raze-gles/polymer/eduke32/source/jaudiolib/src/fx_man.c
hendricks266 be899ba3af For novelty, add support for RENDERTYPE=SDL under Windows.
This needs improvements to bring it up to par with winlayer, but it is functional. In particular, a good amount of code from winlayer could be used for both layers, including the profiling timers, the version printing code, and the hInstance and hModule sharing.

Known problems: the mouse cursor is not trapped, and the game starts before the startup window shows options.

git-svn-id: https://svn.eduke32.com/eduke32@3219 1a8010ca-5511-0410-912e-c29ae57300e0
2012-11-24 09:13:29 +00:00

1077 lines
24 KiB
C

/*
Copyright (C) 1994-1995 Apogee Software, Ltd.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
/**********************************************************************
module: FX_MAN.C
author: James R. Dose
date: March 17, 1994
Device independant sound effect routines.
(c) Copyright 1994 James R. Dose. All Rights Reserved.
**********************************************************************/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "sndcards.h"
#include "drivers.h"
#include "multivoc.h"
#include "fx_man.h"
#if defined __POWERPC__ || defined GEKKO
#define LITTLE16(s) (((uint16_t)(s) >> 8) | ((uint16_t)(s) << 8))
#define LITTLE32(s) ((uint32_t)(s) >> 24) | ((uint32_t)(s) << 24) | (((uint32_t)(s)&0xff00) << 8) | (((uint32_t)(s) & 0xff0000) >> 8)
#else
#define LITTLE16
#define LITTLE32
#endif
#define TRUE ( 1 == 1 )
#define FALSE ( !TRUE )
int32_t FX_ErrorCode = FX_Ok;
int32_t FX_Installed = FALSE;
#define FX_SetErrorCode( status ) \
FX_ErrorCode = ( status );
/*---------------------------------------------------------------------
Function: FX_ErrorString
Returns a pointer to the error message associated with an error
number. A -1 returns a pointer the current error.
---------------------------------------------------------------------*/
const char *FX_ErrorString
(
int32_t ErrorNumber
)
{
const char *ErrorString;
switch (ErrorNumber)
{
case FX_Warning :
case FX_Error :
ErrorString = FX_ErrorString(FX_ErrorCode);
break;
case FX_Ok :
ErrorString = "Fx ok.";
break;
case FX_ASSVersion :
ErrorString = "Apogee Sound System Version " ASS_VERSION_STRING " "
"Programmed by Jim Dose\n"
"(c) Copyright 1995 James R. Dose. All Rights Reserved.\n";
break;
case FX_SoundCardError :
ErrorString = SoundDriver_ErrorString(SoundDriver_GetError());
break;
case FX_InvalidCard :
ErrorString = "Invalid Sound Fx device.";
break;
case FX_MultiVocError :
ErrorString = MV_ErrorString(MV_Error);
break;
default :
ErrorString = "Unknown Fx error code.";
break;
}
return(ErrorString);
}
/*---------------------------------------------------------------------
Function: FX_Init
Selects which sound device to use.
---------------------------------------------------------------------*/
int32_t FX_Init
(
int32_t SoundCard,
int32_t numvoices,
int32_t numchannels,
int32_t samplebits,
unsigned mixrate,
void * initdata
)
{
int32_t status;
int32_t devicestatus;
if (FX_Installed)
{
FX_Shutdown();
}
if (SoundCard == ASS_AutoDetect)
{
#if defined HAVE_DS
SoundCard = ASS_DirectSound;
#elif defined HAVE_SDL
SoundCard = ASS_SDL;
#else
SoundCard = ASS_NoSound;
#endif
}
if (SoundCard < 0 || SoundCard >= ASS_NumSoundCards)
{
FX_SetErrorCode(FX_InvalidCard);
status = FX_Error;
return status;
}
if (SoundDriver_IsSupported(SoundCard) == 0)
{
// unsupported cards fall back to no sound
SoundCard = ASS_NoSound;
}
status = FX_Ok;
devicestatus = MV_Init(SoundCard, mixrate, numvoices, numchannels, samplebits, initdata);
if (devicestatus != MV_Ok)
{
FX_SetErrorCode(FX_MultiVocError);
status = FX_Error;
}
if (status == FX_Ok)
{
FX_Installed = TRUE;
}
return(status);
}
/*---------------------------------------------------------------------
Function: FX_Shutdown
Terminates use of sound device.
---------------------------------------------------------------------*/
int32_t FX_Shutdown
(
void
)
{
int32_t status;
if (!FX_Installed)
{
return(FX_Ok);
}
status = MV_Shutdown();
if (status != MV_Ok)
{
FX_SetErrorCode(FX_MultiVocError);
status = FX_Error;
}
FX_Installed = FALSE;
return(status);
}
/*---------------------------------------------------------------------
Function: FX_SetCallback
Sets the function to call when a voice is done.
---------------------------------------------------------------------*/
int32_t FX_SetCallBack
(
void (*function)(uint32_t)
)
{
int32_t status;
status = FX_Ok;
MV_SetCallBack(function);
return(status);
}
/*---------------------------------------------------------------------
Function: FX_SetVolume
Sets the volume of the current sound device.
---------------------------------------------------------------------*/
void FX_SetVolume
(
int32_t volume
)
{
MV_SetVolume(volume);
}
/*---------------------------------------------------------------------
Function: FX_GetVolume
Returns the volume of the current sound device.
---------------------------------------------------------------------*/
int32_t FX_GetVolume
(
void
)
{
int32_t volume;
volume = MV_GetVolume();
return(volume);
}
/*---------------------------------------------------------------------
Function: FX_SetReverseStereo
Set the orientation of the left and right channels.
---------------------------------------------------------------------*/
void FX_SetReverseStereo
(
int32_t setting
)
{
MV_SetReverseStereo(setting);
}
/*---------------------------------------------------------------------
Function: FX_GetReverseStereo
Returns the orientation of the left and right channels.
---------------------------------------------------------------------*/
int32_t FX_GetReverseStereo
(
void
)
{
return MV_GetReverseStereo();
}
/*---------------------------------------------------------------------
Function: FX_SetReverb
Sets the reverb level.
---------------------------------------------------------------------*/
void FX_SetReverb
(
int32_t reverb
)
{
MV_SetReverb(reverb);
}
/*---------------------------------------------------------------------
Function: FX_SetFastReverb
Sets the reverb level.
---------------------------------------------------------------------*/
void FX_SetFastReverb
(
int32_t reverb
)
{
MV_SetFastReverb(reverb);
}
/*---------------------------------------------------------------------
Function: FX_GetMaxReverbDelay
Returns the maximum delay time for reverb.
---------------------------------------------------------------------*/
int32_t FX_GetMaxReverbDelay
(
void
)
{
return MV_GetMaxReverbDelay();
}
/*---------------------------------------------------------------------
Function: FX_GetReverbDelay
Returns the current delay time for reverb.
---------------------------------------------------------------------*/
int32_t FX_GetReverbDelay
(
void
)
{
return MV_GetReverbDelay();
}
/*---------------------------------------------------------------------
Function: FX_SetReverbDelay
Sets the delay level of reverb to add to mix.
---------------------------------------------------------------------*/
void FX_SetReverbDelay
(
int32_t delay
)
{
MV_SetReverbDelay(delay);
}
/*---------------------------------------------------------------------
Function: FX_VoiceAvailable
Checks if a voice can be play at the specified priority.
---------------------------------------------------------------------*/
int32_t FX_VoiceAvailable
(
int32_t priority
)
{
return MV_VoiceAvailable(priority);
}
/*---------------------------------------------------------------------
Function: FX_PauseVoice
Stops the voice associated with the specified handle from looping
without stoping the sound.
---------------------------------------------------------------------*/
int32_t FX_PauseVoice
(
int32_t handle,
int32_t pause
)
{
int32_t status;
status = MV_PauseVoice(handle, pause);
if (status == MV_Error)
{
FX_SetErrorCode(FX_MultiVocError);
status = FX_Warning;
}
return(status);
}
/*---------------------------------------------------------------------
Function: FX_EndLooping
Stops the voice associated with the specified handle from looping
without stoping the sound.
---------------------------------------------------------------------*/
int32_t FX_EndLooping
(
int32_t handle
)
{
int32_t status;
status = MV_EndLooping(handle);
if (status == MV_Error)
{
FX_SetErrorCode(FX_MultiVocError);
status = FX_Warning;
}
return(status);
}
/*---------------------------------------------------------------------
Function: FX_SetPan
Sets the stereo and mono volume level of the voice associated
with the specified handle.
---------------------------------------------------------------------*/
int32_t FX_SetPan
(
int32_t handle,
int32_t vol,
int32_t left,
int32_t right
)
{
int32_t status;
status = MV_SetPan(handle, vol, left, right);
if (status == MV_Error)
{
FX_SetErrorCode(FX_MultiVocError);
status = FX_Warning;
}
return(status);
}
/*---------------------------------------------------------------------
Function: FX_SetPitch
Sets the pitch of the voice associated with the specified handle.
---------------------------------------------------------------------*/
int32_t FX_SetPitch
(
int32_t handle,
int32_t pitchoffset
)
{
int32_t status;
status = MV_SetPitch(handle, pitchoffset);
if (status == MV_Error)
{
FX_SetErrorCode(FX_MultiVocError);
status = FX_Warning;
}
return(status);
}
/*---------------------------------------------------------------------
Function: FX_SetFrequency
Sets the frequency of the voice associated with the specified handle.
---------------------------------------------------------------------*/
int32_t FX_SetFrequency
(
int32_t handle,
int32_t frequency
)
{
int32_t status;
status = MV_SetFrequency(handle, frequency);
if (status == MV_Error)
{
FX_SetErrorCode(FX_MultiVocError);
status = FX_Warning;
}
return(status);
}
/*---------------------------------------------------------------------
Function: FX_PlayVOC
Begin playback of sound data with the given volume and priority.
---------------------------------------------------------------------*/
int32_t FX_PlayVOC
(
char *ptr,
uint32_t ptrlength,
int32_t pitchoffset,
int32_t vol,
int32_t left,
int32_t right,
int32_t priority,
uint32_t callbackval
)
{
int32_t handle;
handle = MV_PlayVOC(ptr, ptrlength, pitchoffset, vol, left, right,
priority, callbackval);
if (handle < MV_Ok)
{
FX_SetErrorCode(FX_MultiVocError);
handle = FX_Warning;
}
return(handle);
}
/*---------------------------------------------------------------------
Function: FX_PlayLoopedVOC
Begin playback of sound data with the given volume and priority.
---------------------------------------------------------------------*/
int32_t FX_PlayLoopedVOC
(
char *ptr,
uint32_t ptrlength,
int32_t loopstart,
int32_t loopend,
int32_t pitchoffset,
int32_t vol,
int32_t left,
int32_t right,
int32_t priority,
uint32_t callbackval
)
{
int32_t handle;
handle = MV_PlayLoopedVOC(ptr, ptrlength, loopstart, loopend, pitchoffset,
vol, left, right, priority, callbackval);
if (handle < MV_Ok)
{
FX_SetErrorCode(FX_MultiVocError);
handle = FX_Warning;
}
return(handle);
}
/*---------------------------------------------------------------------
Function: FX_PlayWAV
Begin playback of sound data with the given volume and priority.
---------------------------------------------------------------------*/
int32_t FX_PlayWAV
(
char *ptr,
uint32_t ptrlength,
int32_t pitchoffset,
int32_t vol,
int32_t left,
int32_t right,
int32_t priority,
uint32_t callbackval
)
{
int32_t handle;
handle = MV_PlayWAV(ptr, ptrlength, pitchoffset, vol, left, right,
priority, callbackval);
if (handle < MV_Ok)
{
FX_SetErrorCode(FX_MultiVocError);
handle = FX_Warning;
}
return(handle);
}
/*---------------------------------------------------------------------
Function: FX_PlayWAV
Begin playback of sound data with the given volume and priority.
---------------------------------------------------------------------*/
int32_t FX_PlayLoopedWAV
(
char *ptr,
uint32_t ptrlength,
int32_t loopstart,
int32_t loopend,
int32_t pitchoffset,
int32_t vol,
int32_t left,
int32_t right,
int32_t priority,
uint32_t callbackval
)
{
int32_t handle;
handle = MV_PlayLoopedWAV(ptr, ptrlength, loopstart, loopend,
pitchoffset, vol, left, right, priority, callbackval);
if (handle < MV_Ok)
{
FX_SetErrorCode(FX_MultiVocError);
handle = FX_Warning;
}
return(handle);
}
/*---------------------------------------------------------------------
Function: FX_PlayVOC3D
Begin playback of sound data at specified angle and distance
from listener.
---------------------------------------------------------------------*/
int32_t FX_PlayVOC3D
(
char *ptr,
uint32_t ptrlength,
int32_t pitchoffset,
int32_t angle,
int32_t distance,
int32_t priority,
uint32_t callbackval
)
{
int32_t handle;
handle = MV_PlayVOC3D(ptr, ptrlength, pitchoffset, angle, distance,
priority, callbackval);
if (handle < MV_Ok)
{
FX_SetErrorCode(FX_MultiVocError);
handle = FX_Warning;
}
return(handle);
}
/*---------------------------------------------------------------------
Function: FX_PlayWAV3D
Begin playback of sound data at specified angle and distance
from listener.
---------------------------------------------------------------------*/
int32_t FX_PlayWAV3D
(
char *ptr,
uint32_t ptrlength,
int32_t pitchoffset,
int32_t angle,
int32_t distance,
int32_t priority,
uint32_t callbackval
)
{
int32_t handle;
handle = MV_PlayWAV3D(ptr, ptrlength, pitchoffset, angle, distance,
priority, callbackval);
if (handle < MV_Ok)
{
FX_SetErrorCode(FX_MultiVocError);
handle = FX_Warning;
}
return(handle);
}
/*---------------------------------------------------------------------
Function: FX_PlayRaw
Begin playback of raw sound data with the given volume and priority.
---------------------------------------------------------------------*/
int32_t FX_PlayRaw
(
char *ptr,
uint32_t length,
unsigned rate,
int32_t pitchoffset,
int32_t vol,
int32_t left,
int32_t right,
int32_t priority,
uint32_t callbackval
)
{
int32_t handle;
handle = MV_PlayRaw(ptr, length, rate, pitchoffset,
vol, left, right, priority, callbackval);
if (handle < MV_Ok)
{
FX_SetErrorCode(FX_MultiVocError);
handle = FX_Warning;
}
return(handle);
}
/*---------------------------------------------------------------------
Function: FX_PlayLoopedRaw
Begin playback of raw sound data with the given volume and priority.
---------------------------------------------------------------------*/
int32_t FX_PlayLoopedRaw
(
char *ptr,
uint32_t length,
char *loopstart,
char *loopend,
unsigned rate,
int32_t pitchoffset,
int32_t vol,
int32_t left,
int32_t right,
int32_t priority,
uint32_t callbackval
)
{
int32_t handle;
handle = MV_PlayLoopedRaw(ptr, length, loopstart, loopend,
rate, pitchoffset, vol, left, right, priority, callbackval);
if (handle < MV_Ok)
{
FX_SetErrorCode(FX_MultiVocError);
handle = FX_Warning;
}
return(handle);
}
/*---------------------------------------------------------------------
Function: FX_Pan3D
Set the angle and distance from the listener of the voice associated
with the specified handle.
---------------------------------------------------------------------*/
int32_t FX_Pan3D(int32_t handle,int32_t angle,int32_t distance)
{
int32_t status;
status = MV_Pan3D(handle, angle, distance);
if (status != MV_Ok)
{
FX_SetErrorCode(FX_MultiVocError);
status = FX_Warning;
}
return(status);
}
/*---------------------------------------------------------------------
Function: FX_SoundActive
Tests if the specified sound is currently playing.
---------------------------------------------------------------------*/
int32_t FX_SoundActive(int32_t handle)
{
return(MV_VoicePlaying(handle));
}
/*---------------------------------------------------------------------
Function: FX_SoundsPlaying
Reports the number of voices playing.
---------------------------------------------------------------------*/
int32_t FX_SoundsPlaying(void)
{
return(MV_VoicesPlaying());
}
/*---------------------------------------------------------------------
Function: FX_StopSound
Halts playback of a specific voice
---------------------------------------------------------------------*/
int32_t FX_StopSound(int32_t handle)
{
int32_t status;
status = MV_Kill(handle);
if (status != MV_Ok)
{
FX_SetErrorCode(FX_MultiVocError);
return(FX_Warning);
}
return(FX_Ok);
}
/*---------------------------------------------------------------------
Function: FX_StopAllSounds
Halts playback of all sounds.
---------------------------------------------------------------------*/
int32_t FX_StopAllSounds
(
void
)
{
int32_t status;
status = MV_KillAllVoices();
if (status != MV_Ok)
{
FX_SetErrorCode(FX_MultiVocError);
return(FX_Warning);
}
return(FX_Ok);
}
/*---------------------------------------------------------------------
Function: FX_StartDemandFeedPlayback
Plays a digitized sound from a user controlled buffering system.
---------------------------------------------------------------------*/
int32_t FX_StartDemandFeedPlayback
(
void (*function)(char **ptr, uint32_t *length),
int32_t rate,
int32_t pitchoffset,
int32_t vol,
int32_t left,
int32_t right,
int32_t priority,
uint32_t callbackval
)
{
int32_t handle;
handle = MV_StartDemandFeedPlayback(function, rate,
pitchoffset, vol, left, right, priority, callbackval);
if (handle < MV_Ok)
{
FX_SetErrorCode(FX_MultiVocError);
handle = FX_Warning;
}
return(handle);
}
/*---------------------------------------------------------------------
Function: FX_PlayAuto
Play a sound, autodetecting the format.
---------------------------------------------------------------------*/
int32_t FX_PlayAuto(char *ptr, uint32_t length, int32_t pitchoffset, int32_t vol,
int32_t left, int32_t right, int32_t priority, uint32_t callbackval)
{
int32_t handle = -1;
switch (LITTLE32(*(int32_t *)ptr))
{
case 'C'+('r'<<8)+('e'<<16)+('a'<<24):
handle = MV_PlayVOC(ptr, length, pitchoffset, vol, left, right, priority, callbackval);
break;
case 'R'+('I'<<8)+('F'<<16)+('F'<<24):
handle = MV_PlayWAV(ptr, length, pitchoffset, vol, left, right, priority, callbackval);
break;
#ifdef HAVE_VORBIS
case 'O'+('g'<<8)+('g'<<16)+('S'<<24):
handle = MV_PlayVorbis(ptr, length, pitchoffset, vol, left, right, priority, callbackval);
break;
#endif
default:
switch (LITTLE32(*(int32_t *)(ptr + 8)))
{
case 'W'+('A'<<8)+('V'<<16)+('E'<<24):
handle = MV_PlayWAV(ptr, length, pitchoffset, vol, left, right, priority, callbackval);
break;
}
break;
}
if (handle <= MV_Ok)
{
FX_SetErrorCode(FX_MultiVocError);
handle = FX_Warning;
}
return handle;
}
int32_t FX_SetPrintf(void (*function)(const char *, ...))
{
MV_SetPrintf(function);
return FX_Ok;
}
/*---------------------------------------------------------------------
Function: FX_PlayLoopedAuto
Play a looped sound, autodetecting the format.
---------------------------------------------------------------------*/
int32_t FX_PlayLoopedAuto(char *ptr, uint32_t length, int32_t loopstart, int32_t loopend,
int32_t pitchoffset, int32_t vol, int32_t left, int32_t right, int32_t priority,
uint32_t callbackval)
{
int32_t handle = -1;
#if 0
{
char fmtstr[5];
Bmemcpy(fmtstr, ptr, 4);
fmtstr[4] = 0;
printf("FX_PlayLoopedAuto %s\n", fmtstr);
}
#endif
switch (LITTLE32(*(int32_t *)ptr))
{
case 'C'+('r'<<8)+('e'<<16)+('a'<<24):
handle = MV_PlayLoopedVOC(ptr, length, loopstart, loopend, pitchoffset, vol, left, right, priority, callbackval);
break;
case 'R'+('I'<<8)+('F'<<16)+('F'<<24):
handle = MV_PlayLoopedWAV(ptr, length, loopstart, loopend, pitchoffset, vol, left, right, priority, callbackval);
break;
#ifdef HAVE_VORBIS
case 'O'+('g'<<8)+('g'<<16)+('S'<<24):
handle = MV_PlayLoopedVorbis(ptr, length, loopstart, loopend, pitchoffset, vol, left, right, priority, callbackval);
break;
#endif
default:
switch (LITTLE32(*(int32_t *)(ptr + 8)))
{
case 'W'+('A'<<8)+('V'<<16)+('E'<<24):
handle = MV_PlayLoopedWAV(ptr, length, loopstart, loopend, pitchoffset, vol, left, right, priority, callbackval);
break;
}
break;
}
if (handle <= MV_Ok)
{
FX_SetErrorCode(FX_MultiVocError);
handle = FX_Warning;
}
return handle;
}
/*---------------------------------------------------------------------
Function: FX_PlayAuto3D
Play a positioned sound, autodetecting the format.
---------------------------------------------------------------------*/
int32_t FX_PlayAuto3D(char *ptr, uint32_t length, int32_t pitchoffset, int32_t angle,
int32_t distance, int32_t priority, uint32_t callbackval)
{
int32_t handle = -1;
switch (LITTLE32(*(int32_t *)ptr))
{
case 'C'+('r'<<8)+('e'<<16)+('a'<<24): // Crea
handle = MV_PlayVOC3D(ptr, length, pitchoffset, angle, distance, priority, callbackval);
break;
case 'R'+('I'<<8)+('F'<<16)+('F'<<24): // RIFF
handle = MV_PlayWAV3D(ptr, length, pitchoffset, angle, distance, priority, callbackval);
break;
#ifdef HAVE_VORBIS
case 'O'+('g'<<8)+('g'<<16)+('S'<<24): // OggS
handle = MV_PlayVorbis3D(ptr, length, pitchoffset, angle, distance, priority, callbackval);
break;
#endif
default:
switch (LITTLE32(*(int32_t *)(ptr + 8)))
{
case 'W'+('A'<<8)+('V'<<16)+('E'<<24): // WAVE
handle = MV_PlayWAV3D(ptr, length, pitchoffset, angle, distance, priority, callbackval);
break;
}
break;
}
if (handle <= MV_Ok)
{
FX_SetErrorCode(FX_MultiVocError);
handle = FX_Warning;
}
return handle;
}
int32_t FX_SetVoiceCallback(int32_t handle, uint32_t callbackval)
{
int32_t status;
status = MV_SetVoiceCallback(handle, callbackval);
if (status != MV_Ok)
{
FX_SetErrorCode(FX_MultiVocError);
return(FX_Warning);
}
return(FX_Ok);
}