raze-gles/polymer/eduke32/source/lunatic
hendricks266 7f920c5541 Add EVENT_LOADGAME and EVENT_SAVEGAME, self-explanatory. Also make EVENT_NEWGAME use myconnectindex for player ID instead of screenpeek.
git-svn-id: https://svn.eduke32.com/eduke32@2688 1a8010ca-5511-0410-912e-c29ae57300e0
2012-05-25 05:14:19 +00:00
..
con_lang.lua Lunatic translator improvements. 2012-04-22 19:10:46 +00:00
defs.ilua Add EVENT_LOADGAME and EVENT_SAVEGAME, self-explanatory. Also make EVENT_NEWGAME use myconnectindex for player ID instead of screenpeek. 2012-05-25 05:14:19 +00:00
dynsymlist Lunatic: v7 engine support, event updates 2012-05-18 12:45:52 +00:00
lunacon.lua Lunatic: v7 engine support, event updates 2012-05-18 12:45:52 +00:00
lunatic.c Lunatic: embed lpeg and the translator into the binary 2012-05-13 16:05:16 +00:00
lunatic.h Lunatic: interface to events. 2012-02-09 22:45:18 +00:00
test.elua Lunatic: better initial environment setup, preventing textual repetitions 2012-05-13 16:04:28 +00:00