raze-gles/polymer/eduke32/source/lunatic/test
helixhorned acddac64be Lunatic translator: nearing a workable state...
- some more outer commands
- gamearray persistence
- faster 'mod': use math.modf instead of math.fmod (the former is JIT-compiled)
- checkavail*
- THISACTOR special handling
- Fix building in Windows (export A_ShootWithZvel instead of A_Shoot).

git-svn-id: https://svn.eduke32.com/eduke32@3516 1a8010ca-5511-0410-912e-c29ae57300e0
2013-02-24 16:05:22 +00:00
..
dangling_else.con
event_chaining.con Lunatic translator: eventloadactor. 2013-02-21 18:54:13 +00:00
nlcf_break.con Add a couple of test CONs: non-local control flow, rotation-fixed useractors. 2012-12-23 19:24:25 +00:00
nlcf_return.con Lunatic translator: handle -mx. 2013-01-13 16:40:07 +00:00
quote_ops.con Lunatic translator: qgetsysstr. 2013-02-21 18:53:57 +00:00
rotfixed_actor.con Add a couple of test CONs: non-local control flow, rotation-fixed useractors. 2012-12-23 19:24:25 +00:00
sprite_access.con Lunatic translator: qsprintf. 2013-02-18 16:07:59 +00:00
tables.lua
test_dists.lua Lunatic translator: nearing a workable state... 2013-02-24 16:05:22 +00:00
test_geom.lua
test_rotspr.lua
weaponvars.con Lunatic: [gs]et{player,actor}var, access to protected projectile members. 2013-02-10 16:23:59 +00:00