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75d2e81e98
# Conflicts: # platform/Windows/eduke32.vcxproj # platform/Windows/nblood.vcxproj.filters # source/audiolib/include/al_midi.h # source/audiolib/include/opl3.h # source/audiolib/include/oplmidi.h # source/audiolib/src/_al_midi.h # source/audiolib/src/_oplmidi.h # source/audiolib/src/al_midi.cpp # source/audiolib/src/opl3.cpp # source/audiolib/src/oplmidi.cpp # source/duke3d/Dependencies.mak # source/duke3d/src/sdlmusic.cpp
68 lines
2.1 KiB
C
68 lines
2.1 KiB
C
/*
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Copyright (C) 1994-1995 Apogee Software, Ltd.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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Modifications for JonoF's port by Jonathon Fowler (jf@jonof.id.au)
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*/
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#ifndef __MPU401_H
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#define __MPU401_H
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#include "compat.h"
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#define MPU_DefaultAddress 0x330
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enum MPU_ERRORS
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{
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MPU_Warning = -2,
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MPU_Error = -1,
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MPU_Ok = 0
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};
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#define MPU_NotFound -1
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#define MPU_UARTFailed -2
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#define MPU_ReadyToWrite 0x40
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#define MPU_ReadyToRead 0x80
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#define MPU_CmdEnterUART 0x3f
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#define MPU_CmdReset 0xff
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#define MPU_CmdAcknowledge 0xfe
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extern int32_t _MPU_CurrentBuffer;
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extern int32_t _MPU_BuffersWaiting;
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void MPU_SendMidi( char *data, int32_t count );
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void MPU_SendMidiImmediate( char *data, int32_t count );
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int32_t MPU_Reset( void );
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int32_t MPU_Init( int32_t addr );
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void MPU_NoteOff( int32_t channel, int32_t key, int32_t velocity );
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void MPU_NoteOn( int32_t channel, int32_t key, int32_t velocity );
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void MPU_PolyAftertouch( int32_t channel, int32_t key, int32_t pressure );
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void MPU_ControlChange( int32_t channel, int32_t number, int32_t value );
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void MPU_ProgramChange( int32_t channel, int32_t program );
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void MPU_ChannelAftertouch( int32_t channel, int32_t pressure );
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void MPU_PitchBend( int32_t channel, int32_t lsb, int32_t msb );
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void MPU_SetTempo(int32_t tempo);
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void MPU_SetDivision(int32_t division);
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void MPU_SetVolume(int32_t volume);
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int32_t MPU_GetVolume(void);
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void MPU_BeginPlayback( void );
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void MPU_Pause(void);
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void MPU_Unpause(void);
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#endif
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