raze-gles/source/blood
Christoph Oelckers 28a926eb9a - Blood: Copy the 'shade' member for sprites.
This got lost when the loader was transitioned to using a local buffer to read the map data.
Fixes #140
2020-10-24 19:11:58 +02:00
..
src - Blood: Copy the 'shade' member for sprites. 2020-10-24 19:11:58 +02:00
CMakeLists.txt - compile all files with script exports in the main project. 2020-10-11 07:40:11 +02:00