mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-25 03:00:46 +00:00
8029aceaa4
And 0 otherwise. Before accessing a sprite that is not not known to be definitely valid (e.g. a loop over all sprites from 0 to MAXSPRITES-1), one should check for validity before accessing it in any other fashion. git-svn-id: https://svn.eduke32.com/eduke32@4146 1a8010ca-5511-0410-912e-c29ae57300e0 |
||
---|---|---|
.. | ||
build | ||
jit | ||
package | ||
platform | ||
rsrc | ||
source | ||
eduke32.sln | ||
eduke32.vcxproj | ||
eduke32.vcxproj.filters | ||
Makefile | ||
Makefile.common | ||
Makefile.deps | ||
Makefile.msvc |