raze-gles/source/build/src
Christoph Oelckers 8e31c34b06 - fixed tileImportFromTexture.
* the parser read numbers with leading zeros as octal, which is not wanted here
* texture lookup by file name must be forced for root directory entries.
2021-04-04 21:02:04 +02:00
..
clip.cpp - Amalgamate ksgn and sgn into Sgn in cmdlib.h, and remove pragmas.h. 2021-01-05 07:31:37 +11:00
defs.cpp - fixed tileImportFromTexture. 2021-04-04 21:02:04 +02:00
engine.cpp - removed unused 'wallvisible' function. 2021-03-15 18:58:14 +01:00
engine_priv.h - little bit of engine cleanup. 2021-02-25 12:16:21 +01:00
mdsprite.cpp - handle voxel rotation in the backend to enable it for all games. 2021-04-04 10:33:29 +02:00
polymost.cpp - handle voxel rotation in the backend to enable it for all games. 2021-04-04 10:33:29 +02:00
voxmodel.cpp - handle voxel rotation in the backend to enable it for all games. 2021-04-04 10:33:29 +02:00