raze-gles/polymer/eduke32
hendricks266 b7b23310e3 Revert recent icon changes.
git-svn-id: https://svn.eduke32.com/eduke32@5253 1a8010ca-5511-0410-912e-c29ae57300e0
2015-05-27 08:46:44 +00:00
..
build Defs: Add "texture" convenience token to tilefromtexture, which will also define the image as a texture with implied nocompress and nodownsize flags. 2015-05-27 08:45:13 +00:00
jit Bump jit/bcsave.lua to the one from LuaJIT 2.0.3. 2014-04-05 11:28:02 +00:00
package Move handling of ud.drawweapon from G_DrawWeaponTileWithID() to P_DisplayWeapon(). This fixes it not being applied to the quick kick and mighty foot. 2015-03-30 05:57:11 +00:00
platform iOS: Set up and enable building with USE_OPENGL. DONT_BUILD. 2015-05-16 20:16:27 +00:00
rsrc Revert recent icon changes. 2015-05-27 08:46:44 +00:00
source Revert recent icon changes. 2015-05-27 08:46:44 +00:00
Android.mk Add SW to our build system and make relevant changes to avoid fatal build errors. 2015-05-19 21:56:03 +00:00
Makefile Revert recent icon changes. 2015-05-27 08:46:44 +00:00
Makefile.common Ensure that Objective-C compiler invocations include the C-only options that we specify, especially -std=gnu99. DONT_BUILD. 2015-04-26 00:58:08 +00:00
Makefile.deps Revert recent icon changes. 2015-05-27 08:46:44 +00:00
Makefile.msvc Revert recent icon changes. 2015-05-27 08:46:44 +00:00
_clang-format Add my _clang-format file to the repository. These options are pretty close to what most of our code already looks like, the primary difference being that it enforces spaces between operators and operands. I was initially opposed to the spaces, but I would be lying if I said they didn't increase legibility of much of our code, in addition to making it a lot easier to identify the specific intent in cases where we have a lot of expressions nested within one another. DONT_BUILD. 2014-11-22 12:28:21 +00:00
eduke32.sln Rename build configurations in VS project. DONT_BUILD. 2015-02-11 05:21:56 +00:00
eduke32.vcxproj Add SW to our build system and make relevant changes to avoid fatal build errors. 2015-05-19 21:56:03 +00:00
eduke32.vcxproj.filters Add SW to our build system and make relevant changes to avoid fatal build errors. 2015-05-19 21:56:03 +00:00