raze-gles/source/common/menu
Christoph Oelckers cc81b95570 - main menu works in the common framework.
The rest is messed up, though. This menu is really on an entirely different level of crappiness, even for a 1995 game.
2019-12-14 12:39:18 +01:00
..
imagescroller.cpp - implemented help and credits menu for Blood. 2019-12-01 21:44:50 +01:00
joystickmenu.cpp - more work on the menu. 2019-11-22 22:52:11 +01:00
listmenu.cpp - completed work on Shadow Warrior main menu. 2019-12-11 20:35:25 +01:00
loadsavemenu.cpp - Blood load/save works. 2019-12-01 22:54:52 +01:00
menu.cpp - main menu works in the common framework. 2019-12-14 12:39:18 +01:00
menu.h - completed work on Shadow Warrior main menu. 2019-12-11 20:35:25 +01:00
menudef.cpp - Exhumed menu definition. 2019-12-13 21:44:51 +01:00
menuinput.cpp - update of load/save menu to latest GZDoom code. 2019-11-30 00:49:50 +01:00
messagebox.cpp - connect SW with statistics code and added missing function for Blood 2019-12-09 01:03:18 +01:00
optionmenu.cpp - added the animated player display. 2019-12-05 19:52:46 +01:00
optionmenuitems.h - fixed keybinding and mouse cursor display. 2019-12-05 21:39:02 +01:00
savegamemanager.cpp - savegame and mapinfo cleanup in DN3D and RR frontends. 2019-12-10 22:22:59 +01:00