raze-gles/source/games/blood
Christoph Oelckers 9828b0228e - made type of shade variables consistent.
Some were char, some signed char and the initializers needed type casts.
This wasn't serious but created a lot of casting noise.
2021-04-17 10:22:00 +02:00
..
src - made type of shade variables consistent. 2021-04-17 10:22:00 +02:00
all.cpp - project cleanup 2021-01-10 20:31:32 +01:00