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21ee6fadc0
When shrunk, the player position is below the floor for some weird reason. Updatesectorz would set the sector to -1, and the view would not be drawn. git-svn-id: https://svn.eduke32.com/eduke32@2907 1a8010ca-5511-0410-912e-c29ae57300e0 |
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.. | ||
_clipshape0.map | ||
a.m32 | ||
aspect.map | ||
duke3d.def.sample | ||
enhance.con.sample | ||
m32script_ex.map | ||
r_usenewshading.map | ||
ror.map | ||
splitscr.con | ||
spriteclip.txt | ||
tests.m32 | ||
trueror1.map | ||
weapons.con.sample |