raze-gles/source/common/sound
2019-12-27 17:08:48 +01:00
..
backend - fixed crash on NAM. 2019-12-25 17:14:17 +01:00
thirdparty - added GZDoom's sound engine. 2019-12-12 19:21:36 +01:00
s_environment.cpp - added GZDoom's sound engine. 2019-12-12 19:21:36 +01:00
s_sound.cpp - fixed: forgettable channels must not be tested for sound limits because they no longer have a valid source. 2019-12-27 17:08:48 +01:00
s_soundinternal.h - replaced all uses of Bfree with Xfree so they are subjected to debug instrumentation, uses FStrings in a few cases where it made sense. 2019-12-26 14:43:44 +01:00