raze-gles/polymer/eduke32/build/src
helixhorned b5bb86b8e2 Mapster32: make sprite duplication examples in m32script_ex.map work again.
- Work around a sequencing issue (assignment of searchstat) in
  M32_DrawRoomsAndMasks()
- When having sprites highlighted and changing shade, since r1943 change
  every highlighted sprite's shade if one of them is aimed at. With this
  revision, if SHIFT is pressed while doing that, only change the aimed at
  sprite's shade
- a.m32: Use 'break' from a state instead of 'return'. The former may be
  "sticky" in a way that is not intended. Needs to be debugged later.
- Update instructions in m32script_ex.map

DONT_BUILD.

git-svn-id: https://svn.eduke32.com/eduke32@4880 1a8010ca-5511-0410-912e-c29ae57300e0
2015-01-06 19:56:41 +00:00
..
misc Delete a bunch of crusty old outdated unused files. 2014-07-22 07:25:09 +00:00
util Fix building the Build Tools. DONT_BUILD. 2014-12-09 22:51:41 +00:00
a-c.c a-c.c: eliminate narrowing int32_t -> uint32_t conversions. DONT_BUILD. 2014-12-01 19:52:08 +00:00
a.masm Replace DOS box-drawing characters in the ASM with sane ASCII. DONT_BUILD. 2014-11-07 07:53:28 +00:00
a.nasm Fix the crash in the ASM relating to the dynamic allocation of ylookup. 2014-11-29 06:30:42 +00:00
a64.yasm Add WIP x86_64 assembly texture mapping routines. 2013-09-21 13:37:31 +00:00
baselayer.c Add the necessary plumbing to sdlayer to detect mousedown, mouseup, and dragging. 2014-12-27 18:36:43 +00:00
build.c Mapster32: make sprite duplication examples in m32script_ex.map work again. 2015-01-06 19:56:41 +00:00
cache1d.c cache1d.c: Revert changes in r4665 unrelated to unrolling, fixing oob write. 2014-12-26 17:29:55 +00:00
common.c Additional engine cleanups and optimizations. About as generic as it sounds. Also changes internal dummytile/tilefromtexture behavior so that the LZ4 compressed version of a texture is kept and the cache1d entries associated with the tiles can expire, like any other tile. 2014-10-25 03:30:38 +00:00
compat.c Refine the previous commit a bit. DONT_BUILD. 2014-12-08 07:32:58 +00:00
config.c Wii: Fix build. DONT_BUILD. 2014-12-09 23:56:54 +00:00
crc32.c Rename crc32() to Bcrc32() to avoid conflicts with the crc32() function in libpng/libz. DONT_BUILD. 2014-10-01 17:09:54 +00:00
defs.c A couple of miscellaneous cleanups. 2014-12-26 17:29:52 +00:00
dxtfilter.c Fix warning in dxtfilter 2014-10-25 03:34:08 +00:00
dynamicgtk.c Restructure dynamicgtk to comply with C++ casting rules. DONT_BUILD. 2014-11-29 00:32:28 +00:00
engine.c engine.c: prevent multiple collection of same sector in scansector(). 2015-01-04 18:45:03 +00:00
engine_oldmap.h Rename sector[].filler member to '.fogpal'. From CON, keep the '.alignto' alias. 2014-04-05 11:28:10 +00:00
engine_priv.h Some minor fixes. DONT_BUILD. 2014-11-28 08:14:00 +00:00
glbuild.c Clean up GL background tinting a little bit. Remove access to glRectd in favor of glRecti. 2014-10-25 03:25:35 +00:00
gtkbits.c Fix C/GTK2/SDL1.2 build. DONT_BUILD. 2014-11-28 08:30:31 +00:00
hightile.c Another 5000 lines of pain and tears. DONT_BUILD. 2014-10-25 03:36:34 +00:00
kplib.c Improve fine-grained GCC and clang version detection, fixing recently introduced build issues. DONT_BUILD. 2014-10-25 10:17:35 +00:00
lunatic.c Make a bunch of things extern "C". This should fix C++ builds on OS X and with Lunatic. DONT_BUILD. 2014-11-26 04:39:23 +00:00
lz4.c Fix a couple of clang warnings. DONT_BUILD. 2014-10-29 17:05:15 +00:00
mdsprite.c Eliminate -Wno-narrowing. DONT_BUILD. 2014-11-28 23:57:21 +00:00
mingw_main.c Work around a bug in MinGW 4.8 / mingwrt-4.0 where a function named main() in misc/src/libcrt/gdtoa/qnan.c takes precedence over the proper one in src/libcrt/crt/main.c. 2013-10-06 07:49:26 +00:00
mmulti_null.c KenBuild. 2014-07-24 14:01:44 +00:00
mutex.c Simplify mutex wrapper into simply differentiating between RENDERTYPEWIN (which is deprecated...) and everything else, which uses SDL mutexes. 2014-04-17 19:58:07 +00:00
osd.c Wii: Add a custom exception handler that saves the crash information to the log and directs the user to submit it to us. DONT_BUILD. 2014-12-17 13:02:21 +00:00
osxbits.m Refine the previous commit a bit. DONT_BUILD. 2014-12-08 07:32:58 +00:00
polymer.c Polymer: include wall[].ypanning in wall invalidation logic. 2014-12-21 15:51:51 +00:00
polymost.c engine.c: prevent multiple collection of same sector in scansector(). 2015-01-04 18:45:03 +00:00
pragmas.c Remove Wii-specific ASM for scale(). Libdivide is likely faster; tests on a real Wii pending. DONT_BUILD. 2014-10-25 10:17:04 +00:00
rawinput.c Some minor fixes. DONT_BUILD. 2014-11-28 08:14:00 +00:00
scriptfile.c Bye, bye, B*alloc(), all hail X*alloc()! Replace large portion of the calls... 2014-05-30 00:02:19 +00:00
sdlayer.c Add the necessary plumbing to sdlayer to detect mousedown, mouseup, and dragging. 2014-12-27 18:36:43 +00:00
sdlayer12.c Add the necessary plumbing to sdlayer to detect mousedown, mouseup, and dragging. 2014-12-27 18:36:43 +00:00
sdlkeytrans.c SDL2: fix quote and pause keys. 2013-10-16 19:43:07 +00:00
SDLMain.m Further work on the Xcode project. 2014-10-20 07:37:29 +00:00
smalltextfont.c Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake 2008-10-20 03:09:19 +00:00
startgtk.editor.c GTK: Fix warnings and errors related to the banners. DONT_BUILD. 2014-11-28 23:47:46 +00:00
startosx.editor.m Fix the Wii build and clean up remaining warnings. DONT_BUILD. 2014-10-19 00:44:23 +00:00
startwin.editor.c Win64 support! (Meaning it works, not that we recommend it for everyday use.) 2012-12-13 02:37:20 +00:00
texcache.c Minor cleanups, mostly just formatting. DONT_BUILD. 2014-11-22 12:34:29 +00:00
textfont.c textfont.c: make TAB character display blank. 2013-11-04 22:56:06 +00:00
voxmodel.c engine.c: style-cleanup drawvox(). Also clean up ALL of voxmodel.c. 2014-12-26 17:29:48 +00:00
wiibits.c Wii: Add a custom exception handler that saves the crash information to the log and directs the user to submit it to us. DONT_BUILD. 2014-12-17 13:02:21 +00:00
winbits.c Restore SDL 1.2 on Windows to a working state. DONT_BUILD. 2014-11-29 03:07:33 +00:00
winlayer.c Wii: Fix build. DONT_BUILD. 2014-12-09 23:56:54 +00:00
xxhash.c Update xxhash to r36 2014-09-30 04:04:12 +00:00