raze-gles/source/platform/win32
Christoph Oelckers 681155de65 - fixed GOG path lookup.
I was unable to verify the Steam paths so they may or may not work.
2020-02-07 22:23:33 +01:00
..
afxres.h
base_sysfb.cpp
base_sysfb.h
game_icon.ico
gameres.rc
gl_sysfb.cpp
gl_sysfb.h
hardware.cpp
hardware.h
i_crash.cpp - fixed the crash reporter on Windows. 2020-02-02 13:33:07 +01:00
i_dijoy.cpp
i_findfile.h
i_input.cpp - all source compile now on macOS 2020-01-08 01:00:57 +01:00
i_input.h
i_keyboard.cpp
i_main.cpp - added support for ZDoom-style GAMEINFO. 2020-01-11 17:05:25 +01:00
i_mouse.cpp - all source compile now on macOS 2020-01-08 01:00:57 +01:00
i_rawps2.cpp
i_specialpaths.cpp - unified demo path handling for all platforms 2020-02-06 12:04:51 +01:00
i_system.cpp - fixed GOG path lookup. 2020-02-07 22:23:33 +01:00
i_system.h - fixed GOG path lookup. 2020-02-07 22:23:33 +01:00
i_xinput.cpp
manifest.game.xml
resource.h
st_start.cpp
st_start_util.cpp
wglext.h
win32basevideo.cpp
win32basevideo.h
win32glvideo.cpp - collect all 3D geometry in a list so that it can be rendered later. 2020-01-18 22:41:08 +01:00
win32glvideo.h
win32vulkanvideo.cpp
win32vulkanvideo.h
winres.h
zutil.natvis