raze-gles/polymer/eduke32/source/lunatic
helixhorned 7f2175fcec Lunatic: retire per-sprite tsprite access for per-tile animation callback reg.
Don't yet make this official API though, since there are unresolved issues
with newly created tsprites potentially being fed back to the animation loop.
Add xmath.angvec(), xmath.bangvec(), tspr:set_sectnum(), tspr:setpos().

git-svn-id: https://svn.eduke32.com/eduke32@3937 1a8010ca-5511-0410-912e-c29ae57300e0
2013-07-07 20:59:10 +00:00
..
doc Rename the external 'gethitickms()' to 'gethiticks()'. 2013-07-07 20:59:05 +00:00
m32 Rename the external 'gethitickms()' to 'gethiticks()'. 2013-07-07 20:59:05 +00:00
test Lunatic: retire per-sprite tsprite access for per-tile animation callback reg. 2013-07-07 20:59:10 +00:00
util Lunatic: first prototype of map-text saving. 2013-05-06 19:43:34 +00:00
bcarray.lua Lunatic: make palette_t a bcarray-generated type, various tweaks. 2013-04-05 17:53:03 +00:00
bcheck.lua Lunatic: don't register con.action/move/ai by name, make these return a cdata. 2013-06-30 20:38:39 +00:00
bitar.lua Lunatic: prototypical gamevar serialization, currently very CON-centric. 2013-05-20 19:31:42 +00:00
con_lang.lua Lunatic: retire per-sprite tsprite access for per-tile animation callback reg. 2013-07-07 20:59:10 +00:00
control.lua Lunatic: various changes. 2013-07-04 19:38:46 +00:00
defs.ilua Lunatic: retire per-sprite tsprite access for per-tile animation callback reg. 2013-07-07 20:59:10 +00:00
defs_common.lua Lunatic: retire per-sprite tsprite access for per-tile animation callback reg. 2013-07-07 20:59:10 +00:00
defs_m32.ilua Lunatic: provide access to actor-tsprite. 2013-02-01 13:05:20 +00:00
dis_x64.lua Lunatic: add LuaJIT's 'dump' module, printing traced bytecode, IR and mcode. 2013-03-24 18:54:14 +00:00
dis_x86.lua Lunatic: add LuaJIT's 'dump' module, printing traced bytecode, IR and mcode. 2013-03-24 18:54:14 +00:00
dump.lua Lunatic: add LuaJIT's 'dump' module, printing traced bytecode, IR and mcode. 2013-03-24 18:54:14 +00:00
dynsymlist Rename the external 'gethitickms()' to 'gethiticks()'. 2013-07-07 20:59:05 +00:00
dynsymlist_m32 Rename the external 'gethitickms()' to 'gethiticks()'. 2013-07-07 20:59:05 +00:00
engine_maptext.lua Lunatic: various unrelated changes and more documentation. 2013-07-07 20:58:57 +00:00
listglobals.sh lunatic/listglobals.sh: allow passing multiple file names. 2013-06-30 20:38:37 +00:00
lunacon.lua Lunatic: retire per-sprite tsprite access for per-tile animation callback reg. 2013-07-07 20:59:10 +00:00
lunatic_game.c Lunatic: partially fix LTO=1 build with GCC. 2013-07-04 19:38:53 +00:00
lunatic_game.h Lunatic: cancel logo on EVENT_LOGO error, fix CON mulscale and writable gv. 2013-03-24 18:52:41 +00:00
lunatic_m32.c Lunatic: fix stack discipline. 2013-01-01 15:24:11 +00:00
lunatic_m32.h Lunatic reorganization part 2: split into engine and editor/game parts. 2012-11-10 20:59:00 +00:00
profdemo.lua Lunatic: a couple of small changes. 2013-01-06 18:56:45 +00:00
randgen.lua Rename the external 'gethitickms()' to 'gethiticks()'. 2013-07-07 20:59:05 +00:00
savegame.lua Lunatic: many changes, motivated by writing test "helixspawner". 2013-07-04 19:38:42 +00:00
stat.lua Lunatic: a couple of small changes. 2013-01-06 18:56:45 +00:00
strict.lua Lunatic t.: handle prefix-problematic commands for real, definelevelname, ... 2012-06-17 19:45:37 +00:00
test.elua Lunatic: retire per-sprite tsprite access for per-tile animation callback reg. 2013-07-07 20:59:10 +00:00
v.lua Lunatic: fixups and debugging helpers. 2013-02-28 17:30:04 +00:00
xmath.lua Lunatic: retire per-sprite tsprite access for per-tile animation callback reg. 2013-07-07 20:59:10 +00:00