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msvc
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a.h
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Fix a couple of gcc 6.x warnings.
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2016-08-27 01:42:12 +00:00 |
baselayer.h
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Some recent cleanup changed uses of int32_t to int, but missed changing every function prototype. This is very bad when int != int32_t.
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2017-01-01 13:23:29 +00:00 |
build.h
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Fix the interaction between the definitions of the NEW_MAP_FORMAT structs and the structure trackers.
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2017-01-05 05:30:00 +00:00 |
buildtypes.h
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Fix the interaction between the definitions of the NEW_MAP_FORMAT structs and the structure trackers.
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2017-01-05 05:30:00 +00:00 |
cache1d.h
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More cleanup. DONT_BUILD.
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2016-08-27 01:41:33 +00:00 |
clip.h
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Add newlines at EOF to files that need them.
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2016-12-26 06:02:01 +00:00 |
colmatch.h
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common.h
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compat.h
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Amend previous commit. DONT_BUILD.
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2016-05-22 21:01:12 +00:00 |
crc32.h
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dxdidf.h
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dxtfilter.h
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dynamicgtk.h
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editor.h
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Mapster32: support sprite blending mode and statnum in clipboard.
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2016-11-01 01:35:41 +00:00 |
glbuild.h
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glext.h
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gtkbits.h
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sdlayer: Clean up wm_msgbox and wm_ynbox and fix them under GTK. DONT_BUILD.
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2016-12-29 02:57:33 +00:00 |
gtkpixdata.h
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gtkpixdata_shim.h
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hash.h
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Add newlines at EOF to files that need them.
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2016-12-26 06:02:01 +00:00 |
hightile.h
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jwzgles.h
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jwzglesI.h
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kplib.h
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libdivide.h
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libdivide.h: Silence "warning: non-constant-expression cannot be narrowed from type 'uint64_t' (aka 'unsigned long long') to 'long long' in initializer list in C++11 [-Wc++11-narrowing]".
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2016-05-23 04:46:07 +00:00 |
lunatic.h
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lz4.h
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m32script.h
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Massive readability cleanup of game code part 1. DONT_BUILD.
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2016-08-27 01:40:35 +00:00 |
md4.h
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mdsprite.h
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tsectortype -> usectortype
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2016-06-21 00:33:58 +00:00 |
mmulti.h
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mutex.h
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osd.h
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Change OSD_CvarModified() to rely on a CVAR_MODIFIED flag set in osdcmd_cvar_set(), instead of merely comparing the current value to the default value. This leaves the storing of the default value (dval in osdcvar_t) in place for use in future features that haven't been programmed yet.
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2016-12-01 04:06:40 +00:00 |
osxbits.h
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sdlayer: Clean up wm_msgbox and wm_ynbox and fix them under GTK. DONT_BUILD.
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2016-12-29 02:57:33 +00:00 |
osxmain.h
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palette.h
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Add newlines at EOF to files that need them.
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2016-12-26 06:02:01 +00:00 |
polymer.h
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tsectortype -> usectortype
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2016-06-21 00:33:58 +00:00 |
polymost.h
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Polymost: Clear wsprinfo[] upon map load. This should address some remaining instances of wall-ornamented sprite z-fighting.
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2016-10-24 21:30:34 +00:00 |
pragmas.h
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Pragma tweaks
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2016-06-21 00:32:37 +00:00 |
pragmas_arm.h
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Pragma tweaks
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2016-06-21 00:32:37 +00:00 |
pragmas_ppc.h
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"return" is not a function.
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2016-06-21 00:34:41 +00:00 |
pragmas_x86_gcc.h
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Remove x86 asm pragmas for readpixel and drawpixel and replace them with their C versions.
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2016-06-15 07:08:48 +00:00 |
pragmas_x86_msvc.h
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Remove x86 asm pragmas for readpixel and drawpixel and replace them with their C versions.
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2016-06-15 07:08:48 +00:00 |
prlights.h
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rawinput.h
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renderlayer.h
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Add newlines at EOF to files that need them.
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2016-12-26 06:02:01 +00:00 |
scancodes.h
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scriptfile.h
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sdl_inc.h
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Makefile: Revamp setup of all things SDL.
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2016-06-15 07:08:35 +00:00 |
sdlappicon.h
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sdlayer.h
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sdlayer: Add EDUKE32_SDL_LINKED_PREREQ macro.
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2016-10-20 06:26:17 +00:00 |
startwin.editor.h
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texcache.h
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tracker.hpp
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tracker_operator.hpp
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tracker_operators.hpp
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wiibits.h
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winbits.h
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Windows: Refactor keyboard layout switching code into winbits.c and clean it up. No functional changes.
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2016-12-26 06:02:45 +00:00 |
winlayer.h
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xxhash.h
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