raze-gles/polymer/eduke32/source
2010-05-03 01:03:06 +00:00
..
enet Source code "cleanup," herein referred to as "rape" 2010-05-02 23:27:30 +00:00
jaudiolib Very few actual changes... mostly formatting fixes from astyle 2010-01-23 22:12:02 +00:00
jmact Source code "cleanup," herein referred to as "rape" 2010-05-02 23:27:30 +00:00
misc Misc 2009-09-28 00:01:06 +00:00
_functio.h source code rape 2008-11-20 14:06:36 +00:00
_midi.h Hack MIDI back in for win32 2009-07-27 10:46:42 +00:00
_rts.h Remove jmact/types.h in favor of standardized inttypes.h stuff 2009-04-26 05:57:42 +00:00
actors.c Source code "cleanup," herein referred to as "rape" 2010-05-02 23:27:30 +00:00
anim.c git-svn-id: https://svn.eduke32.com/eduke32@1615 1a8010ca-5511-0410-912e-c29ae57300e0 2010-03-14 11:42:13 +00:00
astub.c Source code "cleanup," herein referred to as "rape" 2010-05-02 23:27:30 +00:00
config.c Source code "cleanup," herein referred to as "rape" 2010-05-02 23:27:30 +00:00
config.h Remove jmact/types.h in favor of standardized inttypes.h stuff 2009-04-26 05:57:42 +00:00
duke3d.h Source code "cleanup," herein referred to as "rape" 2010-05-02 23:27:30 +00:00
funct.h Source code "cleanup," herein referred to as "rape" 2010-05-02 23:27:30 +00:00
function.h source code rape 2008-11-20 14:06:36 +00:00
game.c Source code "cleanup," herein referred to as "rape" 2010-05-02 23:27:30 +00:00
gamedef.c git-svn-id: https://svn.eduke32.com/eduke32@1626 1a8010ca-5511-0410-912e-c29ae57300e0 2010-05-03 01:03:06 +00:00
gamedef.h Source code "cleanup," herein referred to as "rape" 2010-05-02 23:27:30 +00:00
gamedefs.h Ball-busting true client-server multiplayer prototype/alpha/whatever 2009-12-05 09:22:43 +00:00
gameexec.c Source code "cleanup," herein referred to as "rape" 2010-05-02 23:27:30 +00:00
gamestructures.c Source code "cleanup," herein referred to as "rape" 2010-05-02 23:27:30 +00:00
gamevars.c Source code "cleanup," herein referred to as "rape" 2010-05-02 23:27:30 +00:00
global.c Source code "cleanup," herein referred to as "rape" 2010-05-02 23:27:30 +00:00
GNU.TXT Importing source for great justice 2006-04-13 20:47:06 +00:00
grpscan.c Memory cleanups, use Bm/c/realloc/free everywhere (configured as nedmalloc version in compat.h), add large page support for Vista/7, tweak nedmalloc settings, add support for projecting textures from SE50 spotlights placed in maps via sprite owner member (manipulated through CONs via sprite htpicnum member), fix building Mapster32 with MSVC, increase PR_MAXLIGHTS to 1024 2009-10-07 06:47:35 +00:00
grpscan.h ass rape 2009-01-09 09:29:17 +00:00
keys.h Cleanup patch from Hunter_rus 2008-05-16 00:23:33 +00:00
m32def.c Source code "cleanup," herein referred to as "rape" 2010-05-02 23:27:30 +00:00
m32def.h m32script fixes and additions 2010-01-04 14:38:29 +00:00
m32exec.c Source code "cleanup," herein referred to as "rape" 2010-05-02 23:27:30 +00:00
m32structures.c Source code "cleanup," herein referred to as "rape" 2010-05-02 23:27:30 +00:00
m32vars.c Source code "cleanup," herein referred to as "rape" 2010-05-02 23:27:30 +00:00
macros.h Source code "cleanup," herein referred to as "rape" 2010-05-02 23:27:30 +00:00
mapster32.h m32: have default grid size in configuration 2010-04-11 13:04:53 +00:00
mdump.cpp git-svn-id: https://svn.eduke32.com/eduke32@1228 1a8010ca-5511-0410-912e-c29ae57300e0 2009-02-19 09:39:19 +00:00
mdump.h 1. Removed unneeded the svn:executable proprties. These files aren't actually executable. 2008-07-12 14:09:52 +00:00
menus.c Source code "cleanup," herein referred to as "rape" 2010-05-02 23:27:30 +00:00
midi.c Very few actual changes... mostly formatting fixes from astyle 2010-01-23 22:12:02 +00:00
midi.h Hack MIDI back in for win32 2009-07-27 10:46:42 +00:00
mpu401.c Very few actual changes... mostly formatting fixes from astyle 2010-01-23 22:12:02 +00:00
mpu401.h Hack MIDI back in for win32 2009-07-27 10:46:42 +00:00
music.c Hack MIDI back in for win32 2009-07-27 10:46:42 +00:00
names.h 1. Removed unneeded the svn:executable proprties. These files aren't actually executable. 2008-07-12 14:09:52 +00:00
namesdyn.c Source code "cleanup," herein referred to as "rape" 2010-05-02 23:27:30 +00:00
namesdyn.h ass rape 2009-01-09 09:29:17 +00:00
osdcmds.c Source code "cleanup," herein referred to as "rape" 2010-05-02 23:27:30 +00:00
osdcmds.h Unify cvar handling between the engine and game sides of things 2009-04-29 06:20:07 +00:00
osdfuncs.c Second gtk startup window patch from bioman, other random fixes I can't be bothered to remember 2009-11-18 01:17:56 +00:00
osdfuncs.h ass rape 2009-01-09 09:29:17 +00:00
player.c Source code "cleanup," herein referred to as "rape" 2010-05-02 23:27:30 +00:00
premap.c Source code "cleanup," herein referred to as "rape" 2010-05-02 23:27:30 +00:00
rts.c Memory cleanups, use Bm/c/realloc/free everywhere (configured as nedmalloc version in compat.h), add large page support for Vista/7, tweak nedmalloc settings, add support for projecting textures from SE50 spotlights placed in maps via sprite owner member (manipulated through CONs via sprite htpicnum member), fix building Mapster32 with MSVC, increase PR_MAXLIGHTS to 1024 2009-10-07 06:47:35 +00:00
rts.h Remove jmact/types.h in favor of standardized inttypes.h stuff 2009-04-26 05:57:42 +00:00
savegame.c Source code "cleanup," herein referred to as "rape" 2010-05-02 23:27:30 +00:00
sdlmusic.c EDuke32: new demo system should be stable now; Made the $EDUKE32_MUSIC_CMD env var work (SDL only). 2010-02-13 21:46:42 +00:00
sector.c Source code "cleanup," herein referred to as "rape" 2010-05-02 23:27:30 +00:00
soundefs.h 1. Removed unneeded the svn:executable proprties. These files aren't actually executable. 2008-07-12 14:09:52 +00:00
sounds.c Source code "cleanup," herein referred to as "rape" 2010-05-02 23:27:30 +00:00
sounds.h ass rape 2009-01-09 09:29:17 +00:00
sounds_mapster32.c Source code "cleanup," herein referred to as "rape" 2010-05-02 23:27:30 +00:00
sounds_mapster32.h Source code "cleanup," herein referred to as "rape" 2010-05-02 23:27:30 +00:00
standard.h Hack MIDI back in for win32 2009-07-27 10:46:42 +00:00
startgtk.game.c Very few actual changes... mostly formatting fixes from astyle 2010-01-23 22:12:02 +00:00
startwin.game.c Clean out remaining changes from tree... this is mostly crap like variable name cleanup 2010-01-16 23:08:17 +00:00
startwin.game.h fix building with MSVC after Helixhorned's commit 2009-07-12 01:55:34 +00:00
winbits.c Cleaning out tree... some light changes, polymer memory pools, some meaningless optimizations, etc 2009-06-09 06:19:58 +00:00