raze-gles/polymer/eduke32/source/jaudiolib/src/multivoc.h
helixhorned a6a4e30bbc Fix playing ambient sounds at max volume for split sec on entering their range.
This is done by always calling FX_PlayAuto3D() to play such sounds. It now
additionally takes a third argument 'loophow', permissible values being
FX_ONESHOT and FX_LOOP.

git-svn-id: https://svn.eduke32.com/eduke32@3631 1a8010ca-5511-0410-912e-c29ae57300e0
2013-03-31 18:58:17 +00:00

174 lines
6 KiB
C

/*
Copyright (C) 1994-1995 Apogee Software, Ltd.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
/**********************************************************************
file: MULTIVOC.H
author: James R. Dose
date: December 20, 1993
Public header for MULTIVOC.C
(c) Copyright 1993 James R. Dose. All Rights Reserved.
**********************************************************************/
#ifndef __MULTIVOC_H
#define __MULTIVOC_H
#ifndef UNREFERENCED_PARAMETER
# define UNREFERENCED_PARAMETER(x) x=x
#endif
#ifdef _MSC_VER
# define inline __inline
#endif
#if defined __POWERPC__ || defined GEKKO
static inline uint16_t SWAP16(uint16_t s)
{
return (s >> 8) | (s << 8);
}
static inline uint32_t SWAP32(uint32_t s)
{
return (s >> 24) | (s << 24) | ((s&0xff00) << 8) | ((s & 0xff0000) >> 8);
}
# define LITTLE16(s) SWAP16(s)
# define LITTLE32(s) SWAP32(s)
#else
# define LITTLE16
# define LITTLE32
#endif
#ifndef TRUE
# define TRUE ( 1 == 1 )
#endif
#ifndef FALSE
# define FALSE ( !TRUE )
#endif
#ifndef min
# define min(x,y) ((x) < (y) ? (x) : (y))
#endif
#ifndef max
# define max(x,y) ((x) > (y) ? (x) : (y))
#endif
#if defined(_MSC_VER)
# define strcasecmp _stricmp
# define strncasecmp _strnicmp
#elif defined(__QNX__)
# define strcasecmp stricmp
# define strncasecmp strnicmp
#endif
typedef enum
{
Unknown,
Raw,
VOC,
DemandFeed,
WAV,
Vorbis,
FLAC,
} wavedata;
#define MV_MINVOICEHANDLE 1
extern int32_t MV_ErrorCode;
enum MV_Errors
{
MV_Warning = -2,
MV_Error = -1,
MV_Ok = 0,
MV_UnsupportedCard,
MV_NotInstalled,
MV_DriverError,
MV_NoVoices,
MV_NoMem,
MV_VoiceNotFound,
MV_InvalidVOCFile,
MV_InvalidWAVFile,
MV_InvalidVorbisFile,
MV_InvalidFLACFile,
MV_InvalidMixMode,
MV_NullRecordFunction
};
extern void (*MV_Printf)(const char *fmt, ...);
const char *MV_ErrorString( int32_t ErrorNumber );
int32_t MV_VoicePlaying( int32_t handle );
int32_t MV_KillAllVoices( void );
int32_t MV_Kill( int32_t handle );
int32_t MV_VoicesPlaying( void );
int32_t MV_VoiceAvailable( int32_t priority );
int32_t MV_SetPitch( int32_t handle, int32_t pitchoffset );
int32_t MV_SetFrequency( int32_t handle, int32_t frequency );
int32_t MV_PauseVoice( int32_t handle, int32_t pause );
int32_t MV_EndLooping( int32_t handle );
int32_t MV_SetPan( int32_t handle, int32_t vol, int32_t left, int32_t right );
int32_t MV_Pan3D( int32_t handle, int32_t angle, int32_t distance );
void MV_SetReverb( int32_t reverb );
void MV_SetFastReverb( int32_t reverb );
int32_t MV_GetMaxReverbDelay( void );
int32_t MV_GetReverbDelay( void );
void MV_SetReverbDelay( int32_t delay );
//int32_t MV_SetMixMode( int32_t numchannels, int32_t samplebits );
//int32_t MV_StartPlayback( void );
//void MV_StopPlayback( void );
int32_t MV_StartDemandFeedPlayback( void ( *function )( char **ptr, uint32_t *length ),
int32_t rate, int32_t pitchoffset, int32_t vol, int32_t left, int32_t right,
int32_t priority, uint32_t callbackval );
int32_t MV_PlayRaw( char *ptr, uint32_t length,
char *loopstart, char *loopend, unsigned rate, int32_t pitchoffset,
int32_t vol, int32_t left, int32_t right, int32_t priority,
uint32_t callbackval );
int32_t MV_PlayWAV3D( char *ptr, uint32_t length, int32_t loophow, int32_t pitchoffset, int32_t angle, int32_t distance,
int32_t priority, uint32_t callbackval );
int32_t MV_PlayWAV( char *ptr, uint32_t length, int32_t loopstart, int32_t loopend,
int32_t pitchoffset, int32_t vol, int32_t left, int32_t right, int32_t priority,
uint32_t callbackval );
int32_t MV_PlayVOC3D( char *ptr, uint32_t length, int32_t loophow, int32_t pitchoffset, int32_t angle, int32_t distance,
int32_t priority, uint32_t callbackval );
int32_t MV_PlayVOC( char *ptr, uint32_t length, int32_t loopstart, int32_t loopend,
int32_t pitchoffset, int32_t vol, int32_t left, int32_t right, int32_t priority,
uint32_t callbackval );
int32_t MV_PlayVorbis3D( char *ptr, uint32_t length, int32_t loophow, int32_t pitchoffset, int32_t angle, int32_t distance,
int32_t priority, uint32_t callbackval );
int32_t MV_PlayVorbis( char *ptr, uint32_t length, int32_t loopstart, int32_t loopend,
int32_t pitchoffset, int32_t vol, int32_t left, int32_t right, int32_t priority,
uint32_t callbackval );
int32_t MV_PlayFLAC3D( char *ptr, uint32_t length, int32_t loophow, int32_t pitchoffset, int32_t angle, int32_t distance,
int32_t priority, uint32_t callbackval );
int32_t MV_PlayFLAC( char *ptr, uint32_t length, int32_t loopstart, int32_t loopend,
int32_t pitchoffset, int32_t vol, int32_t left, int32_t right, int32_t priority,
uint32_t callbackval );
//void MV_CreateVolumeTable( int32_t index, int32_t volume, int32_t MaxVolume );
void MV_SetVolume( int32_t volume );
int32_t MV_GetVolume( void );
void MV_SetCallBack( void ( *function )( uint32_t ) );
void MV_SetReverseStereo( int32_t setting );
int32_t MV_GetReverseStereo( void );
int32_t MV_Init( int32_t soundcard, int32_t MixRate, int32_t Voices, int32_t numchannels,
int32_t samplebits, void * initdata );
int32_t MV_Shutdown( void );
int32_t MV_SetVoiceCallback(int32_t handle, uint32_t callbackval);
void MV_SetPrintf(void (*function)(const char *fmt, ...));
#endif