/* * libsmackerdec - Smacker video decoder * Copyright (C) 2011 Barry Duncan * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include "FileStream.h" #include "filesystem.h" #include #include "cmdlib.h" namespace SmackerCommon { bool FileStream::Open(const char *fileName) { FString fixedname = fileName; FixPathSeperator(fixedname); file = fileSystem.OpenFileReader(fixedname); if (!file.isOpen()) { // log error return false; } return true; } bool FileStream::Is_Open() { return file.isOpen(); } void FileStream::Close() { file.Close(); } int32_t FileStream::ReadBytes(uint8_t *data, uint32_t nBytes) { uint32_t nCount = (uint32_t)file.Read(data, static_cast(nBytes)); if (nCount != nBytes) { return 0; } return (int32_t)nCount; } uint32_t FileStream::ReadUint32LE() { return file.ReadInt32(); } uint32_t FileStream::ReadUint32BE() { return file.ReadInt32BE(); } uint16_t FileStream::ReadUint16LE() { return file.ReadInt16(); } uint16_t FileStream::ReadUint16BE() { return file.ReadInt16BE(); } uint8_t FileStream::ReadByte() { return file.ReadInt8(); } int32_t FileStream::Seek(int32_t offset, SeekDirection direction) { int32_t nStatus = -1; if (kSeekStart == direction) { nStatus = file.Seek(offset, FileReader::SeekSet); } else if (kSeekCurrent == direction) { nStatus = file.Seek(offset, FileReader::SeekCur); } else if (kSeekEnd == direction) { nStatus = file.Seek(offset, FileReader::SeekEnd); } return nStatus; } int32_t FileStream::Skip(int32_t offset) { return Seek(offset, kSeekCurrent); } int32_t FileStream::GetPosition() { return file.Tell(); } } // close namespace SmackerCommon