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https://github.com/ZDoom/raze-gles.git
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c72a69ff6f
It doesn't help when it turns out the compiler is broken and implementing std::chrono::high_resolution_clock as something that only counts in ms instead of properly aliasing it to std::chrono::steady_clock! git-svn-id: https://svn.eduke32.com/eduke32@8002 1a8010ca-5511-0410-912e-c29ae57300e0 # Conflicts: # source/build/src/sdlayer.cpp
21 lines
424 B
C
21 lines
424 B
C
#pragma once
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#ifndef timer_h__
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#define timer_h__
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#include "compat.h"
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// for compatibility
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#define timerUninit()
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int timerInit(int const tickspersecond);
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void timerUpdate(void);
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int timerGetRate(void);
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uint64_t timerGetTicksU64(void);
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uint64_t timerGetFreqU64(void);
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double timerGetHiTicks(void);
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uint32_t timerGetTicks(void);
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void (*timerSetCallback(void (*callback)(void)))(void);
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#endif // timer_h__
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