mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-11-14 16:40:40 +00:00
611dad7f69
Not hooked up yet.
1375 lines
48 KiB
C++
1375 lines
48 KiB
C++
#pragma once
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#include "vk_objects.h"
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#include "zstring.h"
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#include <cassert>
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template<typename T, int maxsize>
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class FixedSizeVector
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{
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public:
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const T *data() const { return mItems; }
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T *data() { return mItems; }
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size_t size() const { return mCount; }
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const T &back() const { return mItems[mCount - 1]; }
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T &back() { return mItems[mCount - 1]; }
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void push_back(T && value)
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{
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assert(mCount != maxsize && "FixedSizeVector is too small");
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mItems[mCount++] = std::move(value);
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}
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void push_back(const T &value)
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{
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assert(mCount != maxsize && "FixedSizeVector is too small");
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mItems[mCount++] = value;
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}
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private:
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T mItems[maxsize];
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size_t mCount = 0;
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};
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class ImageBuilder
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{
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public:
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ImageBuilder();
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void setSize(int width, int height, int miplevels = 1);
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void setSamples(VkSampleCountFlagBits samples);
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void setFormat(VkFormat format);
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void setUsage(VkImageUsageFlags imageUsage, VmaMemoryUsage memoryUsage = VMA_MEMORY_USAGE_GPU_ONLY, VmaAllocationCreateFlags allocFlags = 0);
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void setMemoryType(VkMemoryPropertyFlags requiredFlags, VkMemoryPropertyFlags preferredFlags, uint32_t memoryTypeBits = 0);
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void setLinearTiling();
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bool isFormatSupported(VulkanDevice *device);
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std::unique_ptr<VulkanImage> create(VulkanDevice *device, VkDeviceSize* allocatedBytes = nullptr);
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std::unique_ptr<VulkanImage> tryCreate(VulkanDevice *device);
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private:
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VkImageCreateInfo imageInfo = {};
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VmaAllocationCreateInfo allocInfo = {};
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};
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class ImageViewBuilder
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{
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public:
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ImageViewBuilder();
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void setImage(VulkanImage *image, VkFormat format, VkImageAspectFlags aspectMask = VK_IMAGE_ASPECT_COLOR_BIT);
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std::unique_ptr<VulkanImageView> create(VulkanDevice *device);
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private:
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VkImageViewCreateInfo viewInfo = {};
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};
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class SamplerBuilder
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{
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public:
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SamplerBuilder();
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void setAddressMode(VkSamplerAddressMode addressMode);
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void setAddressMode(VkSamplerAddressMode u, VkSamplerAddressMode v, VkSamplerAddressMode w);
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void setMinFilter(VkFilter minFilter);
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void setMagFilter(VkFilter magFilter);
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void setMipmapMode(VkSamplerMipmapMode mode);
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void setAnisotropy(float maxAnisotropy);
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void setMaxLod(float value);
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std::unique_ptr<VulkanSampler> create(VulkanDevice *device);
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private:
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VkSamplerCreateInfo samplerInfo = {};
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};
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class BufferBuilder
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{
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public:
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BufferBuilder();
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void setSize(size_t size);
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void setUsage(VkBufferUsageFlags bufferUsage, VmaMemoryUsage memoryUsage = VMA_MEMORY_USAGE_GPU_ONLY, VmaAllocationCreateFlags allocFlags = 0);
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void setMemoryType(VkMemoryPropertyFlags requiredFlags, VkMemoryPropertyFlags preferredFlags, uint32_t memoryTypeBits = 0);
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std::unique_ptr<VulkanBuffer> create(VulkanDevice *device);
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private:
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VkBufferCreateInfo bufferInfo = {};
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VmaAllocationCreateInfo allocInfo = {};
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};
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class ShaderBuilder
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{
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public:
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ShaderBuilder();
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void setVertexShader(const FString &code);
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void setFragmentShader(const FString &code);
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std::unique_ptr<VulkanShader> create(const char *shadername, VulkanDevice *device);
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private:
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FString code;
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int stage;
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};
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class ComputePipelineBuilder
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{
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public:
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ComputePipelineBuilder();
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void setLayout(VulkanPipelineLayout *layout);
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void setComputeShader(VulkanShader *shader);
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std::unique_ptr<VulkanPipeline> create(VulkanDevice *device);
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private:
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VkComputePipelineCreateInfo pipelineInfo = {};
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VkPipelineShaderStageCreateInfo stageInfo = {};
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};
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class DescriptorSetLayoutBuilder
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{
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public:
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DescriptorSetLayoutBuilder();
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void addBinding(int binding, VkDescriptorType type, int arrayCount, VkShaderStageFlags stageFlags);
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std::unique_ptr<VulkanDescriptorSetLayout> create(VulkanDevice *device);
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private:
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VkDescriptorSetLayoutCreateInfo layoutInfo = {};
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FixedSizeVector<VkDescriptorSetLayoutBinding, 8> bindings;
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};
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class DescriptorPoolBuilder
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{
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public:
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DescriptorPoolBuilder();
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void setMaxSets(int value);
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void addPoolSize(VkDescriptorType type, int count);
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std::unique_ptr<VulkanDescriptorPool> create(VulkanDevice *device);
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private:
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FixedSizeVector<VkDescriptorPoolSize, 8> poolSizes;
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VkDescriptorPoolCreateInfo poolInfo = {};
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};
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class QueryPoolBuilder
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{
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public:
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QueryPoolBuilder();
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void setQueryType(VkQueryType type, int count, VkQueryPipelineStatisticFlags pipelineStatistics = 0);
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std::unique_ptr<VulkanQueryPool> create(VulkanDevice *device);
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private:
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VkQueryPoolCreateInfo poolInfo = {};
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};
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class FramebufferBuilder
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{
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public:
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FramebufferBuilder();
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void setRenderPass(VulkanRenderPass *renderPass);
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void addAttachment(VulkanImageView *view);
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void addAttachment(VkImageView view);
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void setSize(int width, int height, int layers = 1);
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std::unique_ptr<VulkanFramebuffer> create(VulkanDevice *device);
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private:
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VkFramebufferCreateInfo framebufferInfo = {};
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FixedSizeVector<VkImageView, 8> attachments;
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};
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union FRenderStyle;
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class GraphicsPipelineBuilder
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{
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public:
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GraphicsPipelineBuilder();
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void setSubpass(int subpass);
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void setLayout(VulkanPipelineLayout *layout);
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void setRenderPass(VulkanRenderPass *renderPass);
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void setTopology(VkPrimitiveTopology topology);
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void setViewport(float x, float y, float width, float height, float minDepth = 0.0f, float maxDepth = 1.0f);
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void setScissor(int x, int y, int width, int height);
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void setRasterizationSamples(VkSampleCountFlagBits samples);
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void setCull(VkCullModeFlags cullMode, VkFrontFace frontFace);
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void setDepthStencilEnable(bool test, bool write, bool stencil);
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void setDepthFunc(VkCompareOp func);
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void setDepthClampEnable(bool value);
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void setDepthBias(bool enable, float biasConstantFactor, float biasClamp, float biasSlopeFactor);
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void setColorWriteMask(VkColorComponentFlags mask);
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void setStencil(VkStencilOp failOp, VkStencilOp passOp, VkStencilOp depthFailOp, VkCompareOp compareOp, uint32_t compareMask, uint32_t writeMask, uint32_t reference);
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void setAdditiveBlendMode();
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void setAlphaBlendMode();
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void setBlendMode(const FRenderStyle &style);
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void setBlendMode(VkBlendOp op, VkBlendFactor src, VkBlendFactor dst);
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void setSubpassColorAttachmentCount(int count);
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void addVertexShader(VulkanShader *shader);
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void addFragmentShader(VulkanShader *shader);
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void addVertexBufferBinding(int index, size_t stride);
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void addVertexAttribute(int location, int binding, VkFormat format, size_t offset);
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void addDynamicState(VkDynamicState state);
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std::unique_ptr<VulkanPipeline> create(VulkanDevice *device);
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private:
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VkGraphicsPipelineCreateInfo pipelineInfo = { };
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VkPipelineVertexInputStateCreateInfo vertexInputInfo = { };
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VkPipelineInputAssemblyStateCreateInfo inputAssembly = { };
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VkViewport viewport = { };
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VkRect2D scissor = { };
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VkPipelineViewportStateCreateInfo viewportState = { };
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VkPipelineRasterizationStateCreateInfo rasterizer = { };
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VkPipelineMultisampleStateCreateInfo multisampling = { };
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VkPipelineColorBlendAttachmentState colorBlendAttachment = { };
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VkPipelineColorBlendStateCreateInfo colorBlending = { };
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VkPipelineDepthStencilStateCreateInfo depthStencil = { };
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VkPipelineDynamicStateCreateInfo dynamicState = {};
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std::vector<VkPipelineShaderStageCreateInfo> shaderStages;
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std::vector<VkPipelineColorBlendAttachmentState> colorBlendAttachments;
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std::vector<VkVertexInputBindingDescription> vertexInputBindings;
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std::vector<VkVertexInputAttributeDescription> vertexInputAttributes;
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std::vector<VkDynamicState> dynamicStates;
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};
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class PipelineLayoutBuilder
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{
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public:
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PipelineLayoutBuilder();
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void addSetLayout(VulkanDescriptorSetLayout *setLayout);
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void addPushConstantRange(VkShaderStageFlags stageFlags, size_t offset, size_t size);
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std::unique_ptr<VulkanPipelineLayout> create(VulkanDevice *device);
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private:
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VkPipelineLayoutCreateInfo pipelineLayoutInfo = {};
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std::vector<VkDescriptorSetLayout> setLayouts;
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std::vector<VkPushConstantRange> pushConstantRanges;
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};
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class RenderPassBuilder
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{
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public:
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RenderPassBuilder();
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void addAttachment(VkFormat format, VkSampleCountFlagBits samples, VkAttachmentLoadOp load, VkAttachmentStoreOp store, VkImageLayout initialLayout, VkImageLayout finalLayout);
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void addDepthStencilAttachment(VkFormat format, VkSampleCountFlagBits samples, VkAttachmentLoadOp load, VkAttachmentStoreOp store, VkAttachmentLoadOp stencilLoad, VkAttachmentStoreOp stencilStore, VkImageLayout initialLayout, VkImageLayout finalLayout);
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void addExternalSubpassDependency(VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask, VkAccessFlags srcAccessMask, VkAccessFlags dstAccessMask);
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void addSubpass();
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void addSubpassColorAttachmentRef(uint32_t index, VkImageLayout layout);
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void addSubpassDepthStencilAttachmentRef(uint32_t index, VkImageLayout layout);
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std::unique_ptr<VulkanRenderPass> create(VulkanDevice *device);
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private:
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VkRenderPassCreateInfo renderPassInfo = { };
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FixedSizeVector<VkAttachmentDescription, 8> attachments;
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FixedSizeVector<VkSubpassDependency, 8> dependencies;
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FixedSizeVector<VkSubpassDescription, 8> subpasses;
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struct SubpassData
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{
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FixedSizeVector<VkAttachmentReference, 8> colorRefs;
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VkAttachmentReference depthRef = { };
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};
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FixedSizeVector<std::unique_ptr<SubpassData>, 8> subpassData;
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};
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class PipelineBarrier
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{
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public:
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void addMemory(VkAccessFlags srcAccessMask, VkAccessFlags dstAccessMask);
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void addBuffer(VulkanBuffer *buffer, VkAccessFlags srcAccessMask, VkAccessFlags dstAccessMask);
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void addBuffer(VulkanBuffer *buffer, VkDeviceSize offset, VkDeviceSize size, VkAccessFlags srcAccessMask, VkAccessFlags dstAccessMask);
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void addImage(VulkanImage *image, VkImageLayout oldLayout, VkImageLayout newLayout, VkAccessFlags srcAccessMask, VkAccessFlags dstAccessMask, VkImageAspectFlags aspectMask = VK_IMAGE_ASPECT_COLOR_BIT, int baseMipLevel = 0, int levelCount = 1);
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void addImage(VkImage image, VkImageLayout oldLayout, VkImageLayout newLayout, VkAccessFlags srcAccessMask, VkAccessFlags dstAccessMask, VkImageAspectFlags aspectMask = VK_IMAGE_ASPECT_COLOR_BIT, int baseMipLevel = 0, int levelCount = 1);
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void addQueueTransfer(int srcFamily, int dstFamily, VulkanBuffer *buffer, VkAccessFlags srcAccessMask, VkAccessFlags dstAccessMask);
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void addQueueTransfer(int srcFamily, int dstFamily, VulkanImage *image, VkImageLayout layout, VkImageAspectFlags aspectMask = VK_IMAGE_ASPECT_COLOR_BIT, int baseMipLevel = 0, int levelCount = 1);
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void execute(VulkanCommandBuffer *commandBuffer, VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask, VkDependencyFlags dependencyFlags = 0);
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private:
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FixedSizeVector<VkMemoryBarrier, 8> memoryBarriers;
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FixedSizeVector<VkBufferMemoryBarrier, 8> bufferMemoryBarriers;
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FixedSizeVector<VkImageMemoryBarrier, 8> imageMemoryBarriers;
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};
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class QueueSubmit
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{
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public:
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QueueSubmit();
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void addCommandBuffer(VulkanCommandBuffer *buffer);
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void addWait(VkPipelineStageFlags waitStageMask, VulkanSemaphore *semaphore);
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void addSignal(VulkanSemaphore *semaphore);
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void execute(VulkanDevice *device, VkQueue queue, VulkanFence *fence = nullptr);
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private:
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VkSubmitInfo submitInfo = {};
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FixedSizeVector<VkSemaphore, 8> waitSemaphores;
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FixedSizeVector<VkPipelineStageFlags, 8> waitStages;
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FixedSizeVector<VkSemaphore, 8> signalSemaphores;
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FixedSizeVector<VkCommandBuffer, 8> commandBuffers;
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};
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class WriteDescriptors
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{
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public:
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void addBuffer(VulkanDescriptorSet *descriptorSet, int binding, VkDescriptorType type, VulkanBuffer *buffer);
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void addBuffer(VulkanDescriptorSet *descriptorSet, int binding, VkDescriptorType type, VulkanBuffer *buffer, size_t offset, size_t range);
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void addStorageImage(VulkanDescriptorSet *descriptorSet, int binding, VulkanImageView *view, VkImageLayout imageLayout);
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void addCombinedImageSampler(VulkanDescriptorSet *descriptorSet, int binding, VulkanImageView *view, VulkanSampler *sampler, VkImageLayout imageLayout);
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void updateSets(VulkanDevice *device);
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private:
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struct WriteExtra
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{
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VkDescriptorImageInfo imageInfo;
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VkDescriptorBufferInfo bufferInfo;
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VkBufferView bufferView;
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};
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std::vector<VkWriteDescriptorSet> writes;
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std::vector<std::unique_ptr<WriteExtra>> writeExtras;
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};
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/////////////////////////////////////////////////////////////////////////////
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inline ImageBuilder::ImageBuilder()
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{
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imageInfo.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
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imageInfo.imageType = VK_IMAGE_TYPE_2D;
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imageInfo.extent.depth = 1;
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imageInfo.arrayLayers = 1;
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imageInfo.tiling = VK_IMAGE_TILING_OPTIMAL;
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imageInfo.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; // Note: must either be VK_IMAGE_LAYOUT_UNDEFINED or VK_IMAGE_LAYOUT_PREINITIALIZED
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imageInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
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imageInfo.samples = VK_SAMPLE_COUNT_1_BIT;
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imageInfo.flags = 0;
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}
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inline void ImageBuilder::setSize(int width, int height, int mipLevels)
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{
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imageInfo.extent.width = width;
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imageInfo.extent.height = height;
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imageInfo.mipLevels = mipLevels;
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}
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inline void ImageBuilder::setSamples(VkSampleCountFlagBits samples)
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{
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imageInfo.samples = samples;
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}
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inline void ImageBuilder::setFormat(VkFormat format)
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{
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imageInfo.format = format;
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}
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inline void ImageBuilder::setLinearTiling()
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{
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imageInfo.tiling = VK_IMAGE_TILING_LINEAR;
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}
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inline void ImageBuilder::setUsage(VkImageUsageFlags usage, VmaMemoryUsage memoryUsage, VmaAllocationCreateFlags allocFlags)
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{
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imageInfo.usage = usage;
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allocInfo.usage = memoryUsage;
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allocInfo.flags = allocFlags;
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}
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inline void ImageBuilder::setMemoryType(VkMemoryPropertyFlags requiredFlags, VkMemoryPropertyFlags preferredFlags, uint32_t memoryTypeBits)
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{
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allocInfo.requiredFlags = requiredFlags;
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allocInfo.preferredFlags = preferredFlags;
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allocInfo.memoryTypeBits = memoryTypeBits;
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}
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inline bool ImageBuilder::isFormatSupported(VulkanDevice *device)
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{
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VkImageFormatProperties properties = { };
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VkResult result = vkGetPhysicalDeviceImageFormatProperties(device->PhysicalDevice.Device, imageInfo.format, imageInfo.imageType, imageInfo.tiling, imageInfo.usage, imageInfo.flags, &properties);
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if (result != VK_SUCCESS) return false;
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if (imageInfo.extent.width > properties.maxExtent.width) return false;
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if (imageInfo.extent.height > properties.maxExtent.height) return false;
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if (imageInfo.extent.depth > properties.maxExtent.depth) return false;
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if (imageInfo.mipLevels > properties.maxMipLevels) return false;
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if (imageInfo.arrayLayers > properties.maxArrayLayers) return false;
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if ((imageInfo.samples & properties.sampleCounts) != imageInfo.samples) return false;
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return true;
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}
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inline std::unique_ptr<VulkanImage> ImageBuilder::create(VulkanDevice *device, VkDeviceSize* allocatedBytes)
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{
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VkImage image;
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VmaAllocation allocation;
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VkResult result = vmaCreateImage(device->allocator, &imageInfo, &allocInfo, &image, &allocation, nullptr);
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CheckVulkanError(result, "Could not create vulkan image");
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if (allocatedBytes != nullptr)
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{
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VmaAllocationInfo allocatedInfo;
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vmaGetAllocationInfo(device->allocator, allocation, &allocatedInfo);
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*allocatedBytes = allocatedInfo.size;
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}
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return std::make_unique<VulkanImage>(device, image, allocation, imageInfo.extent.width, imageInfo.extent.height, imageInfo.mipLevels);
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}
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inline std::unique_ptr<VulkanImage> ImageBuilder::tryCreate(VulkanDevice *device)
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{
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VkImage image;
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VmaAllocation allocation;
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VkResult result = vmaCreateImage(device->allocator, &imageInfo, &allocInfo, &image, &allocation, nullptr);
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if (result != VK_SUCCESS)
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return nullptr;
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return std::make_unique<VulkanImage>(device, image, allocation, imageInfo.extent.width, imageInfo.extent.height, imageInfo.mipLevels);
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}
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/////////////////////////////////////////////////////////////////////////////
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inline ImageViewBuilder::ImageViewBuilder()
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{
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viewInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
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viewInfo.viewType = VK_IMAGE_VIEW_TYPE_2D;
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viewInfo.subresourceRange.baseMipLevel = 0;
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viewInfo.subresourceRange.baseArrayLayer = 0;
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viewInfo.subresourceRange.layerCount = 1;
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viewInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
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}
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inline void ImageViewBuilder::setImage(VulkanImage *image, VkFormat format, VkImageAspectFlags aspectMask)
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{
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viewInfo.image = image->image;
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viewInfo.format = format;
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viewInfo.subresourceRange.levelCount = image->mipLevels;
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viewInfo.subresourceRange.aspectMask = aspectMask;
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}
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inline std::unique_ptr<VulkanImageView> ImageViewBuilder::create(VulkanDevice *device)
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{
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VkImageView view;
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VkResult result = vkCreateImageView(device->device, &viewInfo, nullptr, &view);
|
|
CheckVulkanError(result, "Could not create texture image view");
|
|
|
|
return std::make_unique<VulkanImageView>(device, view);
|
|
}
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
|
|
inline SamplerBuilder::SamplerBuilder()
|
|
{
|
|
samplerInfo.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO;
|
|
samplerInfo.magFilter = VK_FILTER_LINEAR;
|
|
samplerInfo.minFilter = VK_FILTER_LINEAR;
|
|
samplerInfo.addressModeU = VK_SAMPLER_ADDRESS_MODE_REPEAT;
|
|
samplerInfo.addressModeV = VK_SAMPLER_ADDRESS_MODE_REPEAT;
|
|
samplerInfo.addressModeW = VK_SAMPLER_ADDRESS_MODE_REPEAT;
|
|
samplerInfo.anisotropyEnable = VK_FALSE;
|
|
samplerInfo.maxAnisotropy = 1.0f;
|
|
samplerInfo.borderColor = VK_BORDER_COLOR_INT_OPAQUE_BLACK;
|
|
samplerInfo.unnormalizedCoordinates = VK_FALSE;
|
|
samplerInfo.compareEnable = VK_FALSE;
|
|
samplerInfo.compareOp = VK_COMPARE_OP_ALWAYS;
|
|
samplerInfo.mipmapMode = VK_SAMPLER_MIPMAP_MODE_LINEAR;
|
|
samplerInfo.mipLodBias = 0.0f;
|
|
samplerInfo.minLod = 0.0f;
|
|
samplerInfo.maxLod = 100.0f;
|
|
}
|
|
|
|
inline void SamplerBuilder::setAddressMode(VkSamplerAddressMode addressMode)
|
|
{
|
|
samplerInfo.addressModeU = addressMode;
|
|
samplerInfo.addressModeV = addressMode;
|
|
samplerInfo.addressModeW = addressMode;
|
|
}
|
|
|
|
inline void SamplerBuilder::setAddressMode(VkSamplerAddressMode u, VkSamplerAddressMode v, VkSamplerAddressMode w)
|
|
{
|
|
samplerInfo.addressModeU = u;
|
|
samplerInfo.addressModeV = v;
|
|
samplerInfo.addressModeW = w;
|
|
}
|
|
|
|
inline void SamplerBuilder::setMinFilter(VkFilter minFilter)
|
|
{
|
|
samplerInfo.minFilter = minFilter;
|
|
}
|
|
|
|
inline void SamplerBuilder::setMagFilter(VkFilter magFilter)
|
|
{
|
|
samplerInfo.magFilter = magFilter;
|
|
}
|
|
|
|
inline void SamplerBuilder::setMipmapMode(VkSamplerMipmapMode mode)
|
|
{
|
|
samplerInfo.mipmapMode = mode;
|
|
}
|
|
|
|
inline void SamplerBuilder::setAnisotropy(float maxAnisotropy)
|
|
{
|
|
samplerInfo.anisotropyEnable = VK_TRUE;
|
|
samplerInfo.maxAnisotropy = maxAnisotropy;
|
|
}
|
|
|
|
inline void SamplerBuilder::setMaxLod(float value)
|
|
{
|
|
samplerInfo.maxLod = value;
|
|
}
|
|
|
|
inline std::unique_ptr<VulkanSampler> SamplerBuilder::create(VulkanDevice *device)
|
|
{
|
|
VkSampler sampler;
|
|
VkResult result = vkCreateSampler(device->device, &samplerInfo, nullptr, &sampler);
|
|
CheckVulkanError(result, "Could not create texture sampler");
|
|
return std::make_unique<VulkanSampler>(device, sampler);
|
|
}
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
|
|
inline BufferBuilder::BufferBuilder()
|
|
{
|
|
bufferInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
|
|
bufferInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
|
}
|
|
|
|
inline void BufferBuilder::setSize(size_t size)
|
|
{
|
|
bufferInfo.size = size;
|
|
}
|
|
|
|
inline void BufferBuilder::setUsage(VkBufferUsageFlags bufferUsage, VmaMemoryUsage memoryUsage, VmaAllocationCreateFlags allocFlags)
|
|
{
|
|
bufferInfo.usage = bufferUsage;
|
|
allocInfo.usage = memoryUsage;
|
|
allocInfo.flags = allocFlags;
|
|
}
|
|
|
|
inline void BufferBuilder::setMemoryType(VkMemoryPropertyFlags requiredFlags, VkMemoryPropertyFlags preferredFlags, uint32_t memoryTypeBits)
|
|
{
|
|
allocInfo.requiredFlags = requiredFlags;
|
|
allocInfo.preferredFlags = preferredFlags;
|
|
allocInfo.memoryTypeBits = memoryTypeBits;
|
|
}
|
|
|
|
inline std::unique_ptr<VulkanBuffer> BufferBuilder::create(VulkanDevice *device)
|
|
{
|
|
VkBuffer buffer;
|
|
VmaAllocation allocation;
|
|
|
|
VkResult result = vmaCreateBuffer(device->allocator, &bufferInfo, &allocInfo, &buffer, &allocation, nullptr);
|
|
CheckVulkanError(result, "Could not allocate memory for vulkan buffer");
|
|
|
|
return std::make_unique<VulkanBuffer>(device, buffer, allocation, bufferInfo.size);
|
|
}
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
|
|
inline ComputePipelineBuilder::ComputePipelineBuilder()
|
|
{
|
|
pipelineInfo.sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO;
|
|
stageInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
|
|
}
|
|
|
|
inline void ComputePipelineBuilder::setLayout(VulkanPipelineLayout *layout)
|
|
{
|
|
pipelineInfo.layout = layout->layout;
|
|
}
|
|
|
|
inline void ComputePipelineBuilder::setComputeShader(VulkanShader *shader)
|
|
{
|
|
stageInfo.stage = VK_SHADER_STAGE_COMPUTE_BIT;
|
|
stageInfo.module = shader->module;
|
|
stageInfo.pName = "main";
|
|
|
|
pipelineInfo.stage = stageInfo;
|
|
}
|
|
|
|
inline std::unique_ptr<VulkanPipeline> ComputePipelineBuilder::create(VulkanDevice *device)
|
|
{
|
|
VkPipeline pipeline;
|
|
vkCreateComputePipelines(device->device, VK_NULL_HANDLE, 1, &pipelineInfo, nullptr, &pipeline);
|
|
return std::make_unique<VulkanPipeline>(device, pipeline);
|
|
}
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
|
|
inline DescriptorSetLayoutBuilder::DescriptorSetLayoutBuilder()
|
|
{
|
|
layoutInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
|
|
}
|
|
|
|
inline void DescriptorSetLayoutBuilder::addBinding(int index, VkDescriptorType type, int arrayCount, VkShaderStageFlags stageFlags)
|
|
{
|
|
VkDescriptorSetLayoutBinding binding = { };
|
|
binding.binding = index;
|
|
binding.descriptorType = type;
|
|
binding.descriptorCount = arrayCount;
|
|
binding.stageFlags = stageFlags;
|
|
binding.pImmutableSamplers = nullptr;
|
|
bindings.push_back(binding);
|
|
|
|
layoutInfo.bindingCount = (uint32_t)bindings.size();
|
|
layoutInfo.pBindings = bindings.data();
|
|
}
|
|
|
|
inline std::unique_ptr<VulkanDescriptorSetLayout> DescriptorSetLayoutBuilder::create(VulkanDevice *device)
|
|
{
|
|
VkDescriptorSetLayout layout;
|
|
VkResult result = vkCreateDescriptorSetLayout(device->device, &layoutInfo, nullptr, &layout);
|
|
CheckVulkanError(result, "Could not create descriptor set layout");
|
|
return std::make_unique<VulkanDescriptorSetLayout>(device, layout);
|
|
}
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
|
|
inline DescriptorPoolBuilder::DescriptorPoolBuilder()
|
|
{
|
|
poolInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
|
|
poolInfo.maxSets = 1;
|
|
poolInfo.flags = VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT;
|
|
}
|
|
|
|
inline void DescriptorPoolBuilder::setMaxSets(int value)
|
|
{
|
|
poolInfo.maxSets = value;
|
|
}
|
|
|
|
inline void DescriptorPoolBuilder::addPoolSize(VkDescriptorType type, int count)
|
|
{
|
|
VkDescriptorPoolSize size;
|
|
size.type = type;
|
|
size.descriptorCount = count;
|
|
poolSizes.push_back(size);
|
|
|
|
poolInfo.poolSizeCount = (uint32_t)poolSizes.size();
|
|
poolInfo.pPoolSizes = poolSizes.data();
|
|
}
|
|
|
|
inline std::unique_ptr<VulkanDescriptorPool> DescriptorPoolBuilder::create(VulkanDevice *device)
|
|
{
|
|
VkDescriptorPool descriptorPool;
|
|
VkResult result = vkCreateDescriptorPool(device->device, &poolInfo, nullptr, &descriptorPool);
|
|
CheckVulkanError(result, "Could not create descriptor pool");
|
|
return std::make_unique<VulkanDescriptorPool>(device, descriptorPool);
|
|
}
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
|
|
inline QueryPoolBuilder::QueryPoolBuilder()
|
|
{
|
|
poolInfo.sType = VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO;
|
|
}
|
|
|
|
inline void QueryPoolBuilder::setQueryType(VkQueryType type, int count, VkQueryPipelineStatisticFlags pipelineStatistics)
|
|
{
|
|
poolInfo.queryType = type;
|
|
poolInfo.queryCount = count;
|
|
poolInfo.pipelineStatistics = pipelineStatistics;
|
|
}
|
|
|
|
inline std::unique_ptr<VulkanQueryPool> QueryPoolBuilder::create(VulkanDevice *device)
|
|
{
|
|
VkQueryPool queryPool;
|
|
VkResult result = vkCreateQueryPool(device->device, &poolInfo, nullptr, &queryPool);
|
|
CheckVulkanError(result, "Could not create query pool");
|
|
return std::make_unique<VulkanQueryPool>(device, queryPool);
|
|
}
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
|
|
inline FramebufferBuilder::FramebufferBuilder()
|
|
{
|
|
framebufferInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
|
|
}
|
|
|
|
inline void FramebufferBuilder::setRenderPass(VulkanRenderPass *renderPass)
|
|
{
|
|
framebufferInfo.renderPass = renderPass->renderPass;
|
|
}
|
|
|
|
inline void FramebufferBuilder::addAttachment(VulkanImageView *view)
|
|
{
|
|
attachments.push_back(view->view);
|
|
|
|
framebufferInfo.attachmentCount = (uint32_t)attachments.size();
|
|
framebufferInfo.pAttachments = attachments.data();
|
|
}
|
|
|
|
inline void FramebufferBuilder::addAttachment(VkImageView view)
|
|
{
|
|
attachments.push_back(view);
|
|
|
|
framebufferInfo.attachmentCount = (uint32_t)attachments.size();
|
|
framebufferInfo.pAttachments = attachments.data();
|
|
}
|
|
|
|
inline void FramebufferBuilder::setSize(int width, int height, int layers)
|
|
{
|
|
framebufferInfo.width = width;
|
|
framebufferInfo.height = height;
|
|
framebufferInfo.layers = 1;
|
|
}
|
|
|
|
inline std::unique_ptr<VulkanFramebuffer> FramebufferBuilder::create(VulkanDevice *device)
|
|
{
|
|
VkFramebuffer framebuffer = 0;
|
|
VkResult result = vkCreateFramebuffer(device->device, &framebufferInfo, nullptr, &framebuffer);
|
|
CheckVulkanError(result, "Could not create framebuffer");
|
|
return std::make_unique<VulkanFramebuffer>(device, framebuffer);
|
|
}
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
|
|
inline GraphicsPipelineBuilder::GraphicsPipelineBuilder()
|
|
{
|
|
pipelineInfo.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
|
|
pipelineInfo.pVertexInputState = &vertexInputInfo;
|
|
pipelineInfo.pInputAssemblyState = &inputAssembly;
|
|
pipelineInfo.pViewportState = &viewportState;
|
|
pipelineInfo.pRasterizationState = &rasterizer;
|
|
pipelineInfo.pMultisampleState = &multisampling;
|
|
pipelineInfo.pDepthStencilState = &depthStencil;
|
|
pipelineInfo.pColorBlendState = &colorBlending;
|
|
pipelineInfo.pDynamicState = &dynamicState;
|
|
pipelineInfo.subpass = 0;
|
|
pipelineInfo.basePipelineHandle = VK_NULL_HANDLE;
|
|
pipelineInfo.basePipelineIndex = -1;
|
|
|
|
vertexInputInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
|
|
vertexInputInfo.vertexBindingDescriptionCount = 0;
|
|
vertexInputInfo.pVertexBindingDescriptions = nullptr;
|
|
vertexInputInfo.vertexAttributeDescriptionCount = 0;
|
|
vertexInputInfo.pVertexAttributeDescriptions = nullptr;
|
|
|
|
inputAssembly.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
|
|
inputAssembly.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;
|
|
inputAssembly.primitiveRestartEnable = VK_FALSE;
|
|
|
|
viewportState.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
|
|
|
|
depthStencil.sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO;
|
|
depthStencil.depthCompareOp = VK_COMPARE_OP_LESS_OR_EQUAL;
|
|
depthStencil.depthBoundsTestEnable = VK_FALSE;
|
|
depthStencil.minDepthBounds = 0.0f;
|
|
depthStencil.maxDepthBounds = 1.0f;
|
|
depthStencil.stencilTestEnable = VK_FALSE;
|
|
depthStencil.front = {};
|
|
depthStencil.back = {};
|
|
|
|
rasterizer.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
|
|
rasterizer.depthClampEnable = VK_FALSE;
|
|
rasterizer.rasterizerDiscardEnable = VK_FALSE;
|
|
rasterizer.polygonMode = VK_POLYGON_MODE_FILL;
|
|
rasterizer.lineWidth = 1.0f;
|
|
rasterizer.cullMode = VK_CULL_MODE_NONE;
|
|
rasterizer.frontFace = VK_FRONT_FACE_CLOCKWISE;
|
|
rasterizer.depthBiasEnable = VK_FALSE;
|
|
rasterizer.depthBiasConstantFactor = 0.0f;
|
|
rasterizer.depthBiasClamp = 0.0f;
|
|
rasterizer.depthBiasSlopeFactor = 0.0f;
|
|
|
|
multisampling.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
|
|
multisampling.sampleShadingEnable = VK_FALSE;
|
|
multisampling.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;
|
|
multisampling.minSampleShading = 1.0f;
|
|
multisampling.pSampleMask = nullptr;
|
|
multisampling.alphaToCoverageEnable = VK_FALSE;
|
|
multisampling.alphaToOneEnable = VK_FALSE;
|
|
|
|
colorBlendAttachment.colorWriteMask = VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT;
|
|
colorBlendAttachment.blendEnable = VK_FALSE;
|
|
colorBlendAttachment.srcColorBlendFactor = VK_BLEND_FACTOR_ONE;
|
|
colorBlendAttachment.dstColorBlendFactor = VK_BLEND_FACTOR_ZERO;
|
|
colorBlendAttachment.colorBlendOp = VK_BLEND_OP_ADD;
|
|
colorBlendAttachment.srcAlphaBlendFactor = VK_BLEND_FACTOR_ONE;
|
|
colorBlendAttachment.dstAlphaBlendFactor = VK_BLEND_FACTOR_ZERO;
|
|
colorBlendAttachment.alphaBlendOp = VK_BLEND_OP_ADD;
|
|
|
|
colorBlending.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
|
|
colorBlending.logicOpEnable = VK_FALSE;
|
|
colorBlending.logicOp = VK_LOGIC_OP_COPY;
|
|
colorBlending.attachmentCount = 1;
|
|
colorBlending.pAttachments = &colorBlendAttachment;
|
|
colorBlending.blendConstants[0] = 0.0f;
|
|
colorBlending.blendConstants[1] = 0.0f;
|
|
colorBlending.blendConstants[2] = 0.0f;
|
|
colorBlending.blendConstants[3] = 0.0f;
|
|
|
|
dynamicState.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO;
|
|
}
|
|
|
|
inline void GraphicsPipelineBuilder::setRasterizationSamples(VkSampleCountFlagBits samples)
|
|
{
|
|
multisampling.rasterizationSamples = samples;
|
|
}
|
|
|
|
inline void GraphicsPipelineBuilder::setSubpass(int subpass)
|
|
{
|
|
pipelineInfo.subpass = subpass;
|
|
}
|
|
|
|
inline void GraphicsPipelineBuilder::setLayout(VulkanPipelineLayout *layout)
|
|
{
|
|
pipelineInfo.layout = layout->layout;
|
|
}
|
|
|
|
inline void GraphicsPipelineBuilder::setRenderPass(VulkanRenderPass *renderPass)
|
|
{
|
|
pipelineInfo.renderPass = renderPass->renderPass;
|
|
}
|
|
|
|
inline void GraphicsPipelineBuilder::setTopology(VkPrimitiveTopology topology)
|
|
{
|
|
inputAssembly.topology = topology;
|
|
}
|
|
|
|
inline void GraphicsPipelineBuilder::setViewport(float x, float y, float width, float height, float minDepth, float maxDepth)
|
|
{
|
|
viewport.x = 0.0f;
|
|
viewport.y = 0.0f;
|
|
viewport.width = width;
|
|
viewport.height = height;
|
|
viewport.minDepth = minDepth;
|
|
viewport.maxDepth = maxDepth;
|
|
|
|
viewportState.viewportCount = 1;
|
|
viewportState.pViewports = &viewport;
|
|
}
|
|
|
|
inline void GraphicsPipelineBuilder::setScissor(int x, int y, int width, int height)
|
|
{
|
|
scissor.offset.x = x;
|
|
scissor.offset.y = y;
|
|
scissor.extent.width = width;
|
|
scissor.extent.height = height;
|
|
|
|
viewportState.scissorCount = 1;
|
|
viewportState.pScissors = &scissor;
|
|
}
|
|
|
|
inline void GraphicsPipelineBuilder::setCull(VkCullModeFlags cullMode, VkFrontFace frontFace)
|
|
{
|
|
rasterizer.cullMode = cullMode;
|
|
rasterizer.frontFace = frontFace;
|
|
}
|
|
|
|
inline void GraphicsPipelineBuilder::setDepthStencilEnable(bool test, bool write, bool stencil)
|
|
{
|
|
depthStencil.depthTestEnable = test ? VK_TRUE : VK_FALSE;
|
|
depthStencil.depthWriteEnable = write ? VK_TRUE : VK_FALSE;
|
|
depthStencil.stencilTestEnable = stencil ? VK_TRUE : VK_FALSE;
|
|
}
|
|
|
|
inline void GraphicsPipelineBuilder::setStencil(VkStencilOp failOp, VkStencilOp passOp, VkStencilOp depthFailOp, VkCompareOp compareOp, uint32_t compareMask, uint32_t writeMask, uint32_t reference)
|
|
{
|
|
depthStencil.front.failOp = failOp;
|
|
depthStencil.front.passOp = passOp;
|
|
depthStencil.front.depthFailOp = depthFailOp;
|
|
depthStencil.front.compareOp = compareOp;
|
|
depthStencil.front.compareMask = compareMask;
|
|
depthStencil.front.writeMask = writeMask;
|
|
depthStencil.front.reference = reference;
|
|
|
|
depthStencil.back.failOp = failOp;
|
|
depthStencil.back.passOp = passOp;
|
|
depthStencil.back.depthFailOp = depthFailOp;
|
|
depthStencil.back.compareOp = compareOp;
|
|
depthStencil.back.compareMask = compareMask;
|
|
depthStencil.back.writeMask = writeMask;
|
|
depthStencil.back.reference = reference;
|
|
}
|
|
|
|
inline void GraphicsPipelineBuilder::setDepthFunc(VkCompareOp func)
|
|
{
|
|
depthStencil.depthCompareOp = func;
|
|
}
|
|
|
|
inline void GraphicsPipelineBuilder::setDepthClampEnable(bool value)
|
|
{
|
|
rasterizer.depthClampEnable = value ? VK_TRUE : VK_FALSE;
|
|
}
|
|
|
|
inline void GraphicsPipelineBuilder::setDepthBias(bool enable, float biasConstantFactor, float biasClamp, float biasSlopeFactor)
|
|
{
|
|
rasterizer.depthBiasEnable = enable ? VK_TRUE : VK_FALSE;
|
|
rasterizer.depthBiasConstantFactor = biasConstantFactor;
|
|
rasterizer.depthBiasClamp = biasClamp;
|
|
rasterizer.depthBiasSlopeFactor = biasSlopeFactor;
|
|
}
|
|
|
|
inline void GraphicsPipelineBuilder::setColorWriteMask(VkColorComponentFlags mask)
|
|
{
|
|
colorBlendAttachment.colorWriteMask = mask;
|
|
}
|
|
|
|
inline void GraphicsPipelineBuilder::setAdditiveBlendMode()
|
|
{
|
|
colorBlendAttachment.blendEnable = VK_TRUE;
|
|
colorBlendAttachment.srcColorBlendFactor = VK_BLEND_FACTOR_ONE;
|
|
colorBlendAttachment.dstColorBlendFactor = VK_BLEND_FACTOR_ONE;
|
|
colorBlendAttachment.colorBlendOp = VK_BLEND_OP_ADD;
|
|
colorBlendAttachment.srcAlphaBlendFactor = VK_BLEND_FACTOR_ONE;
|
|
colorBlendAttachment.dstAlphaBlendFactor = VK_BLEND_FACTOR_ONE;
|
|
colorBlendAttachment.alphaBlendOp = VK_BLEND_OP_ADD;
|
|
}
|
|
|
|
inline void GraphicsPipelineBuilder::setAlphaBlendMode()
|
|
{
|
|
colorBlendAttachment.blendEnable = VK_TRUE;
|
|
colorBlendAttachment.srcColorBlendFactor = VK_BLEND_FACTOR_SRC_ALPHA;
|
|
colorBlendAttachment.dstColorBlendFactor = VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA;
|
|
colorBlendAttachment.colorBlendOp = VK_BLEND_OP_ADD;
|
|
colorBlendAttachment.srcAlphaBlendFactor = VK_BLEND_FACTOR_SRC_ALPHA;
|
|
colorBlendAttachment.dstAlphaBlendFactor = VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA;
|
|
colorBlendAttachment.alphaBlendOp = VK_BLEND_OP_ADD;
|
|
}
|
|
|
|
inline void GraphicsPipelineBuilder::setBlendMode(VkBlendOp op, VkBlendFactor src, VkBlendFactor dst)
|
|
{
|
|
colorBlendAttachment.blendEnable = VK_TRUE;
|
|
colorBlendAttachment.srcColorBlendFactor = src;
|
|
colorBlendAttachment.dstColorBlendFactor = dst;
|
|
colorBlendAttachment.colorBlendOp = op;
|
|
colorBlendAttachment.srcAlphaBlendFactor = src;
|
|
colorBlendAttachment.dstAlphaBlendFactor = dst;
|
|
colorBlendAttachment.alphaBlendOp = op;
|
|
}
|
|
|
|
inline void GraphicsPipelineBuilder::setSubpassColorAttachmentCount(int count)
|
|
{
|
|
colorBlendAttachments.resize(count, colorBlendAttachment);
|
|
colorBlending.pAttachments = colorBlendAttachments.data();
|
|
colorBlending.attachmentCount = (uint32_t)colorBlendAttachments.size();
|
|
}
|
|
|
|
inline void GraphicsPipelineBuilder::addVertexShader(VulkanShader *shader)
|
|
{
|
|
VkPipelineShaderStageCreateInfo vertShaderStageInfo = {};
|
|
vertShaderStageInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
|
|
vertShaderStageInfo.stage = VK_SHADER_STAGE_VERTEX_BIT;
|
|
vertShaderStageInfo.module = shader->module;
|
|
vertShaderStageInfo.pName = "main";
|
|
shaderStages.push_back(vertShaderStageInfo);
|
|
|
|
pipelineInfo.stageCount = (uint32_t)shaderStages.size();
|
|
pipelineInfo.pStages = shaderStages.data();
|
|
}
|
|
|
|
inline void GraphicsPipelineBuilder::addFragmentShader(VulkanShader *shader)
|
|
{
|
|
VkPipelineShaderStageCreateInfo fragShaderStageInfo = {};
|
|
fragShaderStageInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
|
|
fragShaderStageInfo.stage = VK_SHADER_STAGE_FRAGMENT_BIT;
|
|
fragShaderStageInfo.module = shader->module;
|
|
fragShaderStageInfo.pName = "main";
|
|
shaderStages.push_back(fragShaderStageInfo);
|
|
|
|
pipelineInfo.stageCount = (uint32_t)shaderStages.size();
|
|
pipelineInfo.pStages = shaderStages.data();
|
|
}
|
|
|
|
inline void GraphicsPipelineBuilder::addVertexBufferBinding(int index, size_t stride)
|
|
{
|
|
VkVertexInputBindingDescription desc = {};
|
|
desc.binding = index;
|
|
desc.stride = (uint32_t)stride;
|
|
desc.inputRate = VK_VERTEX_INPUT_RATE_VERTEX;
|
|
vertexInputBindings.push_back(desc);
|
|
|
|
vertexInputInfo.vertexBindingDescriptionCount = (uint32_t)vertexInputBindings.size();
|
|
vertexInputInfo.pVertexBindingDescriptions = vertexInputBindings.data();
|
|
}
|
|
|
|
inline void GraphicsPipelineBuilder::addVertexAttribute(int location, int binding, VkFormat format, size_t offset)
|
|
{
|
|
VkVertexInputAttributeDescription desc = { };
|
|
desc.location = location;
|
|
desc.binding = binding;
|
|
desc.format = format;
|
|
desc.offset = (uint32_t)offset;
|
|
vertexInputAttributes.push_back(desc);
|
|
|
|
vertexInputInfo.vertexAttributeDescriptionCount = (uint32_t)vertexInputAttributes.size();
|
|
vertexInputInfo.pVertexAttributeDescriptions = vertexInputAttributes.data();
|
|
}
|
|
|
|
inline void GraphicsPipelineBuilder::addDynamicState(VkDynamicState state)
|
|
{
|
|
dynamicStates.push_back(state);
|
|
dynamicState.dynamicStateCount = (uint32_t)dynamicStates.size();
|
|
dynamicState.pDynamicStates = dynamicStates.data();
|
|
}
|
|
|
|
inline std::unique_ptr<VulkanPipeline> GraphicsPipelineBuilder::create(VulkanDevice *device)
|
|
{
|
|
VkPipeline pipeline = 0;
|
|
VkResult result = vkCreateGraphicsPipelines(device->device, VK_NULL_HANDLE, 1, &pipelineInfo, nullptr, &pipeline);
|
|
CheckVulkanError(result, "Could not create graphics pipeline");
|
|
return std::make_unique<VulkanPipeline>(device, pipeline);
|
|
}
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
|
|
inline PipelineLayoutBuilder::PipelineLayoutBuilder()
|
|
{
|
|
pipelineLayoutInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
|
|
}
|
|
|
|
inline void PipelineLayoutBuilder::addSetLayout(VulkanDescriptorSetLayout *setLayout)
|
|
{
|
|
setLayouts.push_back(setLayout->layout);
|
|
pipelineLayoutInfo.setLayoutCount = (uint32_t)setLayouts.size();
|
|
pipelineLayoutInfo.pSetLayouts = setLayouts.data();
|
|
}
|
|
|
|
inline void PipelineLayoutBuilder::addPushConstantRange(VkShaderStageFlags stageFlags, size_t offset, size_t size)
|
|
{
|
|
VkPushConstantRange range = { };
|
|
range.stageFlags = stageFlags;
|
|
range.offset = (uint32_t)offset;
|
|
range.size = (uint32_t)size;
|
|
pushConstantRanges.push_back(range);
|
|
pipelineLayoutInfo.pushConstantRangeCount = (uint32_t)pushConstantRanges.size();
|
|
pipelineLayoutInfo.pPushConstantRanges = pushConstantRanges.data();
|
|
}
|
|
|
|
inline std::unique_ptr<VulkanPipelineLayout> PipelineLayoutBuilder::create(VulkanDevice *device)
|
|
{
|
|
VkPipelineLayout pipelineLayout;
|
|
VkResult result = vkCreatePipelineLayout(device->device, &pipelineLayoutInfo, nullptr, &pipelineLayout);
|
|
CheckVulkanError(result, "Could not create pipeline layout");
|
|
return std::make_unique<VulkanPipelineLayout>(device, pipelineLayout);
|
|
}
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
|
|
inline RenderPassBuilder::RenderPassBuilder()
|
|
{
|
|
renderPassInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
|
|
}
|
|
|
|
inline void RenderPassBuilder::addAttachment(VkFormat format, VkSampleCountFlagBits samples, VkAttachmentLoadOp load, VkAttachmentStoreOp store, VkImageLayout initialLayout, VkImageLayout finalLayout)
|
|
{
|
|
VkAttachmentDescription attachment = {};
|
|
attachment.format = format;
|
|
attachment.samples = samples;
|
|
attachment.loadOp = load;
|
|
attachment.storeOp = store;
|
|
attachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
|
|
attachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
|
|
attachment.initialLayout = initialLayout;
|
|
attachment.finalLayout = finalLayout;
|
|
attachments.push_back(attachment);
|
|
renderPassInfo.pAttachments = attachments.data();
|
|
renderPassInfo.attachmentCount = (uint32_t)attachments.size();
|
|
}
|
|
|
|
inline void RenderPassBuilder::addDepthStencilAttachment(VkFormat format, VkSampleCountFlagBits samples, VkAttachmentLoadOp load, VkAttachmentStoreOp store, VkAttachmentLoadOp stencilLoad, VkAttachmentStoreOp stencilStore, VkImageLayout initialLayout, VkImageLayout finalLayout)
|
|
{
|
|
VkAttachmentDescription attachment = {};
|
|
attachment.format = format;
|
|
attachment.samples = samples;
|
|
attachment.loadOp = load;
|
|
attachment.storeOp = store;
|
|
attachment.stencilLoadOp = stencilLoad;
|
|
attachment.stencilStoreOp = stencilStore;
|
|
attachment.initialLayout = initialLayout;
|
|
attachment.finalLayout = finalLayout;
|
|
attachments.push_back(attachment);
|
|
renderPassInfo.pAttachments = attachments.data();
|
|
renderPassInfo.attachmentCount = (uint32_t)attachments.size();
|
|
}
|
|
|
|
inline void RenderPassBuilder::addExternalSubpassDependency(VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask, VkAccessFlags srcAccessMask, VkAccessFlags dstAccessMask)
|
|
{
|
|
VkSubpassDependency dependency = {};
|
|
dependency.srcSubpass = VK_SUBPASS_EXTERNAL;
|
|
dependency.dstSubpass = 0;
|
|
dependency.srcStageMask = srcStageMask;
|
|
dependency.srcAccessMask = srcAccessMask;
|
|
dependency.dstStageMask = dstStageMask;
|
|
dependency.dstAccessMask = dstAccessMask;
|
|
|
|
dependencies.push_back(dependency);
|
|
renderPassInfo.pDependencies = dependencies.data();
|
|
renderPassInfo.dependencyCount = (uint32_t)dependencies.size();
|
|
}
|
|
|
|
inline void RenderPassBuilder::addSubpass()
|
|
{
|
|
VkSubpassDescription subpass = {};
|
|
subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
|
|
|
|
subpasses.push_back(subpass);
|
|
renderPassInfo.pSubpasses = subpasses.data();
|
|
renderPassInfo.subpassCount = (uint32_t)subpasses.size();
|
|
|
|
subpassData.push_back(std::make_unique<SubpassData>());
|
|
}
|
|
|
|
inline void RenderPassBuilder::addSubpassColorAttachmentRef(uint32_t index, VkImageLayout layout)
|
|
{
|
|
VkAttachmentReference colorAttachmentRef = {};
|
|
colorAttachmentRef.attachment = index;
|
|
colorAttachmentRef.layout = layout;
|
|
|
|
subpassData.back()->colorRefs.push_back(colorAttachmentRef);
|
|
subpasses.back().pColorAttachments = subpassData.back()->colorRefs.data();
|
|
subpasses.back().colorAttachmentCount = (uint32_t)subpassData.back()->colorRefs.size();
|
|
}
|
|
|
|
inline void RenderPassBuilder::addSubpassDepthStencilAttachmentRef(uint32_t index, VkImageLayout layout)
|
|
{
|
|
VkAttachmentReference &depthAttachmentRef = subpassData.back()->depthRef;
|
|
depthAttachmentRef.attachment = index;
|
|
depthAttachmentRef.layout = layout;
|
|
|
|
VkSubpassDescription &subpass = subpasses.back();
|
|
subpass.pDepthStencilAttachment = &depthAttachmentRef;
|
|
}
|
|
|
|
inline std::unique_ptr<VulkanRenderPass> RenderPassBuilder::create(VulkanDevice *device)
|
|
{
|
|
VkRenderPass renderPass = 0;
|
|
VkResult result = vkCreateRenderPass(device->device, &renderPassInfo, nullptr, &renderPass);
|
|
CheckVulkanError(result, "Could not create render pass");
|
|
return std::make_unique<VulkanRenderPass>(device, renderPass);
|
|
}
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
|
|
inline void PipelineBarrier::addMemory(VkAccessFlags srcAccessMask, VkAccessFlags dstAccessMask)
|
|
{
|
|
VkMemoryBarrier barrier = { };
|
|
barrier.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER;
|
|
barrier.srcAccessMask = srcAccessMask;
|
|
barrier.dstAccessMask = dstAccessMask;
|
|
memoryBarriers.push_back(barrier);
|
|
}
|
|
|
|
inline void PipelineBarrier::addBuffer(VulkanBuffer *buffer, VkAccessFlags srcAccessMask, VkAccessFlags dstAccessMask)
|
|
{
|
|
addBuffer(buffer, 0, buffer->size, srcAccessMask, dstAccessMask);
|
|
}
|
|
|
|
inline void PipelineBarrier::addBuffer(VulkanBuffer *buffer, VkDeviceSize offset, VkDeviceSize size, VkAccessFlags srcAccessMask, VkAccessFlags dstAccessMask)
|
|
{
|
|
VkBufferMemoryBarrier barrier = { };
|
|
barrier.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER;
|
|
barrier.srcAccessMask = srcAccessMask;
|
|
barrier.dstAccessMask = dstAccessMask;
|
|
barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
|
barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
|
barrier.buffer = buffer->buffer;
|
|
barrier.offset = offset;
|
|
barrier.size = size;
|
|
bufferMemoryBarriers.push_back(barrier);
|
|
}
|
|
|
|
inline void PipelineBarrier::addImage(VulkanImage *image, VkImageLayout oldLayout, VkImageLayout newLayout, VkAccessFlags srcAccessMask, VkAccessFlags dstAccessMask, VkImageAspectFlags aspectMask, int baseMipLevel, int levelCount)
|
|
{
|
|
addImage(image->image, oldLayout, newLayout, srcAccessMask, dstAccessMask, aspectMask, baseMipLevel, levelCount);
|
|
}
|
|
|
|
inline void PipelineBarrier::addImage(VkImage image, VkImageLayout oldLayout, VkImageLayout newLayout, VkAccessFlags srcAccessMask, VkAccessFlags dstAccessMask, VkImageAspectFlags aspectMask, int baseMipLevel, int levelCount)
|
|
{
|
|
VkImageMemoryBarrier barrier = { };
|
|
barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
|
|
barrier.srcAccessMask = srcAccessMask;
|
|
barrier.dstAccessMask = dstAccessMask;
|
|
barrier.oldLayout = oldLayout;
|
|
barrier.newLayout = newLayout;
|
|
barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
|
barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
|
barrier.image = image;
|
|
barrier.subresourceRange.aspectMask = aspectMask;
|
|
barrier.subresourceRange.baseMipLevel = baseMipLevel;
|
|
barrier.subresourceRange.levelCount = levelCount;
|
|
barrier.subresourceRange.baseArrayLayer = 0;
|
|
barrier.subresourceRange.layerCount = 1;
|
|
imageMemoryBarriers.push_back(barrier);
|
|
}
|
|
|
|
inline void PipelineBarrier::addQueueTransfer(int srcFamily, int dstFamily, VulkanBuffer *buffer, VkAccessFlags srcAccessMask, VkAccessFlags dstAccessMask)
|
|
{
|
|
VkBufferMemoryBarrier barrier = { };
|
|
barrier.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER;
|
|
barrier.srcAccessMask = srcAccessMask;
|
|
barrier.dstAccessMask = dstAccessMask;
|
|
barrier.srcQueueFamilyIndex = srcFamily;
|
|
barrier.dstQueueFamilyIndex = dstFamily;
|
|
barrier.buffer = buffer->buffer;
|
|
barrier.offset = 0;
|
|
barrier.size = buffer->size;
|
|
bufferMemoryBarriers.push_back(barrier);
|
|
}
|
|
|
|
inline void PipelineBarrier::addQueueTransfer(int srcFamily, int dstFamily, VulkanImage *image, VkImageLayout layout, VkImageAspectFlags aspectMask, int baseMipLevel, int levelCount)
|
|
{
|
|
VkImageMemoryBarrier barrier = { };
|
|
barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
|
|
barrier.oldLayout = layout;
|
|
barrier.newLayout = layout;
|
|
barrier.srcQueueFamilyIndex = srcFamily;
|
|
barrier.dstQueueFamilyIndex = dstFamily;
|
|
barrier.image = image->image;
|
|
barrier.subresourceRange.aspectMask = aspectMask;
|
|
barrier.subresourceRange.baseMipLevel = baseMipLevel;
|
|
barrier.subresourceRange.levelCount = levelCount;
|
|
barrier.subresourceRange.baseArrayLayer = 0;
|
|
barrier.subresourceRange.layerCount = 1;
|
|
imageMemoryBarriers.push_back(barrier);
|
|
}
|
|
|
|
inline void PipelineBarrier::execute(VulkanCommandBuffer *commandBuffer, VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask, VkDependencyFlags dependencyFlags)
|
|
{
|
|
commandBuffer->pipelineBarrier(
|
|
srcStageMask, dstStageMask, dependencyFlags,
|
|
(uint32_t)memoryBarriers.size(), memoryBarriers.data(),
|
|
(uint32_t)bufferMemoryBarriers.size(), bufferMemoryBarriers.data(),
|
|
(uint32_t)imageMemoryBarriers.size(), imageMemoryBarriers.data());
|
|
}
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
|
|
inline QueueSubmit::QueueSubmit()
|
|
{
|
|
submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
|
|
}
|
|
|
|
inline void QueueSubmit::addCommandBuffer(VulkanCommandBuffer *buffer)
|
|
{
|
|
commandBuffers.push_back(buffer->buffer);
|
|
submitInfo.pCommandBuffers = commandBuffers.data();
|
|
submitInfo.commandBufferCount = (uint32_t)commandBuffers.size();
|
|
}
|
|
|
|
inline void QueueSubmit::addWait(VkPipelineStageFlags waitStageMask, VulkanSemaphore *semaphore)
|
|
{
|
|
waitStages.push_back(waitStageMask);
|
|
waitSemaphores.push_back(semaphore->semaphore);
|
|
|
|
submitInfo.pWaitDstStageMask = waitStages.data();
|
|
submitInfo.pWaitSemaphores = waitSemaphores.data();
|
|
submitInfo.waitSemaphoreCount = (uint32_t)waitSemaphores.size();
|
|
}
|
|
|
|
inline void QueueSubmit::addSignal(VulkanSemaphore *semaphore)
|
|
{
|
|
signalSemaphores.push_back(semaphore->semaphore);
|
|
submitInfo.pSignalSemaphores = signalSemaphores.data();
|
|
submitInfo.signalSemaphoreCount = (uint32_t)signalSemaphores.size();
|
|
}
|
|
|
|
inline void QueueSubmit::execute(VulkanDevice *device, VkQueue queue, VulkanFence *fence)
|
|
{
|
|
VkResult result = vkQueueSubmit(device->graphicsQueue, 1, &submitInfo, fence ? fence->fence : VK_NULL_HANDLE);
|
|
CheckVulkanError(result, "Could not submit command buffer");
|
|
}
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
|
|
inline void WriteDescriptors::addBuffer(VulkanDescriptorSet *descriptorSet, int binding, VkDescriptorType type, VulkanBuffer *buffer)
|
|
{
|
|
addBuffer(descriptorSet, binding, type, buffer, 0, buffer->size);
|
|
}
|
|
|
|
inline void WriteDescriptors::addBuffer(VulkanDescriptorSet *descriptorSet, int binding, VkDescriptorType type, VulkanBuffer *buffer, size_t offset, size_t range)
|
|
{
|
|
VkDescriptorBufferInfo bufferInfo = {};
|
|
bufferInfo.buffer = buffer->buffer;
|
|
bufferInfo.offset = offset;
|
|
bufferInfo.range = range;
|
|
|
|
auto extra = std::make_unique<WriteExtra>();
|
|
extra->bufferInfo = bufferInfo;
|
|
|
|
VkWriteDescriptorSet descriptorWrite = {};
|
|
descriptorWrite.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
|
|
descriptorWrite.dstSet = descriptorSet->set;
|
|
descriptorWrite.dstBinding = binding;
|
|
descriptorWrite.dstArrayElement = 0;
|
|
descriptorWrite.descriptorType = type;
|
|
descriptorWrite.descriptorCount = 1;
|
|
descriptorWrite.pBufferInfo = &extra->bufferInfo;
|
|
writes.push_back(descriptorWrite);
|
|
writeExtras.push_back(std::move(extra));
|
|
}
|
|
|
|
inline void WriteDescriptors::addStorageImage(VulkanDescriptorSet *descriptorSet, int binding, VulkanImageView *view, VkImageLayout imageLayout)
|
|
{
|
|
VkDescriptorImageInfo imageInfo = {};
|
|
imageInfo.imageView = view->view;
|
|
imageInfo.imageLayout = imageLayout;
|
|
|
|
auto extra = std::make_unique<WriteExtra>();
|
|
extra->imageInfo = imageInfo;
|
|
|
|
VkWriteDescriptorSet descriptorWrite = {};
|
|
descriptorWrite.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
|
|
descriptorWrite.dstSet = descriptorSet->set;
|
|
descriptorWrite.dstBinding = binding;
|
|
descriptorWrite.dstArrayElement = 0;
|
|
descriptorWrite.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE;
|
|
descriptorWrite.descriptorCount = 1;
|
|
descriptorWrite.pImageInfo = &extra->imageInfo;
|
|
writes.push_back(descriptorWrite);
|
|
writeExtras.push_back(std::move(extra));
|
|
}
|
|
|
|
inline void WriteDescriptors::addCombinedImageSampler(VulkanDescriptorSet *descriptorSet, int binding, VulkanImageView *view, VulkanSampler *sampler, VkImageLayout imageLayout)
|
|
{
|
|
VkDescriptorImageInfo imageInfo = {};
|
|
imageInfo.imageView = view->view;
|
|
imageInfo.sampler = sampler->sampler;
|
|
imageInfo.imageLayout = imageLayout;
|
|
|
|
auto extra = std::make_unique<WriteExtra>();
|
|
extra->imageInfo = imageInfo;
|
|
|
|
VkWriteDescriptorSet descriptorWrite = {};
|
|
descriptorWrite.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
|
|
descriptorWrite.dstSet = descriptorSet->set;
|
|
descriptorWrite.dstBinding = binding;
|
|
descriptorWrite.dstArrayElement = 0;
|
|
descriptorWrite.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
|
|
descriptorWrite.descriptorCount = 1;
|
|
descriptorWrite.pImageInfo = &extra->imageInfo;
|
|
writes.push_back(descriptorWrite);
|
|
writeExtras.push_back(std::move(extra));
|
|
}
|
|
|
|
inline void WriteDescriptors::updateSets(VulkanDevice *device)
|
|
{
|
|
vkUpdateDescriptorSets(device->device, (uint32_t)writes.size(), writes.data(), 0, nullptr);
|
|
}
|