raze-gles/source/common/scripting/core/dictionary.h

71 lines
1.5 KiB
C++

#pragma once
#include "tarray.h"
#include "zstring.h"
#include "dobject.h"
#include <memory>
/**
* @brief The Dictionary class exists to be exported to ZScript.
*
* It is a string-to-string map.
*
* It is derived from DObject to be a part of normal GC process.
*/
class Dictionary final : public DObject
{
DECLARE_CLASS(Dictionary, DObject)
public:
using StringMap = TMap<FString, FString>;
using ConstIterator = StringMap::ConstIterator;
using ConstPair = StringMap::ConstPair;
void Serialize(FSerializer &arc) override;
StringMap Map;
};
/**
* @brief The DictionaryIterator class exists to be exported to ZScript.
*
* It provides iterating over a Dictionary. The order is not specified.
*
* It is derived from DObject to be a part of normal GC process.
*/
class DictionaryIterator final : public DObject
{
DECLARE_CLASS(DictionaryIterator, DObject)
HAS_OBJECT_POINTERS
public:
~DictionaryIterator() override = default;
/**
* IMPLEMENT_CLASS macro needs a constructor without parameters.
*
* @see init().
*/
DictionaryIterator();
void Serialize(FSerializer &arc) override;
/**
* @brief init function complements constructor.
* @attention always call init after constructing DictionaryIterator.
*/
void init(Dictionary *dict);
std::unique_ptr<Dictionary::ConstIterator> Iterator;
Dictionary::ConstPair *Pair;
/**
* @brief Dictionary attribute exists for holding a pointer to iterated
* dictionary, so it is known by GC.
*/
Dictionary *Dict;
};