mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-24 02:30:46 +00:00
Rename the external 'gethitickms()' to 'gethiticks()'.
git-svn-id: https://svn.eduke32.com/eduke32@3935 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
76a04c4a3a
commit
f506e0f570
16 changed files with 52 additions and 52 deletions
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@ -150,7 +150,7 @@ uint32_t getticks(void);
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int32_t gettimerfreq(void);
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uint64_t getu64ticks(void);
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uint64_t getu64tickspersec(void);
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double gethitickms(void); // TODO: Windows
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double gethiticks(void);
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void (*installusertimercallback(void (*callback)(void)))(void);
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int32_t checkvideomode(int32_t *x, int32_t *y, int32_t c, int32_t fs, int32_t forced);
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@ -258,7 +258,7 @@ int32_t autogray = 0, showinnergray = 1;
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//#define YAX_DEBUG_YMOSTS
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#ifdef YAX_DEBUG
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// XXX: This could be replaced with the use of gethitickms().
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// XXX: This could be replaced with the use of gethiticks().
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double u64tickspersec;
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#endif
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#ifdef ENGINE_SCREENSHOT_DEBUG
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@ -928,7 +928,7 @@ uint64_t getu64tickspersec(void)
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// Returns the time since an unspecified starting time in milliseconds.
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// (May be not monotonic for certain configurations.)
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ATTRIBUTE((flatten))
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double gethitickms(void)
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double gethiticks(void)
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{
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return (double)getu64ticks() * msperu64tick;
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}
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@ -1533,7 +1533,7 @@ uint64_t getu64tickspersec(void)
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// Returns the time since an unspecified starting time in milliseconds.
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ATTRIBUTE((flatten))
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double gethitickms(void)
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double gethiticks(void)
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{
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return (double)getu64ticks() * msperu64tick;
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}
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@ -374,7 +374,7 @@ static struct {
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int32_t numtics, numframes;
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double totalgamems;
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double totalroomsdrawms, totalrestdrawms;
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double starthitickms;
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double starthiticks;
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} g_prof;
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int32_t Demo_IsProfiling(void)
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@ -390,14 +390,14 @@ static void Demo_StopProfiling(void)
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static void Demo_GToc(double t)
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{
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g_prof.numtics++;
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g_prof.totalgamems += gethitickms()-t;
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g_prof.totalgamems += gethiticks()-t;
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}
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static void Demo_RToc(double t1, double t2)
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{
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g_prof.numframes++;
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g_prof.totalroomsdrawms += t2-t1;
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g_prof.totalrestdrawms += gethitickms()-t2;
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g_prof.totalrestdrawms += gethiticks()-t2;
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}
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static void Demo_DisplayProfStatus(void)
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@ -427,7 +427,7 @@ static void Demo_SetupProfile(void)
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Bmemset(&g_prof, 0, sizeof(g_prof));
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g_prof.starthitickms = gethitickms();
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g_prof.starthiticks = gethiticks();
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}
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static void Demo_FinishProfile(void)
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@ -459,7 +459,7 @@ static void Demo_FinishProfile(void)
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{
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double totalprofms = gms+dms1+dms2;
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double totalms = gethitickms()-g_prof.starthitickms;
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double totalms = gethiticks()-g_prof.starthiticks;
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if (totalprofms != 0)
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OSD_Printf("== demo %d: non-profiled time overhead: %.02f %%\n",
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dn, 100.0*totalms/totalprofms - 100.0);
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@ -726,7 +726,7 @@ nextdemo_nomenu:
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if (Demo_IsProfiling())
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{
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double t = gethitickms();
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double t = gethiticks();
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G_DoMoveThings();
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Demo_GToc(t);
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}
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@ -807,7 +807,7 @@ nextdemo_nomenu:
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for (i=0; i<num; i++)
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{
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double t1 = gethitickms(), t2;
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double t1 = gethiticks(), t2;
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// initprintf("t=%d, o=%d, t-o = %d\n", totalclock,
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// ototalclock, totalclock-ototalclock);
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@ -820,7 +820,7 @@ nextdemo_nomenu:
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G_DrawRooms(screenpeek,j);
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t2 = gethitickms();
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t2 = gethiticks();
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G_DisplayRest(j);
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@ -119,14 +119,14 @@ static void VM_KillIt(int32_t iActor, int32_t iPlayer)
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int32_t VM_OnEvent(int32_t iEventID, int32_t iActor, int32_t iPlayer, int32_t lDist, int32_t iReturn)
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{
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#ifdef LUNATIC
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const double t = gethitickms();
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const double t = gethiticks();
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// TODO: handling of RETURN gamevar / iReturn / this function's return value
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if (L_IsInitialized(&g_ElState) && El_HaveEvent(iEventID))
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if (El_CallEvent(&g_ElState, iEventID, iActor, iPlayer, lDist, &iReturn)==1)
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VM_KillIt(iActor, iPlayer);
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g_eventTotalMs[iEventID] += gethitickms()-t;
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g_eventTotalMs[iEventID] += gethiticks()-t;
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g_eventCalls[iEventID]++;
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#else
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@ -5399,13 +5399,13 @@ void A_Execute(int32_t iActor,int32_t iPlayer,int32_t lDist)
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#ifdef LUNATIC
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{
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double t = gethitickms();
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double t = gethiticks();
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const int32_t picnum = vm.g_sp->picnum;
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if (L_IsInitialized(&g_ElState) && El_HaveActor(picnum))
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killit = (El_CallActor(&g_ElState, picnum, iActor, iPlayer, lDist)==1);
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t = gethitickms()-t;
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t = gethiticks()-t;
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g_actorTotalMs[picnum] += t;
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g_actorMinMs[picnum] = min(g_actorMinMs[picnum], t);
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g_actorMaxMs[picnum] = max(g_actorMaxMs[picnum], t);
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@ -1536,7 +1536,7 @@ local allowed_modules = {
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coroutine=coroutine, bit=bit, table=table, math=math, string=string,
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os = {
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clock = function() return gv_.gethitickms()*0.001 end,
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clock = function() return gv_.gethiticks()*0.001 end,
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},
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randgen = randgen,
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@ -443,7 +443,7 @@ void setaspect(int32_t daxrange, int32_t daaspect);
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-- misc. functions
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ffi.cdef[[
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uint32_t getticks(void);
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double gethitickms(void);
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double gethiticks(void);
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int32_t krand(void);
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int32_t ksqrt(uint32_t num);
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@ -323,12 +323,12 @@ Returns one value from the global engine-side pseudo-random number generator
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in the integer range [0{nbsp}..{nbsp}65535].
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[[timing_funcs]]
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`gv.getticks()`, `gv.gethitickms()`::
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`gv.getticks()`, `gv.gethiticks()`::
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Each of these functions return a number that increases at a rate of 1 per
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millisecond. Their only intended application is to profile bits of code; they
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should not be used to control the game world. The two functions differ in their
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precision: `getticks()` always returns integral values, while the result of
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`gethitickms()` also has an unspecified precision in the fractional part. (It
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`gethiticks()` also has an unspecified precision in the fractional part. (It
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can be expected to give a time precision of at least one microsecond.)
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`gv.doQuake(gametics [, snd])`::
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@ -80,7 +80,7 @@ updatesectorz;
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updatesectorbreadth;
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getticks;
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gethitickms;
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gethiticks;
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OSD_Printf;
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crc32once;
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@ -80,7 +80,7 @@ updatesectorz;
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updatesectorbreadth;
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getticks;
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gethitickms;
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gethiticks;
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OSD_Printf;
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crc32once;
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@ -63,14 +63,14 @@ function compinside(n)
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local isi, iss = {}, {}
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for i=1,n do
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local t = ffiC.gethitickms()
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local t = ffiC.gethiticks()
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isi[i] = inside(posns[i], sects[i])
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t = ffiC.gethitickms()-t
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t = ffiC.gethiticks()-t
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sti:add(t)
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local t = ffiC.gethitickms()
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local t = ffiC.gethiticks()
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iss[i] = sector[sects[i]]:contains(posns[i])
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t = ffiC.gethitickms()-t
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t = ffiC.gethiticks()-t
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sts:add(t)
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-- if (isi[i]~=iss[i]) then
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@ -59,9 +59,9 @@ function randwalk(N, spritenum, minlen, maxlen, randofs, funci, logfn)
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--]]
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local newpos = pos + xmath.ivec3(ax,ay,az)
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local t = ffiC.gethitickms()
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local t = ffiC.gethiticks()
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local newsect = updatesectorfunc(newpos, sectnum)
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t = ffiC.gethitickms()-t
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t = ffiC.gethiticks()-t
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st.all:add(t)
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times[i] = t
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@ -31,8 +31,8 @@ uint32_t crc32once(uint8_t *blk, uint32_t len);
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]]
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local function get_rand_u32(tin)
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tin.d[0] = ffiC.gethitickms() % 1
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tin.d[1] = ffiC.gethitickms() % 1
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tin.d[0] = ffiC.gethiticks() % 1
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tin.d[1] = ffiC.gethiticks() % 1
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return ffiC.crc32once(tin.u, 16)
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end
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@ -79,11 +79,11 @@ function new(x,y,z,c)
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local r=ffi.new("rng_jkiss_t")
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r.x = 123456789; r.y = 987654321; r.z = 43219876; r.c = 6543217;
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t=gv.gethitickms()
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t=gv.gethiticks()
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for i=1,4*2*1e6 do
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ffiC.rand_jkiss_dbl(r)
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end
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print("TIME: "..gv.gethitickms()-t) -- x86_64: approx. 100 ms
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print("TIME: "..gv.gethiticks()-t) -- x86_64: approx. 100 ms
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--]]
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return s
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@ -170,7 +170,7 @@ print('')
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checkfail('gv.luaJIT_setmode(nil, 0, 0)', "missing declaration for symbol 'luaJIT_setmode'")
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checkfail('gv.luaJIT_BC_con_lang', "attempt to call a nil value")
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checkfail('gv.gethitickms = nil', "attempt to write to constant location")
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checkfail('gv.gethiticks = nil', "attempt to write to constant location")
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-- actor[].t_data[] is not accessible for now
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checkfail('local i = actor[0].t_data[15]', "has no member named 't_data'")
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-- NOTE: times are for helixhorned (Core2Duo 3GHz)
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local i
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local N = 1e6
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local t = gv.gethitickms()
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local t = gv.gethiticks()
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for i=3,N do
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gv.gethitickms()
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gv.gethiticks()
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end
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t = gv.gethitickms()-t
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t = gv.gethiticks()-t
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-- x86_64: 35ns/call, x86: 280 ns/call
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-- Windows 32-bit: about 1 us/call?
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printf("%d gethitickms() calls took %.03f ms (%.03f us/call)",
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printf("%d gethiticks() calls took %.03f ms (%.03f us/call)",
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N, t, (t*1000)/N)
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local sum=0
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t = gv.gethitickms()
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t = gv.gethiticks()
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for i=1,N do sum = sum+gv.ksqrt(i) end
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t = gv.gethitickms()-t
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t = gv.gethiticks()-t
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-- x86_64: 14ns/call
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printf("%d ksqrt() calls took %.03f ms (%.03f us/call) [sum=%f]",
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N, t, (t*1000)/N, sum)
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sum=0
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t = gv.gethitickms()
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t = gv.gethiticks()
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for i=1,N do sum = sum+math.sqrt(i) end
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t = gv.gethitickms()-t
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t = gv.gethiticks()-t
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-- x86_64: 7ns/call
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printf("%d math.sqrt() calls took %.03f ms (%.03f us/call) [sum=%f]",
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N, t, (t*1000)/N, sum)
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proj.drop = 0
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proj:set_trail(D.SMALLSMOKE)
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t = gv.gethitickms()
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t = gv.gethiticks()
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local N=1
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for n=1,N do
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for i=0,gv.MAXSPRITES-1 do
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sprite[i].yoffset = 1
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end
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end
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t = gv.gethitickms()-t
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t = gv.gethiticks()-t
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printf("%d x four 0..MAXSPRITES-1 iterations took %.03f us per outer iteration", N, (1000*t)/N)
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-- Results on x86:
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-- N=1: 480-1000 us (too large variance)
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local spr = sprite[i]
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local t = gv.gethitickms()
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local t = gv.gethiticks()
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local hit = hitscan(spr, spr.sectnum, 10, 10, 0, gv.CLIPMASK0)
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hs:add(1000*(gv.gethitickms()-t))
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hs:add(1000*(gv.gethiticks()-t))
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if (hs.n == 300) then
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printf("hitscan: %s", hs:getstatstr())
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@ -635,20 +635,20 @@ do
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local sum = 0
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local N = 1000
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local t = gv.gethitickms()
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local t = gv.gethiticks()
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for i=0,N*2048-1 do
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sum = sum+xmath.ksin(i)
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end
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t = gv.gethitickms()-t
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t = gv.gethiticks()-t
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sum = sum*1e12
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printf("ksin: sum*1e12=%.03f, %.03fus per 0-2047 cycle", sum, t)
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sum = 0
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local t = gv.gethitickms()
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local t = gv.gethiticks()
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for i=0,N*2048-1 do
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sum = sum+xmath.sinb(i)
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end
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t = gv.gethitickms()-t
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t = gv.gethiticks()-t
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sum = sum*1e12
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printf("sinb: sum*1e12=%.03f, %.03fus per 0-2047 cycle", sum, t)
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do
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-- Test getflorzofslopeptr()/sector[]:floorzat()
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local N = 100
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local t = gv.gethitickms()
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local t = gv.gethiticks()
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for n=1,N do
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for i=0,gv.numsectors-1 do
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end
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end
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printf("%d x %d floorzat: %.03f us", N, gv.numsectors, (gv.gethitickms()-t)*1000)
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printf("%d x %d floorzat: %.03f us", N, gv.numsectors, (gv.gethiticks()-t)*1000)
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-- Results for 100 x 325 floorzat (helixhorned x86):
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-- cdecl getflorzofslope(): 572.165 us
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@ -20,7 +20,7 @@ if (string.dump) then
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end
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else
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-- embedded
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getticks = gv.gethitickms
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getticks = gv.gethiticks
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module(...)
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end
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