mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-24 02:30:46 +00:00
a418bec8c2
- Eliminate use of the C++ standard library from arttool. I improved some of the program's workings but it continues to corrupt my art files in certain circumstances. (Note: Not a regression; it happens with previous revisions.) - Construct "make utils" for the game side following the pattern of the engine. - Move ivfrate to this new distinction. - Minor Makefile cleanup and tweaks, mainly to facilitate CLANG=1 and to formalize text output in special cases. git-svn-id: https://svn.eduke32.com/eduke32@3163 1a8010ca-5511-0410-912e-c29ae57300e0 |
||
---|---|---|
.. | ||
Apple | ||
build | ||
eobj | ||
eobj_win | ||
installer | ||
obj | ||
obj_win | ||
psd | ||
rsrc | ||
samples | ||
source | ||
Wii | ||
Windows | ||
buildlic.txt | ||
ChangeLog | ||
ChangeLog.html | ||
eduke32.sln | ||
eduke32.vcproj | ||
eduke32.vcxproj | ||
eduke32.vcxproj.filters | ||
eduke32.vcxproj.user | ||
GNU.TXT | ||
m32help.hlp | ||
MakeDistributions | ||
Makefile | ||
Makefile.common | ||
Makefile.deps | ||
Makefile.msvc | ||
names.h | ||
nedmalloc.dll | ||
osxbuild.sh | ||
SEHELP.HLP | ||
STHELP.HLP | ||
tiles.cfg | ||
wiibuild.bat |