..
_functio.h
- put EDuke frontend source into a namespace.
2019-09-21 22:53:00 +02:00
_rts.h
- put EDuke frontend source into a namespace.
2019-09-21 22:53:00 +02:00
actors.cpp
- more updating and bug in UpdatePicSize fixed.
2019-10-15 20:02:37 +02:00
actors.h
- put EDuke frontend source into a namespace.
2019-09-21 22:53:00 +02:00
anim.cpp
Partial timer cleanup
2019-10-20 07:48:13 +02:00
anim.h
- transitioned project to CMake and deleted most of the old build system.
2019-09-22 23:15:46 +02:00
cheats.cpp
- put EDuke frontend source into a namespace.
2019-09-21 22:53:00 +02:00
cheats.h
- put EDuke frontend source into a namespace.
2019-09-21 22:53:00 +02:00
cmdline.cpp
- first batch of adjustments to the new tile management.
2019-10-15 00:54:14 +02:00
cmdline.h
- put EDuke frontend source into a namespace.
2019-09-21 22:53:00 +02:00
common.cpp
- moved winbits.cpp to the platform folder and cleaned out unused parts.
2019-09-25 22:38:47 +02:00
common_game.h
- sky clamping may only be done in Blood for now.
2019-10-19 20:25:58 +02:00
config.cpp
- first batch of adjustments to the new tile management.
2019-10-15 00:54:14 +02:00
config.h
- put EDuke frontend source into a namespace.
2019-09-21 22:53:00 +02:00
demo.cpp
- got rid of klzw and the legacy demo code along with it.
2019-09-25 23:12:29 +02:00
demo.h
- put EDuke frontend source into a namespace.
2019-09-21 22:53:00 +02:00
duke3d.h
- removed some unused files.
2019-09-25 23:00:10 +02:00
events_defs.h
- put EDuke frontend source into a namespace.
2019-09-21 22:53:00 +02:00
function.h
- put EDuke frontend source into a namespace.
2019-09-21 22:53:00 +02:00
game.cpp
Partial timer cleanup
2019-10-20 07:48:13 +02:00
game.h
Partial timer cleanup
2019-10-20 07:48:13 +02:00
gamedef.cpp
- transitioned project to CMake and deleted most of the old build system.
2019-09-22 23:15:46 +02:00
gamedef.h
- put EDuke frontend source into a namespace.
2019-09-21 22:53:00 +02:00
gamedefs.h
- put EDuke frontend source into a namespace.
2019-09-21 22:53:00 +02:00
gameexec.cpp
Partial timer cleanup
2019-10-20 07:48:13 +02:00
gameexec.h
- put EDuke frontend source into a namespace.
2019-09-21 22:53:00 +02:00
GameListSource.game.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
GameListSource.game.mm
- include namespace file in all sources as the very first include.
2019-09-21 20:59:54 +02:00
gamestructures.cpp
CON: Add userdef .gamepadactive
2019-09-20 16:10:57 +02:00
gamevars.cpp
- use special classes with [] operators to redirect the frequently used global arrays to the newly implemented texture manager.
2019-10-16 20:39:59 +02:00
gamevars.h
- first batch of adjustments to the new tile management.
2019-10-15 00:54:14 +02:00
global.cpp
- put EDuke frontend source into a namespace.
2019-09-21 22:53:00 +02:00
global.h
- transitioned project to CMake and deleted most of the old build system.
2019-09-22 23:15:46 +02:00
GrpFile.game.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
GrpFile.game.mm
- include namespace file in all sources as the very first include.
2019-09-21 20:59:54 +02:00
grpscan.cpp
- transitioned project to CMake and deleted most of the old build system.
2019-09-22 23:15:46 +02:00
grpscan.h
- put EDuke frontend source into a namespace.
2019-09-21 22:53:00 +02:00
input.cpp
- put EDuke frontend source into a namespace.
2019-09-21 22:53:00 +02:00
input.h
- put EDuke frontend source into a namespace.
2019-09-21 22:53:00 +02:00
inv.h
- put EDuke frontend source into a namespace.
2019-09-21 22:53:00 +02:00
keys.h
- put EDuke frontend source into a namespace.
2019-09-21 22:53:00 +02:00
m32def.h
Amend r7805
2019-09-20 15:17:40 +02:00
macros.h
- put EDuke frontend source into a namespace.
2019-09-21 22:53:00 +02:00
mdump.cpp
- transitioned project to CMake and deleted most of the old build system.
2019-09-22 23:15:46 +02:00
mdump.h
- put EDuke frontend source into a namespace.
2019-09-21 22:53:00 +02:00
menus.cpp
- more updating and bug in UpdatePicSize fixed.
2019-10-15 20:02:37 +02:00
menus.h
- put EDuke frontend source into a namespace.
2019-09-21 22:53:00 +02:00
names.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
namesdyn.cpp
- put EDuke frontend source into a namespace.
2019-09-21 22:53:00 +02:00
namesdyn.h
- put EDuke frontend source into a namespace.
2019-09-21 22:53:00 +02:00
network.cpp
Partial timer cleanup
2019-10-20 07:48:13 +02:00
network.h
- put EDuke frontend source into a namespace.
2019-09-21 22:53:00 +02:00
osdcmds.cpp
- put EDuke frontend source into a namespace.
2019-09-21 22:53:00 +02:00
osdcmds.h
- put EDuke frontend source into a namespace.
2019-09-21 22:53:00 +02:00
osdfuncs.cpp
- make it compile again.
2019-10-04 17:36:37 +02:00
osdfuncs.h
- put EDuke frontend source into a namespace.
2019-09-21 22:53:00 +02:00
player.cpp
- put EDuke frontend source into a namespace.
2019-09-21 22:53:00 +02:00
player.h
- put EDuke frontend source into a namespace.
2019-09-21 22:53:00 +02:00
premap.cpp
Partial timer cleanup
2019-10-20 07:48:13 +02:00
premap.h
- put EDuke frontend source into a namespace.
2019-09-21 22:53:00 +02:00
quotes.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
rts.cpp
- transitioned project to CMake and deleted most of the old build system.
2019-09-22 23:15:46 +02:00
rts.h
- transitioned project to CMake and deleted most of the old build system.
2019-09-22 23:15:46 +02:00
savegame.cpp
Partial timer cleanup
2019-10-20 07:48:13 +02:00
savegame.h
- put EDuke frontend source into a namespace.
2019-09-21 22:53:00 +02:00
sbar.cpp
- transitioned project to CMake and deleted most of the old build system.
2019-09-22 23:15:46 +02:00
sbar.h
- put EDuke frontend source into a namespace.
2019-09-21 22:53:00 +02:00
screens.cpp
- removed all legacy fog code.
2019-10-19 15:52:46 +02:00
screens.h
- put EDuke frontend source into a namespace.
2019-09-21 22:53:00 +02:00
screentext.cpp
- put EDuke frontend source into a namespace.
2019-09-21 22:53:00 +02:00
screentext.h
- put EDuke frontend source into a namespace.
2019-09-21 22:53:00 +02:00
sector.cpp
Ugh, apparently we rely on this for FURY
2019-10-20 07:48:01 +02:00
sector.h
- put EDuke frontend source into a namespace.
2019-09-21 22:53:00 +02:00
soundefs.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
sounds.cpp
- transitioned project to CMake and deleted most of the old build system.
2019-09-22 23:15:46 +02:00
sounds.h
- transitioned project to CMake and deleted most of the old build system.
2019-09-22 23:15:46 +02:00
sounds_common.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
soundsdyn.cpp
- put EDuke frontend source into a namespace.
2019-09-21 22:53:00 +02:00
soundsdyn.h
- put EDuke frontend source into a namespace.
2019-09-21 22:53:00 +02:00
startgtk.game.cpp
- put EDuke frontend source into a namespace.
2019-09-21 22:53:00 +02:00
startosx.game.mm
- include namespace file in all sources as the very first include.
2019-09-21 20:59:54 +02:00
startwin.game.cpp
- added ZDoom's FArgs class for easier command line checking.
2019-09-23 19:29:25 +02:00
startwin.game.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00