raze-gles/source/common/textures/formats
Christoph Oelckers 8b1757eee2 - got rid of most of the font system's baggage that's no longer needed.
Mainly this means that it's no longer necessary to reorder the palette to get working translated glyphs, so the FFontChar1 class and the TranslatedPic member and its invasive handling could all be cleaned out.
All font operations now take place on true color data, with the sole execption of FSpecialFont's 'notranslate' handling.
2021-05-25 12:59:09 +02:00
..
anmtexture.cpp - texture manager fixes from GZDoom 2020-09-27 16:12:50 +02:00
automaptexture.cpp - added the other image formats from GZDoom. 2020-05-24 00:15:38 +02:00
brightmaptexture.cpp - let the fonts use image sources, not textures as their base class for glyphs. 2020-05-24 16:32:52 +02:00
buildtexture.cpp - more trivial adjustments. 2020-05-24 00:38:10 +02:00
ddstexture.cpp - more trivial adjustments. 2020-05-24 00:38:10 +02:00
emptytexture.cpp - updated to GZDoom's new texture management system. 2020-05-25 23:59:07 +02:00
flattexture.cpp - added the other image formats from GZDoom. 2020-05-24 00:15:38 +02:00
fontchars.cpp - got rid of most of the font system's baggage that's no longer needed. 2021-05-25 12:59:09 +02:00
fontchars.h - got rid of most of the font system's baggage that's no longer needed. 2021-05-25 12:59:09 +02:00
imgztexture.cpp - added the other image formats from GZDoom. 2020-05-24 00:15:38 +02:00
jpegtexture.cpp - moved filesa to common 2020-05-23 23:53:38 +02:00
md5check.cpp - added the other image formats from GZDoom. 2020-05-24 00:15:38 +02:00
multipatchtexture.cpp - updated to GZDoom's new texture management system. 2020-05-25 23:59:07 +02:00
multipatchtexture.h Silenced lots of warnings pointed out by XCode. 2020-07-23 17:02:59 +02:00
patchtexture.cpp - must reset file pointer before reading the size from a patch texture. 2020-09-26 08:42:40 +02:00
pcxtexture.cpp - moved filesa to common 2020-05-23 23:53:38 +02:00
pngtexture.cpp - PNG 16 bit support from GZDoom. 2021-05-21 21:06:11 +02:00
rawpagetexture.cpp - added the other image formats from GZDoom. 2020-05-24 00:15:38 +02:00
shadertexture.cpp - updated to GZDoom's new texture management system. 2020-05-25 23:59:07 +02:00
stb_image.h - moved filesa to common 2020-05-23 23:53:38 +02:00
stbtexture.cpp - PNG 16 bit support from GZDoom. 2021-05-21 21:06:11 +02:00
tgatexture.cpp - moved filesa to common 2020-05-23 23:53:38 +02:00