raze-gles/source/duke3d
Richard C. Gobeille 91d9883845 Duke3d: optimize A_RadiusDamage()
This results in far fewer calls to getwalldist(), inside(), and cansee(), which should significantly lessen the performance hit from a large number of A_RadiusDamage() calls in areas with many small detail sectors.

# Conflicts:
#	source/duke3d/src/actors.cpp
2020-06-04 20:20:29 +02:00
..
src Duke3d: optimize A_RadiusDamage() 2020-06-04 20:20:29 +02:00
CMakeLists.txt - more file matching. 2020-04-12 08:30:41 +02:00