mirror of
https://github.com/ZDoom/raze-gles.git
synced 2025-02-10 15:30:36 +00:00
None of this is needed, the shader can work with out of range shades to produce proper lighting. |
||
---|---|---|
.. | ||
scene | ||
hw_entrypoint.cpp | ||
hw_models.cpp | ||
hw_models.h | ||
hw_palmanager.cpp | ||
hw_palmanager.h | ||
hw_voxels.cpp | ||
hw_voxels.h | ||
render.h |