mirror of
https://github.com/ZDoom/raze-gles.git
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9e81fa89a8
* the palette shader was not bound. * the palette textures were not bound. * palette mode still used regular lighting on top of the palette emulation This works a lot better than before but is still not complete. |
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.. | ||
engine | ||
filter | ||
fonts/consolefont | ||
graphics | ||
shaders | ||
zscript | ||
language.csv | ||
newconsolefont.hex | ||
textcolors.txt | ||
x11r6rgb.txt | ||
xhairs.txt | ||
zscript.txt |