correct_sprite_yoffset(searchwall);
}
message("Pasted clipboard");
asksave = 1;
}
}
if (PRESSED_KEYSC(C))
{
if (eitherALT) // Alt-C picnum replacer
{
if (ASSERT_AIMING && somethingintab < 255)
{
switch (searchstat)
{
case SEARCH_WALL:
j = wall[searchbottomwall].picnum;
for (i=0; i<numwalls; i++)
if (wall[i].picnum == j)
wall[i].picnum = temppicnum;
break;
case SEARCH_CEILING:
case SEARCH_FLOOR:
j = AIMED_CEILINGFLOOR(picnum);
for (i=0; i<numsectors; i++)
if (CEILINGFLOOR(i, picnum) == j)
CEILINGFLOOR(i, picnum) = temppicnum;
break;
case SEARCH_SPRITE:
j = sprite[searchwall].picnum;
for (i=0; i<MAXSPRITES; i++)
if (sprite[i].statnum < MAXSTATUS)
if (sprite[i].picnum == j)
{
sprite[i].picnum = temppicnum;
correct_sprite_yoffset(i);
}
break;
case SEARCH_MASKWALL:
j = wall[searchwall].overpicnum;
for (i=0; i<numwalls; i++)
if (wall[i].overpicnum == j)
wall[i].overpicnum = temppicnum;
break;
default:
j = -1;
break;
}
if (j>=0)
message("Replaced %ss with picnum %d to picnum %d",
typestr[searchstat], j, temppicnum);
asksave = 1;
}
}
else //C
{
if (AIMING_AT_SPRITE)
{
sprite[searchwall].cstat ^= 128;
message("Sprite %d center bit %s",searchwall, ONOFF((sprite[searchwall].cstat&128)));
asksave = 1;
}
}
}
if (PRESSED_KEYSC(SLASH)) // /? Reset panning&repeat to 0
{
if (AIMING_AT_WALL_OR_MASK)
{
int16_t w = SELECT_WALL();
wall[w].xpanning = 0;
wall[w].ypanning = 0;
wall[w].xrepeat = 8;
wall[w].yrepeat = 8;
#ifdef NEW_MAP_FORMAT
wall[w].cstat = 0;
#else
wall[w].cstat &= YAX_NEXTWALLBITS;
#endif
fixrepeats(searchwall);
}
else if (AIMING_AT_CEILING_OR_FLOOR)
{
#ifdef YAX_ENABLE
int16_t bunchnum = yax_getbunch(searchsector, AIMING_AT_FLOOR);
# if !defined NEW_MAP_FORMAY
if (bunchnum < 0)
# endif
#endif
AIMED_CEILINGFLOOR(xpanning) = 0;
AIMED_CEILINGFLOOR(ypanning) = 0;
AIMED_CEILINGFLOOR(stat) &= ~2;
AIMED_CEILINGFLOOR(heinum) = 0;
#ifdef YAX_ENABLE
if (bunchnum >= 0)
for (SECTORS_OF_BUNCH(bunchnum,!AIMING_AT_FLOOR, i))
{
SECTORFLD(i,stat, !AIMING_AT_FLOOR) &= ~2;
SECTORFLD(i,heinum, !AIMING_AT_FLOOR) = 0;
}
#endif
}
else if (AIMING_AT_SPRITE)
{
if (eitherSHIFT)
sprite[searchwall].xrepeat = sprite[searchwall].yrepeat;
else
{
sprite[searchwall].xrepeat = 64;
sprite[searchwall].yrepeat = 64;
}
correct_sprite_yoffset(searchwall);
}
if (ASSERT_AIMING)
{
message("%s's size and panning reset", Typestr[searchstat]);
asksave = 1;
}
}
if (PRESSED_KEYSC(P)) // P (parallaxing sky)
{
if (eitherCTRL)
{
parallaxtype = (parallaxtype+1)%3;
message("Parallax type %d", parallaxtype);
}
else if (eitherALT)
{
if (ASSERT_AIMING)
{
Bsprintf(tempbuf, "%s pal: ", Typestr[searchstat]);
getnumberptr256(tempbuf, &AIMED_CF_SEL(pal), sizeof(uint8_t), M32_MAXPALOOKUPS, 0, NULL);
asksave = 1;
}
}
else
{
if (AIMING_AT_WALL_OR_MASK || AIMING_AT_CEILING)
{
sector[searchsector].ceilingstat ^= 1;
message("Sector %d ceiling parallax bit %s",searchsector, ONOFF(sector[searchsector].ceilingstat&1));
asksave = 1;
}
else if (AIMING_AT_FLOOR)
{
sector[searchsector].floorstat ^= 1;
message("Sector %d floor parallax bit %s",searchsector, ONOFF(sector[searchsector].floorstat&1));
asksave = 1;
}
}
}
if (PRESSED_KEYSC(D)) //Alt-D (adjust sprite[].clipdist)
{
if (eitherALT && AIMING_AT_SPRITE)
sprite[searchwall].clipdist = getnumber256("Sprite clipdist: ", sprite[searchwall].clipdist, 255, 0);
}
VM_OnEvent(EVENT_KEYS3D, -1);
}// end 3d
// returns: whether sprite is out of grid
static int32_t jump_to_sprite(int32_t spritenum)
{
const spritetype *spr = &sprite[spritenum];
if (pos.x >= -editorgridextent && pos.x <= editorgridextent &&
pos.y >= -editorgridextent && pos.y <= editorgridextent)
{
pos.x = spr->x;
pos.y = spr->y;
// BZ_MAX?
if (pos.z >= -(editorgridextent<<4) && pos.z <= editorgridextent<<4)
pos.z = spr->z;
ang = spr->ang;
if ((unsigned)spr->sectnum < (unsigned)numsectors)
cursectnum = spr->sectnum;
return 0;
}
return 1;
}
static void DoSpriteSearch(int32_t dir) // <0: backwards, >=0: forwards
{
char did_wrap = 0, outofgrid;
int32_t i, j, k = 0;
dir = 1-2*(dir<0);
for (gs_cursprite += dir;; gs_cursprite += dir)
{
if (gs_cursprite < 0 || gs_cursprite >= MAXSPRITES)
{
if (did_wrap)
break;
did_wrap = 1;
gs_cursprite &= (MAXSPRITES-1);
}
if (sprite[gs_cursprite].statnum == MAXSTATUS)
continue;
for (i=0; i<3; i++)
for (j=0; j<7; j++)
{
if (!gs_spriteTagInterested[i][j])
continue;
if (i==0)
{
switch (j)
{
case 0: k = sprite[gs_cursprite].x; break;
case 1: k = sprite[gs_cursprite].y; break;
case 2: k = sprite[gs_cursprite].z; break;
case 3: k = sprite[gs_cursprite].sectnum; break;
case 4: k = sprite[gs_cursprite].statnum; break;
case 5: k = (uint16_t)sprite[gs_cursprite].hitag; break;
case 6: k = (uint16_t)sprite[gs_cursprite].lotag; break;
}
}
else if (i==1)
{
switch (j)
{
case 0:
k = sprite[gs_cursprite].cstat;
k &= gs_spriteTagValue[1][j];
break;
case 1: k = sprite[gs_cursprite].shade; break;
case 2: k = sprite[gs_cursprite].pal; break;
case 3: k = sprite[gs_cursprite].blend; break;
case 4:
k = gs_spriteTagValue[1][j];
if (k != sprite[gs_cursprite].xrepeat &&
k != sprite[gs_cursprite].yrepeat)
goto NEXTSPRITE;
break;
case 5:
k = gs_spriteTagValue[1][j];
if (k != sprite[gs_cursprite].xoffset &&
k != sprite[gs_cursprite].yoffset)
goto NEXTSPRITE;
break;
case 6: k = sprite[gs_cursprite].picnum; break;
}
}
else if (i==2)
{
switch (j)
{
case 0: k = sprite[gs_cursprite].ang; break;
case 1: k = (uint16_t)sprite[gs_cursprite].xvel; break;
case 2: k = (uint16_t)sprite[gs_cursprite].yvel; break;
case 3: k = (uint16_t)sprite[gs_cursprite].zvel; break;
case 4: k = (uint16_t)sprite[gs_cursprite].owner; break;
case 5: k = sprite[gs_cursprite].clipdist; break;
case 6: k = sprite[gs_cursprite].extra; break;
}
}
if (k != gs_spriteTagValue[i][j])
goto NEXTSPRITE;
}
// found matching sprite
outofgrid = jump_to_sprite(gs_cursprite);
printmessage16("%s Sprite seach%s: found sprite %d%s", dir<0 ? "<" : ">",
did_wrap ? " (wrap)" : "", gs_cursprite, outofgrid?"(outside grid)":"");
return;
NEXTSPRITE:
;
}
printmessage16("%s Sprite search: none found", dir<0 ? "<" : ">");
}
////////// KEY PRESS HANDLER IN 2D MODE //////////
static void Keys2d(void)
{
int32_t i=0, j, k;
int32_t smooshy, changedir;
static int32_t repeatcnt[2] = {0,0}; // was repeatcountx, repeatcounty
int32_t tcursectornum;
// for(i=0;i<0x50;i++) if(keystatus[i]==1) Bsprintf(tempbuf,"key %d",i); printmessage16(tempbuf);
tcursectornum = -1;
for (i=0; i<numsectors; i++)
{
YAX_SKIPSECTOR(i);
if (inside_editor_curpos(i) == 1)
{
tcursectornum = i;
break;
}
}
searchsector = tcursectornum;
#if M32_UNDO
if (eitherCTRL && PRESSED_KEYSC(Z)) // CTRL+Z
{
if (eitherSHIFT)
{
if (map_undoredo(1)) message("Nothing to redo!");
else message("Redo: restored revision %d", map_revision-1);
}
else
{
if (map_undoredo(0)) message("Nothing to undo!");
else message("Undo: restored revision %d", map_revision-1);
}
}
#endif
if (keystatus[KEYSC_TAB]) //TAB
{
if (eitherCTRL)
{
g_fillCurSector = !g_fillCurSector;
silentmessage("Fill currently pointed-at sector: %s", ONOFF(g_fillCurSector));
keystatus[KEYSC_TAB] = 0;
}
else if (eitherSHIFT)
{
if (pointhighlight >= 16384)
{
drawgradient();
showspritedata(pointhighlight&16383, 0);
}
else if (linehighlight >= 0 /* && ((bstatus&1) || sectorofwall(linehighlight)==tcursectornum)*/)
{
drawgradient();
showwalldata(linehighlight, 0);
}
}
else if (tcursectornum >= 0)
{
drawgradient();
showsectordata(tcursectornum, 0);
}
}
else if (!(keystatus[KEYSC_F5]|keystatus[KEYSC_F6]|keystatus[KEYSC_F7]|keystatus[KEYSC_F8]) && !eitherSHIFT)
{
static int32_t counter = 0;
static int32_t omx = 0, omy = 0;
/*
static int32_t opointhighlight, olinehighlight, ocursectornum;
if (pointhighlight == opointhighlight && linehighlight == olinehighlight && tcursectornum == ocursectornum)
*/
if (omx == mousxplc && omy == mousyplc)
{
if (counter < 6)
counter++;
}
else if (counter > 0)
counter--;
omx = mousxplc;
omy = mousyplc;
/*
opointhighlight = pointhighlight;
olinehighlight = linehighlight;
ocursectornum = tcursectornum;
*/
if (totalclock < lastpm16time + 120*2)
_printmessage16("%s", lastpm16buf);
else if (counter >= 2 && totalclock >= 120*6)
{
if (pointhighlight >= 16384)
{
i = pointhighlight-16384;
showspritedata(i, 1);
if (sprite[i].picnum==SECTOREFFECTOR)
_printmessage16("^10%s", SectorEffectorText(i));
}
else if (linehighlight >= 0 && ((bstatus&1) || sectorofwall(linehighlight)==tcursectornum))
showwalldata(linehighlight, 1);
else if (tcursectornum >= 0)
showsectordata(tcursectornum, 1);
}
}
///__bigcomment__
if ((i=tcursectornum)>=0 && g_fillCurSector && (hlsectorbitmap[i>>3]&(1<<(i&7)))==0)
{
int32_t col = editorcolors[4];
#ifdef YAX_ENABLE
if (yax_getbunch(tcursectornum, YAX_FLOOR)>=0)
col = editorcolors[12];
#endif
fillsector(tcursectornum, col);
}
#ifdef YAX_ENABLE
if (eitherCTRL && PRESSED_KEYSC(U) && tcursectornum>=0) // Ctrl-U: unlink bunch sectors
{
int16_t cf, fb = yax_getbunch(tcursectornum, YAX_FLOOR);
if (fb >= 0)
{
for (SECTORS_OF_BUNCH(fb,YAX_FLOOR, i))
fillsector_notrans(i, editorcolors[11]);
fade_editor_screen(editorcolors[11]);
if (ask_if_sure("Clear all TROR extensions from marked sectors?", 0))
{
for (cf=0; cf<2; cf++)
for (SECTORS_OF_BUNCH(fb,cf, i))
yax_setbunch(i, cf, -1);
yax_update(0);
yax_updategrays(pos.z);
message("Cleared TROR bunch %d", fb);
asksave = 1;
}
}
}
if (/*!m32_sideview &&*/ numyaxbunches>0)
{
int32_t zsign=0;
if (PRESSED_KEYSC(PGDN) || (eitherCTRL && PRESSED_KEYSC(DOWN)))
zsign = 1;
else if (PRESSED_KEYSC(PGUP) || (eitherCTRL && PRESSED_KEYSC(UP)))
zsign = -1;
if (zsign)
{
int32_t bestzdiff=INT32_MAX, hiz=0, loz=0, bottomp=0;
for (i=0; i<numsectors; i++)
{
if (yax_getbunch(i, YAX_FLOOR) < 0 /*&& yax_getbunch(i, YAX_CEILING) < 0*/)
continue;
loz = min(loz, sector[i].floorz);
hiz = max(hiz, sector[i].floorz);
// TODO: see if at least one sector point inside sceeen
j = (sector[i].floorz-pos.z)*zsign;
if (j>0 && j < bestzdiff)
bestzdiff = j;
}
if (bestzdiff==INT32_MAX)
{
if (zsign == 1)
bottomp=1, bestzdiff = (hiz+(1024<<4) - pos.z);
else
bestzdiff = pos.z - loz;
}
pos.z += zsign*bestzdiff;
yax_updategrays(pos.z);
printmessage16("Z position: %d%s", pos.z,
bottomp ? " (bottom)":(pos.z==loz ? " (top)":""));
updatesectorz(pos.x, pos.y, pos.z, &cursectnum);
}
}
if (eitherCTRL && PRESSED_KEYSC(A))
{
if (eitherALT)
{
showinnergray = !showinnergray;
printmessage16("Display grayed out walls: %s", ONOFF(showinnergray));
}
else
{
autogray = !autogray;
printmessage16("Automatic grayout of plain sectors %s", ONOFF(autogray));
yax_updategrays(pos.z);
}
}
#endif
// Ctrl-R set editor z range to hightlightsectors' c/f bounds
if (eitherCTRL && PRESSED_KEYSC(R))
{
if (highlightsectorcnt <= 0)
{
editorzrange[0] = INT32_MIN;
editorzrange[1] = INT32_MAX;
printmessage16("Reset Z range");
}
else
{
int32_t damin=INT32_MAX, damax=INT32_MIN;
for (i=0; i<highlightsectorcnt; i++)
{
damin = min(damin, sector[highlightsector[i]].ceilingz);
damax = max(damax, sector[highlightsector[i]].floorz);
}
if (damin < damax)
{
editorzrange[0] = damin;
editorzrange[1] = damax;
printmessage16("Set Z range to highlighted sector bounds (%d..%d)",
editorzrange[0], editorzrange[1]);
}
}
yax_updategrays(pos.z);
}
if (PRESSED_KEYSC(T)) // T (tag)
{
char buffer[80];
if (eitherCTRL) //Ctrl-T
{
if (eitherSHIFT)
showtags--;
else
showtags++;
showtags += 3;
showtags %= 3;
printmessage16("Show tags %s", showtags<2?ONOFF(showtags):"LABELED");
}
else if (eitherALT) //ALT
{
if (pointhighlight >= 16384)
{
i = pointhighlight-16384;
j = taglab_linktags(1, i);
j = 4*(j&1);
Bsprintf(buffer,"Sprite (%d) Lo-tag: ", i);
sprite[i].lotag = _getnumber16(buffer, sprite[i].lotag, BTAG_MAX, 0+j, sprite[i].picnum==SECTOREFFECTOR ?
&SectorEffectorTagText : NULL);
}
else if (linehighlight >= 0)
{
#ifdef YAX_ENABLE__COMPAT
if (yax_getnextwall(linehighlight, YAX_CEILING)>=0)
message("Can't change lotag in protected wall");
else
#endif
{
i = linehighlight;
j = taglab_linktags(1, i);
j = 4*(j&1);
Bsprintf(buffer,"Wall (%d) Lo-tag: ", i);
wall[i].lotag = getnumber16(buffer, wall[i].lotag, BTAG_MAX, 0+j);
}
}
}
else
{
if (tcursectornum >= 0)
{
Bsprintf(buffer,"Sector (%d) Lo-tag: ", tcursectornum);
sector[tcursectornum].lotag =
_getnumber16(buffer, sector[tcursectornum].lotag, BTAG_MAX, 0, &ExtGetSectorType);
}
}
}
if (PRESSED_KEYSC(F1) || (keystatus[KEYSC_QUOTE] && keystatus[KEYSC_TILDE])) //F1 or ' ~
{
// PK_
if (numhelppages>0)
IntegratedHelp();
else
printmessage16("m32help.hlp invalid or not found!");
}
if (PRESSED_KEYSC(F2))
if (g_numsounds > 0)
{
SoundDisplay();
}
// F3: side view toggle (handled in build.c)
getpoint(searchx,searchy, &mousxplc,&mousyplc);
ppointhighlight = getpointhighlight(mousxplc,mousyplc, ppointhighlight);
if ((ppointhighlight&0xc000) == 16384)
{
// sprite[ppointhighlight&16383].cstat ^= 1;
cursprite = ppointhighlight&16383;
}
if (keystatus[KEYSC_F9]) // F9 f1=3b
ShowFileText("sthelp.hlp");
/* start Mapster32 */
if (PRESSED_KEYSC(F4))
{
showfirstwall = !showfirstwall;
message("Sector firstwall highlight %s", showfirstwall?"enabled":"disabled");
}
if (PRESSED_KEYSC(M)) // M (tag)
{
if (eitherALT) //ALT
{
if (pointhighlight >= 16384)
{
i = pointhighlight-16384;
Bsprintf(tempbuf, "Sprite %d Extra: ", i);
sprite[i].extra = getnumber16(tempbuf, sprite[i].extra, BTAG_MAX, 1);
}
else if (linehighlight >= 0)
{
#ifdef YAX_ENABLE__COMPAT
if (yax_getnextwall(linehighlight, YAX_FLOOR)>=0)
message("Can't change extra in protected wall");
else
#endif
{
i = linehighlight;
Bsprintf(tempbuf,"Wall %d Extra: ",i);
wall[i].extra = getnumber16(tempbuf,wall[i].extra,BTAG_MAX,1);
}
}
}
else
{
if (tcursectornum >= 0)
{
Bsprintf(tempbuf,"Sector %d Extra: ",tcursectornum);
sector[tcursectornum].extra = getnumber16(tempbuf,sector[tcursectornum].extra,BTAG_MAX,1);
}
}
}
if (!eitherCTRL && PRESSED_KEYSC(E)) // E (expand)
{
if (tcursectornum >= 0)
{
sector[tcursectornum].floorstat ^= 8;
message("Sector %d floor texture expansion bit %s", tcursectornum,
ONOFF(sector[tcursectornum].floorstat&8));
asksave = 1;
}
}
if (PRESSED_KEYSC(SLASH)) // / Reset panning&repeat to 0
{
if ((ppointhighlight&0xc000) == 16384)
{
if (eitherSHIFT)
sprite[cursprite].xrepeat = sprite[cursprite].yrepeat;
else
sprite[cursprite].xrepeat = sprite[cursprite].yrepeat = 64;
asksave = 1;
}
else if (graphicsmode != 0)
{
i = tcursectornum;
if (i >= 0)
{
#ifdef YAX_ENABLE
if (yax_getbunch(i, YAX_FLOOR) < 0)
#endif
sector[i].floorxpanning = 0;
sector[i].floorypanning = 0;
message("Sector %d floor panning reset", i);
asksave = 1;
}
}
}
for (k=0; k<2; k++) // panning/repeat
{
if (k==0)
j = (keystatus[KEYSC_gLEFT]<<1)|keystatus[KEYSC_gRIGHT]; // 4 & 6 (keypad 2D)
else
j = (keystatus[KEYSC_gUP]<<1)|keystatus[KEYSC_gDOWN]; // 2 & 8 (keypad 2D)
if (j)
{
smooshy = keystatus[KEYSC_gKP5];
if (repeatcnt[k] == 0 || repeatcnt[k] > 32)
{
changedir = 1-(j&2);
if ((ppointhighlight&0xc000) == 16384 && (sprite[cursprite].cstat & 48))
{
uint8_t *repeat = (k==0) ? &sprite[cursprite].xrepeat : &sprite[cursprite].yrepeat;
*repeat = max(4, changechar(*repeat, changedir, smooshy, 1));
silentmessage("Sprite %d repeat: %d, %d", cursprite,
TrackerCast(sprite[cursprite].xrepeat),
TrackerCast(sprite[cursprite].yrepeat));
}
else
{
i = tcursectornum;
if (i >= 0)
#ifdef YAX_ENABLE
if (k==1 || yax_getbunch(i, YAX_FLOOR) < 0)
#endif
{
uint8_t *panning = (k==0) ? &sector[i].floorxpanning : &sector[i].floorypanning;
*panning = changechar(*panning, changedir, smooshy, 0);
silentmessage("Sector %d floor panning: %d, %d", searchsector,
TrackerCast(sector[i].floorxpanning),
TrackerCast(sector[i].floorypanning));
}
}
asksave = 1;
repeatcnt[k] = max(1,repeatcnt[k]-2);
}
repeatcnt[k] += synctics;
}
else
repeatcnt[k] = 0;
}
if (PRESSED_KEYSC(R)) // R (relative alignment, rotation)
{
if (pointhighlight >= 16384)
toggle_sprite_alignment(cursprite);
else if (tcursectornum >= 0 && graphicsmode)
{
sector[tcursectornum].floorstat ^= 64;
message("Sector %d floor texture relativity bit %s", searchsector,
ONOFF(sector[tcursectornum].floorstat&64));
asksave = 1;
}
}
if (keystatus[KEYSC_QUOTE] && keystatus[KEYSC_S]) // ' S
{
if (pointhighlight >= 16384)
{
keystatus[KEYSC_S] = 0;
Bsprintf(tempbuf, "Sprite %d xrepeat: ", cursprite);
sprite[cursprite].xrepeat = getnumber16(tempbuf, sprite[cursprite].xrepeat, 255, 0);
Bsprintf(tempbuf, "Sprite %d yrepeat: ", cursprite);
sprite[cursprite].yrepeat = getnumber16(tempbuf, sprite[cursprite].yrepeat, 255, 0);
printmessage16("Sprite %d updated", i);
}
}
if (keystatus[KEYSC_QUOTE] && PRESSED_KEYSC(F)) // ' F
{
FuncMenu();
}
#ifdef LUNATIC
else if (keystatus[KEYSC_SEMI] && PRESSED_KEYSC(F)) // ; F
{
LuaFuncMenu();
}
#endif
else if (!eitherALT && PRESSED_KEYSC(F))
{
if (pointhighlight < 16384 && tcursectornum>=0 && graphicsmode)
toggle_cf_flipping(tcursectornum, 1);
}
tsign = 0;
if (PRESSED_KEYSC(LBRACK)) // [ search backward
tsign = -1;
if (PRESSED_KEYSC(RBRACK)) // ] search forward
tsign = +1;
if (tsign)
{
if (eitherALT)
{
if (numcorruptthings > 0)
{
int32_t wrap=0, x, y, z;
if (curcorruptthing<0 || curcorruptthing>=numcorruptthings)
curcorruptthing = 0;
else
{
curcorruptthing += tsign;
wrap = (curcorruptthing<0 || curcorruptthing>=numcorruptthings);
curcorruptthing += numcorruptthings;
curcorruptthing %= numcorruptthings;
}
k = corruptthings[curcorruptthing];
j = -1;
switch (k&CORRUPT_MASK)
{
case 0:
printmessage16("MAP LIMITS EXCEEDED!");
/* fall-through */
default:
k = 0;
break;
case CORRUPT_SECTOR:
i = k&(MAXSECTORS-1);
j = 0;
x = wall[sector[i].wallptr].x;
y = wall[sector[i].wallptr].y;
z = getflorzofslope(i, x, y);
break;
case CORRUPT_WALL:
i = k&(MAXWALLS-1);
j = 1;
x = wall[i].x + (wall[wall[i].point2].x-wall[i].x)/2;
y = wall[i].y + (wall[wall[i].point2].y-wall[i].y)/2;
z = getflorzofslope(sectorofwall(i), x, y);
break;
case CORRUPT_SPRITE:
i = k&(MAXSPRITES-1);
j = 2;
x = sprite[i].x;
y = sprite[i].y;
z = sprite[i].z;
break;
}
if (k)
{
static const char *secwalspr[3] = {"sector", "wall", "sprite"};
if (x>=-editorgridextent && x<=editorgridextent &&
y>=-editorgridextent && y<=editorgridextent)
{
pos.x = x;
pos.y = y;
pos.z = z;
#ifdef YAX_ENABLE
yax_updategrays(pos.z);
#endif
}
else x=editorgridextent+1;
printmessage16("#%d: %s Corrupt %s %d%s", curcorruptthing+1, tsign<0?"<":">", secwalspr[j],
i, (x==editorgridextent+1) ? " (outside grid)" : (wrap ? " (wrap)" : ""));
}
}
else
{
printmessage16("Map has no corruptions, cannot cycle them.");
}
}
else if (keystatus[KEYSC_LSHIFT])
{
if (pointhighlight&16384)
{
const int32_t refspritenum = pointhighlight&16383;
const int32_t reftag = select_sprite_tag(refspritenum);
int32_t tmpspritenum = refspritenum;
while (reftag != INT32_MIN) // if (reftag != INT32_MIN) while (1)
{
tmpspritenum += tsign;
if ((unsigned)tmpspritenum >= MAXSPRITES)
tmpspritenum = (tmpspritenum < 0) ? MAXSPRITES-1 : 0;
if (tmpspritenum==refspritenum)
{
silentmessage("No other sprites with tag %d", reftag);
break;
}
if (reftag==select_sprite_tag(tmpspritenum))
{
int32_t oog = jump_to_sprite(tmpspritenum);
if (!oog)
{
// center cursor so that we can repeat this
searchx = halfxdim16;
searchy = midydim16;
}
silentmessage("%s sprite with tag %d: %d%s", tsign>0 ? "Next" : "Previous",
reftag, tmpspritenum, oog ? "(out of grid)" : "");
break;
}
}
}
else
{
printmessage16("No sprite higlighted, cannot cycle linking sprites.");
}
}
else if (wallsprite==0)
{
SearchSectors(tsign);
}
else if (wallsprite==1)
{
if ((tsign<0 && curwallnum>0) || (tsign>0 && curwallnum<numwalls))
curwallnum += tsign;
for (i=curwallnum; i>=0 && i<numwalls; i+=tsign)
{
if ((wall[i].picnum==wall[curwall].picnum)
&& (search_lotag==0 || search_lotag==wall[i].lotag)
&& (search_hitag==0 || search_hitag==wall[i].hitag))
{
pos.x = wall[i].x - (wall[i].x-POINT2(i).x)/2;
pos.y = wall[i].y - (wall[i].y-POINT2(i).y)/2;
pos.z = getflorzofslope(sectorofwall(i), pos.x, pos.y);
printmessage16("%s Wall search: found", tsign<0?"<":">");
return;
}
curwallnum--;
}
printmessage16("%s Wall search: none found", tsign<0?"<":">");
}
else if (wallsprite==2)
DoSpriteSearch(tsign);
}
if (PRESSED_KEYSC(G)) // G (grid on/off)
{
if (autogrid)
{
grid = 8*eitherSHIFT;
autogrid = 0;
}
else
{
grid += (1-2*eitherSHIFT);
if (grid == -1 || grid == 9)
{
autogrid = 1;
grid = 0;
}
}
if (autogrid)
printmessage16("Grid size: 9 (autosize)");
else if (!grid)
printmessage16("Grid off");
else
printmessage16("Grid size: %d (%d units)", grid, 2048>>grid);
}
if (autogrid)
{
grid = -1;
while (grid++ < 7)
{
if (mulscale14((2048>>grid), zoom) <= 16)
break;
}
}
if (keystatus[KEYSC_QUOTE] && PRESSED_KEYSC(L)) // ' L (set sprite/wall coordinates)
{
if (pointhighlight >= 16384)
{
i = pointhighlight - 16384;
Bsprintf(tempbuf, "Sprite %d x: ", i);
sprite[i].x = getnumber16(tempbuf, sprite[i].x, editorgridextent-1, 1);
Bsprintf(tempbuf, "Sprite %d y: ", i);
sprite[i].y = getnumber16(tempbuf, sprite[i].y, editorgridextent-1, 1);
Bsprintf(tempbuf, "Sprite %d z: ", i);
sprite[i].z = getnumber16(tempbuf, sprite[i].z, BZ_MAX, 1);
Bsprintf(tempbuf, "Sprite %d angle: ", i);
sprite[i].ang = getnumber16(tempbuf, sprite[i].ang, 2048, 1);
sprite[i].ang &= 2047;
printmessage16("Sprite %d updated", i);
}
else if (pointhighlight >= 0)
{
i = linehighlight;
j = wall[i].x;
k = wall[i].y;
Bsprintf(tempbuf, "Wall %d x: ", i);
j = getnumber16(tempbuf, j, editorgridextent, 1);
Bsprintf(tempbuf, "Wall %d y: ", i);
k = getnumber16(tempbuf, k, editorgridextent, 1);
dragpoint(i, j, k, 0);
printmessage16("Wall %d updated", i);
}
}
if (keystatus[KEYSC_QUOTE] && PRESSED_KEYSC(3)) // ' 3
{
onnames = (onnames+1)%M32_NUM_SPRITE_MODES;
printmessage16("Mode %d %s", onnames, SpriteMode[onnames]);
}
// Ver();
///__motorcycle___
if (keystatus[KEYSC_QUOTE] && PRESSED_KEYSC(7)) // ' 7 : swap hilo
{
if (pointhighlight >= 16384)
{
swapshort(&sprite[cursprite].lotag, &sprite[cursprite].hitag);
printmessage16("Sprite %d tags swapped", cursprite);
}
else if (linehighlight >= 0)
{
#ifdef YAX_ENABLE
if (yax_getnextwall(linehighlight, YAX_CEILING)>=0 || yax_getnextwall(searchwall, YAX_FLOOR)>=0)
message("Can't swap tags in protected wall");
else
#endif
{
swapshort(&wall[linehighlight].lotag, &wall[linehighlight].hitag);
printmessage16("Wall %d tags swapped", linehighlight);
}
}
}
if (keystatus[KEYSC_QUOTE] && PRESSED_KEYSC(J)) // ' J
{
char dachars[4] = {'s', 'w', 'i', 'c'};
fade_editor_screen(-1);
i = editor_ask_function("Jump to (s)ector, (w)all, spr(i)te, or (c)oordinates?", dachars, 4);
switch (i)
{
case 0:
if (numsectors > 0)
{
j = getnumber16("Sector: ", 0, numsectors-1, 0+8);
if (j < 0)
break;
pos.x = wall[sector[j].wallptr].x;
pos.y = wall[sector[j].wallptr].y;
pos.z = sector[j].floorz;
printmessage16("Current pos now on sector %d's first wall-point", j);
}
break;
case 1:
if (numwalls > 0)
{
j = getnumber16("Wall: ", 0, numwalls-1, 0+8);
if (j < 0)
break;
pos.x = wall[j].x + (wall[wall[j].point2].x-wall[j].x)/4;
pos.y = wall[j].y + (wall[wall[j].point2].y-wall[j].y)/4;
pos.z = getflorzofslope(sectorofwall(j), pos.x, pos.y);
printmessage16("Current pos now on wall %d's midpoint", j);
}
break;
case 2:
j = getnumber16("Sprite: ", 0, MAXSPRITES-1, 0+8);
if (j < 0 || sprite[j].statnum==MAXSTATUS)
break;
pos.x = sprite[j].x;
pos.y = sprite[j].y;
pos.z = sprite[j].z;
printmessage16("Current pos now on sprite %d", j);
break;
case 3:
pos.x = getnumber16("X-coordinate: ", pos.x, editorgridextent, 1);
pos.y = getnumber16("Y-coordinate: ", pos.y, editorgridextent, 1);
printmessage16("Current pos now (%d, %d)", pos.x, pos.y);
break;
}
#ifdef YAX_ENABLE
yax_updategrays(pos.z);
#endif
}
}// end key2d
static void InitCustomColors(void)
{
int32_t i;
palette_t *edcol;
/* blue */
vgapal16[9*4+0] = 252;
vgapal16[9*4+1] = 124;
vgapal16[9*4+2] = 28;
/* orange */
vgapal16[31*4+0] = 80; // blue
vgapal16[31*4+1] = 180; // green
vgapal16[31*4+2] = 240; // red
// UNUSED?
vgapal16[39*4+0] = 144;
vgapal16[39*4+1] = 212;
vgapal16[39*4+2] = 252;
/* light yellow */
vgapal16[22*4+0] = 204;
vgapal16[22*4+1] = 252;
vgapal16[22*4+2] = 252;
/* grey */
vgapal16[23*4+0] = 180;
vgapal16[23*4+1] = 180;
vgapal16[23*4+2] = 180;
/* blue */
vgapal16[24*4+0] = 204;
vgapal16[24*4+1] = 164;
vgapal16[24*4+2] = 48;
vgapal16[32*4+0] = 240;
vgapal16[32*4+1] = 200;
vgapal16[32*4+2] = 84;
// grid color
vgapal16[25*4+0] = 64;
vgapal16[25*4+1] = 56;
vgapal16[25*4+2] = 56;
vgapal16[26*4+0] = 96;
vgapal16[26*4+1] = 96;
vgapal16[26*4+2] = 96;
// UNUSED?
vgapal16[33*4+0] = 0; //60; // blue
vgapal16[33*4+1] = 0; //120; // green
vgapal16[33*4+2] = 192; //180; // red
// UNUSED?
vgapal16[41*4+0] = 0; //96;
vgapal16[41*4+1] = 0; //160;
vgapal16[41*4+2] = 252; //192;
for (i = 0; i<256; i++)
{
if (editorcolors[i] == 0)
{
edcol = (palette_t *)&vgapal16[4*i];
editorcolors[i] = getclosestcol_lim(edcol->b,edcol->g,edcol->r, 239);
}
}
}
int32_t ExtPreSaveMap(void)
{
int32_t numfixedsprites;
numfixedsprites = fixspritesectors(); //Do this before saving!
updatesectorz(startpos.x,startpos.y,startpos.z,&startsectnum);
if (startsectnum < 0)
updatesector(startpos.x,startpos.y,&startsectnum);
if (fixmaponsave_walls)
{
int32_t i, startwall, j, endwall;
for (i=0; i<numsectors; i++)
{
startwall = sector[i].wallptr;
for (j=startwall; j<numwalls; j++)
if (wall[j].point2 < startwall)
startwall = wall[j].point2;
if (sector[i].wallptr != startwall)
initprintf("Warning: set sector %d's wallptr to %d (was %d)\n", i,
TrackerCast(sector[i].wallptr), startwall);
sector[i].wallptr = startwall;
}
for (i=numsectors-2; i>=0; i--)
sector[i].wallnum = sector[i+1].wallptr-sector[i].wallptr;
sector[numsectors-1].wallnum = numwalls - sector[numsectors-1].wallptr;
#ifdef YAX_ENABLE
// setting redwalls from scratch would very likely wreak havoc with TROR maps
if (numyaxbunches > 0)
return numfixedsprites;
#endif
for (i=0; i<numwalls; i++)
{
wall[i].nextsector = -1;
wall[i].nextwall = -1;
}
for (i=0; i<numsectors; i++)
{
startwall = sector[i].wallptr;
endwall = startwall + sector[i].wallnum;
for (j=startwall; j<endwall; j++)
checksectorpointer(j, i);
}
}
return numfixedsprites;
}
static void G_ShowParameterHelp(void)
{
const char *s = "Usage: mapster32 [files] [options]\n\n"
"-g [file.grp], -grp [file.grp]\tLoad extra group file\n"
"-h [file.def]\t\tLoad an alternate definitions file\n"
"-x [game.con]\t\tLoad a custom CON script for getting sound definitions\n"
"-mh [file.def]\t\tInclude additional definitions module\n"
"-mx [file.con]\t\tInclude additional CON module for getting sound definitions\n"
"-j [dir], -game_dir [dir]\n"
"\t\t\tAdds a directory to the file path stack\n"
"-cachesize #\t\tSets cache size, in Kb\n"
"-check\t\t\tEnables map pointer checking when saving\n"
#ifdef HAVE_CLIPSHAPE_FEATURE
"-clipmap [file.map]\t\tLoad an additional clipping map for use with clipshape\n"
#endif
"-namesfile [file.h]\t\tLoad a custom NAMES.H for tile names\n"
"-nocheck\t\t\tDisables map pointer checking when saving (default)\n" // kept for script compat
#if defined _WIN32 || (defined RENDERTYPESDL && ((defined __APPLE__ && defined OSX_STARTUPWINDOW) || defined HAVE_GTK2))
"-setup\t\t\tDisplays the configuration dialog\n"
#endif
"-usecwd\t\t\tRead game data and configuration file from working directory\n"
"\n-?, -help, --help\t\tDisplay this help message and exit"
;
Bsprintf(tempbuf, "Mapster32 %s", s_buildRev);
wm_msgbox(tempbuf, "%s", s);
}
#define COPYARG(i) \
Bmemcpy(&testplay_addparam[j], argv[i], lengths[i]); \
j += lengths[i]; \
testplay_addparam[j++] = ' ';
#if defined(RENDERTYPEWIN) && defined(USE_OPENGL)
extern char forcegl;
#endif
#ifdef LUNATIC
char const * const * g_argv;
#endif
static void G_CheckCommandLine(int32_t argc, char const * const * argv)
{
int32_t i = 1, j, maxlen=0, *lengths;
const char *c, *k;
mapster32_fullpath = argv[0];
#ifdef LUNATIC
g_argv = argv;
#endif
#ifdef HAVE_CLIPSHAPE_FEATURE
// pre-form the default 10 clipmaps
for (j = '0'; j<='9'; ++j)
{
char clipshape[16] = "_clipshape0.map";
clipshape[10] = j;
g_clipMapFiles = (char **) Xrealloc (g_clipMapFiles, (g_clipMapFilesNum+1) * sizeof(char *));
g_clipMapFiles[g_clipMapFilesNum] = Xstrdup(clipshape);
++g_clipMapFilesNum;
}
#endif
if (argc <= 1)
return;
lengths = (int32_t *)Xmalloc(argc*sizeof(int32_t));
for (j=1; j<argc; j++)
{
lengths[j] = Bstrlen(argv[j]);
maxlen += lengths[j];
}
testplay_addparam = (char *)Xmalloc(maxlen+argc);
testplay_addparam[0] = 0;
j = 0;
while (i < argc)
{
c = argv[i];
if ((*c == '-')
#ifdef _WIN32
|| (*c == '/')
#endif
)
{
if (!Bstrcasecmp(c+1,"?") || !Bstrcasecmp(c+1,"help") || !Bstrcasecmp(c+1,"-help"))
{
G_ShowParameterHelp();
Bexit(0);
}
if (!Bstrcasecmp(c+1,"addon"))
{
if (argc > i+1)
{
g_addonNum = Batoi(argv[i+1]);
if (!(g_addonNum > ADDON_NONE && g_addonNum < NUMADDONS))
g_addonNum = ADDON_NONE;
COPYARG(i);
COPYARG(i+1);
i++;
}
i++;
continue;
}
if (!Bstrcasecmp(c+1, "g") || !Bstrcasecmp(c+1, "grp"))
{
if (argc > i+1)
{
G_AddGroup(argv[i+1]);
COPYARG(i);
COPYARG(i+1);
i++;
}
i++;
continue;
}
if (!Bstrcasecmp(c+1,"game_dir"))
{
if (argc > i+1)
{
Bstrncpyz(g_modDir, argv[i+1], sizeof(g_modDir));
G_AddPath(argv[i+1]);
COPYARG(i);
COPYARG(i+1);
i++;
}
i++;
continue;
}
if (!Bstrcasecmp(c+1,"cachesize"))
{
if (argc > i+1)
{
int32_t sz = atoi_safe(argv[i+1]);
if (sz >= 16<<10 && sz <= 1024<<10)
{
g_maxCacheSize = sz<<10;
initprintf("Cache size: %dkB\n",sz);
COPYARG(i);
COPYARG(i+1);
}
i++;
}
i++;
continue;
}
if (!Bstrcasecmp(c+1,"cfg"))
{
if (argc > i+1)
{
Bstrncpyz(setupfilename, argv[i+1], sizeof(setupfilename));
i++;
}
i++;
continue;
}
if (!Bstrcasecmp(c+1,"gamegrp"))
{
if (argc > i+1)
{
clearGrpNamePtr();
g_grpNamePtr = dup_filename(argv[i+1]);
COPYARG(i);
COPYARG(i+1);
i++;
}
i++;
continue;
}
if (!Bstrcasecmp(c+1,"namesfile"))
{
g_namesFileName = argv[i+1];
i++;
continue;
}
if (!Bstrcasecmp(c+1,"x"))
{
if (argc > i+1)
{
G_AddCon(argv[i+1]);
COPYARG(i);
COPYARG(i+1);
i++;
}
i++;
continue;
}
if (!Bstrcasecmp(c+1,"mx"))
{
if (argc > i+1)
{
G_AddConModule(argv[i+1]);
COPYARG(i);
COPYARG(i+1);
i++;
}
i++;
continue;
}
if (!Bstrcasecmp(c+1,"h"))
{
if (argc > i+1)
{
G_AddDef(argv[i+1]);
COPYARG(i);
COPYARG(i+1);
i++;
}
i++;
continue;
}
if (!Bstrcasecmp(c+1,"mh"))
{
if (argc > i+1)
{
G_AddDefModule(argv[i+1]);
COPYARG(i);
COPYARG(i+1);
i++;
}
i++;
continue;
}
if (!Bstrcasecmp(c+1,"j"))
{
if (argc > i+1)
{
G_AddPath(argv[i+1]);
COPYARG(i);
COPYARG(i+1);
i++;
}
i++;
continue;
}
#ifdef HAVE_CLIPSHAPE_FEATURE
if (!Bstrcasecmp(c+1,"clipmap"))
{
if (argc > i+1)
{
G_AddClipMap(argv[i+1]);
COPYARG(i);
COPYARG(i+1);
i++;
}
i++;
continue;
}
#endif
if (!Bstrcasecmp(c+1,"nm") || !Bstrcasecmp(c+1,"ns"))
{
COPYARG(i);
i++;
continue;
}
if (!Bstrcasecmp(c+1,"nam"))
{
g_gameType = GAMEFLAG_NAM;
COPYARG(i);
i++;
continue;
}
if (!Bstrcasecmp(c+1,"napalm"))
{
g_gameType = GAMEFLAG_NAM|GAMEFLAG_NAPALM;
COPYARG(i);
i++;
continue;
}
if (!Bstrcasecmp(c+1,"ww2gi"))
{
g_gameType = GAMEFLAG_WW2GI;
COPYARG(i);
i++;
continue;
}
if (!Bstrcasecmp(c+1,"check"))
{
initprintf("Map wall checking on save enabled\n");
fixmaponsave_walls = 1;
i++;
continue;
}
if (!Bstrcasecmp(c+1,"nocheck"))
{
initprintf("Map wall checking on save disabled\n");
fixmaponsave_walls = 0;
i++;
continue;
}
if (!Bstrcasecmp(c+1,"noautoload"))
{
initprintf("Autoload disabled\n");
NoAutoLoad = 1;
COPYARG(i);
i++;
continue;
}
if (!Bstrcasecmp(c+1,"usecwd"))
{
g_useCwd = 1;
COPYARG(i);
i++;
continue;
}
#if defined(RENDERTYPEWIN) && defined(USE_OPENGL)
if (!Bstrcasecmp(c+1,"forcegl"))
{
forcegl = 1;
i++;
continue;
}
#endif
}
if ((*c == '-')
#ifdef _WIN32
|| (*c == '/')
#endif
)
{
c++;
switch (*c)
{
case 'h':
case 'H':
c++;
if (*c)
{
G_AddDef(c);
COPYARG(i);
}
break;
case 'j':
case 'J':
c++;
if (!*c) break;
G_AddPath(c);
COPYARG(i);
break;
case 'g':
case 'G':
c++;
if (!*c) break;
G_AddGroup(c);
COPYARG(i);
break;
case 'x':
case 'X':
c++;
if (*c)
{
G_AddCon(c);
COPYARG(i);
}
break;
}
}
else
{
k = Bstrrchr(c,'.');
if (k)
{
if (!Bstrcasecmp(k,".map"))
{
B_SetBoardFileName(argv[i++]);
continue;
}
else if (!Bstrcasecmp(k,".grp") || !Bstrcasecmp(k,".zip"))
{
COPYARG(i);
G_AddGroup(argv[i++]);
continue;
}
else if (!Bstrcasecmp(k,".def"))
{
COPYARG(i);
G_AddDef(argv[i++]);
continue;
}
else if (!Bstrcasecmp(k,".con"))
{
COPYARG(i);
G_AddCon(argv[i++]);
continue;
}
}
}
i++;
}
Bfree(lengths);
if (j > 0)
{
testplay_addparam[j-1] = 0;
testplay_addparam = (char *)Xrealloc(testplay_addparam, j*sizeof(char));
}
else
{
DO_FREE_AND_NULL(testplay_addparam);
}
}
#undef COPYARG
#if defined(_WIN32) && defined(DEBUGGINGAIDS)
// See FILENAME_CASE_CHECK in cache1d.c
static int32_t check_filename_casing(void)
{
return 1;
}
#endif
int32_t ExtPreInit(int32_t argc,char const * const * argv)
{
#if defined(_WIN32) && defined(DEBUGGINGAIDS)
{
extern int32_t (*check_filename_casing_fn)(void);
check_filename_casing_fn = check_filename_casing;
}
#endif
G_ExtPreInit(argc, argv);
OSD_SetLogFile("mapster32.log");
OSD_SetVersion("Mapster32",0,2);
initprintf("Mapster32 %s %s\n", s_buildRev, s_buildInfo);
initprintf("Compiled %s\n", s_buildTimestamp);
// initprintf("Copyright (c) 2008 EDuke32 team\n");
G_CheckCommandLine(argc,argv);
return 0;
}
static int32_t osdcmd_quit(const osdfuncparm_t *parm)
{
UNREFERENCED_PARAMETER(parm);
OSD_ShowDisplay(0);
ExtUnInit();
uninitengine();
Bfflush(NULL);
Bexit(0);
}
static int32_t osdcmd_editorgridextent(const osdfuncparm_t *parm)
{
int32_t i;
if (parm->numparms == 0)
{
OSD_Printf("\"editorgridextent\" is \"%d\"\n", editorgridextent);
return OSDCMD_SHOWHELP;
}
else if (parm->numparms != 1)
return OSDCMD_SHOWHELP;
i = Batol(parm->parms[0]);
if (i >= 65536 && i <= BXY_MAX)
{
editorgridextent = i;
OSD_Printf("editorgridextent %d\n", editorgridextent);
}
else
OSD_Printf("editorgridextent: value out of range (65536 to %d)\n", BXY_MAX);
return OSDCMD_OK;
}
static int32_t osdcmd_addpath(const osdfuncparm_t *parm)
{
char pathname[BMAX_PATH];
if (parm->numparms != 1) return OSDCMD_SHOWHELP;
Bstrcpy(pathname,parm->parms[0]);
addsearchpath(pathname);
return OSDCMD_OK;
}
static int32_t osdcmd_initgroupfile(const osdfuncparm_t *parm)
{
char file[BMAX_PATH];
if (parm->numparms != 1) return OSDCMD_SHOWHELP;
Bstrcpy(file,parm->parms[0]);
initgroupfile(file);
return OSDCMD_OK;
}
static int32_t osdcmd_sensitivity(const osdfuncparm_t *parm)
{
if (parm->numparms != 1)
{
OSD_Printf("\"sensitivity\" is \"%.2f\"\n",msens);
return OSDCMD_SHOWHELP;
}
msens = atof(parm->parms[0]);
OSD_Printf("sensitivity %.2f\n",msens);
return OSDCMD_OK;
}
static int32_t osdcmd_noclip(const osdfuncparm_t *parm)
{
UNREFERENCED_PARAMETER(parm);
m32_clipping--;
if (m32_clipping < 0)
m32_clipping = 2;
OSD_Printf("Clipping %s\n", m32_clipping==0 ? "disabled" :
(m32_clipping==1 ? "non-masks only" : "enabled"));
return OSDCMD_OK;
}
static int32_t osdcmd_testplay_addparam(const osdfuncparm_t *parm)
{
int32_t slen;
if (parm->numparms != 1)
{
OSD_Printf("additional parameters for test playing: %s%s%s\n",
testplay_addparam ? "\"" : "",
testplay_addparam ? testplay_addparam : "<empty>",
testplay_addparam ? "\"" : "");
return OSDCMD_OK;
}
slen = Bstrlen(parm->parms[0]);
if (slen > 0)
{
if (!testplay_addparam)
testplay_addparam = (char *)Xmalloc(slen+1);
else
testplay_addparam = (char *)Xrealloc(testplay_addparam, slen+1);
Bmemcpy(testplay_addparam, parm->parms[0], slen);
testplay_addparam[slen] = 0;
}
else
{
DO_FREE_AND_NULL(testplay_addparam);
}
return OSDCMD_OK;
}
//PK vvv ------------
// FIXME: The way the different options are handled is horribly inconsistent.
static int32_t osdcmd_vars_pk(const osdfuncparm_t *parm)
{
const int32_t setval = (parm->numparms >= 1);
// this is something of a misnomer, since it's actually accel+decel
if (!Bstrcasecmp(parm->name, "pk_turnaccel"))
{
if (setval)
{
pk_turnaccel = atoi_safe(parm->parms[0]);
pk_turnaccel = pk_turnaccel<=pk_turndecel ? (pk_turndecel+1):pk_turnaccel;
pk_turnaccel = pk_turnaccel>256 ? 256:pk_turnaccel;
}
OSD_Printf("Turning acceleration+declaration is %d\n", pk_turnaccel);
return OSDCMD_OK;
}
if (!Bstrcasecmp(parm->name, "pk_turndecel"))
{
if (setval)
{
pk_turndecel = atoi_safe(parm->parms[0]);
pk_turndecel = pk_turndecel<=0 ? 1:pk_turndecel;
pk_turndecel = pk_turndecel>=pk_turnaccel ? (pk_turnaccel-1):pk_turndecel;
pk_turndecel = pk_turndecel>128 ? 128:pk_turndecel;
}
OSD_Printf("Turning deceleration is %d\n", pk_turndecel);
return OSDCMD_OK;
}
if (!Bstrcasecmp(parm->name, "pk_quickmapcycling"))
{
OSD_Printf("Quick map cycling ((LShift-)Ctrl-X): %s\n",
(quickmapcycling = !quickmapcycling) ? "enabled":"disabled");
return OSDCMD_OK;
}
if (!Bstrcasecmp(parm->name, "pk_uedaccel"))
{
if (parm->numparms > 1)
return OSDCMD_SHOWHELP;
if (setval)
pk_uedaccel = clamp(atoi_safe(parm->parms[0]), 0, 5);
OSD_Printf("UnrealEd mouse navigation acceleration is %d\n", pk_uedaccel);
return OSDCMD_OK;
}
if (!Bstrcasecmp(parm->name, "osd_tryscript"))
{
m32_osd_tryscript = !m32_osd_tryscript;
OSD_Printf("Try M32 script execution on invalid OSD command: %s\n", m32_osd_tryscript?"on":"off");
return OSDCMD_OK;
}
if (!Bstrcasecmp(parm->name, "sideview_reversehorizrot"))
{
sideview_reversehrot = !sideview_reversehrot;
OSD_Printf("Side view reverse horizontal rotation: %s\n", sideview_reversehrot?"on":"off");
return OSDCMD_OK;
}
if (!Bstrcasecmp(parm->name, "script_expertmode"))
{
if (setval)
m32_script_expertmode = !!atoi_safe(parm->parms[0]);
if (m32_script_expertmode)
OSD_Printf("M32 Script expert mode %sENABLED. Be sure to know what you are doing!\n",
setval ? "" : "is ");
else
OSD_Printf("M32 Script expert mode %sDISABLED.\n", setval ? "" : "is ");
return OSDCMD_OK;
}
if (!Bstrcasecmp(parm->name, "fixmaponsave_sprites"))
{
OSD_Printf("Fix sprite sectnums on map saving: %s\n",
(fixmaponsave_sprites = !fixmaponsave_sprites) ? "enabled":"disabled");
return OSDCMD_OK;
}
if (!Bstrcasecmp(parm->name, "show_heightindicators"))
{
static const char *how[3] = {"none", "two-sided walls only", "all"};
if (parm->numparms > 1)
return OSDCMD_SHOWHELP;
if (setval)
showheightindicators = clamp(atoi_safe(parm->parms[0]), 0, 2);
OSD_Printf("height indicators: %s\n", how[showheightindicators]);
return OSDCMD_OK;
}
if (!Bstrcasecmp(parm->name, "show_ambiencesounds"))
{
static const char *how[3] = {"none", "current sector only", "all"};
if (parm->numparms > 1)
return OSDCMD_SHOWHELP;
if (setval)
showambiencesounds = clamp(atoi_safe(parm->parms[0]), 0, 2);
OSD_Printf("ambience sound circles: %s\n", how[showambiencesounds]);
return OSDCMD_OK;
}
if (!Bstrcasecmp(parm->name, "corruptcheck_noalreadyrefd"))
{
corruptcheck_noalreadyrefd = !corruptcheck_noalreadyrefd;
OSD_Printf("%s 'already referenced' corruption (i.e. one-to-many nextwalls)\n",
corruptcheck_noalreadyrefd?"Ignore":"Regard");
return OSDCMD_OK;
}
if (!Bstrcasecmp(parm->name, "corruptcheck_game_duke3d"))
{
corruptcheck_game_duke3d = !corruptcheck_game_duke3d;
OSD_Printf("%s Duke3D issues\n",
!corruptcheck_game_duke3d?"Ignore":"Regard");
return OSDCMD_OK;
}
if (!Bstrcasecmp(parm->name, "corruptcheck_heinum"))
{
if (parm->numparms > 1)
return OSDCMD_SHOWHELP;
static const char *mode[3] = {"disabled", "auto-correct only", "auto-correct and warn"};
if (setval)
corruptcheck_heinum = clamp(atoi_safe(parm->parms[0]), 0, 2);
OSD_Printf("Check inconsistent ceilingstat/floorstat bit 2 and .heinum: %s\n",
mode[corruptcheck_heinum]);
return OSDCMD_OK;
}
if (!Bstrcasecmp(parm->name, "keeptexturestretch"))
{
keeptexturestretch = !keeptexturestretch;
OSD_Printf("Keep texture stretching when dragging wall vertices: %s\n",
ONOFF(keeptexturestretch));
return OSDCMD_OK;
}
if (!Bstrcasecmp(parm->name, "m32_2d3dmode"))
{
if (parm->numparms > 1)
return OSDCMD_SHOWHELP;
if (setval)
m32_2d3dmode = atoi_safe(parm->parms[0]);
OSD_Printf("Experimental 2d/3d hybrid mode: %s\n",
ONOFF(m32_2d3dmode));
return OSDCMD_OK;
}
if (!Bstrcasecmp(parm->name, "pointhighlightdist"))
{
if (parm->numparms > 1)
return OSDCMD_SHOWHELP;
if (setval)
pointhighlightdist = atoi_safe(parm->parms[0]);
OSD_Printf("Point highlight distance: %d\n", pointhighlightdist);
return OSDCMD_OK;
}
if (!Bstrcasecmp(parm->name, "linehighlightdist"))
{
if (parm->numparms > 1)
return OSDCMD_SHOWHELP;
if (setval)
linehighlightdist = atoi_safe(parm->parms[0]);
OSD_Printf("Line highlight distance: %d\n", linehighlightdist);
return OSDCMD_OK;
}
if (!Bstrcasecmp(parm->name, "corruptcheck"))
{
if (parm->numparms >= 1)
{
if (!Bstrcasecmp(parm->parms[0], "now"))
{
int32_t printfromlevel = 1;
if (parm->numparms > 1)
printfromlevel = clamp(atoi_safe(parm->parms[1]), 1, 5);
if (CheckMapCorruption(printfromlevel, 0)==0)
OSD_Printf("All OK.\n");
return OSDCMD_OK;
}
if (!Bstrcasecmp(parm->parms[0], "tryfix"))
{
uint64_t whicherrs = parm->numparms==1 ? 0xffffffffffffffffull : 0;
corrupt_tryfix_alt = 0;
if (whicherrs==0)
{
int32_t i, n, m;
char *endptr;
for (i=1; i<parm->numparms; i++)
{
if (i==parm->numparms-1)
{
if (!Bstrcmp(parm->parms[i], "??"))
{
corrupt_tryfix_alt = 2;
if (parm->numparms==2)
whicherrs = 0xffffffffffffffffull;
break;
}
else if (!Bstrcmp(parm->parms[i], "?"))
{
corrupt_tryfix_alt = 1;
if (parm->numparms==2)
whicherrs = 0xffffffffffffffffull;
break;
}
}
n = (int32_t)Bstrtol(parm->parms[i], &endptr, 10);
if (endptr != parm->parms[i])
{
if (*endptr=='-')
{
m = (int32_t)Bstrtol(endptr+1, NULL, 10);
if (n>=1 && n<=m && m<=MAXCORRUPTTHINGS)
{
uint64_t mask = 0xffffffffffffffffull;
m = m-n+1;
mask >>= (MAXCORRUPTTHINGS-m);
mask <<= (n-1);
whicherrs |= mask;
}
}
else
{
if (n>=1 && n<=MAXCORRUPTTHINGS)
whicherrs |= (1ull<<(n-1));
}
}
}
}
CheckMapCorruption(whicherrs?5:3, whicherrs);
return OSDCMD_OK;
}
if (isdigit(parm->parms[0][0]))
{
autocorruptcheck = clamp(atoi_safe(parm->parms[0]), 0, 3600);
corruptchecktimer = totalclock + 120*autocorruptcheck;
}
return OSDCMD_OK;
}
if (parm->numparms <= 1)
{
if (autocorruptcheck)
OSD_Printf("auto corruption check: %d seconds\n", autocorruptcheck);
else
OSD_Printf("auto corruption check: off\n");
return OSDCMD_OK;
}
return OSDCMD_SHOWHELP;
}
return OSDCMD_OK;
}
#ifdef USE_OPENGL
static int32_t osdcmd_tint(const osdfuncparm_t *parm)
{
int32_t i;
palette_t *p;
if (parm->numparms==1)
{
i = atoi_safe(parm->parms[0]);
if (i>=0 && i<=M32_MAXPALOOKUPS)
{
p = &hictinting[i];
OSD_Printf("pal %d: r=%d g=%d b=%d f=%d\n", i, p->r, p->g, p->b, p->f);
}
}
else if (parm->numparms==0)
{
palette_t notint = { 0xFF, 0xFF, 0xFF, 0x00 };
OSD_Printf("Hightile tintings:\n");
for (i=0,p=&hictinting[0]; i<=M32_MAXPALOOKUPS; i++,p++)
if (Bmemcmp(&hictinting[i], &notint, 4))
OSD_Printf("pal %d: rgb %3d %3d %3d f %d\n", i, p->r, p->g, p->b, p->f);
}
else if (parm->numparms>=2)
{
i = atoi_safe(parm->parms[0]);
if (i<0 || i>M32_MAXPALOOKUPS)
return OSDCMD_SHOWHELP;
p = &hictinting[i];
p->r = atoi_safe(parm->parms[1]);
p->g = (parm->numparms>=3) ? atoi_safe(parm->parms[2]) : 255;
p->b = (parm->numparms>=4) ? atoi_safe(parm->parms[3]) : 255;
p->f = (parm->numparms>=5) ? atoi_safe(parm->parms[4])&HICEFFECTMASK : 0;
}
return OSDCMD_OK;
}
#endif
static void SaveInHistory(const char *commandstr)
{
int32_t i, idx, dosave=1;
// If running with osdtryscript=1, we could receive e.g.
// "// this file is automatically generated by Mapster32"
// from m32_config.cfg here.
if (!Bstrncmp(commandstr, "//", 2))
return;
for (i=1; i<=4; i++)
{
idx = (scripthistend-i)&(SCRIPTHISTSIZ-1);
if (!scripthist[idx])
break;
else if (!Bstrcmp(scripthist[idx], commandstr))
{
dosave = 0;
break;
}
}
if (dosave)
{
Bfree(scripthist[scripthistend]);
scripthist[scripthistend] = Xstrdup(commandstr);
scripthistend++;
scripthistend %= SCRIPTHISTSIZ;
}
}
#ifdef LUNATIC
static int32_t osdcmd_lua(const osdfuncparm_t *parm)
{
// Should be used like
// lua "lua code..."
// (the quotes making the whole string passed as one argument)
int32_t ret;
if (parm->numparms != 1)
return OSDCMD_SHOWHELP;
if (!L_IsInitialized(&g_EmState))
{
OSD_Printf("Lua state is not initialized.\n");
return OSDCMD_OK;
}
ret = L_RunString(&g_EmState, parm->parms[0], -1, "console");
if (ret != 0)
OSD_Printf("Error running the Lua code (error code %d)\n", ret);
else
SaveInHistory(parm->raw);
return OSDCMD_OK;
}
#endif
// M32 script vvv
static int32_t osdcmd_include(const osdfuncparm_t *parm)
{
if (parm->numparms != 1)
return OSDCMD_SHOWHELP;
C_Compile(parm->parms[0], 1);
return OSDCMD_OK;
}
static int32_t osdcmd_scriptinfo(const osdfuncparm_t *parm)
{
UNREFERENCED_PARAMETER(parm);
C_CompilationInfo();
return OSDCMD_OK;
}
#ifdef DEBUGGINGAIDS
extern void X_Disasm(ofstype beg, int32_t size);
static int32_t osdcmd_disasm(const osdfuncparm_t *parm)
{
int32_t i;
if (parm->numparms != 2)
return OSDCMD_SHOWHELP;
if (!isdigit(parm->parms[1][0]))
return OSDCMD_SHOWHELP;
i=atoi_safe(parm->parms[1]);
if (parm->parms[0][0]=='s')
{
if (i>=0 && i<g_stateCount)
X_Disasm(statesinfo[i].ofs, statesinfo[i].codesize);
}
else
{
if (i>=0 && i<MAXEVENTS && aEventOffsets[i]>=0)
X_Disasm(aEventOffsets[i], aEventSizes[i]);
}
return OSDCMD_OK;
}
#endif
static int32_t osdcmd_do(const osdfuncparm_t *parm)
{
intptr_t oscrofs;
char *tp;
int32_t i, j, slen, ofs, dontsavehist;
int32_t onumconstants=g_numSavedConstants;
if (parm->numparms==0)
return OSDCMD_SHOWHELP;
oscrofs = (g_scriptPtr-apScript);
ofs = 2*(parm->numparms>0); // true if "do" command
slen = Bstrlen(parm->raw+ofs);
tp = (char *)Xmalloc(slen+2);
Bmemcpy(tp, parm->raw+ofs, slen);
// M32script call from 'special functions' menu
dontsavehist = (slen==0 || tp[0]==' ');
// needed so that subsequent commands won't execute old stuff.
tp[slen] = '\n';
tp[slen+1] = '\0';
g_didDefineSomething = 0;
C_Compile(tp, 0);
if (parm->numparms>=0)
Bfree(tp);
if (g_numCompilerErrors)
{
// g_scriptPtr = script + oscrofs; // handled in C_Compile()
return OSDCMD_OK;
}
for (i=0,j=0; i<MAXEVENTS; i++)
if (aEventOffsets[i]>=0)
j++;
if (g_didDefineSomething == 0)
{
g_numSavedConstants = onumconstants;
*g_scriptPtr = CON_RETURN + (g_lineNumber<<12);
g_scriptPtr = apScript + oscrofs;
insptr = apScript + oscrofs;
Bmemcpy(&vm, &vm_default, sizeof(vmstate_t));
if (in3dmode() && AIMING_AT_SPRITE)
{
vm.spriteNum = searchwall;
vm.pSprite = &sprite[vm.spriteNum];
}
// If OSD is down, that would interfere with user input, so don't consider
// m32script executed from the console as 'interactive'. Which leaves only
// that from the 'special functions' menu
if (OSD_GetRowsCur() < 0)
vm.miscflags |= VMFLAG_MISC_INTERACTIVE;
VM_Execute(0);
M32_PostScriptExec();
if (!(vm.flags&VMFLAG_ERROR) && !dontsavehist)
SaveInHistory(parm->raw);
// asksave = 1; // handled in Access(Sprite|Sector|Wall)
}
return OSDCMD_OK;
}
void M32RunScript(const char *s)
{
osdfuncparm_t parm;
parm.numparms = -1;
parm.raw = s;
osdcmd_do(&parm);
}
static int32_t osdcmd_endisableevent(const osdfuncparm_t *parm)
{
int32_t i, j, enable;
if (!label) return OSDCMD_OK;
if (parm->numparms < 1)
{
OSD_Printf("--- Defined events:\n");
for (i=0; i<MAXEVENTS; i++)
if (aEventOffsets[i] >= 0)
OSD_Printf("%s (%d): %s\n", label+(i*MAXLABELLEN), i, aEventEnabled[i]?"on":"off");
return OSDCMD_OK;
}
enable = !Bstrcasecmp(parm->name, "enableevent");
if (parm->numparms == 1)
{
if (!Bstrcasecmp(parm->parms[0], "all") || !Bstrcasecmp(parm->parms[0], "a"))
{
for (i=0; i<MAXEVENTS; i++)
aEventEnabled[i] = enable?1:0;
OSD_Printf("%sabled all events.\n", enable?"En":"Dis");
return OSDCMD_OK;
}
}
for (i=0; i<parm->numparms; i++)
{
char buf[64] = "EVENT_", buf2[64];
if (isdigit(parm->parms[i][0]))
{
j = atoi_safe(parm->parms[i]);
Bsprintf(buf2, "event %d", j);
}
else if (!Bstrncmp(parm->parms[i], "EVENT_", 6))
{
j = hash_find(&h_labels, parm->parms[i]);
Bstrncpyz(buf2, parm->parms[i], sizeof(buf2));
}
else
{
Bstrncat(buf, parm->parms[i], sizeof(buf)-6-1);
j = hash_find(&h_labels, buf);
Bmemcpy(buf2, buf, sizeof(buf2));
}
if (j>=0 && j<MAXEVENTS)
{
aEventEnabled[j] = enable?1:0;
OSD_Printf("%sabled %s.\n", enable?"En":"Dis", buf2);
}
else
OSD_Printf("Invalid event %s.\n", buf2);
}
return OSDCMD_OK;
}
static int32_t registerosdcommands(void)
{
OSD_RegisterFunction("addpath","addpath <path>: adds path to game filesystem", osdcmd_addpath);
OSD_RegisterFunction("editorgridextent","editorgridextent: sets the size of the 2D mode editing grid",osdcmd_editorgridextent);
OSD_RegisterFunction("initgroupfile","initgroupfile <path>: adds a grp file into the game filesystem", osdcmd_initgroupfile);
OSD_RegisterFunction("m32_clipping","m32_clipping: toggles clipping mode", osdcmd_noclip);
OSD_RegisterFunction("quit","quit: exits the editor immediately", osdcmd_quit);
OSD_RegisterFunction("exit","exit: exits the editor immediately", osdcmd_quit);
OSD_RegisterFunction("sensitivity","sensitivity <value>: changes the mouse sensitivity", osdcmd_sensitivity);
//PK
OSD_RegisterFunction("m32_2d3dmode", "2d3dmode: experimental 2d/3d hybrid mode", osdcmd_vars_pk);
OSD_RegisterFunction("pointhighlightdist", "pointhighlightdist: distance at which points are selected", osdcmd_vars_pk);
OSD_RegisterFunction("linehighlightdist", "linehighlightdist: distance at which lines are selected", osdcmd_vars_pk);
OSD_RegisterFunction("pk_turnaccel", "pk_turnaccel <value>: sets turning acceleration+deceleration", osdcmd_vars_pk);
OSD_RegisterFunction("pk_turndecel", "pk_turndecel <value>: sets turning deceleration", osdcmd_vars_pk);
OSD_RegisterFunction("pk_uedaccel", "pk_uedaccel <value>: sets UnrealEd movement speed factor (0-5, exponentially)", osdcmd_vars_pk);
OSD_RegisterFunction("pk_quickmapcycling", "pk_quickmapcycling: toggles quick cycling of maps with (Shift-)Ctrl-X", osdcmd_vars_pk);
OSD_RegisterFunction("testplay_addparam", "testplay_addparam \"string\": sets additional parameters for test playing", osdcmd_testplay_addparam);
OSD_RegisterFunction("show_heightindicators", "show_heightindicators {0, 1 or 2}: sets display of height indicators in 2D mode", osdcmd_vars_pk);
OSD_RegisterFunction("show_ambiencesounds", "show_ambiencesounds {0, 1 or 2}: sets display of MUSICANDSFX circles in 2D mode", osdcmd_vars_pk);
OSD_RegisterFunction("corruptcheck_noalreadyrefd", "corruptcheck_noalreadyrefd: toggles ignoring of one-to-many red wall connections", osdcmd_vars_pk);
OSD_RegisterFunction("corruptcheck_game_duke3d", "corruptcheck_game_duke3d: toggles ignoring of Duke3D issues", osdcmd_vars_pk);
OSD_RegisterFunction("corruptcheck_heinum", "corruptcheck_heinum: toggles auto-correcting inconsistent c/fstat bit 2 and heinum (2: also warn)", osdcmd_vars_pk);
OSD_RegisterFunction("keeptexturestretch", "keeptexturestretch: toggles keeping texture stretching when dragging wall vertices", osdcmd_vars_pk);
OSD_RegisterFunction("corruptcheck", "corruptcheck {<seconds>|now|tryfix}: sets auto corruption check interval if <seconds> given, otherwise as indicated", osdcmd_vars_pk);
#ifdef USE_OPENGL
OSD_RegisterFunction("tint", "tint <pal> <r> <g> <b> <flags>: queries or sets hightile tinting", osdcmd_tint);
#endif
#ifdef LUNATIC
OSD_RegisterFunction("lua", "lua \"Lua code...\": runs Lua code", osdcmd_lua);
#endif
// M32 script
OSD_RegisterFunction("include", "include <filenames...>: compiles one or more M32 script files", osdcmd_include);
OSD_RegisterFunction("do", "do (m32 script ...): executes M32 script statements", osdcmd_do);
OSD_RegisterFunction("script_info", "script_info: shows information about compiled M32 script", osdcmd_scriptinfo);
OSD_RegisterFunction("script_expertmode", "script_expertmode: toggles M32 script expert mode", osdcmd_vars_pk);
OSD_RegisterFunction("enableevent", "enableevent {all|EVENT_...|(event number)}", osdcmd_endisableevent);
OSD_RegisterFunction("disableevent", "disableevent {all|EVENT_...|(event number)}", osdcmd_endisableevent);
OSD_RegisterFunction("osd_tryscript", "osd_tryscript: toggles execution of M32 script on invalid OSD command", osdcmd_vars_pk);
OSD_RegisterFunction("sideview_reversehorizrot", "sideview_reversehorizrot: toggles reversion of Q and W keys in side view mode", osdcmd_vars_pk);
#ifdef DEBUGGINGAIDS
OSD_RegisterFunction("disasm", "disasm [s|e] <state or event number>", osdcmd_disasm);
#endif
return 0;
}
enum
{
T_INCLUDE = 0,
T_DEFINE = 1,
T_LOADGRP,
T_TILEGROUP,
T_TILE,
T_TILERANGE,
T_HOTKEY,
T_TILES,
T_NOAUTOLOAD,
T_COLORS,
T_ALPHABET,
T_MAP,
T_MAPA,
T_MAPRANGE,
T_MAPRANGEA,
T_OFFSET,
T_OFFSETA,
T_DEFINESOUND,
T_INCLUDEDEFAULT,
T_RENAMEFILE,
T_GLOBALGAMEFLAGS,
T_GAMESTARTUP,
T_DUMMY,
};
static int32_t parsegroupfiles(scriptfile *script);
static void parsegroupfiles_include(const char *fn, scriptfile *script, const char *cmdtokptr)
{
scriptfile *included;
included = scriptfile_fromfile(fn);
if (!included)
{
if (!Bstrcasecmp(cmdtokptr,"null"))
initprintf("Warning: Failed including %s as module\n", fn);
else
initprintf("Warning: Failed including %s on line %s:%d\n",
fn, script->filename,scriptfile_getlinum(script,cmdtokptr));
}
else
{
parsegroupfiles(included);
scriptfile_close(included);
}
}
static int32_t parsegroupfiles(scriptfile *script)
{
int32_t tokn;
char *cmdtokptr;
tokenlist grptokens[] =
{
{ "include", T_INCLUDE },
{ "#include", T_INCLUDE },
{ "includedefault", T_INCLUDEDEFAULT },
{ "#includedefault", T_INCLUDEDEFAULT },
{ "loadgrp", T_LOADGRP },
{ "noautoload", T_NOAUTOLOAD },
{ "renamefile", T_RENAMEFILE },
{ "globalgameflags", T_GLOBALGAMEFLAGS },
};
while (1)
{
tokn = getatoken(script,grptokens,ARRAY_SIZE(grptokens));
cmdtokptr = script->ltextptr;
switch (tokn)
{
case T_LOADGRP:
{
char *fn;
int opathsearchmode = pathsearchmode;
pathsearchmode = 1;
if (!scriptfile_getstring(script,&fn))
{
int32_t j = initgroupfile(fn);
if (j == -1)
initprintf("Could not find group file \"%s\".\n",fn);
else
{
initprintf("Using group file \"%s\".\n",fn);
if (!NoAutoLoad)
G_DoAutoload(fn);
}
}
pathsearchmode = opathsearchmode;
}
break;
case T_INCLUDE:
{
char *fn;
if (!scriptfile_getstring(script,&fn))
parsegroupfiles_include(fn, script, cmdtokptr);
break;
}
break;
case T_INCLUDEDEFAULT:
{
parsegroupfiles_include(G_DefaultDefFile(), script, cmdtokptr);
break;
}
break;
case T_NOAUTOLOAD:
NoAutoLoad = 1;
break;
case T_RENAMEFILE:
{
int32_t crcval = 0, filenum = -1;
char *newname = NULL;
if (scriptfile_getnumber(script,&crcval)) break;
if (scriptfile_getnumber(script,&filenum)) break;
if (scriptfile_getstring(script,&newname)) break;
krename(crcval, filenum, newname);
}
break;
case T_GLOBALGAMEFLAGS:
{
if (scriptfile_getnumber(script,&duke3d_m32_globalflags)) break;
}
break;
case T_EOF:
return 0;
default:
break;
}
}
return 0;
}
int32_t loaddefinitions_game(const char *fn, int32_t preload)
{
scriptfile *script;
int32_t i;
UNREFERENCED_PARAMETER(preload);
script = scriptfile_fromfile(fn);
if (script)
parsegroupfiles(script);
for (i=0; i < g_defModulesNum; ++i)
parsegroupfiles_include(g_defModules[i], NULL, "null");
if (script)
scriptfile_close(script);
scriptfile_clearsymbols();
return 0;
}
int32_t parsetilegroups(scriptfile *script)
{
int32_t tokn;
char *cmdtokptr;
tokenlist tgtokens[] =
{
{ "include", T_INCLUDE },
{ "#include", T_INCLUDE },
{ "define", T_DEFINE },
{ "#define", T_DEFINE },
{ "dynamicremap", T_DUMMY },
{ "tilegroup", T_TILEGROUP },
{ "spritehotkey", T_HOTKEY },
{ "alphabet", T_ALPHABET },
};
while (1)
{
tokn = getatoken(script,tgtokens,ARRAY_SIZE(tgtokens));
cmdtokptr = script->ltextptr;
switch (tokn)
{
case T_HOTKEY:
{
int32_t i, j;
if (scriptfile_getsymbol(script,&i)) break;
if (scriptfile_getsymbol(script,&j)) break;
if (i < 0 || i > 9 || j < 0 || j >= MAXTILES) break;
prefixtiles[i] = j;
break;
}
case T_INCLUDE:
{
char *fn;
if (!scriptfile_getstring(script,&fn))
{
scriptfile *included;
included = scriptfile_fromfile(fn);
if (!included)
{
initprintf("Warning: Failed including %s on line %s:%d\n",
fn, script->filename,scriptfile_getlinum(script,cmdtokptr));
}
else
{
parsetilegroups(included);
scriptfile_close(included);
}
}
break;
}
case T_DEFINE:
{
char *name;
int32_t number;
if (scriptfile_getstring(script,&name)) break;
if (scriptfile_getsymbol(script,&number)) break;
if (scriptfile_addsymbolvalue(name,number) < 0)
initprintf("Warning: Symbol %s was NOT redefined to %d on line %s:%d\n",
name,number,script->filename,scriptfile_getlinum(script,cmdtokptr));
break;
}
case T_TILEGROUP:
{
char *end, *name;
int32_t i;
if (tile_groups >= MAX_TILE_GROUPS) break;
if (scriptfile_getstring(script,&name)) break;
if (scriptfile_getbraces(script,&end)) break;
TileGroup *const tileGrp = &s_TileGroups[tile_groups];
tileGrp->pIds = (int32_t *)Xcalloc(MAX_TILE_GROUP_ENTRIES, sizeof(int32_t));
tileGrp->szText = Xstrdup(name);
while (script->textptr < end)
{
static const tokenlist tgtokens2[] =
{
{ "tilegroup", T_TILEGROUP },
{ "tile", T_TILE },
{ "tilerange", T_TILERANGE },
{ "hotkey", T_HOTKEY },
{ "tiles", T_TILES },
{ "colors", T_COLORS },
};
const int32_t token = getatoken(script,tgtokens2,ARRAY_SIZE(tgtokens2));
switch (token)
{
case T_TILE:
{
if (scriptfile_getsymbol(script,&i)) break;
if (i >= 0 && i < MAXUSERTILES && tileGrp->nIds < MAX_TILE_GROUP_ENTRIES)
tileGrp->pIds[tileGrp->nIds++] = i;
// OSD_Printf("added tile %d to group %d\n",i,g);
break;
}
case T_TILERANGE:
{
int32_t j;
if (scriptfile_getsymbol(script,&i)) break;
if (scriptfile_getsymbol(script,&j)) break;
if (i < 0 || i >= MAXTILES || j < 0 || j >= MAXTILES) break;
while (tileGrp->nIds < MAX_TILE_GROUP_ENTRIES && i <= j)
{
tileGrp->pIds[tileGrp->nIds++] = i++;
// OSD_Printf("added tile %d to group %d\n",i,g);
}
break;
}
case T_COLORS:
{
int32_t j;
if (scriptfile_getsymbol(script, &i)) break;
if (scriptfile_getsymbol(script, &j)) break;
if (i < 0 || i >= 256 || j < 0 || j >= 256) break;
tileGrp->color1 = i;
tileGrp->color2 = j;
break;
}
case T_HOTKEY:
{
char *c;
if (scriptfile_getstring(script,&c)) break;
tileGrp->key1 = Btoupper(c[0]);
tileGrp->key2 = Btolower(c[0]);
break;
}
case T_TILES:
{
char *end2;
if (scriptfile_getbraces(script,&end2)) break;
while (script->textptr < end2-1)
{
if (!scriptfile_getsymbol(script,&i))
{
if (i >= 0 && i < MAXTILES && tileGrp->nIds < MAX_TILE_GROUP_ENTRIES)
tileGrp->pIds[tileGrp->nIds++] = i;
// OSD_Printf("added tile %d to group %d\n",i,g);
}
}
break;
}
}
}
tileGrp->pIds = (int32_t *)Xrealloc(tileGrp->pIds, tileGrp->nIds*sizeof(int32_t));
tile_groups++;
break;
}
case T_ALPHABET:
{
char *end;
int32_t i, j, k;
if (numalphabets >= MAX_ALPHABETS)
{
OSD_Printf("Too many alphabet definitions (max: %d).\n", MAX_ALPHABETS);
break;
}
if (scriptfile_getbraces(script,&end)) break;
for (i=0; i<NUMPRINTABLES; i++)
{
alphabets[numalphabets].pic[i] = -1;
alphabets[numalphabets].xofs[i] = 0;
alphabets[numalphabets].yofs[i] = 0;
}
while (script->textptr < end)
{
tokenlist alphtokens2[] =
{
{ "map", T_MAP },
{ "mapa", T_MAPA },
{ "maprange", T_MAPRANGE },
{ "maprangea", T_MAPRANGEA },
{ "offset", T_OFFSET },
{ "offseta", T_OFFSETA },
};
int32_t token = getatoken(script,alphtokens2,ARRAY_SIZE(alphtokens2));
switch (token)
{
case T_MAP: // map <ascii num> <start tilenum>, e.g. map 46 3002
{
if (scriptfile_getnumber(script,&i)) break;
if (scriptfile_getsymbol(script,&j)) break;
if (i>=33 && i<=126 && j>= 0 && j<MAXTILES)
alphabets[numalphabets].pic[i-33] = j;
break;
}
case T_MAPA: // mapa <ascii string> <start tilenum>, e.g. map ".,!?" 3002
{
char *s;
if (scriptfile_getstring(script,&s)) break;
if (scriptfile_getsymbol(script,&i)) break;
for (; *s; s++, i++)
{
if (*s>=33 && *s<=126 && i>= 0 && i<MAXTILES)
alphabets[numalphabets].pic[(*s)-33] = i;
}
break;
}
// maprange <start ascii num> <end ascii num> <start tilenum>, e.g. map 33 126 STARTALPHANUM
// maprangea <start char> <end char> <start tilenum>, e.g. map "!" "~" STARTALPHANUM
case T_MAPRANGE:
case T_MAPRANGEA:
{
if (token==T_MAPRANGE)
{
if (scriptfile_getnumber(script,&i)) break;
if (scriptfile_getnumber(script,&j)) break;
}
else
{
char *c1, *c2;
if (scriptfile_getstring(script,&c1)) break;
if (scriptfile_getstring(script,&c2)) break;
i=*c1;
j=*c2;
}
if (scriptfile_getsymbol(script,&k)) break;
if (i>126 || j<33) break;
for (; i<=j && k<MAXTILES; i++, k++)
{
if (i>=33 && i<=126)
alphabets[numalphabets].pic[i-33] = k;
}
break;
}
case T_OFFSET: // offset <ascii num> <xoffset> <yoffset>
{
if (scriptfile_getnumber(script, &i)) break;
if (scriptfile_getnumber(script, &j)) break;
if (scriptfile_getnumber(script, &k)) break;
if (i >= 33 && i <= 126)
{
alphabets[numalphabets].xofs[i-33] = j;
alphabets[numalphabets].yofs[i-33] = k;
}
break;
}
case T_OFFSETA: // offseta <ascii string> <xoffset> <yoffset>
{
char *s;
if (scriptfile_getstring(script, &s)) break;
if (scriptfile_getnumber(script, &i)) break;
if (scriptfile_getnumber(script, &j)) break;
for (; *s; s++)
if (*s >= 33 && *s <= 126)
{
alphabets[numalphabets].xofs[(*s)-33] = i;
alphabets[numalphabets].yofs[(*s)-33] = j;
}
break;
}
}
}
numalphabets++;
break;
}
case T_EOF:
return 0;
default:
break;
}
}
return 0;
}
static int32_t loadtilegroups(const char *fn)
{
int32_t i, j;
scriptfile *script;
TileGroup blank = { NULL, 0, NULL, 0, 0, 0, 0};
script = scriptfile_fromfile(fn);
if (!script) return -1;
for (i=0; i<tile_groups; i++)
{
Bfree(s_TileGroups[i].pIds);
Bfree(s_TileGroups[i].szText);
Bmemcpy(&s_TileGroups[i], &blank, sizeof(blank));
}
tile_groups = 0;
#if 0
// ---------- Init hardcoded tile group consisting of all named tiles
s_TileGroups[0].szText = Xstrdup("All named");
s_TileGroups[0].pIds = (int32_t *)Xmalloc(MAXTILES * sizeof(s_TileGroups[0].pIds[0]));
j = 0;
for (i=0; i<MAXTILES; i++)
if (names[i][0])
s_TileGroups[0].pIds[j++] = i;
if (j)
{
s_TileGroups[0].nIds = j;
s_TileGroups[0].key1 = 'Y';
s_TileGroups[0].key2 = 'y';
tile_groups++;
}
// --------------------
#endif
parsetilegroups(script);
scriptfile_close(script);
scriptfile_clearsymbols();
tilegroupItems = getTileGroup("Items");
tilegroupActors = getTileGroup("Actors");
// Apply 2d sprite colors as specified in tiles.cfg.
for (i=0; i<tile_groups; i++)
{
// If the colors were specified...
if (s_TileGroups[i].color1 && s_TileGroups[i].color2)
{
// Apply the colors to all tiles in the group...
for (j = s_TileGroups[i].nIds-1; j >= 0 ; j--)
{
int const tilenum = s_TileGroups[i].pIds[j];
// ... but for each tile, only if no color has been specified
// for it previously.
if (spritecol2d[tilenum][0] == 0)
{
spritecol2d[tilenum][0] = s_TileGroups[i].color1;
spritecol2d[tilenum][1] = s_TileGroups[i].color2;
}
}
}
}
return 0;
}
/// vvv Parse CON files partially to get sound definitions
static int32_t parseconsounds(scriptfile *script);
static void parseconsounds_include(const char *fn, scriptfile *script, const char *cmdtokptr)
{
scriptfile *included;
included = scriptfile_fromfile(fn);
if (!included)
{
if (!Bstrcasecmp(cmdtokptr,"null"))
initprintf("Warning: Failed including %s as module\n", fn);
else
initprintf("Warning: Failed including %s on line %s:%d\n",
fn, script->filename,scriptfile_getlinum(script,cmdtokptr));
}
else
{
parseconsounds(included);
scriptfile_close(included);
/*
// why?
int32_t tmp = parseconsounds(included);
scriptfile_close(included);
if (tmp < 0) return tmp;
*/
}
}
static int32_t parseconsounds(scriptfile *script)
{
int32_t tokn;
char *cmdtokptr;
int32_t num_invalidsounds=0;
tokenlist cstokens[] =
{
{ "include", T_INCLUDE },
{ "#include", T_INCLUDE },
{ "includedefault", T_INCLUDEDEFAULT },
{ "#includedefault", T_INCLUDEDEFAULT },
{ "define", T_DEFINE },
{ "#define", T_DEFINE },
{ "definesound", T_DEFINESOUND },
{ "gamestartup", T_GAMESTARTUP },
};
while (1)
{
tokn = getatoken(script,cstokens,ARRAY_SIZE(cstokens));
cmdtokptr = script->ltextptr;
switch (tokn)
{
case T_INCLUDE:
{
char *fn;
if (!scriptfile_getstring(script,&fn))
parseconsounds_include(fn, script, cmdtokptr);
break;
}
case T_INCLUDEDEFAULT:
{
parseconsounds_include(G_DefaultConFile(), script, cmdtokptr);
break;
}
case T_DEFINE:
{
char *name;
int32_t number;
if (scriptfile_getstring(script,&name)) break;
if (scriptfile_getsymbol(script,&number)) break;
if (scriptfile_addsymbolvalue(name,number) < 0)
initprintf("Warning: Symbol %s was NOT redefined to %d on line %s:%d\n",
name,number,script->filename,scriptfile_getlinum(script,cmdtokptr));
break;
}
case T_GAMESTARTUP:
{
if (scriptfile_getsymbol(script, &g_visibility)) break;
break;
}
case T_DEFINESOUND:
{
char *definedname, *filename;
int32_t sndnum, ps, pe, pr, m, vo;
int32_t slen, duplicate=0;
if (scriptfile_getsymbol(script, &sndnum)) break;
definedname = Xstrdup(script->ltextptr);
if (sndnum < 0 || sndnum >= MAXSOUNDS)
{
initprintf("Warning: invalid sound definition %s (sound number < 0 or >= MAXSOUNDS) on line %s:%d\n",
definedname, script->filename,scriptfile_getlinum(script,cmdtokptr));
Bfree(definedname);
num_invalidsounds++;
break;
}
if (scriptfile_getstring(script, &filename))
{
Bfree(definedname);
num_invalidsounds++;
break;
}
slen = Bstrlen(filename);
if (slen >= BMAX_PATH)
{
initprintf("Warning: invalid sound definition %s (filename too long) on line %s:%d\n",
definedname, script->filename,scriptfile_getlinum(script,cmdtokptr));
Bfree(definedname);
num_invalidsounds++;
break;
}
if (g_sounds[sndnum].filename)
{
duplicate = 1;
Bfree(g_sounds[sndnum].filename);
}
g_sounds[sndnum].filename = (char *)Xcalloc(slen+1,sizeof(uint8_t));
// Hopefully noone does memcpy(..., g_sounds[].filename, BMAX_PATH)
Bmemcpy(g_sounds[sndnum].filename, filename, slen+1);
if (scriptfile_getnumber(script, &ps)) goto BAD;
if (scriptfile_getnumber(script, &pe)) goto BAD;
if (scriptfile_getnumber(script, &pr)) goto BAD;
if (scriptfile_getnumber(script, &m)) goto BAD;
if (ParentalLock && (m&8)) goto BAD;
if (scriptfile_getnumber(script, &vo)) goto BAD;
if (0)
{
BAD:
Bfree(definedname);
DO_FREE_AND_NULL(g_sounds[sndnum].filename);
num_invalidsounds++;
break;
}
if (g_sounds[sndnum].definedname)
{
duplicate = 1;
Bfree(g_sounds[sndnum].definedname);
}
if (duplicate)
initprintf("warning: duplicate sound #%d, overwriting\n", sndnum);
g_sounds[sndnum].definedname = definedname; // we want to keep it for display purposes
g_sounds[sndnum].ps = ps;
g_sounds[sndnum].pe = pe;
g_sounds[sndnum].pr = pr;
g_sounds[sndnum].m = m;
g_sounds[sndnum].vo = vo;
if (!duplicate)
{
g_sndnum[g_numsounds] = g_definedsndnum[g_numsounds] = sndnum;
g_numsounds++;
if (g_numsounds == MAXSOUNDS)
goto END;
}
break;
}
case T_EOF:
goto END;
default:
break;
}
}
END:
return g_numsounds;
}
static int32_t loadconsounds(const char *fn)
{
scriptfile *script;
int32_t ret, i;
initprintf("Loading sounds from \"%s\"\n",fn);
script = scriptfile_fromfile(fn);
if (!script)
{
initprintf("Error loading sounds: file \"%s\" not found.\n", fn);
return -1;
}
ret = parseconsounds(script);
for (i=0; i < g_scriptModulesNum; ++i)
{
parseconsounds_include(g_scriptModules[i], NULL, "null");
Bfree(g_scriptModules[i]);
}
DO_FREE_AND_NULL(g_scriptModules);
g_scriptModulesNum = 0;
if (ret < 0)
initprintf("There was an error parsing \"%s\".\n", fn);
else if (ret == 0)
initprintf("\"%s\" doesn't contain sound definitions. No sounds loaded.\n", fn);
else
initprintf("Loaded %d sound definitions.\n", ret);
if (g_visibility != 512)
initprintf("Global visibility: %d\n", g_visibility);
scriptfile_close(script);
scriptfile_clearsymbols();
return ret;
}
void ExtPreLoadMap(void)
{
}
/// ^^^
static void m32script_interrupt_handler(int signo)
{
if (signo==SIGINT)
{
vm.flags |= VMFLAG_ERROR;
OSD_Printf("M32 script execution interrupted.\n");
Bmemset(aEventEnabled, 0, sizeof(aEventEnabled));
}
}
static void M32_HandleMemErr(int32_t line, const char *file, const char *func)
{
initprintf("Out of memory in %s:%d (%s)\n", file, line, func);
osdcmd_quit(NULL);
}
int32_t ExtInit(void)
{
int32_t rv = 0;
set_memerr_handler(&M32_HandleMemErr);
if (!g_useCwd)
G_AddSearchPaths();
G_ExtInit();
bpp = 32;
//#ifdef USE_OPENGL
if (Bstrcmp(setupfilename, SETUPFILENAME))
initprintf("Using config file \"%s\".\n",setupfilename);
if (loadsetup(setupfilename) < 0)
initprintf("Configuration file not found, using defaults.\n"), rv = 1;
//#endif
Bmemcpy(buildkeys, default_buildkeys, NUMBUILDKEYS); //Trick to make build use setup.dat keys
kensplayerheight = 40; //32
zmode = 2;
zlock = kensplayerheight<<8;
showinvisibility = 1;
getmessageleng = 0;
getmessagetimeoff = 0;
Bsprintf(apptitle, "Mapster32 %s", s_buildRev);
autosavetimer = totalclock+120*autosave;
registerosdcommands();
{
char *ptr = Xstrdup(setupfilename), *p = strtok(ptr,".");
if (!Bstrcmp(setupfilename, SETUPFILENAME))
Bsprintf(tempbuf, "m32_settings.cfg");
else Bsprintf(tempbuf,"%s_m32_settings.cfg",p);
OSD_Exec(tempbuf);
Bfree(ptr);
}
// backup pathsearchmode so that a later open
// will hopefully be the same file
pathsearchmode_oninit = pathsearchmode;
G_ScanGroups();
signal(SIGINT, m32script_interrupt_handler);
return rv;
}
int32_t ExtPostStartupWindow(void)
{
G_LoadGroups(!NoAutoLoad);
if (!g_useCwd)
G_CleanupSearchPaths();
if (initengine())
{
initprintf("There was a problem initializing the engine.\n");
return -1;
}
G_LoadLookups();
loadtilegroups(default_tiles_cfg);
ReadHelpFile("m32help.hlp");
G_InitMultiPsky(CLOUDYOCEAN, MOONSKY1, BIGORBIT1, LA);
#ifdef LUNATIC
if (Em_CreateState(&g_EmState) == 0)
{
extern const char luaJIT_BC_defs_m32[];
int32_t i = L_RunString(&g_EmState, luaJIT_BC_defs_m32,
LUNATIC_DEFS_M32_BC_SIZE, "defs_m32.ilua");
if (i != 0)
{
Em_DestroyState(&g_EmState);
initprintf("Lunatic: Error preparing global Lua state (code %d)\n", i);
return -1;
}
}
#endif
return 0;
}
void ExtPostInit(void)
{
InitCustomColors();
if (!(duke3d_m32_globalflags & DUKE3D_NO_PALETTE_CHANGES))
{
// Make base shade table at shade 0 into the identity map.
// (In the shade table of Duke3D's PALETTE.DAT, palookup[0][239]==143.)
// This makes it possible to sensibly use Lunatic's engine.saveLookupDat().
palookup[0][239] = 239;
}
if (!(duke3d_m32_globalflags & DUKE3D_NO_HARDCODED_FOGPALS))
generatefogpals();
fillemptylookups();
}
void ExtUnInit(void)
{
// int32_t i;
// setvmode(0x03);
writesetup(setupfilename);
S_SoundShutdown();
uninitgroupfile();
#if 0
for (i = MAX_TILE_GROUPS-1; i >= 0; i--)
{
Bfree(s_TileGroups[i].pIds);
Bfree(s_TileGroups[i].szText);
}
for (i = numhelppages-1; i >= 0; i--) Bfree(helppage[i]);
Bfree(helppage);
#endif
}
void ExtPreCheckKeys(void) // just before drawrooms
{
int32_t i = 0, ii;
if (in3dmode())
{
if (shadepreview)
{
for (i=0; i<highlightsectorcnt; i++)
{
ii = highlightsector[i];
sectorpals[ii][0] = sector[ii].floorpal;
sectorpals[ii][1] = sector[ii].ceilingpal;
sector[ii].floorpal = sector[ii].ceilingpal = 6;
}
// int32_t i = 0;
for (i=0; i<MAXSPRITES; i++)
{
if (sprite[i].statnum==MAXSTATUS)
continue;
if (sprite[i].picnum == SECTOREFFECTOR &&
(sprite[i].lotag == 12 || sprite[i].lotag == 3 || sprite[i].lotag == 4))
{
int32_t w, isec=sprite[i].sectnum;
int32_t start_wall;
int32_t end_wall;
if (isec<0)
continue;
start_wall = sector[isec].wallptr;
end_wall = start_wall + sector[isec].wallnum;
for (w = start_wall; w < end_wall; w++)
{
if (!(wallflag[w>>3]&(1<<(w&7))))
{
wallshades[w] = wall[w].shade;
wallpals[w] = wall[w].pal;
wall[w].shade = sprite[i].shade;
wall[w].pal = sprite[i].pal;
wallflag[w>>3] |= (1<<(w&7));
}
// removed: same thing with nextwalls
}
sectorshades[isec][0] = sector[isec].floorshade;
sectorshades[isec][1] = sector[isec].ceilingshade;
sector[isec].floorshade = sprite[i].shade;
sector[isec].ceilingshade = sprite[i].shade;
sectorpals[isec][0] = sector[isec].floorpal;
sectorpals[isec][1] = sector[isec].ceilingpal;
sector[isec].floorpal = sprite[i].pal;
sector[isec].ceilingpal = sprite[i].pal;
for (w = headspritesect[isec]; w >= 0; w = nextspritesect[w])
{
if (w == i)
continue;
spriteshades[w] = sprite[w].shade;
spritepals[w] = sprite[w].pal;
sprite[w].shade = sprite[i].shade;
sprite[w].pal = sprite[i].pal;
}
}
else if (sprite[i].picnum == SECTOREFFECTOR && (sprite[i].lotag == 49 || sprite[i].lotag == 50))
{
#ifdef POLYMER
if (sprite[i].lotag == 49)
{
if (getrendermode() == REND_POLYMER)
{
if (spritelightptr[i] == NULL)
{
#pragma pack(push,1)
_prlight mylight;
#pragma pack(pop)
addprlight_common1(&mylight, i);
}
else
{
if (Bmemcmp(&sprite[i], spritelightptr[i], sizeof(vec3_t)))
{
Bmemcpy(spritelightptr[i], &sprite[i], sizeof(vec3_t));
spritelightptr[i]->sector = sprite[i].sectnum;
spritelightptr[i]->flags.invalidate = 1;
}
if (SHT(i) != spritelightptr[i]->range)
{
spritelightptr[i]->range = SHT(i);
spritelightptr[i]->flags.invalidate = 1;
}
if (check_prlight_colors(i))
copy_prlight_colors(spritelightptr[i], i);
if ((int)!!(CS(i) & 128) != spritelightptr[i]->publicflags.negative)
{
spritelightptr[i]->publicflags.negative = !!(CS(i) & 128);
}
}
}
}
if (sprite[i].lotag == 50)
{
if (getrendermode() == REND_POLYMER)
{
if (spritelightptr[i] == NULL)
{
#pragma pack(push,1)
_prlight mylight;
#pragma pack(pop)
mylight.radius = (256-(SS(i)+128))<<1;
mylight.faderadius = (int16_t)(mylight.radius * 0.75f);
mylight.tilenum = OW(i);
mylight.publicflags.emitshadow = !(CS(i) & 64);
addprlight_common1(&mylight, i);
}
else
{
if (Bmemcmp(&sprite[i], spritelightptr[i], sizeof(vec3_t)))
{
Bmemcpy(spritelightptr[i], &sprite[i], sizeof(vec3_t));
spritelightptr[i]->sector = sprite[i].sectnum;
spritelightptr[i]->flags.invalidate = 1;
}
if (SHT(i) != spritelightptr[i]->range)
{
spritelightptr[i]->range = SHT(i);
spritelightptr[i]->flags.invalidate = 1;
}
if (check_prlight_colors(i))
copy_prlight_colors(spritelightptr[i], i);
if (((256-(SS(i)+128))<<1) != spritelightptr[i]->radius)
{
spritelightptr[i]->radius = (256-(SS(i)+128))<<1;
spritelightptr[i]->faderadius = (int16_t)(spritelightptr[i]->radius * 0.75f);
spritelightptr[i]->flags.invalidate = 1;
}
if (SA(i) != spritelightptr[i]->angle)
{
spritelightptr[i]->angle = SA(i);
spritelightptr[i]->flags.invalidate = 1;
}
if (SH(i) != spritelightptr[i]->horiz)
{
spritelightptr[i]->horiz = SH(i);
spritelightptr[i]->flags.invalidate = 1;
}
if ((int)!(CS(i) & 64) != spritelightptr[i]->publicflags.emitshadow)
{
spritelightptr[i]->publicflags.emitshadow = !(CS(i) & 64);
}
if ((int)!!(CS(i) & 128) != spritelightptr[i]->publicflags.negative)
{
spritelightptr[i]->publicflags.negative = !!(CS(i) & 128);
}
spritelightptr[i]->tilenum = OW(i);
}
}
}
#endif // POLYMER
}
}
}
if (floor_over_floor) SE40Code(pos.x,pos.y,pos.z,ang,horiz);
if (purpleon) clearview(255);
return;
}
begindrawing(); //{{{
// if (cursectornum >= 0)
// fillsector(cursectornum, 31);
if (graphicsmode && (!m32_sideview || m32_sideelev == 512) && zoom >= 256)
{
for (i=ii=0; i<MAXSPRITES && ii < Numsprites; i++)
{
int32_t daang = 0, flags, shade;
int32_t picnum, frames;
int32_t xp1, yp1;
if ((sprite[i].cstat & 48) != 0 || sprite[i].statnum == MAXSTATUS) continue;
ii++;
picnum = sprite[i].picnum;
daang = flags = frames = shade = 0;
switch (picnum)
{
// 5-frame walk
case 1550 : // Shark
frames=5;
// 2-frame walk
case 1445 : // duke kick
case LIZTROOPDUCKING :
case 2030 : // pig shot
case OCTABRAIN :
case PIGCOPDIVE :
case 2190 : // liz capt shot
case BOSS1SHOOT :
case BOSS1LOB :
case LIZTROOPSHOOT :
if (frames==0) frames=2;
// 4-frame walk
case 1491 : // duke crawl
case LIZTROOP :
case LIZTROOPRUNNING :
case PIGCOP :
case LIZMAN :
case BOSS1 :
case BOSS2 :
case BOSS3 :
case BOSS4 :
case NEWBEAST:
if (frames==0) frames=4;
case LIZTROOPJETPACK :
case DRONE :
case COMMANDER :
case TANK :
case RECON :
if (frames==0) frames = 10;
case CAMERA1:
case APLAYER :
if (frames==0) frames=1;
case GREENSLIME :
case EGG :
case PIGCOPSTAYPUT :
case LIZMANSTAYPUT:
case LIZTROOPSTAYPUT :
case LIZMANSPITTING :
case LIZMANFEEDING :
case LIZMANJUMP :
case NEWBEASTSTAYPUT :
case BOSS1STAYPUT :
{
int32_t k;
if (frames!=0)
{
if (frames==10) frames=0;
k = 1536;//getangle(tspr->x-pos.x,tspr->y-pos.y);
k = (((sprite[i].ang+3072+128-k+(m32_sideview ? (2048 - m32_sideang) : 0))&2047)>>8)&7;
//This guy has only 5 pictures for 8 angles (3 are x-flipped)
if (k <= 4)
{
picnum += k;
daang = 0;
flags &= ~4;
}
else
{
picnum += 8-k;
daang = 1024;
flags |= 4;
}
}
if (graphicsmode == 2)
{
if (frames==2) picnum+=((((4-(totalclock>>5)))&1)*5);
if (frames==4) picnum+=((((4-(totalclock>>5)))&3)*5);
if (frames==5) picnum+=(((totalclock>>5)%5))*5;
}
if (tilesiz[picnum].x == 0)
picnum -= 5; //Hack, for actors
}
break;
default:
break;
}
shade = (i+16384 == pointhighlight) ? 7 - (M32_THROB>>1) : sprite[i].shade;
if (m32_sideview)
{
screencoords(&xp1, &yp1, sprite[i].x-pos.x, sprite[i].y-pos.y, zoom);
yp1 += midydim16 + getscreenvdisp(sprite[i].z-pos.z, zoom);
yp1 -= mulscale14(tilesiz[picnum].y<<2, zoom);
xp1 += halfxdim16;
}
else
ovhscrcoords(sprite[i].x, sprite[i].y-(tilesiz[picnum].y<<2), &xp1, &yp1);
ydim16 = ydim - STATUS2DSIZ2; // XXX?
int f = mulscale12(128, zoom);
if (xp1 < -f || xp1 > xdim+f || yp1 < -f || yp1 > ydim16+f)
continue;
const int32_t oviewingrange=viewingrange, oyxaspect=yxaspect;
setaspect(yxaspect, divscale16(sprite[i].yrepeat, sprite[i].xrepeat));
rotatesprite(xp1<<16,yp1<<16,zoom<<5,daang,picnum,
shade,sprite[i].pal,flags|1024,0,0,xdim-1,ydim16-1);
setaspect(oviewingrange, oyxaspect);
}
}
if (showambiencesounds)
{
for (ii=0; ii<numsectors; ii++)
for (i=headspritesect[ii]; i>=0; i=nextspritesect[i])
{
int32_t radius, col;
int32_t xp1, yp1;
if (sprite[i].picnum != MUSICANDSFX /*|| zoom < 256*/ || sprite[i].hitag < 1000)
continue;
if (showambiencesounds==1 && sprite[i].sectnum!=cursectnum)
continue;
screencoords(&xp1,&yp1, sprite[i].x-pos.x,sprite[i].y-pos.y, zoom);
if (m32_sideview)
yp1 += getscreenvdisp(sprite[i].z-pos.z, zoom);
drawlinepat = 0xf0f0f0f0;
col = editorcolors[6];
if (i+16384 == pointhighlight)
{
radius = mulscale14(sprite[i].hitag - (M32_THROB<<2), zoom);
col += M32_THROB>>1;
}
else radius = mulscale14(sprite[i].hitag, zoom);
drawcircle16(halfxdim16+xp1, midydim16+yp1, radius, scalescreeny(16384), col);
drawlinepat = 0xffffffff;
}
}
enddrawing(); //}}}
}
void ExtAnalyzeSprites(int32_t ourx, int32_t oury, int32_t oura, int32_t smoothr)
{
int32_t i, k;
uspritetype *tspr;
int32_t frames=0, sh;
UNREFERENCED_PARAMETER(ourx);
UNREFERENCED_PARAMETER(oury);
UNREFERENCED_PARAMETER(oura);
UNREFERENCED_PARAMETER(smoothr);
for (i=0,tspr=&tsprite[0]; i<spritesortcnt; i++,tspr++)
{
frames=0;
if ((nosprites==1||nosprites==3) && tspr->picnum<11)
tspr->xrepeat=0;
if (nosprites==1||nosprites==3)
switch (tspr->picnum)
{
case SEENINE :
tspr->xrepeat=0;
}
if (showinvisibility && (tspr->cstat&32768))
{
tspr->pal = 6;
tspr->cstat &= (uint16_t)~32768;
tspr->cstat |= 2+512;
}
/* Shade preview rules (thanks to Gambini)
*
* 1st rule: Any pal value not equal to 0 in the floor of a sector will
* turn all the sprites within this sector to that pal value.
*
* 2nd rule: The shade of a sprite will be taken from the floor unless the
* ceiling is parallaxed, in which case will be taken from the
* ceiling. But not the pal which always follow the 1st rule.
*
* 3rd rule: relative to wall sprites will keep their own shade unless
* they're actors, but they will still retain the floor pal.
*/
if (shadepreview)
{
if (tspr->sectnum<0)
continue;
const int32_t wallaligned = (tspr->cstat & 16);
const int32_t fpal = sector[tspr->sectnum].floorpal;
// 1st rule
// Compare with game.c:G_MaybeTakeOnFloorPal()
if (fpal && !g_noFloorPal[fpal])
tspr->pal = fpal;
// 2nd and 3rd rule minus "actor condition"
if (!wallaligned && (tspr->cstat&CSTAT_SPRITE_NOSHADE)==0)
{
if (sector[tspr->sectnum].ceilingstat&1)
sh = sector[tspr->sectnum].ceilingshade;
else
sh = sector[tspr->sectnum].floorshade;
inpclamp(&sh, -127, 127);
tspr->shade = sh;
}
}
switch (tspr->picnum)
{
// 5-frame walk
case 1550 : // Shark
frames=5;
// 2-frame walk
case 1445 : // duke kick
case LIZTROOPDUCKING :
case 2030 : // pig shot
case OCTABRAIN :
case PIGCOPDIVE :
case 2190 : // liz capt shot
case BOSS1SHOOT :
case BOSS1LOB :
case LIZTROOPSHOOT :
if (frames==0) frames=2;
// 4-frame walk
case 1491 : // duke crawl
case LIZTROOP :
case LIZTROOPRUNNING :
case PIGCOP :
case LIZMAN :
case BOSS1 :
case BOSS2 :
case BOSS3 :
case BOSS4 :
case NEWBEAST:
if (frames==0) frames=4;
case LIZTROOPJETPACK :
case DRONE :
case COMMANDER :
case TANK :
case RECON :
if (frames==0) frames = 10;
case ROTATEGUN :
case CAMERA1:
case APLAYER :
if (frames==0) frames=1;
case GREENSLIME :
case PIGCOPSTAYPUT :
case LIZMANSTAYPUT:
case LIZTROOPSTAYPUT :
case LIZMANSPITTING :
case LIZMANFEEDING :
case LIZMANJUMP :
case NEWBEASTSTAYPUT :
case BOSS1STAYPUT :
if (skill!=4)
{
if (tspr->lotag>skill+1)
{
tspr->xrepeat=0;
tspr->cstat=32768;
break;
}
}
if (nosprites==2||nosprites==3)
{
tspr->xrepeat=0;
tspr->cstat=32768;
}
// else tspr->cstat&=32767;
#ifdef USE_OPENGL
if (!usemodels || md_tilehasmodel(tspr->picnum,tspr->pal) < 0)
#endif
{
if (frames!=0)
{
if (frames==10) frames=0;
k = getangle(tspr->x-pos.x,tspr->y-pos.y);
k = (((tspr->ang+3072+128-k)&2047)>>8)&7;
//This guy has only 5 pictures for 8 angles (3 are x-flipped)
if (k <= 4)
{
tspr->picnum += k;
tspr->cstat &= ~4; //clear x-flipping bit
}
else
{
tspr->picnum += 8-k;
tspr->cstat |= 4; //set x-flipping bit
}
}
if (frames==2) tspr->picnum += (((4-(totalclock>>5)))&1)*5;
if (frames==4) tspr->picnum += (((4-(totalclock>>5)))&3)*5;
if (frames==5) tspr->picnum += ((totalclock>>5)%5)*5;
if (tilesiz[tspr->picnum].x == 0)
tspr->picnum -= 5; //Hack, for actors
}
break;
default:
break;
}
}
}
#define MESSAGEX 3 // (xdimgame>>1)
#define MESSAGEY 3 // ((i/charsperline)<<3)+(ydimgame-(ydimgame>>3))-(((getmessageleng-1)/charsperline)<<3)
static void Keys2d3d(void)
{
int32_t i;
#if M32_UNDO
if (mapstate == NULL)
{
// map_revision = 0;
create_map_snapshot(); // initial map state
// Bfree(mapstate->next);
// mapstate = mapstate->prev;
}
#endif
if (cursectnum>=0 && sector[cursectnum].lotag==2)
{
if (sector[cursectnum].ceilingpicnum==FLOORSLIME)
SetGamePalette(SLIMEPAL);
else
SetGamePalette(WATERPAL);
}
else SetGamePalette(BASEPAL);
if (keystatus[KEYSC_F10])
{
keystatus[KEYSC_F10]=0;
if (!m32_2d3d_resolutions_match())
message("2d and 3d mode resolutions don't match!");
else if (!in3dmode())
{
if (eitherSHIFT)
{
// shrinking the size while in a corner pulls the PIP into that corner
if (m32_2d3d.x + XSIZE_2D3D >= xdim2d - 5)
m32_2d3d.x = 0xffff;
if (m32_2d3d.y + YSIZE_2D3D >= ydim2d - 5 - STATUS2DSIZ2)
m32_2d3d.y = 0xffff;
if (++m32_2d3dsize > 5)
m32_2d3dsize = 3;
message("2d3d size %d", m32_2d3dsize);
}
else
{
m32_2d3dmode = !m32_2d3dmode;
message("2d3d mode %s", m32_2d3dmode ? "enabled" : "disabled");
}
}
}
if (keystatus[KEYSC_QUOTE] && PRESSED_KEYSC(A)) // 'A
{
if (in3dmode())
autosave = autosave?0:getnumber256("Autosave interval, in seconds: ",180,3600,0);
else
autosave = autosave?0:getnumber16("Autosave interval, in seconds: ",180,3600,0);
if (autosave) message("Autosave enabled, interval: %d seconds",autosave);
else message("Autosave disabled");
}
if (keystatus[KEYSC_QUOTE] && PRESSED_KEYSC(N)) // 'N
{
m32_clipping--;
if (m32_clipping < 0)
m32_clipping = 2;
message("Clipping %s", m32_clipping==0 ? "disabled" :
(m32_clipping==1 ? "non-masks only" : "enabled"));
}
if (eitherCTRL && PRESSED_KEYSC(N)) // CTRL+N
{
spnoclip = !spnoclip;
message("Sprite clipping %s", spnoclip?"disabled":"enabled");
}
if (eitherCTRL) //CTRL
{
if (!in3dmode())
if (PRESSED_KEYSC(P)) // Ctrl-P: Map playtesting
test_map(eitherALT);
if (keystatus[KEYSC_S]) // S
{
if (levelname[0])
{
keystatus[KEYSC_S] = 0;
i = CheckMapCorruption(4, 0);
if (i<4)
{
Bsprintf(tempbuf, "Save to %s?", levelname);
if (!AskIfSure(tempbuf))
{
if (SaveBoard(levelname, M32_SB_ASKOV) != NULL)
{
message("Board saved to %s", levelname);
asksave = 0;
lastsave=totalclock;
}
}
}
else
message("Map is heavily corrupted, not saving. See OSD for details.");
}
}
if (keystatus[KEYSC_L]) // L
{
if (totalclock < (lastsave + 120*10) || !AskIfSure("Are you sure you want to load the last saved map?"))
{
int32_t sposx=pos.x,sposy=pos.y,sposz=pos.z,sang=ang;
const char *f = GetSaveBoardFilename(levelname);
lastsave=totalclock;
// sectorhighlightstat = -1;
// newnumwalls = -1;
// joinsector[0] = -1;
// circlewall = -1;
// circlepoints = 7;
if (LoadBoard(f, 0))
message("Invalid map format.");
pos.x=sposx; pos.y=sposy; pos.z=sposz; ang=sang;
updatesectorz(pos.x, pos.y, pos.z, &cursectnum);
keystatus[KEYSC_L] = 0;
}
}
}
if (keystatus[buildkeys[BK_MODE2D_3D]]) // Enter
{
getmessageleng = 0;
getmessagetimeoff = 0;
}
if (getmessageleng > 0)
{
if (!in3dmode())
printmessage16("%s", getmessage);
if (totalclock > getmessagetimeoff)
getmessageleng = 0;
}
}
void ExtCheckKeys(void)
{
static int32_t soundinit = 0;
static int32_t lastbstatus = 0;
if (!soundinit)
{
g_numsounds = 0;
loadconsounds(G_ConFile());
if (g_numsounds > 0)
{
if (S_SoundStartup() != 0)
S_SoundShutdown();
}
soundinit = 1;
}
if (in3dmode() && shadepreview)
{
int32_t i = 0, ii;
int32_t w, isec, start_wall, end_wall;
for (i=0; i<highlightsectorcnt; i++)
{
ii = highlightsector[i];
sector[ii].floorpal = sectorpals[ii][0];
sector[ii].ceilingpal = sectorpals[ii][1];
}
for (i=0; i<MAXSPRITES; i++)
{
if (sprite[i].statnum==MAXSTATUS || sprite[i].picnum != SECTOREFFECTOR)
continue;
if (sprite[i].lotag != 12 && sprite[i].lotag != 3 && sprite[i].lotag != 4)
continue;
isec = sprite[i].sectnum;
if (isec<0)
continue;
start_wall = sector[isec].wallptr;
end_wall = start_wall + sector[isec].wallnum;
for (w = start_wall; w < end_wall; w++)
{
if (wallflag[w>>3]&(1<<(w&7)))
{
wall[w].shade = wallshades[w];
wall[w].pal = wallpals[w];
wallflag[w>>3] &= ~(1<<(w&7));
}
// removed: same thing with nextwalls
}
sector[isec].floorshade = sectorshades[isec][0];
sector[isec].ceilingshade = sectorshades[isec][1];
sector[isec].floorpal = sectorpals[isec][0];
sector[isec].ceilingpal = sectorpals[isec][1];
for (w=headspritesect[isec]; w>=0; w=nextspritesect[w])
{
if (w == i)
continue;
sprite[w].shade = spriteshades[w];
sprite[w].pal = spritepals[w];
}
}
}
lastbstatus = bstatus;
readmousebstatus(&bstatus);
Keys2d3d();
// 2d3d mode
if ((in3dmode() && !m32_is2d3dmode()) || m32_is2d3dmode())
{
#ifdef USE_OPENGL
int bakrendmode = rendmode;
if (m32_is2d3dmode())
rendmode = REND_CLASSIC;
#endif
Keys3d();
editinput();
if (infobox&2)
m32_showmouse();
#ifdef USE_OPENGL
rendmode = bakrendmode;
#endif
}
else if (!in3dmode())
{
Keys2d();
if (autocorruptcheck>0 && totalclock > corruptchecktimer)
{
if (CheckMapCorruption(3, 0)>=3)
printmessage16("Corruption detected. See OSD for details.");
corruptchecktimer = totalclock + 120*autocorruptcheck;
}
}
if (asksave == 1)
asksave++;
else if (asksave == 2 && (bstatus + lastbstatus) == 0
#if M32_UNDO
&& mapstate
#endif
)
{
int32_t i;
// check keys so that e.g. bulk deletions won't produce
// as much revisions as deleted sprites
for (i=ARRAY_SIZE(keystatus)-1; i>=0; i--)
if (keystatus[i])
break;
if (i==-1)
{
#if M32_UNDO
create_map_snapshot();
#else
CheckMapCorruption(5, 0);
#endif
asksave++;
}
}
else if (asksave == 3)
asksave++;
if (totalclock > autosavetimer && autosave)
{
if (asksave == 4)
{
if (CheckMapCorruption(5, 0)>=4)
{
if (SaveBoard("autosave_corrupt.map", M32_SB_NOEXT) != NULL)
message("Board autosaved to AUTOSAVE_CORRUPT.MAP");
}
else
{
if (SaveBoard("autosave.map", 0) != NULL)
message("Board autosaved to AUTOSAVE.MAP");
}
asksave++;
}
autosavetimer = totalclock+120*autosave;
}
if (PRESSED_KEYSC(F12)) //F12
{
#ifdef ENGINE_SCREENSHOT_DEBUG
extern int32_t engine_screenshot;
engine_screenshot = 1;
#else
extern int16_t capturecount;
Bsnprintf(tempbuf, sizeof(tempbuf), "%s %s", AppProperName, ExtGetVer());
screencapture("captxxxx.tga", eitherSHIFT, tempbuf);
silentmessage("Saved screenshot %04d", capturecount-1);
#endif
}
}
////
void faketimerhandler(void)
{
sampletimer();
}
void SetGamePalette(int32_t palid)
{
if ((unsigned)palid >= MAXBASEPALS)
palid = 0;
setbrightness(GAMMA_CALC, palid, 2);
}
static void SearchSectors(int32_t dir) // <0: backwards, >=0: forwards
{
int32_t ii=0;
dir = 1-2*(dir<0);
if (cursector_lotag!=0)
{
if ((dir>0 && cursectornum<MAXSECTORS) || (dir<0 && cursectornum>=0))
cursectornum += dir;
for (ii=cursectornum; ii>=0 && ii<numsectors; ii+=dir)
{
if (sector[ii].lotag==cursector_lotag)
{
pos.x = wall[sector[ii].wallptr].x;
pos.y = wall[sector[ii].wallptr].y;
printmessage16("%s Sector search: found", dir<0?"<":">");
cursectornum = ii;
return;
}
}
}
printmessage16("%s Sector search: none found", dir<0?"<":">");
}
//////////////////// manual editing ////////////////////
// Build edit originally by Ed Coolidge <semicharm@earthlink.net>
static char med_disptext[80];
static char med_edittext[80];
static const char *med_typename="";
static int32_t med_dispwidth=24;
static int32_t med_editval=0;
static int32_t med_thenum=-1;
static void handlemed(int32_t dohex, const char *disp_membername, const char *edit_membername,
void *themember, int32_t thesizeof, int32_t themax, int32_t sign)
{
int32_t i, val;
int32_t flags = sign;
sign &= 1;
assert(!dohex || thesizeof == sizeof(int16_t));
if (thesizeof==sizeof(int8_t))
{
if (sign)
val = *(int8_t *)themember;
else
val = *(uint8_t *)themember;
}
else if (thesizeof==sizeof(int16_t))
{
val = *(int16_t *)themember;
// Bug fix : Do not sign extend when dealing with hex values
if (dohex)
val &= 0xFFFF;
}
else //if (thesizeof==sizeof(int32_t))
val = *(int32_t *)themember;
if (dohex)
i=Bsprintf(med_disptext,"%s: %x", disp_membername, val);
else
i=Bsprintf(med_disptext,"%s: %d", disp_membername, val);
for (; i<med_dispwidth; i++)
med_disptext[i] = ' ';
if (med_editval)
{
// If editing a hex value and either SHIFT is pressed then toggle a specific bit
if (SHIFTS_IS_PRESSED && dohex)
{
// Get highest bit in maximum value
int32_t max_bit = 0;
while (max_bit < 15 && 1<<(max_bit+1) < themax)
max_bit++;
Bsprintf(med_edittext, "Toggle %s %d %s Bit 0..%d: ", med_typename, med_thenum, edit_membername, max_bit);
printmessage16("%s", med_edittext);
const int32_t bit = getnumber16(med_edittext, -1, max_bit, 1);
if (bit >= 0)
*(int16_t *)themember = (int16_t)((1<<bit) ^ (*(int16_t *)themember));
}
// Else directly edit value
else
{
Bsprintf(med_edittext,"%s %d %s: ", med_typename, med_thenum, edit_membername);
printmessage16("%s", med_edittext);
val = getnumber16(med_edittext, val, themax, flags);
if (thesizeof==sizeof(int8_t))
{
if (sign)
*(int8_t *)themember = (int8_t)val;
else
*(uint8_t *)themember = (uint8_t)val;
}
else if (thesizeof==sizeof(int16_t))
*(int16_t *)themember = (int16_t)val;
else //if (thesizeof==sizeof(int32_t))
*(int32_t *)themember = val;
}
}
}
static void med_printcurline(int32_t xpos, int32_t ypos, int32_t row, int32_t selected)
{
printext16(xpos,ypos+row*8,editorcolors[11],editorcolors[!!selected],med_disptext,0);
}
static void med_handlecommon(int32_t xpos, int32_t ypos, int32_t *row, int32_t rowmax)
{
idle_waitevent();
if (handleevents())
quitevent = 0;
_printmessage16("Edit mode, press <Esc> to exit");
if (PRESSED_KEYSC(DOWN))
{
if (*row < rowmax)
{
med_printcurline(xpos, ypos, *row, 0);
(*row)++;
}
}
if (PRESSED_KEYSC(UP))
{
if (*row > 0)
{
med_printcurline(xpos, ypos, *row, 0);
(*row)--;
}
}
if (PRESSED_KEYSC(ENTER))
med_editval = 1;
}
static void EditSectorData(int16_t sectnum)
{
int32_t col=1, row=0, rowmax = 6;
int32_t i = -1;
int32_t xpos = 208, ypos = ydim-STATUS2DSIZ+48;
med_editval = 0;
med_dispwidth = 24;
med_disptext[med_dispwidth] = 0;
med_typename = "Sector";
med_thenum = sectnum;
drawgradient();
showsectordata(sectnum, 0);
while (keystatus[KEYSC_ESC] == 0)
{
med_handlecommon(xpos, ypos, &row, rowmax);
if (PRESSED_KEYSC(LEFT))
{
if (col == 2)
{
med_printcurline(xpos, ypos, row, 0);
col = 1;
xpos = 208;
med_disptext[med_dispwidth] = 0;
if (row > rowmax) row = rowmax;
}
}
if (PRESSED_KEYSC(RIGHT))
{
if (col == 1)
{
med_printcurline(xpos, ypos, row, 0);
col = 2;
xpos = 408;
med_disptext[med_dispwidth] = 0;
if (row > rowmax) row = rowmax;
}
}
#ifdef YAX_ENABLE
if (med_editval)
{
if ((row==1 || row==3 || row==5) && yax_getbunch(sectnum, (col==2)) >= 0)
med_editval = 0;
}
#endif
if (col == 1)
{
switch (row)
{
case 0:
#ifdef YAX_ENABLE__COMPAT
i = sector[sectnum].ceilingstat&YAX_BIT;
#endif
handlemed(1, "Flags (hex)", "Ceiling Flags", &sector[sectnum].ceilingstat,
sizeof(sector[sectnum].ceilingstat), 65535, 0);
#ifdef YAX_ENABLE__COMPAT
sector[sectnum].ceilingstat &= ~YAX_BIT;
sector[sectnum].ceilingstat |= i;
#endif
break;
case 1:
i = Bsprintf(med_disptext,"(X,Y)pan: %d, %d",
TrackerCast(sector[sectnum].ceilingxpanning),
TrackerCast(sector[sectnum].ceilingypanning));
for (; i < med_dispwidth; i++) med_disptext[i] = ' ';
if (med_editval)
{
Bsprintf(med_edittext,"Sector %d Ceiling X Pan: ",sectnum);
printmessage16("%s", med_edittext);
sector[sectnum].ceilingxpanning = (char)getnumber16(med_edittext,(int32_t)sector[sectnum].ceilingxpanning,255,0);
Bsprintf(med_edittext,"Sector %d Ceiling Y Pan: ",sectnum);
printmessage16("%s", med_edittext);
sector[sectnum].ceilingypanning = (char)getnumber16(med_edittext,(int32_t)sector[sectnum].ceilingypanning,255,0);
}
break;
case 2:
handlemed(0, "Shade byte", "Ceiling Shade", &sector[sectnum].ceilingshade,sizeof(sector[sectnum].ceilingshade), 128, 1);
break;
case 3:
handlemed(0, "Z-coordinate", "Ceiling Z-coordinate", &sector[sectnum].ceilingz,
sizeof(sector[sectnum].ceilingz), BZ_MAX, 1);
break;
case 4:
handlemed(0, "Tile number", "Ceiling Tile Number", &sector[sectnum].ceilingpicnum,
sizeof(sector[sectnum].ceilingpicnum), MAXTILES, 0);
break;
case 5:
handlemed(0, "Ceiling heinum", "Ceiling Heinum", &sector[sectnum].ceilingheinum,
sizeof(sector[sectnum].ceilingheinum), BHEINUM_MAX, 1);
setslope(sectnum, YAX_CEILING, sector[sectnum].ceilingheinum);
break;
case 6:
handlemed(0, "Palookup number", "Ceiling Palookup Number", &sector[sectnum].ceilingpal,
sizeof(sector[sectnum].ceilingpal), M32_MAXPALOOKUPS, 0);
break;
}
}
else if (col == 2)
{
switch (row)
{
case 0:
#ifdef YAX_ENABLE__COMPAT
i = sector[sectnum].ceilingstat&YAX_BIT;
#endif
handlemed(1, "Flags (hex)", "Floor Flags", &sector[sectnum].floorstat,
sizeof(sector[sectnum].floorstat), 65535, 0);
#ifdef YAX_ENABLE__COMPAT
sector[sectnum].ceilingstat &= ~YAX_BIT;
sector[sectnum].ceilingstat |= i;
#endif
break;
case 1:
i = Bsprintf(med_disptext,"(X,Y)pan: %d, %d",
TrackerCast(sector[sectnum].floorxpanning),
TrackerCast(sector[sectnum].floorypanning));
for (; i < med_dispwidth; i++) med_disptext[i] = ' ';
if (med_editval)
{
Bsprintf(med_edittext,"Sector %d Floor X Pan: ",sectnum);
printmessage16("%s", med_edittext);
sector[sectnum].floorxpanning = (char)getnumber16(med_edittext,(int32_t)sector[sectnum].floorxpanning,255,0);
Bsprintf(med_edittext,"Sector %d Floor Y Pan: ",sectnum);
printmessage16("%s", med_edittext);
sector[sectnum].floorypanning = (char)getnumber16(med_edittext,(int32_t)sector[sectnum].floorypanning,255,0);
}
break;
case 2:
handlemed(0, "Shade byte", "Floor Shade", &sector[sectnum].floorshade,
sizeof(sector[sectnum].floorshade), 128, 1);
break;
case 3:
handlemed(0, "Z-coordinate", "Floor Z-coordinate", &sector[sectnum].floorz,
sizeof(sector[sectnum].floorz), BZ_MAX, 1); //2147483647L,-2147483648L
break;
case 4:
handlemed(0, "Tile number", "Floor Tile Number", &sector[sectnum].floorpicnum,
sizeof(sector[sectnum].floorpicnum), MAXTILES, 0);
break;
case 5:
handlemed(0, "Floor heinum", "Floor Heinum", &sector[sectnum].floorheinum,
sizeof(sector[sectnum].floorheinum), BHEINUM_MAX, 1);
setslope(sectnum, YAX_FLOOR, sector[sectnum].floorheinum);
break;
case 6:
handlemed(0, "Palookup number", "Floor Palookup Number", &sector[sectnum].floorpal,
sizeof(sector[sectnum].floorpal), M32_MAXPALOOKUPS, 0);
break;
}
}
med_printcurline(xpos, ypos, row, 1);
if (med_editval)
med_editval = 0;
showframe(1);
}
med_printcurline(xpos, ypos, row, 0);
// printmessage16("");
showframe(1);
keystatus[KEYSC_ESC] = 0;
}
static void EditWallData(int16_t wallnum)
{
int32_t row=0;
int32_t i = -1;
int32_t xpos = 208, ypos = ydim-STATUS2DSIZ+48;
med_editval = 0;
med_dispwidth = 24;
med_disptext[med_dispwidth] = 0;
med_typename = "Wall";
med_thenum = wallnum;
drawgradient();
showwalldata(wallnum, 0);
while (keystatus[KEYSC_ESC] == 0)
{
med_handlecommon(xpos, ypos, &row, 6);
switch (row)
{
case 0:
#if !defined NEW_MAP_FORMAT
i = wall[wallnum].cstat&YAX_NEXTWALLBITS;
#endif
handlemed(1, "Flags (hex)", "Flags", &wall[wallnum].cstat,
sizeof(wall[wallnum].cstat), 65535, 0);
#if !defined NEW_MAP_FORMAT
wall[wallnum].cstat &= ~YAX_NEXTWALLBITS;
wall[wallnum].cstat |= i;
#endif
break;
case 1:
handlemed(0, "Shade", "Shade", &wall[wallnum].shade,
sizeof(wall[wallnum].shade), 128, 1);
break;
case 2:
handlemed(0, "Pal", "Pal", &wall[wallnum].pal,
sizeof(wall[wallnum].pal), M32_MAXPALOOKUPS, 0);
break;
case 3:
i = Bsprintf(med_disptext,"(X,Y)repeat: %d, %d",
TrackerCast(wall[wallnum].xrepeat),
TrackerCast(wall[wallnum].yrepeat));
for (; i < med_dispwidth; i++) med_disptext[i] = ' ';
if (med_editval)
{
Bsprintf(med_edittext,"Wall %d X Repeat: ",wallnum);
printmessage16("%s", med_edittext);
wall[wallnum].xrepeat = (char)getnumber16(med_edittext,(int32_t)wall[wallnum].xrepeat,255,0);
Bsprintf(med_edittext,"Wall %d Y Repeat: ",wallnum);
printmessage16("%s", med_edittext);
wall[wallnum].yrepeat = (char)getnumber16(med_edittext,(int32_t)wall[wallnum].yrepeat,255,0);
}
break;
case 4:
i = Bsprintf(med_disptext,"(X,Y)pan: %d, %d",
TrackerCast(wall[wallnum].xpanning),
TrackerCast(wall[wallnum].ypanning));
for (; i < med_dispwidth; i++) med_disptext[i] = ' ';
if (med_editval)
{
Bsprintf(med_edittext,"Wall %d X Pan: ",wallnum);
printmessage16("%s", med_edittext);
wall[wallnum].xpanning = (char)getnumber16(med_edittext,(int32_t)wall[wallnum].xpanning,255,0);
Bsprintf(med_edittext,"Wall %d Y Pan: ",wallnum);
printmessage16("%s", med_edittext);
wall[wallnum].ypanning = (char)getnumber16(med_edittext,(int32_t)wall[wallnum].ypanning,255,0);
}
break;
case 5:
handlemed(0, "Tile number", "Tile number", &wall[wallnum].picnum,
sizeof(wall[wallnum].picnum), MAXTILES, 0);
break;
case 6:
handlemed(0, "OverTile number", "OverTile number", &wall[wallnum].overpicnum,
sizeof(wall[wallnum].overpicnum), MAXTILES, 0);
break;
}
med_printcurline(xpos, ypos, row, 1);
if (med_editval)
{
med_editval = 0;
//showwalldata(wallnum, 0);
//// printmessage16("");
}
showframe(1);
}
med_printcurline(xpos, ypos, row, 0);
// printmessage16("");
showframe(1);
keystatus[KEYSC_ESC] = 0;
}
static void EditSpriteData(int16_t spritenum)
{
int32_t col=0, row=0, rowmax=4, i = -1;
int32_t xpos = 8, ypos = ydim-STATUS2DSIZ+48;
med_editval = 0;
med_dispwidth = 24;
med_disptext[med_dispwidth] = 0;
med_typename = "Sprite";
med_thenum = spritenum;
drawgradient();
// clearmidstatbar16();
while (keystatus[KEYSC_ESC] == 0)
{
showspritedata(spritenum, 0);
med_handlecommon(xpos, ypos, &row, rowmax);
if (PRESSED_KEYSC(LEFT))
{
switch (col)
{
case 1:
{
med_printcurline(xpos, ypos, row, 0);
col = 0;
xpos = 8;
rowmax = 4;
med_dispwidth = 23;
med_disptext[med_dispwidth] = 0;
if (row > rowmax) row = rowmax;
}
break;
case 2:
{
med_printcurline(xpos, ypos, row, 0);
col = 1;
xpos = 208;
rowmax = 6;
med_dispwidth = 24;
med_disptext[med_dispwidth] = 0;
if (row > rowmax) row = rowmax;
}
break;
}
}
if (PRESSED_KEYSC(RIGHT))
{
switch (col)
{
case 0:
{
med_printcurline(xpos, ypos, row, 0);
col = 1;
xpos = 208;
rowmax = 6;
med_dispwidth = 24;
med_disptext[med_dispwidth] = 0;
if (row > rowmax) row = rowmax;
}
break;
case 1:
{
med_printcurline(xpos, ypos, row, 0);
col = 2;
xpos = 408;
rowmax = 6;
med_dispwidth = 26;
med_disptext[med_dispwidth] = 0;
if (row > rowmax) row = rowmax;
}
break;
}
}
switch (col)
{
case 0:
{
switch (row)
{
case 0:
handlemed(0, "X-coordinate", "X-coordinate", &sprite[spritenum].x,
sizeof(sprite[spritenum].x), 131072, 1);
break;
case 1:
handlemed(0, "Y-coordinate", "Y-coordinate", &sprite[spritenum].y,
sizeof(sprite[spritenum].y), 131072, 1);
break;
case 2:
handlemed(0, "Z-coordinate", "Z-coordinate", &sprite[spritenum].z,
sizeof(sprite[spritenum].z), BZ_MAX, 1); //2147483647L,-2147483648L
break;
case 3:
i = sprite[spritenum].sectnum;
handlemed(0, "Sectnum", "Sectnum", &sprite[spritenum].sectnum,
sizeof(sprite[spritenum].sectnum), numsectors-1, 0);
if (i != sprite[spritenum].sectnum)
{
swapshort(&i, &sprite[spritenum].sectnum);
changespritesect(spritenum,i);
}
break;
case 4:
i = sprite[spritenum].statnum;
handlemed(0, "Statnum", "Statnum", &sprite[spritenum].statnum,
sizeof(sprite[spritenum].statnum), MAXSTATUS-1, 0);
if (i != sprite[spritenum].statnum)
{
swapshort(&i, &sprite[spritenum].statnum);
changespritestat(spritenum,i);
}
break;
}
}
break;
case 1:
{
switch (row)
{
case 0:
handlemed(1, "Flags (hex)", "Flags", &sprite[spritenum].cstat,
sizeof(sprite[spritenum].cstat), 65535, 0);
break;
case 1:
handlemed(0, "Shade", "Shade", &sprite[spritenum].shade,
sizeof(sprite[spritenum].shade), 128, 1);
break;
case 2:
handlemed(0, "Pal", "Pal", &sprite[spritenum].pal,
sizeof(sprite[spritenum].pal), M32_MAXPALOOKUPS, 0);
break;
case 3:
handlemed(0, "Blend", "Blend", &sprite[spritenum].blend,
sizeof(sprite[spritenum].blend), MAXBLENDTABS, 0);
break;
case 4:
{
i = Bsprintf(med_disptext,"(X,Y)repeat: %d, %d",
TrackerCast(sprite[spritenum].xrepeat),
TrackerCast(sprite[spritenum].yrepeat));
for (; i < med_dispwidth; i++) med_disptext[i] = ' ';
if (med_editval)
{
Bsprintf(med_edittext,"Sprite %d X Repeat: ",spritenum);
printmessage16("%s", med_edittext);
sprite[spritenum].xrepeat = (char)getnumber16(med_edittext,(int32_t)sprite[spritenum].xrepeat,255,0);
Bsprintf(med_edittext,"Sprite %d Y Repeat: ",spritenum);
printmessage16("%s", med_edittext);
sprite[spritenum].yrepeat = (char)getnumber16(med_edittext,(int32_t)sprite[spritenum].yrepeat,255,0);
}
}
break;
case 5:
{
i = Bsprintf(med_disptext,"(X,Y)offset: %d, %d",
TrackerCast(sprite[spritenum].xoffset),
TrackerCast(sprite[spritenum].yoffset));
for (; i < med_dispwidth; i++) med_disptext[i] = ' ';
if (med_editval)
{
Bsprintf(med_edittext,"Sprite %d X Offset: ",spritenum);
printmessage16("%s", med_edittext);
sprite[spritenum].xoffset = (char)getnumber16(med_edittext,(int32_t)sprite[spritenum].xoffset,128,1);
Bsprintf(med_edittext,"Sprite %d Y Offset: ",spritenum);
printmessage16("%s", med_edittext);
sprite[spritenum].yoffset = (char)getnumber16(med_edittext,(int32_t)sprite[spritenum].yoffset,128,1);
}
}
break;
case 6:
handlemed(0, "Tile number", "Tile number", &sprite[spritenum].picnum,
sizeof(sprite[spritenum].picnum), MAXTILES-1, 0+2);
break;
}
}
break;
case 2:
{
switch (row)
{
case 0:
handlemed(0, "Angle (2048 degrees)", "Angle", &sprite[spritenum].ang,
sizeof(sprite[spritenum].ang), 2048, 1);
if (med_editval)
sprite[spritenum].ang &= 2047;
break;
case 1:
handlemed(0, "X-Velocity", "X-Velocity", &sprite[spritenum].xvel,
sizeof(sprite[spritenum].xvel), 65535, 1);
break;
case 2:
handlemed(0, "Y-Velocity", "Y-Velocity", &sprite[spritenum].yvel,
sizeof(sprite[spritenum].yvel), 65535, 1);
break;
case 3:
handlemed(0, "Z-Velocity", "Z-Velocity", &sprite[spritenum].zvel,
sizeof(sprite[spritenum].zvel), 65535, 1);
break;
case 4:
handlemed(0, "Owner", "Owner", &sprite[spritenum].owner,
sizeof(sprite[spritenum].owner), MAXSPRITES-1, 1);
break;
case 5:
handlemed(0, "Clipdist", "Clipdist", &sprite[spritenum].clipdist,
sizeof(sprite[spritenum].clipdist), 255, 0);
break;
case 6:
handlemed(0, "Extra", "Extra", &sprite[spritenum].extra,
sizeof(sprite[spritenum].extra), BTAG_MAX, 1);
break;
}
}
break;
}
med_printcurline(xpos, ypos, row, 1);
if (med_editval)
med_editval = 0;
showframe(1);
}
med_printcurline(xpos, ypos, row, 0);
// printmessage16("");
showframe(1);
keystatus[KEYSC_ESC] = 0;
}
#define TWENTYFIVE_BLANKS " "
static void GenericSpriteSearch(void)
{
char disptext[80];
char edittext[80];
static int32_t col=0, row=0;
int32_t i, j, k;
int32_t rowmax[3]= {6,6,6}, dispwidth[3] = {24,24,28};
int32_t xpos[3] = {8,200,400}, ypos = ydim-STATUS2DSIZ+48;
static const char *labels[7][3] =
{
{"X-coordinate", "Flags (hex)", "Angle (2048 degrees)"},
{"Y-coordinate", "Shade", "X-Velocity"},
{"Z-coordinate", "Pal", "Y-Velocity"},
{"Sectnum", "Blend", "Z-Velocity"},
{"Statnum", "(X/Y)repeat", "Owner"},
{"Hitag", "(X/Y)offset", "Clipdist"},
{"Lotag", "Tile number", "Extra"}
};
static int32_t maxval[7][3] =
{
{ BXY_MAX , 65535 , 2048 },
{ BXY_MAX , 128 , 65535 },
{ BZ_MAX , M32_MAXPALOOKUPS, 65535 },
{ MAXSECTORS-1, MAXBLENDTABS-1, 65535 },
{ MAXSTATUS-1 , 128 , MAXSPRITES-1 },
{ BTAG_MAX , 128 , 256 },
{ BTAG_MAX , MAXTILES-1 , BTAG_MAX }
};
static char sign[7][3] =
{
{1, 0, 1},
{1, 1, 1},
{1, 0, 1},
{0, 0, 1},
{0, 0, 0},
{0+4, 1, 0},
{0+4, 0+2, 1}
};
clearmidstatbar16();
drawgradient();
printext16(xpos[0], ypos-2*8, editorcolors[10], editorcolors[0], "Sprite search", 0);
for (i=0; i<3; i++)
for (j=0; j<=rowmax[i]; j++)
{
if (gs_spriteTagInterested[i][j])
k=Bsprintf(disptext, "%s: %d", labels[j][i], gs_spriteTagValue[i][j]);
else
k=Bsprintf(disptext, "%s: ^7any", labels[j][i]);
// for (; k<dispwidth[i]; k++) disptext[k] = 0;
printext16(xpos[i], ypos+j*8, editorcolors[11], editorcolors[0], disptext, 0);
}
Bmemset(disptext, 0, sizeof(disptext));
// disptext[dispwidth[col]] = 0;
// showspritedata(spritenum, 0);
wallsprite = 2;
while (keystatus[KEYSC_ESC] == 0)
{
idle_waitevent();
if (handleevents())
{
if (quitevent) quitevent = 0;
}
printmessage16("Sprite search, press <Esc> to exit");
if (PRESSED_KEYSC(DOWN))
{
if (row < rowmax[col])
{
printext16(xpos[col],ypos+row*8,editorcolors[11],editorcolors[0],disptext,0);
row++;
}
}
if (PRESSED_KEYSC(UP))
{
if (row > 0)
{
printext16(xpos[col],ypos+row*8,editorcolors[11],editorcolors[0],disptext,0);
row--;
}
}
if (PRESSED_KEYSC(LEFT))
{
if (col > 0)
{
printext16(xpos[col],ypos+row*8,editorcolors[11],editorcolors[0],disptext,0);
col--;
disptext[dispwidth[col]] = 0;
if (row > rowmax[col]) row = rowmax[col];
}
}
if (PRESSED_KEYSC(RIGHT))
{
if (col < 2)
{
printext16(xpos[col],ypos+row*8,editorcolors[11],editorcolors[0],disptext,0);
col++;
disptext[dispwidth[col]] = 0;
if (row > rowmax[col]) row = rowmax[col];
}
}
if (PRESSED_KEYSC(ENTER))
{
Bsprintf(edittext, "%s: ", labels[row][col]);
printmessage16("%s", edittext);
i = getnumber16(edittext, gs_spriteTagInterested[col][row] ? gs_spriteTagValue[col][row] : 0,
maxval[row][col], sign[row][col]);
if (col == 2 && row == 0) i = (i+2048)&2047; // angle
gs_spriteTagValue[col][row] = i;
gs_spriteTagInterested[col][row] = 1;
if (col == 1 && row == 6) // picnum
{
printext16(xpos[1], ypos-2*8, editorcolors[14], editorcolors[0], TWENTYFIVE_BLANKS, 0);
if (names[i][0])
printext16(xpos[1], ypos-2*8, editorcolors[14], editorcolors[0], names[i], 0);
}
}
if (PRESSED_KEYSC(BS) || PRESSED_KEYSC(DELETE))
{
gs_spriteTagInterested[col][row] = 0;
if (col == 1 && row == 6) // picnum
printext16(xpos[1], ypos-2*8, editorcolors[14], editorcolors[0], TWENTYFIVE_BLANKS, 0);
}
i = gs_spriteTagInterested[col][row];
if (i)
{
if (col == 1 && row == 0) // flags
k = Bsprintf(disptext, "%s: %x", labels[row][col], gs_spriteTagValue[col][row]);
else
k = Bsprintf(disptext, "%s: %d", labels[row][col], gs_spriteTagValue[col][row]);
}
else
k = Bsprintf(disptext, "%s: ^7any", labels[row][col]);
// v-------^^
for (; k<dispwidth[col]-2*i; k++) disptext[k] = ' ';
disptext[k] = 0;
printext16(xpos[col],ypos+row*8,editorcolors[11],editorcolors[1],disptext,0);
showframe(1);
}
printext16(xpos[col],ypos+row*8,editorcolors[11],editorcolors[0],disptext,0);
printmessage16("Search sprite");
showframe(1);
keystatus[KEYSC_ESC] = 0;
}