raze-gles/source/sw
2020-11-26 17:26:29 +11:00
..
src - gameinput.h: For PlayerAngle struct methods settarget(), properly set target as angle + delta between angle & target within method and not game-side. 2020-11-26 17:26:29 +11:00
CMakeLists.txt - removed all automap code from SW and the flat drawer from the backend. 2020-09-06 12:14:08 +02:00