raze-gles/source/libsmackerdec/src/FileStream.cpp
2020-05-22 18:28:03 +02:00

114 lines
2.4 KiB
C++

/*
* libsmackerdec - Smacker video decoder
* Copyright (C) 2011 Barry Duncan
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "FileStream.h"
#include "filesystem.h"
#include <stdlib.h>
#include "cmdlib.h"
namespace SmackerCommon {
bool FileStream::Open(const char *fileName)
{
FString fixedname = fileName;
FixPathSeperator(fixedname);
file = fileSystem.OpenFileReader(fixedname);
if (!file.isOpen())
{
// log error
return false;
}
return true;
}
bool FileStream::Is_Open()
{
return file.isOpen();
}
void FileStream::Close()
{
file.Close();
}
int32_t FileStream::ReadBytes(uint8_t *data, uint32_t nBytes)
{
uint32_t nCount = (uint32_t)file.Read(data, static_cast<int32_t>(nBytes));
if (nCount != nBytes)
{
return 0;
}
return (int32_t)nCount;
}
uint32_t FileStream::ReadUint32LE()
{
return file.ReadInt32();
}
uint32_t FileStream::ReadUint32BE()
{
return file.ReadInt32BE();
}
uint16_t FileStream::ReadUint16LE()
{
return file.ReadInt16();
}
uint16_t FileStream::ReadUint16BE()
{
return file.ReadInt16BE();
}
uint8_t FileStream::ReadByte()
{
return file.ReadInt8();
}
int32_t FileStream::Seek(int32_t offset, SeekDirection direction)
{
int32_t nStatus = -1;
if (kSeekStart == direction) {
nStatus = file.Seek(offset, FileReader::SeekSet);
}
else if (kSeekCurrent == direction) {
nStatus = file.Seek(offset, FileReader::SeekCur);
}
else if (kSeekEnd == direction) {
nStatus = file.Seek(offset, FileReader::SeekEnd);
}
return nStatus;
}
int32_t FileStream::Skip(int32_t offset)
{
return Seek(offset, kSeekCurrent);
}
int32_t FileStream::GetPosition()
{
return file.Tell();
}
} // close namespace SmackerCommon