raze-gles/polymer/eduke32/source
2007-08-27 23:11:49 +00:00
..
jaudiolib git-svn-id: https://svn.eduke32.com/eduke32@556 1a8010ca-5511-0410-912e-c29ae57300e0 2007-08-17 03:16:46 +00:00
jmact git-svn-id: https://svn.eduke32.com/eduke32@556 1a8010ca-5511-0410-912e-c29ae57300e0 2007-08-17 03:16:46 +00:00
misc Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes 2007-02-08 04:19:39 +00:00
_functio.h Some crap I didn't commit before 2007-02-16 00:11:25 +00:00
_rts.h Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes 2007-02-08 04:19:39 +00:00
actors.c per-player max values for health, armor and ammo 2007-08-27 23:11:49 +00:00
anim.c dynamically allocated player structs 2007-08-27 06:46:31 +00:00
astub.c git-svn-id: https://svn.eduke32.com/eduke32@559 1a8010ca-5511-0410-912e-c29ae57300e0 2007-08-25 01:05:00 +00:00
config.c dynamically allocated player structs 2007-08-27 06:46:31 +00:00
config.h Wanna buy some crack? 2007-08-27 00:20:15 +00:00
develop.h Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes 2007-02-08 04:19:39 +00:00
duke3d.h per-player max values for health, armor and ammo 2007-08-27 23:11:49 +00:00
funct.h Wanna buy some crack? 2007-08-27 00:20:15 +00:00
function.h Some crap I didn't commit before 2007-02-16 00:11:25 +00:00
game.c per-player max values for health, armor and ammo 2007-08-27 23:11:49 +00:00
gamedef.c per-player max values for health, armor and ammo 2007-08-27 23:11:49 +00:00
gamedef.h per-player max values for health, armor and ammo 2007-08-27 23:11:49 +00:00
gamedefs.h Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes 2007-02-08 04:19:39 +00:00
gameexec.c per-player max values for health, armor and ammo 2007-08-27 23:11:49 +00:00
gamevars.c git-svn-id: https://svn.eduke32.com/eduke32@559 1a8010ca-5511-0410-912e-c29ae57300e0 2007-08-25 01:05:00 +00:00
global.c per-player max values for health, armor and ammo 2007-08-27 23:11:49 +00:00
GNU.TXT
grpscan.c git-svn-id: https://svn.eduke32.com/eduke32@559 1a8010ca-5511-0410-912e-c29ae57300e0 2007-08-25 01:05:00 +00:00
grpscan.h WW2GI "support" 2006-11-16 23:06:16 +00:00
jfaud_sounds.cpp dynamically allocated player structs 2007-08-27 06:46:31 +00:00
keys.h
mapster32.h git-svn-id: https://svn.eduke32.com/eduke32@541 1a8010ca-5511-0410-912e-c29ae57300e0 2007-04-23 23:36:21 +00:00
menus.c dynamically allocated player structs 2007-08-27 06:46:31 +00:00
names.h Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes 2007-02-08 04:19:39 +00:00
namesdyn.c Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes 2007-02-08 04:19:39 +00:00
namesdyn.h Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes 2007-02-08 04:19:39 +00:00
osdcmds.c per-player max values for health, armor and ammo 2007-08-27 23:11:49 +00:00
osdcmds.h
osdfuncs.c Some crap I didn't commit before 2007-02-16 00:11:25 +00:00
osdfuncs.h Support for a version string to stick in the lower right hand corner of the OSD 2006-12-11 04:38:10 +00:00
player.c per-player max values for health, armor and ammo 2007-08-27 23:11:49 +00:00
premap.c per-player max values for health, armor and ammo 2007-08-27 23:11:49 +00:00
rts.c Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes 2007-02-08 04:19:39 +00:00
rts.h Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes 2007-02-08 04:19:39 +00:00
savegame.c per-player max values for health, armor and ammo 2007-08-27 23:11:49 +00:00
sector.c per-player max values for health, armor and ammo 2007-08-27 23:11:49 +00:00
soundefs.h Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes 2007-02-08 04:19:39 +00:00
sounds.c dynamically allocated player structs 2007-08-27 06:46:31 +00:00
sounds.h config file global variable rape 2007-08-26 10:35:52 +00:00
startgtk.game.c dynamically allocated player structs 2007-08-27 06:46:31 +00:00
startwin.game.c Wanna buy some crack? 2007-08-27 00:20:15 +00:00
startwin.game.h GRP selection from JonoF 2006-07-07 18:41:05 +00:00
testcd.c An additional crapload of formatting changes 2006-11-15 01:16:55 +00:00
winbits.c EDuke32 now compiles okay with the Microsoft compiler using NMake. 2006-12-21 12:53:11 +00:00
wrapper.c An additional crapload of formatting changes 2006-11-15 01:16:55 +00:00