mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-27 20:20:40 +00:00
989f182eb4
git-svn-id: https://svn.eduke32.com/eduke32@4827 1a8010ca-5511-0410-912e-c29ae57300e0
138 lines
3.2 KiB
C
138 lines
3.2 KiB
C
//-------------------------------------------------------------------------
|
|
/*
|
|
Copyright (C) 2010 EDuke32 developers and contributors
|
|
|
|
This file is part of EDuke32.
|
|
|
|
EDuke32 is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License version 2
|
|
as published by the Free Software Foundation.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to the Free Software
|
|
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*/
|
|
//-------------------------------------------------------------------------
|
|
|
|
//****************************************************************************
|
|
//
|
|
// gamedefs.h
|
|
//
|
|
// common defines between the game and the setup program
|
|
//
|
|
//****************************************************************************
|
|
|
|
#ifndef gamedefs_public_h_
|
|
#define gamedefs_public_h_
|
|
#ifdef __cplusplus
|
|
extern "C" {
|
|
#endif
|
|
|
|
//****************************************************************************
|
|
//
|
|
// DEFINES
|
|
//
|
|
//****************************************************************************
|
|
|
|
//
|
|
// Setup program defines
|
|
//
|
|
#define SETUPFILENAME "eduke32.cfg"
|
|
|
|
// Number of JOY buttons
|
|
// KEEPINSYNC source/jmact/_control.h, build/src/sdlayer.c
|
|
#define MAXJOYBUTTONS 32
|
|
#define MAXJOYBUTTONSANDHATS (MAXJOYBUTTONS+4)
|
|
|
|
// Number of Mouse Axes
|
|
// KEEPINSYNC source/jmact/_control.h, build/src/sdlayer.c
|
|
#define MAXMOUSEAXES 2
|
|
#define MAXMOUSEDIGITAL (MAXMOUSEAXES*2)
|
|
|
|
// Number of JOY axes
|
|
// KEEPINSYNC source/jmact/_control.h, build/src/sdlayer.c
|
|
#define MAXJOYAXES 9
|
|
#define MAXJOYDIGITAL (MAXJOYAXES*2)
|
|
|
|
// DEFAULT mouse sensitivity scale
|
|
#define DEFAULTMOUSESENSITIVITY 7
|
|
#define DEFAULTMOUSEANALOGUESCALE 65536
|
|
|
|
// DEFAULT joystick settings
|
|
|
|
#if defined(GEKKO)
|
|
#define DEFAULTJOYSTICKANALOGUESCALE 16384
|
|
#define DEFAULTJOYSTICKANALOGUEDEAD 1000
|
|
#define DEFAULTJOYSTICKANALOGUESATURATE 9500
|
|
#else
|
|
#define DEFAULTJOYSTICKANALOGUESCALE 65536
|
|
#define DEFAULTJOYSTICKANALOGUEDEAD 1000
|
|
#define DEFAULTJOYSTICKANALOGUESATURATE 9500
|
|
#endif
|
|
|
|
enum
|
|
{
|
|
gametype_network=3,
|
|
gametype_serial=1,
|
|
gametype_modem=2
|
|
};
|
|
|
|
enum
|
|
{
|
|
connecttype_dialing=0,
|
|
connecttype_answer=1,
|
|
connecttype_alreadyconnected=2
|
|
};
|
|
|
|
enum
|
|
{
|
|
screenbuffer_320x200,
|
|
screenbuffer_640x400,
|
|
screenbuffer_640x480,
|
|
screenbuffer_800x600,
|
|
screenbuffer_1024x768,
|
|
screenbuffer_1280x1024,
|
|
screenbuffer_1600x1200
|
|
};
|
|
|
|
enum
|
|
{
|
|
vesa_320x200,
|
|
vesa_360x200,
|
|
vesa_320x240,
|
|
vesa_360x240,
|
|
vesa_320x400,
|
|
vesa_360x400,
|
|
vesa_640x350,
|
|
vesa_640x400,
|
|
vesa_640x480,
|
|
vesa_800x600,
|
|
vesa_1024x768,
|
|
vesa_1280x1024,
|
|
vesa_1600x1200
|
|
};
|
|
|
|
enum
|
|
{
|
|
screenmode_chained,
|
|
screenmode_vesa,
|
|
screenmode_buffered,
|
|
screenmode_tseng,
|
|
screenmode_paradise,
|
|
screenmode_s3,
|
|
screenmode_crystal,
|
|
screenmode_redblue,
|
|
};
|
|
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|
|
#endif
|
|
|