raze-gles/source/common/sound
2020-03-01 10:59:53 +01:00
..
backend - refactored sound user data to be easier to serialize. 2020-02-23 18:30:48 +01:00
thirdparty - added GZDoom's sound engine. 2019-12-12 19:21:36 +01:00
s_environment.cpp - reverb testing code 2020-02-02 20:29:43 +01:00
s_sound.cpp - SW: fixed ownership of non-following sounds. 2020-03-01 10:59:53 +01:00
s_soundinternal.h - added serialization of playing sounds. 2020-02-29 12:33:35 +01:00