Update samples/trueror1.map with some tests of sprites lying on TROR floors.

Also, there's a "ladder" that passes through a TROR portal, and the mirror
in that map has been fixed for the classic renderer.

git-svn-id: https://svn.eduke32.com/eduke32@2351 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
helixhorned 2012-02-16 19:25:56 +00:00
parent 0ef1721955
commit 63b868cdde

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