raze-gles/source
terminx b99ac8c4a0 This should help with some of the player movement fuckery
This fixes the bug that let you jump through the ticket booth window in E1L1 and the problems jumping into vents when run mode is disabled.

git-svn-id: https://svn.eduke32.com/eduke32@8119 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 23:25:40 +02:00
..
audiolib - fixed everything to compile again. 2019-09-20 19:37:29 +02:00
blood - Blood fixes for changes in timer and mouse input interface- 2019-09-20 22:08:06 +02:00
build Fix bugged height check in cliptestsector() 2019-09-20 23:25:39 +02:00
duke3d This should help with some of the player movement fuckery 2019-09-20 23:25:40 +02:00
enet Compile without -fno-strict-aliasing. 2018-11-18 18:13:33 +00:00
glad - use full GL 4.6 API. 2019-09-16 17:52:14 +02:00
glbackend - refactored texture setup to use an intermediate layer. 2019-09-18 22:16:15 +02:00
libsmackerdec - added NBlood source. 2019-09-20 00:42:45 +02:00
libxmp-lite Add buildvfs, abstraction layer for file I/O. 2019-03-01 08:51:50 +00:00
mact Fix obscure animlib bug 2019-09-20 23:17:22 +02:00
rr - delete unneeded content from rsrc folders. 2019-09-20 22:16:34 +02:00
sw - 3 more files moved out of 'build' folder. 2019-09-20 22:34:34 +02:00
thirdparty Make sjson its own object 2019-09-20 23:19:58 +02:00