mirror of
https://github.com/ZDoom/raze-gles.git
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0d793a59fd
More adjustments for making this code compatible with GZDoom.
28 lines
711 B
Text
28 lines
711 B
Text
//---------------------------------------------------------------------------
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//
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// this is to have a unified interface to the summary screens
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// that can be set up automatically by the games to avoid direct access to game data.
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//
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//---------------------------------------------------------------------------
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class SummaryScreenBase : ScreenJob
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{
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MapRecord level;
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SummaryInfo stats;
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void SetParameters(MapRecord map, SummaryInfo thestats)
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{
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level = map;
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stats = thestats;
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}
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String FormatTime(int time)
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{
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if (time >= 60 * 50)
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return String.Format("%02d:%02d:%02d", time / (60*60), (time / 60) % 60, time % 60);
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else
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return String.Format("%02d:%02d", (time / 60) % 60, time % 60);
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}
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}
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