.. |
aistuff.cpp
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Add License header to .h and .cpp files
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2019-11-22 00:13:44 +01:00 |
aistuff.h
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2019-11-22 00:13:44 +01:00 |
anims.cpp
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2019-11-22 00:13:44 +01:00 |
anims.h
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2019-11-22 00:13:44 +01:00 |
anubis.cpp
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2019-11-22 00:13:44 +01:00 |
anubis.h
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2019-11-22 00:13:44 +01:00 |
bubbles.cpp
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2019-11-22 00:13:44 +01:00 |
bubbles.h
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2019-11-22 00:13:44 +01:00 |
bullet.cpp
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2019-11-22 00:13:44 +01:00 |
bullet.h
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2019-11-22 00:13:44 +01:00 |
cd.cpp
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2019-11-22 00:13:44 +01:00 |
cd.h
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2019-11-22 00:13:44 +01:00 |
cdaudio.cpp
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2019-11-22 00:13:44 +01:00 |
cdaudio.h
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2019-11-22 00:13:44 +01:00 |
cdrom.cpp
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2019-11-22 00:13:44 +01:00 |
cdrom.h
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Add License header to .h and .cpp files
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2019-11-22 00:13:44 +01:00 |
config.cpp
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Fix silly error with gamefunctions data
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2019-11-22 00:14:58 +01:00 |
config.h
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2019-11-22 00:13:44 +01:00 |
engine.h
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2019-11-22 00:13:44 +01:00 |
enginesubs.cpp
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2019-11-22 00:13:44 +01:00 |
exhumed.cpp
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Remap screenshot key to F12
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2019-11-22 00:14:59 +01:00 |
exhumed.h
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Show BMG or PIE publisher logos and Exhumed or PowerSlave graphics depending on which DAT/GRP file is used.
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2019-11-22 00:14:50 +01:00 |
exscript.cpp
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2019-11-22 00:13:44 +01:00 |
exscript.h
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2019-11-22 00:13:44 +01:00 |
fish.cpp
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2019-11-22 00:13:44 +01:00 |
fish.h
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2019-11-22 00:13:44 +01:00 |
grenade.cpp
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2019-11-22 00:13:44 +01:00 |
grenade.h
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Add License header to .h and .cpp files
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2019-11-22 00:13:44 +01:00 |
grpscan.cpp
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Add exhumed grp detection
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2019-11-22 00:03:08 +01:00 |
grpscan.h
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Add exhumed grp detection
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2019-11-22 00:03:08 +01:00 |
gun.cpp
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2019-11-22 00:13:44 +01:00 |
gun.h
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2019-11-22 00:13:44 +01:00 |
init.cpp
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2019-11-22 00:13:44 +01:00 |
init.h
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2019-11-22 00:13:44 +01:00 |
input.cpp
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Unifdef HandleAsync in input.cpp
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2019-11-22 00:14:45 +01:00 |
input.h
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Forgotten this comment in preceding demo-related commit
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2019-11-22 00:14:48 +01:00 |
items.cpp
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2019-11-22 00:13:44 +01:00 |
items.h
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2019-11-22 00:13:44 +01:00 |
lavadude.cpp
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2019-11-22 00:13:44 +01:00 |
lavadude.h
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2019-11-22 00:13:44 +01:00 |
light.cpp
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2019-11-22 00:13:44 +01:00 |
light.h
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2019-11-22 00:13:44 +01:00 |
lighting.cpp
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2019-11-22 00:13:44 +01:00 |
lighting.h
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2019-11-22 00:13:44 +01:00 |
lion.cpp
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2019-11-22 00:13:44 +01:00 |
lion.h
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2019-11-22 00:13:44 +01:00 |
main.cpp
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2019-11-22 00:13:44 +01:00 |
map.cpp
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2019-11-22 00:13:44 +01:00 |
map.h
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Add License header to .h and .cpp files
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2019-11-22 00:13:44 +01:00 |
menu.cpp
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Show BMG or PIE publisher logos and Exhumed or PowerSlave graphics depending on which DAT/GRP file is used.
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2019-11-22 00:14:50 +01:00 |
menu.h
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2019-11-22 00:13:44 +01:00 |
mono.cpp
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2019-11-22 00:13:44 +01:00 |
mono.h
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2019-11-22 00:13:44 +01:00 |
move.cpp
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2019-11-22 00:13:44 +01:00 |
move.h
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Add License header to .h and .cpp files
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2019-11-22 00:13:44 +01:00 |
movie.cpp
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Fix movie in opengl
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2019-11-22 00:14:53 +01:00 |
movie.h
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2019-11-22 00:13:44 +01:00 |
mummy.cpp
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2019-11-22 00:13:44 +01:00 |
mummy.h
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Add License header to .h and .cpp files
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2019-11-22 00:13:44 +01:00 |
names.h
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Show BMG or PIE publisher logos and Exhumed or PowerSlave graphics depending on which DAT/GRP file is used.
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2019-11-22 00:14:50 +01:00 |
network.cpp
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2019-11-22 00:13:44 +01:00 |
network.h
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2019-11-22 00:13:44 +01:00 |
object.cpp
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2019-11-22 00:13:44 +01:00 |
object.h
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2019-11-22 00:13:44 +01:00 |
osdcmds.cpp
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Add FPS counter
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2019-11-22 00:12:57 +01:00 |
osdcmds.h
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Game compiles now
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2019-11-21 22:59:45 +01:00 |
paul.cpp
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2019-11-22 00:13:44 +01:00 |
paul.h
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2019-11-22 00:13:44 +01:00 |
player.cpp
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2019-11-22 00:13:44 +01:00 |
player.h
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2019-11-22 00:13:44 +01:00 |
queen.cpp
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2019-11-22 00:13:44 +01:00 |
queen.h
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2019-11-22 00:13:44 +01:00 |
ra.cpp
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2019-11-22 00:13:44 +01:00 |
ra.h
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2019-11-22 00:13:44 +01:00 |
random.cpp
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2019-11-22 00:13:44 +01:00 |
random.h
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2019-11-22 00:13:44 +01:00 |
rat.cpp
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2019-11-22 00:13:44 +01:00 |
rat.h
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2019-11-22 00:13:44 +01:00 |
record.cpp
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2019-11-22 00:13:44 +01:00 |
record.h
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2019-11-22 00:13:44 +01:00 |
rex.cpp
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2019-11-22 00:13:44 +01:00 |
rex.h
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2019-11-22 00:13:44 +01:00 |
roach.cpp
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2019-11-22 00:13:44 +01:00 |
roach.h
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2019-11-22 00:13:44 +01:00 |
runlist.cpp
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2019-11-22 00:13:44 +01:00 |
runlist.h
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2019-11-22 00:13:44 +01:00 |
save.cpp
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2019-11-22 00:13:44 +01:00 |
save.h
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2019-11-22 00:13:44 +01:00 |
scorp.cpp
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2019-11-22 00:13:44 +01:00 |
scorp.h
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2019-11-22 00:13:44 +01:00 |
sequence.cpp
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2019-11-22 00:13:44 +01:00 |
sequence.h
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2019-11-22 00:13:44 +01:00 |
serial.cpp
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2019-11-22 00:13:44 +01:00 |
serial.h
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2019-11-22 00:13:44 +01:00 |
set.cpp
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2019-11-22 00:13:44 +01:00 |
set.h
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2019-11-22 00:13:44 +01:00 |
snake.cpp
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2019-11-22 00:13:44 +01:00 |
snake.h
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2019-11-22 00:13:44 +01:00 |
sound.cpp
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2019-11-22 00:13:44 +01:00 |
sound.h
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2019-11-22 00:13:44 +01:00 |
spider.cpp
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2019-11-22 00:13:44 +01:00 |
spider.h
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Add License header to .h and .cpp files
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2019-11-22 00:13:44 +01:00 |
startgtk.game.cpp
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Bring startgtk fixes from EDuke32 rev. 8134 into exhumed
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2019-11-22 00:14:52 +01:00 |
status.cpp
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2019-11-22 00:13:44 +01:00 |
status.h
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2019-11-22 00:13:44 +01:00 |
stream.cpp
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2019-11-22 00:13:44 +01:00 |
stream.h
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2019-11-22 00:13:44 +01:00 |
switch.cpp
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2019-11-22 00:13:44 +01:00 |
switch.h
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2019-11-22 00:13:44 +01:00 |
text2.cpp
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2019-11-22 00:13:44 +01:00 |
text2.h
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2019-11-22 00:13:44 +01:00 |
timer.cpp
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2019-11-22 00:13:44 +01:00 |
timer.h
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2019-11-22 00:13:44 +01:00 |
trigdat.cpp
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2019-11-22 00:13:44 +01:00 |
trigdat.h
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2019-11-22 00:13:44 +01:00 |
typedefs.h
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2019-11-22 00:13:44 +01:00 |
util.h
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2019-11-22 00:13:44 +01:00 |
version.cpp
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2019-11-22 00:13:44 +01:00 |
version.h
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2019-11-22 00:13:44 +01:00 |
view.cpp
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2019-11-22 00:13:44 +01:00 |
view.h
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2019-11-22 00:13:44 +01:00 |
wasp.cpp
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2019-11-22 00:13:44 +01:00 |
wasp.h
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2019-11-22 00:13:44 +01:00 |