mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-26 11:40:44 +00:00
69c928aa33
git-svn-id: https://svn.eduke32.com/eduke32@5615 1a8010ca-5511-0410-912e-c29ae57300e0
45 lines
1.3 KiB
C
45 lines
1.3 KiB
C
//-------------------------------------------------------------------------
|
|
/*
|
|
Copyright (C) 2010 EDuke32 developers and contributors
|
|
|
|
This file is part of EDuke32.
|
|
|
|
EDuke32 is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License version 2
|
|
as published by the Free Software Foundation.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to the Free Software
|
|
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*/
|
|
//-------------------------------------------------------------------------
|
|
|
|
#ifndef anim_h_
|
|
#define anim_h_
|
|
|
|
#define NUM_HARDCODED_ANIMS 12
|
|
|
|
typedef struct
|
|
{
|
|
uint8_t* animbuf;
|
|
void (*sound_func)(int32_t);
|
|
uint16_t *sounds;
|
|
int16_t numsounds;
|
|
uint8_t framedelay;
|
|
char animlock;
|
|
} dukeanim_t;
|
|
|
|
extern dukeanim_t * g_animPtr;
|
|
extern hashtable_t h_dukeanim;
|
|
extern dukeanim_t * Anim_Find(const char *s);
|
|
extern dukeanim_t * Anim_Setup(const char *fn, uint8_t framerate, void (*sound_func)(int32_t));
|
|
int32_t Anim_Play(const char *fn);
|
|
void Anim_Init(void);
|
|
|
|
#endif
|