raze-gles/polymer/eduke32/build
terminx 0de66c3411 Misc Polymost crap. Improves detection of sprite/wall collisions for z-fighting avoidance
git-svn-id: https://svn.eduke32.com/eduke32@5725 1a8010ca-5511-0410-912e-c29ae57300e0
2016-05-13 22:15:28 +00:00
..
doc Novelty: Add Ken's "todo list from the Build days" alongside his other documentation. 2014-01-12 14:04:19 +00:00
include Replace uses of "swap64bit" where "swapdouble" is what is really meant. There is nothing in this to handle potential platforms where sizeof(double) != sizeof(int64_t) 2016-05-13 22:15:25 +00:00
src Misc Polymost crap. Improves detection of sprite/wall collisions for z-fighting avoidance 2016-05-13 22:15:28 +00:00
Makefile.deps Add SW to our build system and make relevant changes to avoid fatal build errors. 2015-05-19 21:56:03 +00:00
buildlic.txt Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake 2008-10-20 03:09:19 +00:00