mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-27 04:00:42 +00:00
856 lines
26 KiB
Text
856 lines
26 KiB
Text
|
|
#define Rect CocoaRect
|
|
|
|
#import <Cocoa/Cocoa.h>
|
|
|
|
#undef Rect
|
|
|
|
#include "blood.h"
|
|
#include "common.h"
|
|
#include "common_game.h"
|
|
#include "build.h"
|
|
#include "compat.h"
|
|
#include "baselayer.h"
|
|
|
|
#ifndef MAC_OS_X_VERSION_10_5
|
|
# define NSImageScaleNone NSScaleNone
|
|
#endif
|
|
|
|
#ifndef MAC_OS_X_VERSION_10_12
|
|
# define NSEventModifierFlagOption NSAlternateKeyMask
|
|
# define NSEventModifierFlagCommand NSCommandKeyMask
|
|
# define NSEventMaskAny NSAnyEventMask
|
|
# define NSWindowStyleMaskTitled NSTitledWindowMask
|
|
# define NSWindowStyleMaskClosable NSClosableWindowMask
|
|
# define NSWindowStyleMaskMiniaturizable NSMiniaturizableWindowMask
|
|
# define NSWindowStyleMaskResizable NSResizableWindowMask
|
|
# define NSAlertStyleInformational NSInformationalAlertStyle
|
|
# define NSControlSizeSmall NSSmallControlSize
|
|
#endif
|
|
|
|
@interface GameEntry : NSObject
|
|
{
|
|
NSString *namestring;
|
|
NSString *inifilestring;
|
|
INICHAIN const *fg;
|
|
}
|
|
|
|
- (id)initWithINICHAIN:(INICHAIN const *)inichain;
|
|
- (void)dealloc;
|
|
|
|
- (NSString *)name;
|
|
- (NSString *)inifile;
|
|
- (INICHAIN const *)entryptr;
|
|
|
|
@end
|
|
|
|
@implementation GameEntry
|
|
|
|
- (id)initWithINICHAIN:(INICHAIN const *)inichain
|
|
{
|
|
self = [super init];
|
|
|
|
if (self)
|
|
{
|
|
fg = inichain;
|
|
|
|
char const *const name = nullptr == fg->pDescription ? fg->zName : fg->pDescription->pzName;
|
|
|
|
namestring = [NSString stringWithCString:name encoding:NSUTF8StringEncoding];
|
|
[namestring retain];
|
|
|
|
inifilestring = [NSString stringWithCString:fg->zName encoding:NSUTF8StringEncoding];
|
|
[inifilestring retain];
|
|
}
|
|
|
|
return self;
|
|
}
|
|
|
|
- (void)dealloc
|
|
{
|
|
[namestring release];
|
|
[inifilestring release];
|
|
[super dealloc];
|
|
}
|
|
|
|
- (NSString *)name
|
|
{
|
|
return namestring;
|
|
}
|
|
|
|
- (NSString *)inifile
|
|
{
|
|
return inifilestring;
|
|
}
|
|
|
|
- (INICHAIN const *)entryptr
|
|
{
|
|
return fg;
|
|
}
|
|
|
|
@end
|
|
|
|
@interface GameListSource : NSObject <NSComboBoxDataSource>
|
|
{
|
|
NSMutableArray *list;
|
|
}
|
|
|
|
- (id)init;
|
|
- (void)dealloc;
|
|
|
|
- (GameEntry *)entryAtIndex:(int)index;
|
|
- (int)findIndexForINI:(NSString*)inifile;
|
|
|
|
- (id)tableView:(NSTableView *)aTableView objectValueForTableColumn:(NSTableColumn *)aTableColumn row:(NSInteger)rowIndex;
|
|
- (int)numberOfRowsInTableView:(NSTableView *)aTableView;
|
|
|
|
@end
|
|
|
|
@implementation GameListSource
|
|
|
|
- (id)init
|
|
{
|
|
self = [super init];
|
|
|
|
if (self)
|
|
{
|
|
list = [[NSMutableArray alloc] init];
|
|
|
|
for (auto fg = pINIChain; nullptr != fg; fg = fg->pNext)
|
|
{
|
|
[list addObject:[[GameEntry alloc] initWithINICHAIN:fg]];
|
|
}
|
|
}
|
|
|
|
return self;
|
|
}
|
|
|
|
- (void)dealloc
|
|
{
|
|
[list release];
|
|
[super dealloc];
|
|
}
|
|
|
|
- (GameEntry *)entryAtIndex:(int)index
|
|
{
|
|
return [list objectAtIndex:index];
|
|
}
|
|
|
|
- (int)findIndexForINI:(NSString*)inifile
|
|
{
|
|
for (NSUInteger i = 0, count = [list count]; i < count; ++i)
|
|
{
|
|
if ([[[list objectAtIndex:i] inifile] isEqual:inifile])
|
|
{
|
|
return i;
|
|
}
|
|
}
|
|
|
|
return -1;
|
|
}
|
|
|
|
- (id)tableView:(NSTableView *)aTableView objectValueForTableColumn:(NSTableColumn *)aTableColumn row:(NSInteger)rowIndex
|
|
{
|
|
UNREFERENCED_PARAMETER(aTableView);
|
|
NSParameterAssert((NSUInteger)rowIndex < [list count]);
|
|
|
|
switch ([[aTableColumn identifier] intValue])
|
|
{
|
|
case 0: // name column
|
|
return [[list objectAtIndex:rowIndex] name];
|
|
case 1: // ini file column
|
|
return [[list objectAtIndex:rowIndex] inifile];
|
|
default:
|
|
return nil;
|
|
}
|
|
}
|
|
|
|
- (int)numberOfRowsInTableView:(NSTableView *)aTableView
|
|
{
|
|
UNREFERENCED_PARAMETER(aTableView);
|
|
|
|
return [list count];
|
|
}
|
|
|
|
@end
|
|
|
|
static NSRect NSRectChangeXY(NSRect const rect, CGFloat const x, CGFloat const y)
|
|
{
|
|
return NSMakeRect(x, y, rect.size.width, rect.size.height);
|
|
}
|
|
static NSRect NSSizeAddXY(NSSize const size, CGFloat const x, CGFloat const y)
|
|
{
|
|
return NSMakeRect(x, y, size.width, size.height);
|
|
}
|
|
#if 0
|
|
static CGFloat NSRightEdge(NSRect rect)
|
|
{
|
|
return rect.origin.x + rect.size.width;
|
|
}
|
|
#endif
|
|
static CGFloat NSTopEdge(NSRect rect)
|
|
{
|
|
return rect.origin.y + rect.size.height;
|
|
}
|
|
|
|
static void setFontToSmall(id control)
|
|
{
|
|
[control setFont:[NSFont fontWithDescriptor:[[control font] fontDescriptor] size:[NSFont smallSystemFontSize]]];
|
|
}
|
|
|
|
static void setControlToSmall(id control)
|
|
{
|
|
#ifdef MAC_OS_X_VERSION_10_12
|
|
[control setControlSize:NSControlSizeSmall];
|
|
#else
|
|
[control setControlSize:NSControlSizeSmall];
|
|
#endif
|
|
}
|
|
|
|
static NSTextField * makeLabel(NSString * labelText)
|
|
{
|
|
NSTextField *textField = [[NSTextField alloc] init];
|
|
setFontToSmall(textField);
|
|
setControlToSmall([textField cell]);
|
|
[textField setStringValue:labelText];
|
|
[textField setBezeled:NO];
|
|
[textField setDrawsBackground:NO];
|
|
[textField setEditable:NO];
|
|
[textField setSelectable:NO];
|
|
[textField sizeToFit];
|
|
return textField;
|
|
}
|
|
|
|
static NSButton * makeCheckbox(NSString * labelText)
|
|
{
|
|
NSButton *checkbox = [[NSButton alloc] init];
|
|
setFontToSmall(checkbox);
|
|
setControlToSmall([checkbox cell]);
|
|
[checkbox setTitle:labelText];
|
|
[checkbox setButtonType:NSSwitchButton];
|
|
[checkbox sizeToFit];
|
|
return checkbox;
|
|
}
|
|
|
|
static NSPopUpButton * makeComboBox(void)
|
|
{
|
|
NSPopUpButton *comboBox = [[NSPopUpButton alloc] init];
|
|
[comboBox setPullsDown:NO];
|
|
setFontToSmall(comboBox);
|
|
setControlToSmall([comboBox cell]);
|
|
[comboBox setBezelStyle:NSRoundedBezelStyle];
|
|
[comboBox setPreferredEdge:NSMaxYEdge];
|
|
[[comboBox cell] setArrowPosition:NSPopUpArrowAtCenter];
|
|
[comboBox sizeToFit];
|
|
return comboBox;
|
|
}
|
|
|
|
static id nsapp;
|
|
|
|
/* setAppleMenu disappeared from the headers in 10.4 */
|
|
@interface NSApplication(NSAppleMenu)
|
|
- (void)setAppleMenu:(NSMenu *)menu;
|
|
@end
|
|
|
|
static NSString * GetApplicationName(void)
|
|
{
|
|
NSString *appName = [[NSBundle mainBundle] objectForInfoDictionaryKey:@"CFBundleDisplayName"];
|
|
if (!appName)
|
|
appName = [[NSBundle mainBundle] objectForInfoDictionaryKey:@"CFBundleName"];
|
|
if (![appName length])
|
|
appName = [[NSProcessInfo processInfo] processName];
|
|
|
|
return appName;
|
|
}
|
|
|
|
static void CreateApplicationMenus(void)
|
|
{
|
|
NSString *appName;
|
|
NSString *title;
|
|
NSMenu *rootMenu;
|
|
NSMenu *serviceMenu;
|
|
NSMenuItem *menuItem;
|
|
|
|
NSMenu *mainMenu = [[NSMenu alloc] init];
|
|
|
|
/* Create the application menu */
|
|
appName = GetApplicationName();
|
|
rootMenu = [[NSMenu alloc] init];
|
|
|
|
/* Put menu into the menubar */
|
|
menuItem = [[NSMenuItem alloc] initWithTitle:@"" action:nil keyEquivalent:@""];
|
|
[menuItem setSubmenu:rootMenu];
|
|
[mainMenu addItem:menuItem];
|
|
[menuItem release];
|
|
|
|
/* Add menu items */
|
|
title = [@"About " stringByAppendingString:appName];
|
|
[rootMenu addItemWithTitle:title action:@selector(orderFrontStandardAboutPanel:) keyEquivalent:@""];
|
|
|
|
[rootMenu addItem:[NSMenuItem separatorItem]];
|
|
|
|
serviceMenu = [[NSMenu alloc] init];
|
|
menuItem = (NSMenuItem *)[rootMenu addItemWithTitle:@"Services" action:nil keyEquivalent:@""];
|
|
[menuItem setSubmenu:serviceMenu];
|
|
|
|
[nsapp setServicesMenu:serviceMenu];
|
|
[serviceMenu release];
|
|
|
|
[rootMenu addItem:[NSMenuItem separatorItem]];
|
|
|
|
title = [@"Hide " stringByAppendingString:appName];
|
|
[rootMenu addItemWithTitle:title action:@selector(hide:) keyEquivalent:@"h"];
|
|
|
|
menuItem = (NSMenuItem *)[rootMenu addItemWithTitle:@"Hide Others" action:@selector(hideOtherApplications:) keyEquivalent:@"h"];
|
|
[menuItem setKeyEquivalentModifierMask:(NSEventModifierFlagOption|NSEventModifierFlagCommand)];
|
|
|
|
[rootMenu addItemWithTitle:@"Show All" action:@selector(unhideAllApplications:) keyEquivalent:@""];
|
|
|
|
[rootMenu addItem:[NSMenuItem separatorItem]];
|
|
|
|
title = [@"Quit " stringByAppendingString:appName];
|
|
[rootMenu addItemWithTitle:title action:@selector(terminate:) keyEquivalent:@"q"];
|
|
|
|
/* Create the main menu bar */
|
|
[nsapp setMainMenu:mainMenu];
|
|
[mainMenu release]; /* we're done with it, let NSApp own it. */
|
|
|
|
/* Tell the application object that this is now the application menu */
|
|
[nsapp setAppleMenu:rootMenu];
|
|
[rootMenu release];
|
|
}
|
|
|
|
static int retval = -1;
|
|
|
|
static struct
|
|
{
|
|
INICHAIN const * ini;
|
|
char *gamedir;
|
|
ud_setup_t shared;
|
|
int polymer;
|
|
}
|
|
settings;
|
|
|
|
@interface StartupWindow : NSWindow <NSWindowDelegate>
|
|
{
|
|
NSMutableArray *modeslist3d;
|
|
GameListSource *gamelistsrc;
|
|
|
|
NSButton *alwaysShowButton;
|
|
NSButton *fullscreenButton;
|
|
NSTextView *messagesView;
|
|
NSTabView *tabView;
|
|
NSTabViewItem *tabViewItemSetup;
|
|
NSTabViewItem *tabViewItemMessageLog;
|
|
NSPopUpButton *videoMode3DPUButton;
|
|
NSScrollView *gameList;
|
|
|
|
NSButton *cancelButton;
|
|
NSButton *startButton;
|
|
}
|
|
|
|
- (StartupWindow *)init;
|
|
|
|
- (void)dealloc;
|
|
- (void)populateVideoModes:(BOOL)firstTime;
|
|
|
|
- (void)fullscreenClicked:(id)sender;
|
|
|
|
- (void)cancel:(id)sender;
|
|
- (void)start:(id)sender;
|
|
|
|
- (void)setupRunMode;
|
|
- (void)setupMessagesMode;
|
|
|
|
- (void)putsMessage:(NSString *)str;
|
|
|
|
@end
|
|
|
|
@implementation StartupWindow : NSWindow
|
|
|
|
- (StartupWindow *)init
|
|
{
|
|
NSUInteger const style = NSWindowStyleMaskTitled | NSWindowStyleMaskClosable | NSWindowStyleMaskMiniaturizable | NSWindowStyleMaskResizable;
|
|
NSRect const windowFrame = NSMakeRect(0, 0, 480, 280);
|
|
self = [super initWithContentRect:windowFrame styleMask:style backing:NSBackingStoreBuffered defer:NO];
|
|
|
|
if (self)
|
|
{
|
|
// window properties
|
|
[self setDelegate:self];
|
|
[self setReleasedWhenClosed:NO];
|
|
#if defined MAC_OS_X_VERSION_10_3 && MAC_OS_X_VERSION_MIN_REQUIRED >= MAC_OS_X_VERSION_10_3
|
|
[self setContentMinSize:[[self contentView] frame].size];
|
|
#else
|
|
[self setMinSize:[NSWindow frameRectForContentRect:[[self contentView] frame] styleMask:[self styleMask]].size];
|
|
#endif
|
|
|
|
|
|
// image on the left
|
|
NSRect const imageFrame = NSMakeRect(0, 0, 100, 280);
|
|
NSImageView * imageView = [[NSImageView alloc] initWithFrame:imageFrame];
|
|
[imageView setImageScaling:NSImageScaleNone];
|
|
[imageView setImage:[NSImage imageNamed:@"game"]];
|
|
[[self contentView] addSubview:imageView];
|
|
[imageView setAutoresizingMask:NSViewMaxXMargin | NSViewHeightSizable];
|
|
|
|
|
|
// buttons
|
|
CGFloat const buttonWidth = 80;
|
|
CGFloat const buttonHeight = 32;
|
|
|
|
NSRect const startButtonFrame = NSMakeRect(windowFrame.size.width - buttonWidth, 0, buttonWidth, buttonHeight);
|
|
startButton = [[NSButton alloc] initWithFrame:startButtonFrame];
|
|
[[self contentView] addSubview:startButton];
|
|
[startButton setTitle:@"Start"];
|
|
[startButton setTarget:self];
|
|
[startButton setAction:@selector(start:)];
|
|
[startButton setBezelStyle:NSRoundedBezelStyle];
|
|
[startButton setKeyEquivalent:@"\r"];
|
|
[startButton setAutoresizingMask:NSViewMinXMargin | NSViewMaxYMargin];
|
|
|
|
NSRect const cancelButtonFrame = NSMakeRect(startButtonFrame.origin.x - buttonWidth, 0, buttonWidth, buttonHeight);
|
|
cancelButton = [[NSButton alloc] initWithFrame:cancelButtonFrame];
|
|
[[self contentView] addSubview:cancelButton];
|
|
[cancelButton setTitle:@"Cancel"];
|
|
[cancelButton setTarget:self];
|
|
[cancelButton setAction:@selector(cancel:)];
|
|
[cancelButton setBezelStyle:NSRoundedBezelStyle];
|
|
[cancelButton setAutoresizingMask:NSViewMinXMargin | NSViewMaxYMargin];
|
|
|
|
|
|
// tab frame
|
|
NSRect const tabViewFrame = NSMakeRect(imageFrame.size.width, buttonHeight, windowFrame.size.width - imageFrame.size.width, windowFrame.size.height - buttonHeight - 5);
|
|
tabView = [[NSTabView alloc] initWithFrame:tabViewFrame];
|
|
[[self contentView] addSubview:tabView];
|
|
setFontToSmall(tabView);
|
|
setControlToSmall(tabView);
|
|
[tabView setAutoresizingMask:NSViewWidthSizable | NSViewHeightSizable];
|
|
|
|
|
|
// setup tab
|
|
|
|
tabViewItemSetup = [[NSTabViewItem alloc] init];
|
|
[tabView addTabViewItem:tabViewItemSetup];
|
|
[tabViewItemSetup setLabel:@"Setup"];
|
|
NSRect const tabViewItemSetupFrame = [[tabViewItemSetup view] frame];
|
|
|
|
|
|
// always show checkbox
|
|
alwaysShowButton = makeCheckbox(@"Always show this window at startup");
|
|
[[tabViewItemSetup view] addSubview:alwaysShowButton];
|
|
NSSize const alwaysShowButtonSize = [alwaysShowButton frame].size;
|
|
NSRect const alwaysShowButtonFrame = NSSizeAddXY(alwaysShowButtonSize, tabViewItemSetupFrame.size.width - alwaysShowButtonSize.width, 0);
|
|
[alwaysShowButton setFrame:alwaysShowButtonFrame];
|
|
[alwaysShowButton setAutoresizingMask:NSViewMinXMargin | NSViewMaxYMargin];
|
|
|
|
|
|
// video mode selectors and labels
|
|
NSTextField * labelVideoMode = makeLabel(@"Video mode:");
|
|
[[tabViewItemSetup view] addSubview:labelVideoMode];
|
|
NSSize const labelVideoModeSize = [labelVideoMode frame].size;
|
|
[labelVideoMode setAutoresizingMask:NSViewMaxXMargin | NSViewMinYMargin];
|
|
|
|
fullscreenButton = makeCheckbox(@"Fullscreen");
|
|
[[tabViewItemSetup view] addSubview:fullscreenButton];
|
|
NSSize const fullscreenButtonSize = [fullscreenButton frame].size;
|
|
[fullscreenButton setAction:@selector(fullscreenClicked:)];
|
|
[fullscreenButton setAutoresizingMask:NSViewMinXMargin | NSViewMinYMargin];
|
|
|
|
videoMode3DPUButton = makeComboBox();
|
|
[[tabViewItemSetup view] addSubview:videoMode3DPUButton];
|
|
NSSize const videoMode3DPUButtonSize = [videoMode3DPUButton frame].size;
|
|
CGFloat const videoMode3DButtonX = labelVideoModeSize.width; // NSRightEdge(labelVideoModeFrame);
|
|
NSRect const videoMode3DPUButtonFrame = NSMakeRect(videoMode3DButtonX, tabViewItemSetupFrame.size.height - videoMode3DPUButtonSize.height, tabViewItemSetupFrame.size.width - videoMode3DButtonX - fullscreenButtonSize.width, videoMode3DPUButtonSize.height);
|
|
[videoMode3DPUButton setFrame:videoMode3DPUButtonFrame];
|
|
[videoMode3DPUButton setAutoresizingMask:NSViewWidthSizable | NSViewMinYMargin];
|
|
|
|
NSRect const labelVideoModeFrame = NSSizeAddXY(labelVideoModeSize, 0, videoMode3DPUButtonFrame.origin.y + rintf((videoMode3DPUButtonSize.height - labelVideoModeSize.height) * 0.5f) + 1);
|
|
[labelVideoMode setFrame:labelVideoModeFrame];
|
|
|
|
NSRect const fullscreenButtonFrame = NSSizeAddXY(fullscreenButtonSize, tabViewItemSetupFrame.size.width - fullscreenButtonSize.width, videoMode3DPUButtonFrame.origin.y + rintf((videoMode3DPUButtonSize.height - fullscreenButtonSize.height) * 0.5f) + 1);
|
|
[fullscreenButton setFrame:fullscreenButtonFrame];
|
|
|
|
|
|
// game selector and label
|
|
NSTextField * labelGame = makeLabel(@"Game:");
|
|
[[tabViewItemSetup view] addSubview:labelGame];
|
|
NSSize const labelGameSize = [labelGame frame].size;
|
|
NSRect const labelGameFrame = NSSizeAddXY(labelGameSize, 0, videoMode3DPUButtonFrame.origin.y - labelGameSize.height);
|
|
[labelGame setFrame:labelGameFrame];
|
|
[labelGame setAutoresizingMask:NSViewMaxXMargin | NSViewMinYMargin];
|
|
|
|
CGFloat const gameListVerticalPadding = 3;
|
|
CGFloat const gameListY = NSTopEdge(alwaysShowButtonFrame) + gameListVerticalPadding;
|
|
NSRect const gameListFrame = NSMakeRect(0, gameListY, tabViewItemSetupFrame.size.width, labelGameFrame.origin.y - gameListY - gameListVerticalPadding);
|
|
gameList = [[NSScrollView alloc] initWithFrame:gameListFrame];
|
|
[[tabViewItemSetup view] addSubview:gameList];
|
|
[gameList setBorderType:NSBezelBorder];
|
|
[gameList setHasVerticalScroller:YES];
|
|
[gameList setHasHorizontalScroller:NO];
|
|
setControlToSmall([[gameList verticalScroller] cell]);
|
|
NSSize const gameListContentSize = [gameList contentSize];
|
|
[gameList setAutoresizingMask:NSViewWidthSizable | NSViewHeightSizable];
|
|
|
|
NSTableView * gameListTable = [[NSTableView alloc] initWithFrame:NSMakeRect(0, 0, gameListContentSize.width, gameListContentSize.height)];
|
|
[gameList setDocumentView:gameListTable];
|
|
|
|
NSTableColumn * nameColumn = [[NSTableColumn alloc] initWithIdentifier:@"0"];
|
|
[gameListTable addTableColumn:nameColumn];
|
|
NSTableColumn * fileColumn = [[NSTableColumn alloc] initWithIdentifier:@"1"];
|
|
[gameListTable addTableColumn:fileColumn];
|
|
[nameColumn setEditable:NO];
|
|
[[nameColumn headerCell] setStringValue:@"Name"];
|
|
[nameColumn setWidth:gameListContentSize.width * (2.f/3.f)];
|
|
[fileColumn setEditable:NO];
|
|
[[fileColumn headerCell] setStringValue:@"File"];
|
|
[gameListTable sizeLastColumnToFit];
|
|
[gameListTable setAutoresizingMask:NSViewWidthSizable];
|
|
|
|
|
|
// message log tab
|
|
|
|
tabViewItemMessageLog = [[NSTabViewItem alloc] init];
|
|
[tabView addTabViewItem:tabViewItemMessageLog];
|
|
[tabViewItemMessageLog setLabel:@"Message Log"];
|
|
NSRect const tabViewItemMessageLogFrame = [[tabViewItemMessageLog view] frame];
|
|
|
|
|
|
// message log
|
|
NSScrollView * messagesScrollView = [[NSScrollView alloc] initWithFrame:NSRectChangeXY(tabViewItemMessageLogFrame, 0, 0)];
|
|
[[tabViewItemMessageLog view] addSubview:messagesScrollView];
|
|
[messagesScrollView setBorderType:NSBezelBorder];
|
|
[messagesScrollView setHasVerticalScroller:YES];
|
|
[messagesScrollView setHasHorizontalScroller:NO];
|
|
setControlToSmall([[messagesScrollView verticalScroller] cell]);
|
|
NSSize const messagesScrollViewContentSize = [messagesScrollView contentSize];
|
|
[messagesScrollView setAutoresizingMask:NSViewWidthSizable | NSViewHeightSizable];
|
|
|
|
messagesView = [[NSTextView alloc] initWithFrame:NSMakeRect(0, 0, messagesScrollViewContentSize.width, messagesScrollViewContentSize.height)];
|
|
[messagesScrollView setDocumentView:messagesView];
|
|
[messagesView setEditable:NO];
|
|
[messagesView setRichText:NO];
|
|
setFontToSmall(messagesView);
|
|
[messagesView setMinSize:NSMakeSize(0.0, messagesScrollViewContentSize.height)];
|
|
[messagesView setMaxSize:NSMakeSize(FLT_MAX, FLT_MAX)];
|
|
[messagesView setVerticallyResizable:YES];
|
|
[messagesView setHorizontallyResizable:NO];
|
|
[messagesView setAutoresizingMask:NSViewWidthSizable];
|
|
|
|
[[messagesView textContainer] setContainerSize:NSMakeSize(messagesScrollViewContentSize.width, FLT_MAX)];
|
|
[[messagesView textContainer] setWidthTracksTextView:YES];
|
|
}
|
|
|
|
return self;
|
|
}
|
|
|
|
- (BOOL)canBecomeKeyWindow
|
|
{
|
|
return YES;
|
|
}
|
|
|
|
- (BOOL)canBecomeMainWindow
|
|
{
|
|
return YES;
|
|
}
|
|
|
|
- (BOOL) windowShouldClose:(id)sender
|
|
{
|
|
UNREFERENCED_PARAMETER(sender);
|
|
|
|
retval = 0;
|
|
|
|
return YES;
|
|
}
|
|
|
|
- (void)dealloc
|
|
{
|
|
[gamelistsrc release];
|
|
[modeslist3d release];
|
|
[super dealloc];
|
|
}
|
|
|
|
- (void)populateVideoModes:(BOOL)firstTime
|
|
{
|
|
int i, mode3d, fullscreen = ([fullscreenButton state] == NSOnState);
|
|
int idx3d = -1;
|
|
int xdim = 0, ydim = 0, bpp = 0;
|
|
|
|
if (firstTime) {
|
|
xdim = settings.shared.xdim;
|
|
ydim = settings.shared.ydim;
|
|
bpp = settings.shared.bpp;
|
|
} else {
|
|
mode3d = [[modeslist3d objectAtIndex:[videoMode3DPUButton indexOfSelectedItem]] intValue];
|
|
if (mode3d >= 0) {
|
|
xdim = validmode[mode3d].xdim;
|
|
ydim = validmode[mode3d].ydim;
|
|
bpp = validmode[mode3d].bpp;
|
|
}
|
|
|
|
}
|
|
mode3d = videoCheckMode(&xdim, &ydim, bpp, fullscreen, 1);
|
|
if (mode3d < 0) {
|
|
int i, cd[] = { 32, 24, 16, 15, 8, 0 };
|
|
for (i=0; cd[i]; ) { if (cd[i] >= bpp) i++; else break; }
|
|
for ( ; cd[i]; i++) {
|
|
mode3d = videoCheckMode(&xdim, &ydim, cd[i], fullscreen, 1);
|
|
if (mode3d < 0) continue;
|
|
break;
|
|
}
|
|
}
|
|
|
|
[modeslist3d release];
|
|
[videoMode3DPUButton removeAllItems];
|
|
|
|
modeslist3d = [[NSMutableArray alloc] init];
|
|
|
|
for (i = 0; i < validmodecnt; i++) {
|
|
if (fullscreen == validmode[i].fs) {
|
|
if (i == mode3d) idx3d = [modeslist3d count];
|
|
[modeslist3d addObject:[NSNumber numberWithInt:i]];
|
|
[videoMode3DPUButton addItemWithTitle:[NSString stringWithFormat:@"%d %C %d %d-bpp",
|
|
validmode[i].xdim, 0xd7, validmode[i].ydim, validmode[i].bpp]];
|
|
}
|
|
}
|
|
|
|
if (idx3d >= 0) [videoMode3DPUButton selectItemAtIndex:idx3d];
|
|
}
|
|
|
|
- (void)fullscreenClicked:(id)sender
|
|
{
|
|
UNREFERENCED_PARAMETER(sender);
|
|
|
|
[self populateVideoModes:NO];
|
|
}
|
|
|
|
- (void)cancel:(id)sender
|
|
{
|
|
UNREFERENCED_PARAMETER(sender);
|
|
|
|
retval = 0;
|
|
}
|
|
|
|
- (void)start:(id)sender
|
|
{
|
|
UNREFERENCED_PARAMETER(sender);
|
|
|
|
int mode = [[modeslist3d objectAtIndex:[videoMode3DPUButton indexOfSelectedItem]] intValue];
|
|
if (mode >= 0) {
|
|
settings.shared.xdim = validmode[mode].xdim;
|
|
settings.shared.ydim = validmode[mode].ydim;
|
|
settings.shared.bpp = validmode[mode].bpp;
|
|
settings.shared.fullscreen = validmode[mode].fs;
|
|
}
|
|
|
|
int row = [[gameList documentView] selectedRow];
|
|
if (row >= 0)
|
|
{
|
|
settings.ini = [[gamelistsrc entryAtIndex:row] entryptr];
|
|
}
|
|
|
|
settings.shared.forcesetup = [alwaysShowButton state] == NSOnState;
|
|
|
|
retval = 1;
|
|
}
|
|
|
|
- (void)setupRunMode
|
|
{
|
|
videoGetModes();
|
|
|
|
[fullscreenButton setState: (settings.shared.fullscreen ? NSOnState : NSOffState)];
|
|
[alwaysShowButton setState: (settings.shared.forcesetup ? NSOnState : NSOffState)];
|
|
[self populateVideoModes:YES];
|
|
|
|
// enable all the controls on the Configuration page
|
|
NSEnumerator *enumerator = [[[tabViewItemSetup view] subviews] objectEnumerator];
|
|
NSControl *control;
|
|
while ((control = [enumerator nextObject]))
|
|
{
|
|
if ([control respondsToSelector:@selector(setEnabled:)])
|
|
[control setEnabled:true];
|
|
}
|
|
|
|
gamelistsrc = [[GameListSource alloc] init];
|
|
[[gameList documentView] setDataSource:gamelistsrc];
|
|
[[gameList documentView] deselectAll:nil];
|
|
|
|
if (settings.ini)
|
|
{
|
|
int row = [gamelistsrc findIndexForINI:[NSString stringWithUTF8String:settings.ini->zName]];
|
|
if (row >= 0)
|
|
{
|
|
[[gameList documentView] scrollRowToVisible:row];
|
|
#if defined MAC_OS_X_VERSION_10_3 && MAC_OS_X_VERSION_MIN_REQUIRED >= MAC_OS_X_VERSION_10_3
|
|
[[gameList documentView] selectRowIndexes:[NSIndexSet indexSetWithIndex:row] byExtendingSelection:NO];
|
|
#else
|
|
[[gameList documentView] selectRow:row byExtendingSelection:NO];
|
|
#endif
|
|
}
|
|
}
|
|
|
|
[cancelButton setEnabled:true];
|
|
[startButton setEnabled:true];
|
|
|
|
[tabView selectTabViewItem:tabViewItemSetup];
|
|
[NSCursor unhide]; // Why should I need to do this?
|
|
}
|
|
|
|
- (void)setupMessagesMode
|
|
{
|
|
[tabView selectTabViewItem:tabViewItemMessageLog];
|
|
|
|
// disable all the controls on the Configuration page except "always show", so the
|
|
// user can enable it if they want to while waiting for something else to happen
|
|
NSEnumerator *enumerator = [[[tabViewItemSetup view] subviews] objectEnumerator];
|
|
NSControl *control;
|
|
while ((control = [enumerator nextObject]))
|
|
{
|
|
if (control != alwaysShowButton && [control respondsToSelector:@selector(setEnabled:)])
|
|
[control setEnabled:false];
|
|
}
|
|
|
|
[cancelButton setEnabled:false];
|
|
[startButton setEnabled:false];
|
|
}
|
|
|
|
- (void)putsMessage:(NSString *)str
|
|
{
|
|
NSRange end;
|
|
NSTextStorage *text = [messagesView textStorage];
|
|
BOOL shouldAutoScroll;
|
|
|
|
shouldAutoScroll = ((int)NSMaxY([messagesView bounds]) == (int)NSMaxY([messagesView visibleRect]));
|
|
|
|
end.location = [text length];
|
|
end.length = 0;
|
|
|
|
[text beginEditing];
|
|
[messagesView replaceCharactersInRange:end withString:str];
|
|
[text endEditing];
|
|
|
|
if (shouldAutoScroll) {
|
|
end.location = [text length];
|
|
end.length = 0;
|
|
[messagesView scrollRangeToVisible:end];
|
|
}
|
|
}
|
|
|
|
@end
|
|
|
|
static StartupWindow *startwin = nil;
|
|
|
|
int startwin_open(void)
|
|
{
|
|
// fix for "ld: absolute address to symbol _NSApp in a different linkage unit not supported"
|
|
// (OS X 10.6) when building for PPC
|
|
nsapp = [NSApplication sharedApplication];
|
|
|
|
if (startwin != nil) return 1;
|
|
|
|
startwin = [[StartupWindow alloc] init];
|
|
if (startwin == nil) return -1;
|
|
|
|
[startwin setupMessagesMode];
|
|
|
|
[nsapp finishLaunching];
|
|
|
|
[startwin center];
|
|
[startwin makeKeyAndOrderFront:nil];
|
|
|
|
CreateApplicationMenus();
|
|
|
|
return 0;
|
|
}
|
|
|
|
int startwin_close(void)
|
|
{
|
|
if (startwin == nil) return 1;
|
|
|
|
[startwin close];
|
|
[startwin release];
|
|
startwin = nil;
|
|
|
|
return 0;
|
|
}
|
|
|
|
int startwin_puts(const char *s)
|
|
{
|
|
NSString *ns;
|
|
|
|
if (!s) return -1;
|
|
if (startwin == nil) return 1;
|
|
|
|
ns = [NSString stringWithUTF8String:s];
|
|
[startwin putsMessage:ns];
|
|
[ns release];
|
|
|
|
return 0;
|
|
}
|
|
|
|
int startwin_settitle(const char *s)
|
|
{
|
|
NSString *ns;
|
|
|
|
if (!s) return -1;
|
|
if (startwin == nil) return 1;
|
|
|
|
ns = [NSString stringWithUTF8String:s];
|
|
[startwin setTitle:ns];
|
|
[ns release];
|
|
|
|
return 0;
|
|
}
|
|
|
|
int startwin_idle(void *v)
|
|
{
|
|
UNREFERENCED_PARAMETER(v);
|
|
|
|
if (startwin)
|
|
{
|
|
NSEvent *event;
|
|
do
|
|
{
|
|
event = [nsapp nextEventMatchingMask:NSEventMaskAny untilDate:[NSDate date] inMode:NSDefaultRunLoopMode dequeue:YES];
|
|
[nsapp sendEvent:event];
|
|
}
|
|
while (event != nil);
|
|
|
|
[startwin displayIfNeeded];
|
|
[nsapp updateWindows];
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
int startwin_run(void)
|
|
{
|
|
if (startwin == nil) return 0;
|
|
|
|
settings.shared = gSetup;
|
|
settings.ini = pINISelected;
|
|
settings.gamedir = g_modDir;
|
|
|
|
[startwin setupRunMode];
|
|
|
|
do
|
|
{
|
|
NSEvent *event = [nsapp nextEventMatchingMask:NSEventMaskAny untilDate:[NSDate distantFuture] inMode:NSDefaultRunLoopMode dequeue:YES];
|
|
[nsapp sendEvent:event];
|
|
[nsapp updateWindows];
|
|
}
|
|
while (retval == -1);
|
|
|
|
[startwin setupMessagesMode];
|
|
[nsapp updateWindows];
|
|
|
|
if (retval) {
|
|
gSetup = settings.shared;
|
|
glrendmode = settings.polymer ? REND_POLYMER : REND_POLYMOST;
|
|
pINISelected = settings.ini;
|
|
Bstrcpy(g_modDir, (gNoSetup == 0 && settings.gamedir != NULL) ? settings.gamedir : "/");
|
|
}
|
|
|
|
return retval;
|
|
}
|